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2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink12-416/+487
2006-07-28Removed an unused var.Björn Steinbrink2-5/+4
2006-07-26Added new woodland map by Crush and fixed connection with the old one.Eugenio Favalli1-0/+3
2006-07-26Fixed direction and action issues when changing appeareance, frames are ↵Eugenio Favalli4-6/+19
still out of sync.
2006-07-26Added map with inside of snow village buildings and fixed makefiles.Eugenio Favalli1-0/+6
2006-07-26Added the leather shirt.Frode Lindeijer1-0/+2
2006-07-25Some fixes to the collision layer of the bat cave.Bjørn Lindeijer1-3/+7
2006-07-25Improved the snow village both in the tile sets and mapwise.Frode Lindeijer1-3/+12
2006-07-25Fixed updating on Windows (rename was failing when target file existed).Bjørn Lindeijer4-6/+16
2006-07-24Fixed the loading of updates and made skipping the update process also skip thev0.0.20Bjørn Lindeijer3-7/+17
loading of updates.
2006-07-24Equipments now use real slot positions.Eugenio Favalli2-6/+7
2006-07-24Fixed some transparency issues in the playersetsFrode Lindeijer1-0/+3
2006-07-24Forced to use UNIX end of line character.Eugenio Favalli1-0/+4
2006-07-24Fixed female playerset animation definition.Eugenio Favalli1-0/+2
2006-07-24Fixed setDirection() semantics.Björn Steinbrink3-12/+16
Removed a printf-leftover.
2006-07-24(no commit message)Frode Lindeijer1-0/+4
2006-07-24100ms wasn't enough.Eugenio Favalli0-0/+0
2006-07-24Red scorpions have got the same problem.Eugenio Favalli1-0/+2
2006-07-24Slowed down scorpions.Eugenio Favalli1-0/+1
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated ↵Eugenio Favalli6-1054/+1042
project files.
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer20-243/+400
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-21WhooopsEugenio Favalli2-1/+2
2006-07-21Removed unused code, fixed a numeric conversion, used a more meaningful speed.Eugenio Favalli3-30/+19
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ↵Eugenio Favalli4-9/+71
attack speed.
2006-07-20Added a resource script to let both Dev-Cpp and Code::Blocks share the same ↵Eugenio Favalli4-4/+55
binary icon and version infos.
2006-07-20Added shorts.Eugenio Favalli1-0/+1
2006-07-20Added new features of 0.0.20.Eugenio Favalli2-13/+16
2006-07-20Updated some docs for the 0.0.20 release.Eugenio Favalli5-58/+33
2006-07-19Implemented loading for the way Tiled saves properties since version 0.6.0 andBjørn Lindeijer3-18/+56
updated all current maps.
2006-07-19Fixed radar dot size of local player and the color of the [TARGET] string.Bjørn Lindeijer3-11/+15
2006-07-19Alphabetically correct.Eugenio Favalli1-1/+2
2006-07-19Fixed next/previous buttons behaviour in character selection dialog.Eugenio Favalli2-1/+4
2006-07-19Updated Code::Blocks project file.Eugenio Favalli2-0/+11
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli37-261/+1191
2006-07-19Added initial Code::Blocks project file.Bjørn Lindeijer2-0/+1237
2006-07-18Updated the updating system. It will now only load those updatesBjørn Lindeijer6-83/+61
specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant).
2006-07-17Updated changelogFrode Lindeijer1-0/+4
2006-07-17Added shorts to items.pngFrode Lindeijer0-0/+0
2006-07-12Fixed a warning with GCC 4.2 about string comparisons.Bjørn Lindeijer2-23/+29
2006-07-11Updated the changelogFrode Lindeijer1-0/+5
2006-07-11Completed the cotton shirt equipment graphicFrode Lindeijer0-0/+0
2006-07-05Updated filename of DevPak.Bjørn Lindeijer1-2/+2
2006-07-03Fixed visible equipment initialization and hack to see 2 kinds of visible ↵Eugenio Favalli3-11/+17
equipments.
2006-07-03Added the tool used to reorganize the monster spritesets.Bjørn Lindeijer2-0/+138
2006-06-29GCC 4 fix.Eugenio Favalli2-0/+3
2006-06-29Clients get notified of equipping visible items.Eugenio Favalli5-18/+37
2006-06-27Equipment window now show all the slots, and adapted visible shirts to head ↵Eugenio Favalli4-4/+11
(middle) equipments.
2006-06-27(no commit message)Frode Lindeijer1-0/+5
2006-06-27Fixed transparency issue with the north punching framesFrode Lindeijer0-0/+0
2006-06-26Fixed the readString method (synchronized with the server version by GuillaumeBjørn Lindeijer2-28/+30
Melquiond).