Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-12-12 | Moved Action, Animation and Frame (renamed from AnimationPhase) classes into | Bjørn Lindeijer | 1 | -2/+11 | |
the resources directory, since they are part of the SpriteDef class. | |||||
2006-12-12 | Normalized versions of sound effects by Cosmostrator. | Philipp Sehmisch | 1 | -0/+18 | |
2006-12-11 | Fixed visibility of the update window. | Bjørn Lindeijer | 1 | -18/+23 | |
2006-12-11 | Added new sweaters by Saphy. Info for server admins: Item IDs are 564 for ↵ | Philipp Sehmisch | 1 | -1/+21 | |
turtleneck (should already be in there) and 624 for v-neck. The visible sprite IDs are 19 for turtleneck and 20 for v-neck. By the way, I would have liked to rename armor-chest-woolsweater.png to armor-chest-tnecksweater.png instead of deleting and adding it, but sourceforge didn't allowed it (got a 403 error). | |||||
2006-12-11 | Fixed windows binary version | Eugenio Favalli | 1 | -1/+6 | |
2006-12-10 | Added more detailed instructions for Dev-C++ users | Eugenio Favalli | 1 | -1/+6 | |
2006-12-09 | Added pirate NPC | Eugenio Favalli | 1 | -1/+5 | |
2006-12-09 | Use new animation system in character selection/creation. Shows equipment and | Bjørn Lindeijer | 1 | -1/+10 | |
allowed for some cleanup. Had a bit of help from the patch by VictorSan. | |||||
2006-12-08 | Downgraded to base64 codec from PHP 3 to resolve licensing issues. Now let's | Bjørn Lindeijer | 1 | -3/+8 | |
hope they didn't fix some critical bug since then; at least it seems to work fine. | |||||
2006-12-06 | Updated project files | Eugenio Favalli | 1 | -1/+5 | |
2006-12-06 | More tiling related fixes at the cliffs. | Philipp Sehmisch | 1 | -2/+4 | |
2006-12-06 | Fixed crashs when changing equipment. | Philipp Sehmisch | 1 | -0/+4 | |
2006-12-05 | Fixed visibility of item amount window. | Bjørn Lindeijer | 1 | -2/+6 | |
2006-12-05 | Improved the tiling behavior of the cliffs (still not gridless but at least ↵ | Philipp Sehmisch | 1 | -0/+6 | |
the edges fit together in the most common situations) | |||||
2006-12-04 | Introduced a new class Viewport which combines the drawing code from Engine | Bjørn Lindeijer | 1 | -0/+11 | |
with the (rather misplaced) input handling from the Gui class. Also, it's a Container itself which should allow for extending it to show Guichan widgets on map coordinates. | |||||
2006-12-03 | Made NPC names visible. Windows are now invisible by default. | Bjørn Lindeijer | 1 | -0/+6 | |
2006-12-03 | Don't try to play empty strings as sounds, and don't return a SoundEffect | Bjørn Lindeijer | 1 | -27/+35 | |
instance when Mix_Chunk loading failed. | |||||
2006-12-02 | typo in changelog | Philipp Sehmisch | 1 | -1/+1 | |
2006-12-02 | A little change at the female leather shirt by mangamaniac. | Philipp Sehmisch | 1 | -0/+5 | |
2006-12-01 | forgot to include one file in the commit | Philipp Sehmisch | 1 | -1/+2 | |
2006-12-01 | Monster sound effect patch | Philipp Sehmisch | 1 | -0/+27 | |
2006-11-30 | Some optimizations to setSex, setWeapon and handling of player update messages. | Bjørn Lindeijer | 1 | -7/+23 | |
2006-11-29 | Updated project files | Eugenio Favalli | 1 | -0/+4 | |
2006-11-29 | Updated Makefile and CMakeList | Philipp Sehmisch | 1 | -1/+2 | |
2006-11-29 | Implemented MonsterDB namespace | Philipp Sehmisch | 1 | -0/+14 | |
2006-11-27 | Updated Code::Blocks project file. | Bjørn Lindeijer | 1 | -2/+6 | |
2006-11-27 | Added implementation of gettimeofday() for windows machines. | Philipp Sehmisch | 1 | -1/+6 | |
2006-11-26 | Higher precision log timestamps, some more logging and support for TGA images. | Bjørn Lindeijer | 1 | -1/+12 | |
2006-11-26 | Remove unnecessary check for file existance, loading will just fail with the ↵ | Björn Steinbrink | 1 | -1/+6 | |
correct error message. | |||||
2006-11-26 | ItemDB needs to be unloaded before deleting the resource manager instance, | Bjørn Lindeijer | 1 | -1/+3 | |
since ItemInfo refers to an Image. | |||||
2006-11-26 | Made Being::mDirection protected, forcing the use of setDirection. Defaulted | Bjørn Lindeijer | 1 | -26/+38 | |
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites. | |||||
2006-11-26 | Updated Makefiles and CMake Lists | Philipp Sehmisch | 1 | -2/+5 | |
2006-11-26 | Equipment database namespace and support for gender specific equipment sprites | Philipp Sehmisch | 1 | -1/+20 | |
2006-11-23 | Refectored the Itemmanager class to an ItemDB namespace. | Philipp Sehmisch | 1 | -0/+9 | |
2006-11-23 | Updated project files | Eugenio Favalli | 1 | -0/+4 | |
2006-11-19 | Separated sprite definition from playback. | Bjørn Lindeijer | 1 | -0/+8 | |
2006-11-18 | Fixed initialization of joystick enabled checkbox. | Bjørn Lindeijer | 1 | -0/+5 | |
2006-11-17 | Fixed some filenames. | Björn Steinbrink | 1 | -0/+4 | |
2006-11-17 | Added mouse following support. | Björn Steinbrink | 1 | -1/+8 | |
2006-11-15 | Added woodland village outdoor tileset and maps. Modified gates on the ↵ | Philipp Sehmisch | 1 | -2/+17 | |
nearby maps. | |||||
2006-11-15 | Separated getProperty method to an XML utility namespace. | Bjørn Lindeijer | 1 | -0/+7 | |
2006-11-15 | Fixed dynamic linking of libcurl | Eugenio Favalli | 1 | -0/+1 | |
2006-11-15 | Updated project files | Eugenio Favalli | 1 | -0/+4 | |
2006-11-14 | Resolve Image* of animation phase at load time instead of storing just the | Bjørn Lindeijer | 1 | -0/+6 | |
spriteset index and looking it up later (checking validity should still be added). Also calculate animation length during loading instead of summing it up each time it is requested. | |||||
2006-11-14 | Separated Action class to its own module. | Bjørn Lindeijer | 1 | -0/+6 | |
2006-11-12 | Worked around a Guichan exception thrown for mice with many buttons (patch by | Bjørn Lindeijer | 1 | -0/+2 | |
Roel van Dijk). | |||||
2006-11-12 | Made pathfinding algorithm cope better with beings blocking the road. This is | Bjørn Lindeijer | 1 | -0/+7 | |
done by allowing walking over other beings, but at an additional cost so that it is preferable to walk around them. | |||||
2006-11-09 | Fixed a conflict with Windows headers and updated project files | Eugenio Favalli | 1 | -0/+6 | |
2006-11-05 | Changed some printf statements to log statements. | Bjørn Lindeijer | 1 | -1/+3 | |
2006-11-05 | Fixes the money value after seling something. | Yohann Ferreira | 1 | -0/+1 | |