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2010-01-25Fix a bug when converting strings to server typesJared Adams2-3/+3
2010-01-25Allow version overriding by CMake parameters, autogenerate winver.hBernd Wachter2-1/+20
2010-01-25Allow overwriting of nsis parameters; allow adding both mana.exe and mana-ea.exeBernd Wachter1-4/+65
2010-01-25Bump version number for Windows builds to 0.1.0.0Bernd Wachter1-4/+4
2010-01-24Remove some more _SUPPORT ifdefsJared Adams20-94/+162
2010-01-24Better handle server typesJared Adams2-23/+39
Now they are stored in the config file instead of defaulting to current build type.
2010-01-24Autocomplete names with quotes if the string begins with a / or @ (commands)Blue Sans Douze2-1/+4
2010-01-23Add flag to actually enable gettext when building with ENABLE_NLSBernd Wachter1-0/+4
2010-01-23Link explicitely to libintl on Win32 buildsBernd Wachter2-0/+48
2010-01-23Chaning the method name Map::getMapId() to map::getFilename()Blue Sans Douze3-5/+7
2010-01-23Autoload a minimap is no minimap info is givenBlue Sans Douze3-1/+27
Looks for "graphics/minimap/MAPID.png"
2010-01-21No point in differentiating between int and Uint16Thorbjørn Lindeijer4-18/+10
2010-01-20Fix compile error in CharSelectDialog::chooseSelectedJared Adams2-23/+36
Was missing return statement.
2010-01-21Corrected the --default option behaviour to follow --help definition.Bertram3-5/+14
The --help options tells: -D --default : Choose default character server and character The client now choose the defaulted last character entry when --default is set. The --character option still has precedence. Also added a return value to the CharSelectDialog->chooseSelected() function while on it, in case of someone willing to add errors handling at this stage.
2010-01-19Fix problems when dying with an NPC dialog openJared Adams2-1/+4
2010-01-18Unified BeingManager::findNearestLivingBeing for eAthena and manaservThorbjørn Lindeijer4-87/+38
It now always works with pixels.
2010-01-17Fix equiping charm itemsChuck Miller2-1/+3
2010-01-15Fixes drawing sprite in the playerbox widget.Chuck Miller3-1/+23
2010-01-14Auto-store featureBlue Sans Douze3-0/+28
Autostore is a feature that allow you a fast store-retreive by pressing emote key and clicking on the object you want to move. All the stack will be moved that way.
2010-01-13Supress level up notifications when startingJared Adams4-10/+12
2010-01-13Fix initialization order in the new follor managerJared Adams1-3/+4
2010-01-13Fix the previous commit (about following)BlueSansDouze1-1/+1
2010-01-13Add author informationseeseekey1-0/+1
2010-01-13Adds a follow manager for usersBlueSansDouze6-8/+65
Right click contextual menu on player "follow" entry Cancel the following by moving with mouse or keys Adds a special behavior for map changes
2010-01-13Compile fix for g++ 4.5Thorbjørn Lindeijer1-1/+1
Error was: emoteshortcut.cpp:29:1: error: 'EmoteShortcut::EmoteShortcut' names the constructor, not the type
2010-01-12Standardize header orderJared Adams143-384/+413
Also remove some extra new lines and fix eAthena's PartyTab define guards.
2010-01-12Removed outdated entries for non-existing files from CMakeLists.txtThorbjørn Lindeijer1-2/+0
2010-01-12Improve chat speed.Andrei Karas4-32/+265
For improve chat speed this patch add some hacks to BrowserBox class, split big words in ChatTab. Also fix DoS in chat.
2010-01-11Fix segfault in ShopListBoxAndrei Karas2-8/+20
2010-01-11Cleanup GUI classesJared Adams100-383/+405
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
2010-01-10Change Buy and Sell dialogs to use ItemPopupsJared Adams6-39/+38
2010-01-10Make sure TextDialogs get input precedenceJared Adams3-1/+19
2010-01-10Remove some support ifdefsJared Adams4-40/+25
2010-01-10Fix handling of NPC talking statusJared Adams4-9/+15
2010-01-10Change code styleAndrei Karas74-474/+622
2010-01-10Fix initialization order in Being and MapJared Adams2-4/+4
2010-01-10Show monster inflicted damage.Andrei Karas4-2/+51
Disabled by default.
2010-01-09Allow change player direction by emote key+arrow keysAndrei Karas1-1/+14
2010-01-09Add special map mode.Andrei Karas4-11/+51
This mode hide big map objects and show collisions.
2010-01-08Show first key binding conflictAndrei Karas3-3/+12
2010-01-08Small refactoring in chat auto completingAndrei Karas8-62/+62
2010-01-08Fix a segfault when exiting before netcode is loadedJared Adams3-4/+15
2010-01-08Fix a signed/unsigned comparison in chat autocompleteJared Adams1-1/+1
2010-01-07Chat auto completingAndrei Karas16-5/+230
2010-01-07Fix and extend the german translation.seeseekey3-1828/+8207
2010-01-07Fix a typoFreeyorp1-1/+1
2010-01-06Fixes so mapreader ignores the case of object typesChuck Miller3-4/+18
This will decrease warnings in the log file by a good bit
2010-01-06Prevented a segfault when the client receives a chat message before the GUI ↵Philipp Sehmisch1-1/+3
is initialized.
2010-01-05Fix a crash when maps don't have namesJared Adams1-1/+1
2010-01-06Removed the nonsensical particle popups with the percent of exp to next ↵Philipp Sehmisch1-1/+3
level on Manaserv