Age | Commit message (Expand) | Author | Files | Lines |
2006-08-23 | fixed two mapping bugs matt and modanung just imagined. there are no bugs on ... | Philipp Sehmisch | 1 | -2/+4 |
2006-08-23 | fixed this: http://forums.themanaworld.org/viewtopic.php?t=1772 | Philipp Sehmisch | 1 | -0/+5 |
2006-08-21 | Updated makefiles to account for new ambient images and changed the version | Bjørn Lindeijer | 1 | -9/+16 |
2006-08-21 | Updated project files | Eugenio Favalli | 1 | -0/+4 |
2006-08-21 | mixed up two maps in the changelog | Philipp Sehmisch | 1 | -1/+1 |
2006-08-21 | added overlays and smooth scrolling. (someone who knows what he is doing has ... | Philipp Sehmisch | 1 | -0/+16 |
2006-08-20 | Moved libpng check before SDL_image check, since the latter requires the former. | Bjørn Lindeijer | 1 | -7/+15 |
2006-08-20 | some fixes to automake building, and debian packagaing updates. Happy to be b... | Yohann Ferreira | 1 | -0/+8 |
2006-08-17 | added transmission tileset between desert and woodland (why did noone complai... | Philipp Sehmisch | 1 | -5/+7 |
2006-08-17 | the item icons are now stored in different files with more descriptive names | Philipp Sehmisch | 1 | -2/+14 |
2006-08-13 | Fixed Guichan 0.5.0 compilation issues. | Eugenio Favalli | 1 | -0/+2 |
2006-08-13 | Added new monster and npcs. | Eugenio Favalli | 1 | -0/+7 |
2006-08-13 | Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates | Bjørn Lindeijer | 1 | -17/+58 |
2006-08-12 | fixed some inaccessible areas | Philipp Sehmisch | 1 | -1/+6 |
2006-08-08 | added minimaps for all woodland maps | Philipp Sehmisch | 1 | -0/+9 |
2006-08-07 | added a new woodland map, a connection map between desert and woodland and so... | Philipp Sehmisch | 1 | -0/+9 |
2006-08-07 | A bunch of cleanups. | Björn Steinbrink | 1 | -0/+5 |
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 1 | -0/+4 |
2006-08-05 | Add ChangeLog for accidently commited cleanup in previous revision. | Björn Steinbrink | 1 | -1/+5 |
2006-08-05 | Forgot to commit the ChangeLog as well... | Björn Steinbrink | 1 | -0/+1 |
2006-08-04 | Small code cleanup. Removed unused headers. | Björn Steinbrink | 1 | -0/+1 |
2006-08-04 | Small code cleanup/lower indentation. | Björn Steinbrink | 1 | -0/+4 |
2006-08-04 | Fixed presence of NULL actions. This is doener's version of the fix, because it | Bjørn Lindeijer | 1 | -1/+7 |
2006-08-04 | Replaced the old cactus with a nice new high-res one. | Frode Lindeijer | 1 | -0/+5 |
2006-08-02 | Some cleanups, fixes and a small start on a solution for the animated sprite | Bjørn Lindeijer | 1 | -3/+15 |
2006-08-01 | animations and directions are now passed and stored as enums and no longer as... | Philipp Sehmisch | 1 | -0/+6 |
2006-07-30 | Unified the play methods. | Björn Steinbrink | 1 | -0/+5 |
2006-07-30 | fixed two minor mapping errors | Philipp Sehmisch | 1 | -0/+5 |
2006-07-29 | A bunch of cleanups. | Björn Steinbrink | 1 | -0/+2 |
2006-07-29 | Moved include from header to source file. | Björn Steinbrink | 1 | -0/+5 |
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 1 | -0/+4 |
2006-07-28 | Removed an unused var. | Björn Steinbrink | 1 | -0/+4 |
2006-07-26 | Added new woodland map by Crush and fixed connection with the old one. | Eugenio Favalli | 1 | -0/+3 |
2006-07-26 | Fixed direction and action issues when changing appeareance, frames are still... | Eugenio Favalli | 1 | -0/+2 |
2006-07-26 | Added map with inside of snow village buildings and fixed makefiles. | Eugenio Favalli | 1 | -0/+6 |
2006-07-26 | Added the leather shirt. | Frode Lindeijer | 1 | -0/+2 |
2006-07-25 | Some fixes to the collision layer of the bat cave. | Bjørn Lindeijer | 1 | -3/+7 |
2006-07-25 | Improved the snow village both in the tile sets and mapwise. | Frode Lindeijer | 1 | -3/+12 |
2006-07-25 | Fixed updating on Windows (rename was failing when target file existed). | Bjørn Lindeijer | 1 | -0/+4 |
2006-07-24 | Fixed the loading of updates and made skipping the update process also skip thev0.0.20 | Bjørn Lindeijer | 1 | -0/+5 |
2006-07-24 | Equipments now use real slot positions. | Eugenio Favalli | 1 | -0/+1 |
2006-07-24 | Fixed some transparency issues in the playersets | Frode Lindeijer | 1 | -0/+3 |
2006-07-24 | Forced to use UNIX end of line character. | Eugenio Favalli | 1 | -0/+4 |
2006-07-24 | Fixed female playerset animation definition. | Eugenio Favalli | 1 | -0/+2 |
2006-07-24 | Fixed setDirection() semantics. | Björn Steinbrink | 1 | -2/+8 |
2006-07-24 | (no commit message) | Frode Lindeijer | 1 | -0/+4 |
2006-07-24 | Red scorpions have got the same problem. | Eugenio Favalli | 1 | -0/+2 |
2006-07-24 | Slowed down scorpions. | Eugenio Favalli | 1 | -0/+1 |
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated p... | Eugenio Favalli | 1 | -0/+6 |
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -0/+20 |