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2009-03-22Fixed map name saving in the engine class. Somehow, the const getsIra Rice3-7/+7
2009-03-19Be sure to free the window iconJared Adams1-1/+5
2009-03-19Throttle framerates down to save CPU cycles. Now that we're getting highIra Rice3-18/+25
2009-03-19Reduced down label code.Ira Rice1-29/+1
2009-03-19Forgot to remove some now unneeded includes.Ira Rice4-4/+0
2009-03-19Made the plus and minus buttons in the last commit look moreIra Rice5-10/+12
2009-03-19Reformatted the item amount window and the buy/sell windows so thatIra Rice10-62/+156
2009-03-19Simplified trading dialog controls.Ira Rice3-36/+22
2009-03-19Some minor cleanups in a few windows and build scripts, as well asIra Rice7-305/+18
2009-03-19Port Progressbar to TextRendererMajin Sniper1-23/+8
2009-03-18Fix up the NPC interraction widnows a bitJared Adams14-45/+81
2009-03-18Clean up TtemAmount dialog and add an All buttonJared Adams2-27/+33
2009-03-17Added an image merge feature loosely based on a merge function found inIra Rice5-29/+117
2009-03-16Applied a similar optimization as in commitIra Rice2-29/+58
2009-03-16Optimising OpenGLGraphics::drawImagePatternSteve Cotton2-0/+57
2009-03-16Rename the old Palette class to DyePaletteSteve Cotton2-10/+10
2009-03-16Code reformattingSteve Cotton2-6/+6
2009-03-15Fixed BuySell dialog to remember its position. For proper configurationIra Rice1-0/+1
2009-03-15Overrode the reset window function in the chat window to also reset theIra Rice7-9/+27
2009-03-15Fixed color previews for item types.Ira Rice1-0/+1
2009-03-15Fix some mem leaksJared Adams12-22/+42
2009-03-14Improved pulsating algorithm to look better for impure colors.Ira Rice1-3/+3
2009-03-14Fixed default size for the debug window.Ira Rice1-1/+1
2009-03-14Removed a redundant widget resize function in the shortcut window.Ira Rice2-16/+7
2009-03-14Exposed a few more windows to the reset button on the setup window.Ira Rice5-21/+33
2009-03-14Exposed a few more windows to the reset window button under the setupIra Rice2-1/+6
2009-03-14Made the slider editable when pulse gradient is selected.Ira Rice3-13/+56
2009-03-14Added a pulse effect into the palette class, which uses the set colorIra Rice3-41/+39
2009-03-14Modified the equipment window to use the highlight color for selections.Ira Rice1-16/+18
2009-03-14Fixed item popups in the equipment window to display the proper itemIra Rice1-2/+4
2009-03-14Fixed a label in the status window to use the label widget inside theIra Rice1-1/+1
2009-03-14Added the label classes that were accidently left out in commitIra Rice2-0/+123
2009-03-14Exposed the progress bar colors to the color management tab.Ira Rice11-19/+66
2009-03-14Made a label class derived from the guichan label class which utilizesIra Rice30-176/+173
2009-03-14Fixed sliders to initialize their alpha values on loading, instead ofIra Rice1-0/+10
2009-03-14Got rid of two direct references to the color black. These now alwaysIra Rice2-2/+4
2009-03-14Code cleanup in the color/palette codeMajin Sniper2-12/+9
2009-03-14Commented up item popups, speech bubbles, as well as only update itemIra Rice7-9/+80
2009-03-14Fix a spelling error in paletteJared Adams1-1/+1
2009-03-14Fix cancel button in color config dialogMajin Sniper1-4/+5
2009-03-13Added item types to the palette class.Ira Rice4-19/+64
2009-03-13Made the TextPreview widget respect alpha values.Ira Rice3-8/+20
2009-03-12Fixed an incorrect palette reference, as well as a break that wasIra Rice2-1/+6
2009-03-12Added in option for opacity for the text preview widget, which all ofIra Rice3-8/+26
2009-03-12Make use of the new available colorsMajin Sniper19-99/+105
2009-03-12Extend color config gui to support the new colorsMajin Sniper9-45/+363
2009-03-12Extending the internal handling of colorssniper14-106/+714
2009-03-12Added a class for rendering of floating textsniper4-41/+95
2009-03-12Removed some unneeded stub code.Ira Rice1-22/+3
2009-03-12Made hair load again (commit e2d60401eaf55abe9e2251854f3174ffe0f4ad9eIra Rice3-4/+17