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2006-12-12Moved Action, Animation and Frame (renamed from AnimationPhase) classes intoBjørn Lindeijer1-2/+11
the resources directory, since they are part of the SpriteDef class.
2006-12-12Normalized versions of sound effects by Cosmostrator.Philipp Sehmisch1-0/+18
2006-12-11Fixed visibility of the update window.Bjørn Lindeijer1-18/+23
2006-12-11Added new sweaters by Saphy. Info for server admins: Item IDs are 564 for ↵Philipp Sehmisch1-1/+21
turtleneck (should already be in there) and 624 for v-neck. The visible sprite IDs are 19 for turtleneck and 20 for v-neck. By the way, I would have liked to rename armor-chest-woolsweater.png to armor-chest-tnecksweater.png instead of deleting and adding it, but sourceforge didn't allowed it (got a 403 error).
2006-12-11Fixed windows binary versionEugenio Favalli1-1/+6
2006-12-10Added more detailed instructions for Dev-C++ usersEugenio Favalli1-1/+6
2006-12-09Added pirate NPCEugenio Favalli1-1/+5
2006-12-09Use new animation system in character selection/creation. Shows equipment andBjørn Lindeijer1-1/+10
allowed for some cleanup. Had a bit of help from the patch by VictorSan.
2006-12-08Downgraded to base64 codec from PHP 3 to resolve licensing issues. Now let'sBjørn Lindeijer1-3/+8
hope they didn't fix some critical bug since then; at least it seems to work fine.
2006-12-06Updated project filesEugenio Favalli1-1/+5
2006-12-06More tiling related fixes at the cliffs.Philipp Sehmisch1-2/+4
2006-12-06Fixed crashs when changing equipment.Philipp Sehmisch1-0/+4
2006-12-05Fixed visibility of item amount window.Bjørn Lindeijer1-2/+6
2006-12-05Improved the tiling behavior of the cliffs (still not gridless but at least ↵Philipp Sehmisch1-0/+6
the edges fit together in the most common situations)
2006-12-04Introduced a new class Viewport which combines the drawing code from EngineBjørn Lindeijer1-0/+11
with the (rather misplaced) input handling from the Gui class. Also, it's a Container itself which should allow for extending it to show Guichan widgets on map coordinates.
2006-12-03Made NPC names visible. Windows are now invisible by default.Bjørn Lindeijer1-0/+6
2006-12-03Don't try to play empty strings as sounds, and don't return a SoundEffectBjørn Lindeijer1-27/+35
instance when Mix_Chunk loading failed.
2006-12-02typo in changelogPhilipp Sehmisch1-1/+1
2006-12-02A little change at the female leather shirt by mangamaniac.Philipp Sehmisch1-0/+5
2006-12-01forgot to include one file in the commitPhilipp Sehmisch1-1/+2
2006-12-01Monster sound effect patchPhilipp Sehmisch1-0/+27
2006-11-30Some optimizations to setSex, setWeapon and handling of player update messages.Bjørn Lindeijer1-7/+23
2006-11-29Updated project filesEugenio Favalli1-0/+4
2006-11-29Updated Makefile and CMakeListPhilipp Sehmisch1-1/+2
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch1-0/+14
2006-11-27Updated Code::Blocks project file.Bjørn Lindeijer1-2/+6
2006-11-27Added implementation of gettimeofday() for windows machines.Philipp Sehmisch1-1/+6
2006-11-26Higher precision log timestamps, some more logging and support for TGA images.Bjørn Lindeijer1-1/+12
2006-11-26Remove unnecessary check for file existance, loading will just fail with the ↵Björn Steinbrink1-1/+6
correct error message.
2006-11-26ItemDB needs to be unloaded before deleting the resource manager instance,Bjørn Lindeijer1-1/+3
since ItemInfo refers to an Image.
2006-11-26Made Being::mDirection protected, forcing the use of setDirection. DefaultedBjørn Lindeijer1-26/+38
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites.
2006-11-26Updated Makefiles and CMake ListsPhilipp Sehmisch1-2/+5
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch1-1/+20
2006-11-23Refectored the Itemmanager class to an ItemDB namespace.Philipp Sehmisch1-0/+9
2006-11-23Updated project filesEugenio Favalli1-0/+4
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-0/+8
2006-11-18Fixed initialization of joystick enabled checkbox.Bjørn Lindeijer1-0/+5
2006-11-17Fixed some filenames.Björn Steinbrink1-0/+4
2006-11-17Added mouse following support.Björn Steinbrink1-1/+8
2006-11-15Added woodland village outdoor tileset and maps. Modified gates on the ↵Philipp Sehmisch1-2/+17
nearby maps.
2006-11-15Separated getProperty method to an XML utility namespace.Bjørn Lindeijer1-0/+7
2006-11-15Fixed dynamic linking of libcurlEugenio Favalli1-0/+1
2006-11-15Updated project filesEugenio Favalli1-0/+4
2006-11-14Resolve Image* of animation phase at load time instead of storing just theBjørn Lindeijer1-0/+6
spriteset index and looking it up later (checking validity should still be added). Also calculate animation length during loading instead of summing it up each time it is requested.
2006-11-14Separated Action class to its own module.Bjørn Lindeijer1-0/+6
2006-11-12Worked around a Guichan exception thrown for mice with many buttons (patch byBjørn Lindeijer1-0/+2
Roel van Dijk).
2006-11-12Made pathfinding algorithm cope better with beings blocking the road. This isBjørn Lindeijer1-0/+7
done by allowing walking over other beings, but at an additional cost so that it is preferable to walk around them.
2006-11-09Fixed a conflict with Windows headers and updated project filesEugenio Favalli1-0/+6
2006-11-05Changed some printf statements to log statements.Bjørn Lindeijer1-1/+3
2006-11-05Fixes the money value after seling something.Yohann Ferreira1-0/+1