Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
because of a missing -lz.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cleaned up overlay initialization a bit.
|
|
|
|
|
|
|
|
|
|
using h and problems with trade window positioning.
|
|
|
|
|
|
|
|
|
|
problem with an OpenGL related redefinition.
|
|
|
|
|
|
|
|
animations of the monsters)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
implementation, instead adjust the set of affected windows by the 'hide' shortcut.
|
|
|
|
|
|
improvements and more descriptive variable names in the parsing algorithmn.
|
|
|
|
|
|
|
|
|
|
and add support for saving the last used character (based on a patch by Andrew Harrison).
|
|
|
|
|
|
|
|
|
|
|
|
ConfigListener so that the fpslimit option doesn't need to be queried the whole
time.
|
|
|
|
too much. Targeting can still be rather conveniently done with 'a' or the
middle mouse button.
|
|
|