Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 12 | -416/+487 | |
2006-07-28 | Removed an unused var. | Björn Steinbrink | 2 | -5/+4 | |
2006-07-26 | Added new woodland map by Crush and fixed connection with the old one. | Eugenio Favalli | 1 | -0/+3 | |
2006-07-26 | Fixed direction and action issues when changing appeareance, frames are ↵ | Eugenio Favalli | 4 | -6/+19 | |
still out of sync. | |||||
2006-07-26 | Added map with inside of snow village buildings and fixed makefiles. | Eugenio Favalli | 1 | -0/+6 | |
2006-07-26 | Added the leather shirt. | Frode Lindeijer | 1 | -0/+2 | |
2006-07-25 | Some fixes to the collision layer of the bat cave. | Bjørn Lindeijer | 1 | -3/+7 | |
2006-07-25 | Improved the snow village both in the tile sets and mapwise. | Frode Lindeijer | 1 | -3/+12 | |
2006-07-25 | Fixed updating on Windows (rename was failing when target file existed). | Bjørn Lindeijer | 4 | -6/+16 | |
2006-07-24 | Fixed the loading of updates and made skipping the update process also skip thev0.0.20 | Bjørn Lindeijer | 3 | -7/+17 | |
loading of updates. | |||||
2006-07-24 | Equipments now use real slot positions. | Eugenio Favalli | 2 | -6/+7 | |
2006-07-24 | Fixed some transparency issues in the playersets | Frode Lindeijer | 1 | -0/+3 | |
2006-07-24 | Forced to use UNIX end of line character. | Eugenio Favalli | 1 | -0/+4 | |
2006-07-24 | Fixed female playerset animation definition. | Eugenio Favalli | 1 | -0/+2 | |
2006-07-24 | Fixed setDirection() semantics. | Björn Steinbrink | 3 | -12/+16 | |
Removed a printf-leftover. | |||||
2006-07-24 | (no commit message) | Frode Lindeijer | 1 | -0/+4 | |
2006-07-24 | 100ms wasn't enough. | Eugenio Favalli | 0 | -0/+0 | |
2006-07-24 | Red scorpions have got the same problem. | Eugenio Favalli | 1 | -0/+2 | |
2006-07-24 | Slowed down scorpions. | Eugenio Favalli | 1 | -0/+1 | |
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated ↵ | Eugenio Favalli | 6 | -1054/+1042 | |
project files. | |||||
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 20 | -243/+400 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-21 | Whooops | Eugenio Favalli | 2 | -1/+2 | |
2006-07-21 | Removed unused code, fixed a numeric conversion, used a more meaningful speed. | Eugenio Favalli | 3 | -30/+19 | |
2006-07-20 | Fixed left bow attack animation, made the attack animation stay in sync with ↵ | Eugenio Favalli | 4 | -9/+71 | |
attack speed. | |||||
2006-07-20 | Added a resource script to let both Dev-Cpp and Code::Blocks share the same ↵ | Eugenio Favalli | 4 | -4/+55 | |
binary icon and version infos. | |||||
2006-07-20 | Added shorts. | Eugenio Favalli | 1 | -0/+1 | |
2006-07-20 | Added new features of 0.0.20. | Eugenio Favalli | 2 | -13/+16 | |
2006-07-20 | Updated some docs for the 0.0.20 release. | Eugenio Favalli | 5 | -58/+33 | |
2006-07-19 | Implemented loading for the way Tiled saves properties since version 0.6.0 and | Bjørn Lindeijer | 3 | -18/+56 | |
updated all current maps. | |||||
2006-07-19 | Fixed radar dot size of local player and the color of the [TARGET] string. | Bjørn Lindeijer | 3 | -11/+15 | |
2006-07-19 | Alphabetically correct. | Eugenio Favalli | 1 | -1/+2 | |
2006-07-19 | Fixed next/previous buttons behaviour in character selection dialog. | Eugenio Favalli | 2 | -1/+4 | |
2006-07-19 | Updated Code::Blocks project file. | Eugenio Favalli | 2 | -0/+11 | |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 37 | -261/+1191 | |
2006-07-19 | Added initial Code::Blocks project file. | Bjørn Lindeijer | 2 | -0/+1237 | |
2006-07-18 | Updated the updating system. It will now only load those updates | Bjørn Lindeijer | 6 | -83/+61 | |
specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant). | |||||
2006-07-17 | Updated changelog | Frode Lindeijer | 1 | -0/+4 | |
2006-07-17 | Added shorts to items.png | Frode Lindeijer | 0 | -0/+0 | |
2006-07-12 | Fixed a warning with GCC 4.2 about string comparisons. | Bjørn Lindeijer | 2 | -23/+29 | |
2006-07-11 | Updated the changelog | Frode Lindeijer | 1 | -0/+5 | |
2006-07-11 | Completed the cotton shirt equipment graphic | Frode Lindeijer | 0 | -0/+0 | |
2006-07-05 | Updated filename of DevPak. | Bjørn Lindeijer | 1 | -2/+2 | |
2006-07-03 | Fixed visible equipment initialization and hack to see 2 kinds of visible ↵ | Eugenio Favalli | 3 | -11/+17 | |
equipments. | |||||
2006-07-03 | Added the tool used to reorganize the monster spritesets. | Bjørn Lindeijer | 2 | -0/+138 | |
2006-06-29 | GCC 4 fix. | Eugenio Favalli | 2 | -0/+3 | |
2006-06-29 | Clients get notified of equipping visible items. | Eugenio Favalli | 5 | -18/+37 | |
2006-06-27 | Equipment window now show all the slots, and adapted visible shirts to head ↵ | Eugenio Favalli | 4 | -4/+11 | |
(middle) equipments. | |||||
2006-06-27 | (no commit message) | Frode Lindeijer | 1 | -0/+5 | |
2006-06-27 | Fixed transparency issue with the north punching frames | Frode Lindeijer | 0 | -0/+0 | |
2006-06-26 | Fixed the readString method (synchronized with the server version by Guillaume | Bjørn Lindeijer | 2 | -28/+30 | |
Melquiond). |