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AgeCommit message (Expand)AuthorFilesLines
2009-03-10Allow NPCList dialog to use it's old locationJared Adams3-4/+4
2009-03-10Make sure NPC input dialogs get focusJared Adams3-3/+12
2009-03-10Don't center the NPC interraction dialogsJared Adams9-11/+4
2009-03-10Extended hit type handlingsniper6-46/+79
2009-03-10Fix video config cancel button for "show name".Majin Sniper1-0/+2
2009-03-10Fix layout issue of NPC list dialogJared Adams1-0/+1
2009-03-10Fix typo in item link parsingJared Adams1-13/+18
2009-03-10Remove some tabs and trailing whitespaceJared Adams10-23/+23
2009-03-10Expand the scope where item links workKess Vargavind2-32/+32
2009-03-10Removed section about updating ChangeLog fileBjørn Lindeijer1-17/+0
2009-03-09Send the correct packet for the NPC close buttonJared Adams4-9/+20
2009-03-09Ship the Code::Blocks project in the source releaseBjørn Lindeijer1-1/+1
2009-03-08Forgot the actual storage windowJared Adams4-7/+328
2009-03-08Add an interface for eAthena's storage systemJared Adams10-24/+94
2009-03-08Add units files to CMake listJared Adams1-0/+2
2009-03-08Fix some NPC-related bugsJared Adams1-15/+25
2009-03-06Add the unit classes to the Code::Blocks fileJared Adams1-0/+2
2009-03-06Fix layout of debug windowJared Adams1-3/+2
2009-03-06Merge branch 'aethyra/master'Bjørn Lindeijer44-282/+324
2009-03-05Made some optimizations based on some profiling done by Octalot, as wellIra Rice36-265/+248
2009-03-05Removed a check I added in the previous commit which isn't necessary.Ira Rice1-9/+0
2009-03-05Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer28-122/+122
2009-03-06Microoptimization in compile speedBjørn Lindeijer2-4/+5
2009-03-06Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer25-90/+86
2009-03-02Cut down on constant streaming of attacks. Attacks from players now onlyIra Rice2-2/+2
2009-03-02Added particle attacks back on to the players. However, instead of beingIra Rice5-10/+67
2009-03-02Only auto target monstersJared Adams1-6/+3
2009-03-01Added a note about some people also needing libtool. This wasIra Rice1-0/+5
2009-03-01Only talk to NPCs with the keyboard with a targetJared Adams1-6/+0
2009-02-28Allow chatting while talking to NPCsJared Adams3-30/+22
2009-02-28Allow sending attack packets when not in rangeJared Adams1-4/+2
2009-02-26Don't clear current NPC earlyJared Adams3-5/+0
2009-02-26Merge branch 'aethyra/master'Bjørn Lindeijer42-169/+295
2009-02-26Forgot to extend the player or NPC specifying fields as well.Ira Rice1-1/+1
2009-02-26Extended job numbers based on what's actually used for Ragnarok'sIra Rice1-3/+3
2009-02-26Fixed showing being deaths. I removed the wrong pointless deathIra Rice1-6/+3
2009-02-26Fixed an error in shoplistboxes as identified by Octalot.Ira Rice10-27/+14
2009-02-25Fix NPC handling to not need a handle on the NPCIra Rice19-141/+165
2009-02-25Prevent duplicate NPC talking when using keyboardJared Adams3-2/+8
2009-02-25Fix NPC handling to not need a handle on the NPCJared Adams21-148/+142
2009-02-25Don't delete the Being in the NPC classJared Adams1-4/+1
2009-02-25Added method for resetting npc integer dialogs in the last commit, butIra Rice1-0/+1
2009-02-25Make sure that all dialogs are cleared on player death, not just the NPCIra Rice6-3/+15
2009-02-25If no network is set, then don't continueIra Rice1-1/+10
2009-02-25Fix some problems with deleting NPCs earlyJared Adams3-11/+14
2009-02-25If no network is set, then don't continueJared Adams1-0/+2
2009-02-25Don't delete the current NPC too earlyJared Adams1-3/+11
2009-02-25Fixed up NPC list dialogs to be navigatable by keyboard (scrollingIra Rice9-15/+136
2009-02-24Cleaned up some code, as well as removed redundant talk client requestingIra Rice12-61/+89
2009-02-24Don't set current_npc when initiating interractionJared Adams1-1/+0