Age | Commit message (Collapse) | Author | Files | Lines |
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4300 | the_enemy | 2008-05-27 17:53:21 +0200 (Tue, 27 May 2008) | 1 line
Changed location of tmw directory on OSX
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r4301 | peaveydk | 2008-05-28 18:06:48 +0200 (Wed, 28 May 2008) | 1 line
Change order of direction to up/down/right/left in Being::getSpriteDirection to fix inconsistancy of facing direction when walking diagonally.
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using special actions like magic)
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4207 | b_lindeijer | 2008-04-29 11:10:43 +0200 (Tue, 29 Apr 2008) | 6 lines
* Fixed issue with determining whether chat input is focused (method no longer
virtual).
* Fixed sometimes rendering with the wrong font.
* Fixed warnings about hiding virtual method, Window now always deletes its
children (the option not to do so was never used anyway).
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r4208 | b_lindeijer | 2008-04-29 13:25:26 +0200 (Tue, 29 Apr 2008) | 3 lines
Removed unused option from GCContainer to not delete a child, fixing warnings
about hiding virtual method gcn::Container::add.
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r4209 | b_lindeijer | 2008-04-29 14:58:21 +0200 (Tue, 29 Apr 2008) | 3 lines
When compiling with GCC, use the printf format attribute for the log method so
that the compiler checks the type of its parameters.
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r4221 | peaveydk | 2008-05-06 21:23:49 +0200 (Tue, 06 May 2008) | 1 line
Dont allow dragging of empty placeholders.
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r4222 | peaveydk | 2008-05-08 00:49:38 +0200 (Thu, 08 May 2008) | 1 line
Make F8 toggle shortcut window as suggested by And1 an fate.
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4180 | peaveydk | 2008-04-24 22:49:30 +0200 (Thu, 24 Apr 2008) | 1 line
Make shortcut container ID based instead of slot based. Fixes items shifting around often causing equipment to be lost.
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r4181 | peaveydk | 2008-04-25 02:25:59 +0200 (Fri, 25 Apr 2008) | 1 line
Document anti-trade function.
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4110 | peaveydk | 2008-04-17 00:57:49 +0200 (Thu, 17 Apr 2008) | 1 line
Fix shop list not to scroll to top when selling. Redo of revision 3801 due to changes in guichan 0.8.0.
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r4111 | peaveydk | 2008-04-17 02:08:28 +0200 (Thu, 17 Apr 2008) | 1 line
fixes for r4110, have to account for index value and add 1 to get the right scroll position.
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r4116 | peaveydk | 2008-04-17 14:48:43 +0200 (Thu, 17 Apr 2008) | 1 line
Draw NPCs in yellow on minimap and skip drawing of warps. Based on idea by leeor_net.
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4130 | the_enemy | 2008-04-18 22:39:29 +0200 (Fri, 18 Apr 2008) | 3 lines
Mac now uses Apple key for
emoticons, so alt can be used for alternate characters. Disable vsync
on mac.
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better.
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themselves to being easily resizeable without revamping. This should
keep people from assuming that they can resize this window and expect
the same sorts of results as other windows that are designed for
resizing.
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code.
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4071 | the_enemy | 2008-04-11 16:12:30 +0200 (Fri, 11 Apr 2008) | 3 lines
Players now need to
click on the monster sprites rather than the tile. Players will now
move to the target before attacking it.
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r4093 | the_enemy | 2008-04-15 18:10:32 +0200 (Tue, 15 Apr 2008) | 1 line
Fixed clicking near player.
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r4100 | peaveydk | 2008-04-16 13:59:36 +0200 (Wed, 16 Apr 2008) | 1 line
Cancel walking to a clicked monster if the target is lost while getting to it (killed or otherwise removed).
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r4363 | crush_tmw | 2008-06-24 14:42:04 +0200 (Tue, 24 Jun 2008) | 1 line
corrected date in changelog
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Anyways, this patch improves keyboard support for NPCs by allowing the
user to hit enter to proceed through the dialogs. What it doesn't do at
the moment is give users a way to scroll through the dialog choices...
yet. But once one is selected, you can hit enter to continue.
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making it so that hitting enter on opening the dialog will close it.
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supported (done by vargavind), as well as changing the effect used for
critical updates (change of opinion on what looks better).
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Somehow they were already part of the font image, but not used.
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planned to do this (I still did it my way), TMW beat me to implementing,
so I'll credit them with their commit reminding me to do it. This is not
done the exact same way, as I prefer to see an actual "crit!" show above
the being, instead of an ambiguous particle.
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at the start.
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minute more to check it over thouroughly first.
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before the client was closed. Patch by Trelos on TMW.
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where the keys would tell the client to attack and stop attacking all
at the same time. Thanks to SoftLace for reporting it.
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shutdown. Thanks to Trelos for looking into this problem.
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wrapping code, like the ok dialogues.
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(forgot to do button padding before).
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it do exactly that in the local player. Since it already was doing this
behavior anyways, I just extended it out to stop attack at any point in
the attack.
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succession like it's intended to if it's given a true keep flag, or just
do one attack if that flag isn't set. Since most people seem to prefer to
continue to attack when attacking, shift will be used for when someone only
wants to hit the target once.
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far away and are holding down the attack key, you will attack that
being.
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targeted.
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an NPC, n for targeting an NPC, and changed basic targeting code so that
it'll time out after being on a target for longer than a minute.
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from the viewport, and is now located on the beings themselves.
Eventually, this will be changed further so that the targets draw below
the being, instead of maintaining the same logic, but baby steps first.
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https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0
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r4302 | crush_tmw | 2008-05-28 18:51:26 +0200 (Wed, 28 May 2008) | 1 line
Changed the way particle emitter skip is handled to make linear and circular emitters work with particleEmitterSkip enabled.
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r4338 | crush_tmw | 2008-06-05 20:41:39 +0200 (Thu, 05 Jun 2008) | 1 line
Lowered default particle detail level.
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r4360 | crush_tmw | 2008-06-23 16:44:20 +0200 (Mon, 23 Jun 2008) | 1 line
Implemented "alpha" particle property.
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r4361 | crush_tmw | 2008-06-23 22:20:05 +0200 (Mon, 23 Jun 2008) | 1 line
Forgot changelog with last commit.
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r4362 | crush_tmw | 2008-06-24 14:29:33 +0200 (Tue, 24 Jun 2008) | 1 line
Added particle property "follow-parent" which makes the particle move when its parent particle is moved.
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r4526 | crush_tmw | 2008-08-24 20:52:00 +0200 (Sun, 24 Aug 2008) | 1 line
Added new particle emitter property "output-pause" which allows to define a fixed (or random) interval between two outputs.
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r4528 | crush_tmw | 2008-08-24 20:58:39 +0200 (Sun, 24 Aug 2008) | 1 line
fix for an error in the last commit
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r4534 | b_lindeijer | 2008-08-27 20:48:13 +0200 (Wed, 27 Aug 2008) | 3 lines
Renamed "randomnes" to "randomness", so that it won't show up as part of Fate's
patch.
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r4547 | crush_tmw | 2008-08-29 00:44:43 +0200 (Fri, 29 Aug 2008) | 1 line
Added output-pause to copy constructor of particle emitters.
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existing features decently, assign the shoes and gloves IDs.
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according to wave functions.
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