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-rw-r--r--src/Makefile.am145
-rw-r--r--src/main.cpp10
2 files changed, 105 insertions, 50 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index 9635b08d..8068a6b5 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -1,53 +1,102 @@
bin_PROGRAMS = tmw
tmw_SOURCES = sound/sound.cpp \
- graphic/graphic.cpp \
- graphic/spriteset.cpp \
- gui/button.cpp \
- gui/buy.cpp \
- gui/buysell.cpp \
- gui/char_server.cpp \
- gui/char_select.cpp \
- gui/chat.cpp \
- gui/checkbox.cpp \
- gui/confirm_dialog.cpp \
- gui/equipment.cpp \
- gui/gui.cpp \
- gui/inventory.cpp \
- gui/itemcontainer.cpp \
- gui/listbox.cpp \
- gui/login.cpp \
- gui/minimap.cpp \
- gui/npc.cpp \
- gui/npc_text.cpp \
- gui/ok_dialog.cpp \
- gui/passwordfield.cpp \
- gui/playerbox.cpp \
- gui/progressbar.cpp \
- gui/radiobutton.cpp \
- gui/scrollarea.cpp \
- gui/sell.cpp \
- gui/setup.cpp \
- gui/shop.cpp \
- gui/skill.cpp \
- gui/slider.cpp \
- gui/status.cpp \
- gui/stats.cpp \
- gui/textbox.cpp \
- gui/textfield.cpp \
- gui/window.cpp \
- gui/windowcontainer.cpp \
- net/network.cpp \
- net/protocol.cpp \
- resources/image.cpp \
- resources/resource.cpp \
- resources/resourcemanager.cpp \
- base64.cpp \
- being.cpp \
- configuration.cpp \
- game.cpp \
- log.cpp \
- main.cpp \
- map.cpp
+ sound/sound.h \
+ graphic/graphic.cpp \
+ graphic/graphic.h \
+ graphic/spriteset.cpp \
+ graphic/spriteset.h \
+ gui/button.cpp \
+ gui/button.h \
+ gui/buy.cpp \
+ gui/buy.h \
+ gui/buysell.cpp \
+ gui/buysell.h \
+ gui/char_server.cpp \
+ gui/char_server.h \
+ gui/char_select.cpp \
+ gui/char_select.h \
+ gui/chat.cpp \
+ gui/chat.h \
+ gui/checkbox.cpp \
+ gui/checkbox.h \
+ gui/confirm_dialog.cpp \
+ gui/confirm_dialog.h \
+ gui/equipment.cpp \
+ gui/equipment.h \
+ gui/gui.cpp \
+ gui/gui.h \
+ gui/inventory.cpp \
+ gui/inventory.h \
+ gui/itemcontainer.cpp \
+ gui/itemcontainer.h \
+ gui/listbox.cpp \
+ gui/listbox.h \
+ gui/login.cpp \
+ gui/login.h \
+ gui/minimap.cpp \
+ gui/minimap.h \
+ gui/npc.cpp \
+ gui/npc.h \
+ gui/npc_text.cpp \
+ gui/npc_text.h \
+ gui/ok_dialog.cpp \
+ gui/ok_dialog.h \
+ gui/passwordfield.cpp \
+ gui/passwordfield.h \
+ gui/playerbox.cpp \
+ gui/playerbox.h \
+ gui/progressbar.cpp \
+ gui/progressbar.h \
+ gui/radiobutton.cpp \
+ gui/radiobutton.h \
+ gui/scrollarea.cpp \
+ gui/scrollarea.h \
+ gui/sell.cpp \
+ gui/sell.h \
+ gui/setup.cpp \
+ gui/setup.h \
+ gui/shop.cpp \
+ gui/shop.h \
+ gui/skill.cpp \
+ gui/skill.h \
+ gui/slider.cpp \
+ gui/slider.h \
+ gui/status.cpp \
+ gui/status.h \
+ gui/stats.cpp \
+ gui/stats.h \
+ gui/textbox.cpp \
+ gui/textbox.h \
+ gui/textfield.cpp \
+ gui/textfield.h \
+ gui/window.cpp \
+ gui/window.h \
+ gui/windowcontainer.cpp \
+ gui/windowcontainer.h \
+ net/network.cpp \
+ net/network.h \
+ net/protocol.cpp \
+ net/protocol.h \
+ resources/image.cpp \
+ resources/image.h \
+ resources/resource.cpp \
+ resources/resource.h \
+ resources/resourcemanager.cpp \
+ resources/resourcemanager.h \
+ base64.cpp \
+ base64.h \
+ being.cpp \
+ being.h \
+ configuration.cpp \
+ configuration.h \
+ game.cpp \
+ game.h \
+ log.cpp \
+ log.h \
+ main.cpp \
+ main.h \
+ map.cpp\
+ map.h
# set the include path found by configure
INCLUDES= $(all_includes)
diff --git a/src/main.cpp b/src/main.cpp
index 99458bad..243c0d01 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -29,9 +29,11 @@
#include "./sound/sound.h"
#include "./graphic/graphic.h"
#include "resources/resourcemanager.h"
+
#include <iostream>
#include <guichan.hpp>
#include <SDL.h>
+#include <libxml/xmlversion.h>
#ifdef __USE_UNIX98
#include <sys/stat.h>
@@ -58,7 +60,6 @@ char map_name[16];
unsigned char state;
unsigned short x, y;
unsigned char direction;
-//unsigned short job, hair, hair_color;
unsigned char screen_mode;
char *dir;
@@ -97,7 +98,12 @@ void request_exit() {
/**
* Do all initialization stuff
*/
-void init_engine() {
+void init_engine()
+{
+ // Initialize libxml2 and check for potential ABI mismatches between
+ // compiled version and the shared library actually used.
+ LIBXML_TEST_VERSION
+
// Initialize SDL
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) {
std::cerr << "Could not initialize SDL: " <<