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2009-05-25Merge branch '0.0.29'Bjørn Lindeijer7-44/+72
2009-05-25Handle map not found gracefullyBjørn Lindeijer7-44/+72
Instead of shutting down, the client will now draw a gray background. This allows the player to still contact a GM in order to be helped out of the situation. It also helps me warp out of the non-existing map I accidentally warped myself onto. ;)
2009-05-25Fixed compiler warning about order of initializationBjørn Lindeijer1-3/+3
2009-05-25Renamed connection.{cpp,h} to connectiondialog.{cpp,h}Bjørn Lindeijer5-6/+6
Consistent with the class name and avoids confusing it with the connection.{cpp,h} in net/tmwserv.
2009-05-25Update code blocks project file.Dennis Friis1-8/+2
Patch by QOAL
2009-05-25Fix some text I forgot to update after snatching it from tmwserv client.Dennis Friis1-1/+1
2009-05-25Nuke some tabs I put in here.Dennis Friis1-1/+1
2009-05-25Fix CMakeLists.txtHong Hao1-2/+2
Signed-off-by: Hong Hao <oahong@gmail.com> Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2009-05-25Add athena netcode for changing account password.Dennis Friis5-5/+73
2009-05-25Add change password dialog to athena clientDennis Friis5-37/+28
2009-05-24Merge branch '0.0.29'Bjørn Lindeijer10-19/+52
2009-05-24Fixed item links that aren't written in lowercaseBjørn Lindeijer1-3/+8
In commit 2a9f8e05312c210ec204e09861f47c3d017706eb I meant to move the normalizing of item names into the database, but the commit failed to include this change.
2009-05-24Made some parameters const references like they should beBjørn Lindeijer5-7/+12
2009-05-24Fixed crash on whispering somebody a second time after closing the tabBjørn Lindeijer2-7/+13
The tabs are referred to case-insentively, but the removal of references to deleted tabs was happening case-sensitively. This caused roaming pointers to stay around and get reused later, crashing the client.
2009-05-24Added Dennis Friis to the .mailmap fileBjørn Lindeijer1-0/+1
To make sure the 'peavey' entries get credited to him in the shortlog.
2009-05-24Made the "a" part in "You picked up a ..." translatableBjørn Lindeijer1-1/+3
Mantis-issue: 704
2009-05-24Updated NEWS file with changes for 0.0.29.1Bjørn Lindeijer1-0/+14
2009-05-24Modify the default keyboard settings to resolve a conflictFreeyorp1-1/+1
2009-05-23Merge branch '0.0.29'Bjørn Lindeijer4-32/+28
Conflicts: src/gui/widgets/chattab.cpp
2009-05-23Fix resetting height of browserbox on /clear.Dennis Friis1-0/+1
Patch by QOAL (cherry picked from commit cc2cd67e1c3c3f95485ae4477b6a2f0d255e9163)
2009-05-23Reorganized status window and used non-bold font for progress bars to make ↵Philipp Sehmisch2-10/+10
more space for the numbers on the exp bar (cherry picked from commit addbb9bd9362550e91540c1caaf7f6683bdae9a8)
2009-05-23Fixed a few strings for better translationKess Vargavind30-111/+139
Just a few notes that would help us translators immensly: * Please do not split one sentence into several strings * Please try to refrain from inserting extra spaces into the strings (cherry picked from commit 9712489ef67f95d6a5fa1fc3102bb7c4ee6a1f59)
2009-05-23Display the party leaders name in bold fontFreeyorp3-1/+9
(cherry picked from commit 244b0d9b46128ab3498da078020c8bbf8c65f69f)
2009-05-23Default port consistently uses 6901 on eAthena. branding.xml also defaults ↵Fate2-7/+9
to 6901 now since most players play on eAthena, so the -P client parameter finally works out of the box again. (cherry picked from commit 3dd404ee8a02958089bf2c6901fb877d2fae760e)
2009-05-23Fix resetting height of browserbox on /clear.Dennis Friis1-0/+1
Patch by QOAL
2009-05-23Fixed the empty item link crash differentlyBjørn Lindeijer3-30/+25
The crash was due to an assertion which shouldn't have been there, so I removed the assertion instead. I've also made sure the unknown item has its id initialized to 0, so that it can be used to check against instead of the item name. Normalization of item names was moved within the item database.
2009-05-23Fix a segmentation faultKess Vargavind1-8/+12
The client crashed when entering [] inside an item link, for example the string [[]]. (cherry picked from commit 86a055d46df5a262fce0f76697cc3d54e75b19e1)
2009-05-23Fixes a segmentfault and disables shift split for eAChuck Miller1-2/+3
2009-05-23Reorganized status window and used non-bold font for progress bars to make ↵Philipp Sehmisch2-10/+10
more space for the numbers on the exp bar
2009-05-22Add rudimentary support for forced revive on athena.Dennis Friis2-0/+20
2009-05-21Merge branch 'master' of git@gitorious.org:tmw/mainlineBlue55-5655/+432
2009-05-21Updated xcode project.David Athay2-483/+160
2009-05-21Fixed a few strings for better translationKess Vargavind30-111/+139
Just a few notes that would help us translators immensly: * Please do not split one sentence into several strings * Please try to refrain from inserting extra spaces into the strings
2009-05-21Merge branch 'master' of git@gitorious.org:tmw/mainlineDavid Athay51-175/+689
2009-05-21Display the party leaders name in bold fontFreeyorp3-1/+9
2009-05-21Merge branch 'master' of git@gitorious.org:tmw/mainlineDennis Friis6-29/+27
2009-05-21Fix a segmentation faultKess Vargavind1-8/+12
The client crashed when entering [] inside an item link, for example the string [[]].
2009-05-19Fixed attacking.David Athay1-2/+4
2009-05-19Fixed targeting and warn on attack-range not being found in itemdb.David Athay4-21/+15
Tried to make the client continue attacking (it does not need to send attack packets, but just continue playing attack animation and sounds). Now logs a warning when a weapon is found without an attack-range (I keep finding weapons with an attack-range of 0 which makes it hard to target monsters).
2009-05-19Default port consistently uses 6901 on eAthena. branding.xml also defaults ↵Fate2-7/+9
to 6901 now since most players play on eAthena, so the -P client parameter finally works out of the box again.
2009-05-18Merge branch '0.0.29'Bjørn Lindeijer1-10/+4
2009-05-18Fixed progress bar crashBjørn Lindeijer1-10/+4
Sorry about that.
2009-05-18Merge branch '0.0.29'Bjørn Lindeijer7-24/+20
2009-05-18Restored the window background to its former gloryBjørn Lindeijer7-24/+20
Well, opinions might differ about what looks better, but anyway. :P This also fixes the skin to not take the repeating middle into account when calculating the minimum width and height. And due to the larger image parts it should perform a bit better with OpenGL.
2009-05-18Hopefully player will now show its got a target. Needs more work still.David Athay1-4/+24
2009-05-18Added target combatDavid Athay12-33/+28
2009-05-18Fixed compilation for tmwservDavid Athay3-12/+12
(cherry picked from commit e7df8c9dd7ebc14c1263c19c6a238ebcf4fd9465)
2009-05-18Fixed compilation for tmwservDavid Athay4-14/+19
2009-05-18Merge branch 'master' of git@gitorious.org:tmw/mainlineBlue66-8597/+9754
2009-05-17Merge branch '0.0.29'Bjørn Lindeijer4-9/+11