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2009-05-08Got rid of the non-functional TextFieldListenerBjørn Lindeijer4-30/+13
Pointed out by Jaxad0127. We might want to enable its intended functionality in a different way later.
2009-05-08Merge branch 'master' of git://gitorious.org/tmw/mainlineChuck Miller3-0/+5
2009-05-08Correctly disables the use and drop buttons when no items are selectedChuck Miller1-5/+16
2009-05-07Add a key to toggle visibility of the party windowJared Adams3-0/+5
2009-05-07Remove the cancel button from ItemAmountWindowJared Adams1-7/+1
It's completely superfluous, due to the close button (which the cancel button was just calling anyways).
2009-05-07Fix updates in the ItemAmmountWindowJared Adams2-1/+11
CHanging the IntTextField will now update the Slider.
2009-05-07Put an input field back into the itemamount window.Freeyorp2-15/+14
2009-05-07Fixed compile issue with gcc 4.4Bjørn Lindeijer1-3/+5
2009-05-07Fixes the light speed bugChuck Miller1-1/+2
2009-05-07Fix handling of error messages in the game stateJared Adams3-9/+18
Also make sure an appropirate message gets shown on duplicated login.
2009-05-07Moved two files which held net data into the net folder. ConsideringTametomo19-26/+30
their function, this is a much better place to put them. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
2009-05-07Made error strings in tmwserv login handler translatableBjørn Lindeijer2-23/+26
2009-05-06Clean up the bypass code for the ItemAmountWindowJared Adams6-81/+64
2009-05-07Fixed initialization of arrows equipment slotBjørn Lindeijer1-1/+1
Was still being initialized to the first item in the inventory instead of to nothing. I thought I had fixed this, but apparently it never got committed.
2009-05-06Don't show the split button for eAthenaJared Adams4-1/+16
2009-05-06Remove more inventory handling support #ifdefsJared Adams12-75/+77
This also fixes some minor bugs and centralizes some logic.
2009-05-05Fix clearing of NPC spritesJared Adams1-0/+4
2009-05-05Remove debug code that was accidentally committedJared Adams3-64/+0
2009-05-05Remove extra check on player targetJared Adams4-4/+64
~Being does this too, so let's leave it there.
2009-05-05Fix the context menu for the storage windowJared Adams5-20/+46
2009-05-05Change the item amount window to skip on one itemJared Adams1-2/+9
2009-05-05Merge branch 'master' of git://gitorious.org/tmw/mainlineChuck Miller4-9/+25
2009-05-05Moved code for hiding / showing player names from Player::logic() to a the ↵Chuck Miller3-13/+29
configure listener system
2009-05-05Fix selling stacked itemsJared Adams1-2/+3
2009-05-05Hide the item popup when the mouse moves on top of itBjørn Lindeijer3-7/+22
Makes the popup a lot less annoying. Still sticks around in some cases when it shouldn't, which seems to be because of missing mouseExited events from Guichan.
2009-05-05Fixed hidding showing player namesChuck Miller1-1/+14
2009-05-05Don't short the shortcut windows by defaultBjørn Lindeijer3-25/+25
The item shortcut window is easily accessible for those who want it, but it's a bit of a power feature so it shouldn't be shown by default.
2009-05-05Tweaked the available font sizesBjørn Lindeijer1-11/+14
The "Very Large" option didn't make that much sense, and some people may still prefer a smaller font.
2009-05-05Fixed up the video tab in the setup window.Chuck Miller2-28/+38
We really should considering adding a new tab, the video window is getting pretty full
2009-05-04Removed the no longer used EmoteContainer classBjørn Lindeijer5-309/+0
This code moved into EmotePopup.
2009-05-04Replaced emote window with a new emote popupBjørn Lindeijer16-234/+425
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it.
2009-05-04Unduplicated code for updating XP progress barsBjørn Lindeijer1-34/+29
Noticed while working on last commit.
2009-05-04Made the experience bar have a fixed, two digit precision past theTametomo1-5/+3
decimal point, as well as simplifying the logic to calculate it. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> (adapted patch)
2009-05-04Fixed seemingly random attacks from occuring once a target is put up.Tametomo2-3/+1
This was due to an uninitialized variable. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
2009-05-04Fix link colors and item links for pickup messagesJared Adams2-3/+3
2009-05-04Fix a typo in --help outputJared Adams1-1/+3
Also make the line only show if compiled for OpenGL
2009-05-04Remove a superscript 2 from a source fileJared Adams1-1/+1
2009-05-04Fix char-server default selection to be firstJared Adams2-18/+15
Also send a different version to the login-server to tell it to send the main char-server first.
2009-05-04Check to see if their is a victim before sending a arrowChuck Miller1-1/+1
2009-05-04Prevented crash when arrow particle effect does not exist or has an error.Philipp Sehmisch1-3/+6
2009-05-04Fixed crash when no weapon is equipped and fixed height of arrow targetPhilipp Sehmisch1-1/+2
2009-05-03Fixed compile warnings and other tweaksBjørn Lindeijer8-33/+35
Warnings were about initialization order and signed variables compared to unsigned variables. Please pay attention to these things. Also made some getters const and turned some std::string parameters into const std::string &.
2009-05-03NPC Integer input plus and minusBlue2-10/+26
Added plus and minus buttons on NPC Integer input. No server side modifications.
2009-05-03Merge branch 'master' of git://gitorious.org/tmw/mainlineChuck Miller2-6/+45
2009-05-03Added rotational particles, and added code to show arrows when a player ↵Chuck Miller12-4/+246
shoots them.
2009-05-03Fix some layout issues with the NPC dialogJared Adams2-6/+45
Also add a reset button for the string and integer input modes.
2009-05-03Moved strprintf into stringutils.{h,cpp}Bjørn Lindeijer47-138/+60
2009-05-03Added a .mailmap entry for BlueBjørn Lindeijer1-0/+1
He was known as Blue, Blue112 and blue112, but of course these are all the same person.
2009-05-03Made the new present player count translatableBjørn Lindeijer2-6/+7
2009-05-03Don't choose default character server when given a character nameBjørn Lindeijer1-2/+1
Just cause a character name was given on the command line doesn't mean we should pick any random character server. For the latter we have -D.