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-rw-r--r--src/gui/chatinput.cpp4
-rw-r--r--src/gui/chatinput.h6
-rw-r--r--src/gui/gui.cpp4
3 files changed, 7 insertions, 7 deletions
diff --git a/src/gui/chatinput.cpp b/src/gui/chatinput.cpp
index 2aa5a159..fc5d6aab 100644
--- a/src/gui/chatinput.cpp
+++ b/src/gui/chatinput.cpp
@@ -26,9 +26,11 @@
ChatInput::ChatInput()
{
setVisible(false);
+
+ addFocusListener(this);
}
-void ChatInput::focusLost()
+void ChatInput::focusLost(const gcn::Event &event)
{
setVisible(false);
}
diff --git a/src/gui/chatinput.h b/src/gui/chatinput.h
index 59d0daf3..da2342ae 100644
--- a/src/gui/chatinput.h
+++ b/src/gui/chatinput.h
@@ -26,10 +26,12 @@
#include "textfield.h"
+#include <guichan/focuslistener.hpp>
+
/**
* The chat input hides when it loses focus. It is also invisible by default.
*/
-class ChatInput : public TextField
+class ChatInput : public TextField, public gcn::FocusListener
{
public:
/**
@@ -41,7 +43,7 @@ class ChatInput : public TextField
* Called if the chat input loses focus. It will set itself to
* invisible as result.
*/
- void focusLost();
+ void focusLost(const gcn::Event &event);
};
#endif
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index cc338fa8..60d5ae8a 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -196,10 +196,6 @@ void
Gui::logic()
{
gcn::Gui::logic();
-
- // Work around Guichan bug of only applying focus on mouse or keyboard
- // events.
- mFocusHandler->applyChanges();
}
void