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2005-10-10Updated docs for releaseEugenio Favalli8-112/+327
2005-10-10Pajarico added more international characters to the fixed font and rpg font.Bjørn Lindeijer6-2/+8
2005-10-10Don't include debugwindow.h/cpp twice in Makefile.amBjørn Lindeijer4-12/+18
2005-10-10Fixed path for win32Eugenio Favalli1-1/+1
2005-10-10uhm . this time the correct version :pMarcel W. Wysocki1-1/+1
2005-10-10added some forgotten stuffMarcel W. Wysocki2-93/+104
2005-10-10Always compile with debug window and hide it on startup. Also added fading outBjørn Lindeijer4-40/+38
effect on damage font (only works in OpenGL).
2005-10-09Corrected the white browser font bug and the black hp/mp bug which were ↵Yohann Ferreira8-20/+224
linked. Added a debug window.
2005-10-09Fixed player names overlapping other players and more cleanups.Bjørn Lindeijer10-143/+81
2005-10-09Fixed display of [TARGET] and Alt keys for toggling windows.Bjørn Lindeijer4-22/+15
2005-10-09Fixed map switch to crash the client.Bjørn Lindeijer3-18/+34
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer59-958/+1018
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-10-07Modified finding NPC as by timonator's suggestion in order to allow NPCs to beBjørn Lindeijer17-194/+449
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map.
2005-10-06Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵Björn Steinbrink5-349/+352
when requesting an invalid inventory item.
2005-10-05Fixed some resource cleanup and memory leaks. Also changed the way danglingBjørn Lindeijer10-38/+61
references to resources are reported to be more informative.
2005-10-04Fixed the black font bug in opengl. Only shows the current HP/MP in ↵Yohann Ferreira1-4/+4
ministatus as requested.
2005-10-04Set the white font in the ministatus window only in sdl mode until we have ↵Yohann Ferreira3-2/+10
found a solution in openGL Mode. Disable the openGL Box when compiled without opengl support.
2005-10-04Changed the font in the ministatus win. Fixed some coords bugs when the ↵Yohann Ferreira3-1/+19
stats displayed were high.
2005-10-04Fixed the chat window scrolling bug.Yohann Ferreira2-2/+13
2005-10-04Move to top the requested windows. Also corrected the default win pos for ↵Yohann Ferreira5-3/+24
inventory and equipment.
2005-10-02Allow to select a monster as target with RSHIFT+CRTLMatthias Hartmann1-1/+1
2005-10-02Added check for pthread library (needed for FreeBSD, still needs to be checkedBjørn Lindeijer8-69/+83
on MacOS X) and some cleanups.
2005-09-30Updated NEWS file for next release.Bjørn Lindeijer6-13/+23
2005-09-30Made the inventory Win behave normally when resized by default size functions.Yohann Ferreira5-7/+34
2005-09-30Change an hardcoded type to a templated type to avoid architecture problems.Cedric Borgese1-1/+1
2005-09-30Avoid a warning on x86_64 arch because std::string:npos is a long and it ↵Cedric Borgese1-1/+1
differs from int on that arch.
2005-09-30Fixed paths for windows usersMatthias Hartmann5-11/+11
2005-09-29Improved a lot windows reset to default size and pos. Also corrected a few ↵Yohann Ferreira14-65/+100
the default win position. And moved the setposition from game to each win, to clarify the code.
2005-09-29Moved tileset management into the map class and made sure the tilesets areBjørn Lindeijer8-221/+262
cleaned up properly on switching maps.
2005-09-28Added a Reset Win Positions to Default in the Setup win.Yohann Ferreira3-11/+53
2005-09-28Save and load X, Y, Height, and Width to useful wins.Yohann Ferreira11-9/+56
2005-09-28Added window internal name to every window. Useful to later get and save X, ↵Yohann Ferreira11-7/+39
Y, Height, and Width of these wins.
2005-09-28Fix deletion of the gui font because of a missing check.Björn Steinbrink2-1/+5
2005-09-28HP and MP display in the mini status window.Yohann Ferreira3-3/+31
2005-09-28Fixed the scroll bug in the update window.Yohann Ferreira2-12/+30
2005-09-28Added -Werror to CXXFLAGS. Removed unnecessary ambigous inheritance.Björn Steinbrink3-2/+8
2005-09-27Provide a little more info on connection error.Cedric Borgese1-1/+10
2005-09-27Dont crash if there is an unknown error at login.Cedric Borgese4-19/+38
Remove a bug that do x86_64 arch fail to connect to server : long is 8 bytes on that arch, use int for 4 bytes integer.
2005-09-26Updated Debian Files. And corrected a bug let by Elven.Yohann Ferreira6-7/+20
2005-09-26Now error message is displayed properly when the map server is offline.Eugenio Favalli6-10/+20
2005-09-26...and those ones. :/Eugenio Favalli1-2/+2
2005-09-26Oops, I forgot this oneEugenio Favalli1-1/+1
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli4-4/+123
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli12-79/+98
2005-09-24Fix crash on exit after taking screenshot in OpenGL and fix compiler warning.Bjørn Lindeijer2-21/+46
2005-09-24Fix compile error and memory leak as by Nayr's patch. Verified to work on ↵Bjørn Lindeijer1-5/+6
Windows, still needs to be tested by Mac (maybe needs the byte mask stuff) and I would like the code to be verified again, too.
2005-09-23Merged most of the changes in biggeruniverse's second memory cleanup patch.Bjørn Lindeijer25-82/+135
2005-09-23fixed opengl screenshot, made opengl smoother on macosxDuane Bailey2-47/+29
2005-09-23Reverted the latst change that broke the screenshots facility.Eugenio Favalli2-1/+7
2005-09-22fixed minor bug; changed 16 to 32 (*reminds self to test before committing*)Duane Bailey1-1/+1