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2009-07-18New gui theme by AdamaixChuck Miller31-9/+10
2009-07-17PLEASE CHECK: Compilation fixKess Vargavind1-0/+4
I am able to compile against tmwserv with this mini fix, but I am quite unsure what the code is supposed to look like.
2009-07-17Minor whitespace fixKess Vargavind1-4/+4
2009-07-17fix: Invalid money display in character selection screen reported by crazy ↵Maximilian Philipps1-1/+4
on forum
2009-07-17Various gettext fixesKess Vargavind16-119/+133
* Merged a few split strings * Fixed some spellings and wordings * Turned a couple of std::cout and std::cerr into logger messages
2009-07-15Merge and cleanup attribute codeJared Adams11-323/+281
2009-07-15Fixed compile warnings and crash in skill dialogThorbjørn Lindeijer2-16/+19
The crash was probably due to roaming or uninitialized pointers in the skill map. Please remember to clear it after deleting its contents, and also remember that operator[] is non-const and will insert an element when it's not already there. The proper way to see if a map contains an element is by using find().
2009-07-14Merge and cleanup more stuffJared Adams10-57/+34
2009-07-14Add netcode for specialsJared Adams6-13/+29
2009-07-13Rename Net::SkillHandler to Net::SpecialHandlerJared Adams19-72/+87
SkillHandler::up moved to PlayerHandler::increaseSkill
2009-07-13Move some functions into better placesJared Adams3-26/+9
2009-07-13Some item pickup cleaningJared Adams6-55/+57
Still need to find where to attach LocalPlayer::pickedUp for TMWServ.
2009-07-13Fix level experience messagesJared Adams2-34/+27
THe experience message queue is now a general queue for serial messages (ie: not messages like battle messages that should be done immediately).
2009-07-13Adjust skill displaysJared Adams1-9/+42
Experiience progress bars and increase buttons are now only visible if they're applicable.
2009-07-12Make sure modifiable skills are visibleJared Adams1-1/+1
2009-07-08Remove parsing of the fixed flag from skills filesJared Adams2-5/+3
2009-07-08Fall back on unknown-item.png for skill iconsJared Adams1-5/+4
2009-07-08Have both builds use the same SkillDialogJared Adams15-449/+121
2009-07-08Make SkillEntries update their widthJared Adams1-11/+15
2009-07-07Updated Italian translationMarco Castelluccio1-165/+165
2009-07-07Use tmw-skills.xml instead of hardcodingJared Adams14-317/+354
2009-07-06Merge some player statsJared Adams9-91/+61
2009-07-02Fix building the ea client.Roderic Morris2-18/+19
2009-07-01Remove complex path finding for players. Add a simple path finding algorithm ↵Roderic Morris7-10/+92
to map.
2009-06-30Use two bytes for skill IDJared Adams2-2/+2
2009-06-30Fixed compiler warning about unsigned/signed integer comparisionThorbjørn Lindeijer2-3/+3
2009-06-29Remove local remove of items from equipment window when unequipping.Dennis Friis1-3/+0
2009-06-27Prevent selection of out of range menu optionsJared Adams1-1/+5
2009-06-26Fixes the walk after death on TMWServ buildsChuck Miller1-33/+36
2009-06-24Changes the selection icon to work better with GUI opacityChuck Miller1-0/+0
2009-06-24Fix the attack particles to use sprite directions not being directionsChuck Miller1-5/+5
2009-06-23Made so monster particle effects show up on eAChuck Miller4-32/+2
I also removed Being::handleAttack() and Monster::handleAttack() for TMWserv since they are not used
2009-06-23Revert "Replace window graphic with a better looking one."Chuck Miller1-0/+0
This reverts commit b571eb3e3df81cd259d53ab7219d198e00a75281. People agree, it doesn't look better
2009-06-23Made the selection png easier to see.idiomatic1-0/+0
2009-06-15Replace window graphic with a better looking one.David Athay1-0/+0
Graphic by QOAL.
2009-06-09Merge branch '0.0.29'Bjørn Lindeijer43-1373/+6812
2009-06-09Fixed the finish setup imagev0.0.29.1Bjørn Lindeijer1-0/+0
Somehow got all weird and transparent
2009-06-09Final translation files updateBjørn Lindeijer27-191/+200
2009-06-09New Windows installer imagesBjørn Lindeijer2-0/+0
Replacing since the characters from the previous images have been identified as Squaresoft fan-art.
2009-06-09Readded old ChangeLog contentsBjørn Lindeijer1-0/+6267
With a message at the top stating that the file has been discontinued.
2009-06-09Make sure the tmw.xpm file is shipped in the releaseBjørn Lindeijer2-777/+2
Requested by Patrick Matthäi. Duplicate file removed from the Debian packaging directory.
2009-06-09Convert the change password dialog to use the layout systemBjørn Lindeijer1-49/+17
Fixes layout on Windows
2009-06-09Updated version and changes for 0.0.29.1 releaseBjørn Lindeijer9-30/+35
2009-06-09Disabled Hebrew translation, since it shows mirroredBjørn Lindeijer1-1/+1
We'll try to fix this based on SDL_pango
2009-06-08Updated translationsBjørn Lindeijer27-352/+317
Imported new translations for Portugese and Simplified Chinese.
2009-06-08Merge branch '0.0.29'Bjørn Lindeijer6-16/+55
2009-06-08Reintroduced the 'occupied' check for eAthena movement codeBjørn Lindeijer2-2/+28
Makes sure the player walks around other players and beings when reasonably possible. This was meant to be based on the blockmask stuff, but I half removed that a few months ago.
2009-06-08Fixed the problem where the player would skip cornersBjørn Lindeijer1-5/+5
Skipping corners is only allowed around other beings (you can even walk through them), but not for collision tiles. The server doesn't allow this, so allowing it client-side leads to synchronization problems. Mantis-issue: 730
2009-06-08Attempt to clear some of the block/walkmask confusionBjørn Lindeijer5-8/+21
2009-06-08Fixed the name of the login songBjørn Lindeijer1-1/+1
The value from branding.xml isn't actually used, since it will only load a branding.xml that is located at 'data/branding.xml' relative from where you run the client. That's an issue to fix later. Mantis-issue: 714