diff options
Diffstat (limited to 'src')
36 files changed, 293 insertions, 161 deletions
diff --git a/src/being.cpp b/src/being.cpp index 43480eba..902bd4e1 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -232,20 +232,36 @@ void Being::takeDamage(int amount) gcn::Font *font; std::string damage = amount ? toString(amount) : "miss"; + int red, green, blue; + + font = gui->getInfoParticleFont(); + // Selecting the right color if (damage == "miss") - font = hitYellowFont; + { + red = 255; + green = 255; + blue = 0; + } else { if (getType() == MONSTER) - font = hitBlueFont; + { + red = 0; + green = 100; + blue = 255; + } else - font = hitRedFont; + { + red = 255; + green = 50; + blue = 50; + } } // Show damage number - particleEngine->addTextSplashEffect(damage, 255, 255, 255, font, - mPx + 16, mPy + 16); + particleEngine->addTextSplashEffect(damage, red, green, blue, font, + mPx + 16, mPy + 16, true); effectManager->trigger(26, this); } diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 273436bf..15f683af 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -71,17 +71,17 @@ Being* BeingManager::createBeing(Uint32 id, Uint16 job) { Being *being; - if (job < 10) + if (job <= 25 || (job >= 4001 && job <= 4049)) being = new Player(id, job, mMap); - else if (job >= 50 && job < 1002) + else if (job >= 46 && job <= 1000) being = new NPC(id, job, mMap, mNetwork); - else if (job >= 1002 && job < 1500) + else if (job > 1000 && job <= 2000) being = new Monster(id, job, mMap); else being = new Being(id, job, mMap); // Player or NPC - if (job < 1002) + if (job <= 1000 || (job >= 4001 && job <= 4049)) { MessageOut outMsg(mNetwork); outMsg.writeInt16(0x0094); diff --git a/src/engine.cpp b/src/engine.cpp index a67d379f..84a734d1 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -41,8 +41,6 @@ #include "utils/stringutils.h" -char itemCurrenyQ[10] = "0"; - Engine::Engine(Network *network): mCurrentMap(NULL), mNetwork(network) diff --git a/src/game.cpp b/src/game.cpp index 6f9dbb88..6bff0025 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -144,9 +144,9 @@ namespace { { void action(const gcn::ActionEvent &event) { - if (event.getId() == "yes" || event.getId() == "ok") { + if (event.getId() == "yes" || event.getId() == "ok") done = true; - } + exitConfirm = NULL; disconnectedDialog = NULL; } @@ -177,13 +177,9 @@ Uint32 nextSecond(Uint32 interval, void *param) int get_elapsed_time(int start_time) { if (start_time <= tick_time) - { return (tick_time - start_time) * 10; - } else - { return (tick_time + (MAX_TIME - start_time)) * 10; - } } /** @@ -212,8 +208,10 @@ void createGuiWindows(Network *network) tradeWindow = new TradeWindow(network); helpWindow = new HelpWindow; debugWindow = new DebugWindow; - itemShortcutWindow = new ShortcutWindow("ItemShortcut",new ItemShortcutContainer); - emoteShortcutWindow = new ShortcutWindow("emoteShortcut",new EmoteShortcutContainer); + itemShortcutWindow = new ShortcutWindow("ItemShortcut", + new ItemShortcutContainer); + emoteShortcutWindow = new ShortcutWindow("emoteShortcut", + new EmoteShortcutContainer); // Set initial window visibility chatWindow->setVisible((bool) config.getValue( @@ -467,8 +465,9 @@ void Game::logic() if (!disconnectedDialog) { disconnectedDialog = new OkDialog(_("Network Error"), - _("The connection to the server was lost, " - "the program will now quit")); + _("The connection to the " + "server was lost, the " + "program will now quit")); disconnectedDialog->addActionListener(&exitListener); disconnectedDialog->requestMoveToTop(); } @@ -493,7 +492,7 @@ void Game::handleInput() gcn::Window *requestedWindow = NULL; if (setupWindow->isVisible() && - keyboard.getNewKeyIndex() > keyboard.KEY_NO_VALUE) + keyboard.getNewKeyIndex() > keyboard.KEY_NO_VALUE) { keyboard.setNewKey((int) event.key.keysym.sym); keyboard.callbackNewKey(); @@ -857,9 +856,11 @@ void Game::handleInput() } // Attack priorioty is: Monster, Player, auto target - target = beingManager->findBeing(targetX, targetY, Being::MONSTER); + target = beingManager->findBeing(targetX, targetY, + Being::MONSTER); if (!target) - target = beingManager->findBeing(targetX, targetY, Being::PLAYER); + target = beingManager->findBeing(targetX, targetY, + Being::PLAYER); } player_node->attack(target, newTarget); @@ -895,14 +896,15 @@ void Game::handleInput() // Talk to the nearest NPC if 't' pressed if ( keyboard.isKeyActive(keyboard.KEY_TALK) ) { - if (!npcTextDialog->isVisible() && !npcListDialog->isVisible()) + if (!npcTextDialog->isVisible() && !npcListDialog->isVisible() && + !npcStringDialog->isVisible() && !npcIntegerDialog->isVisible()) { Being *target = player_node->getTarget(); if (!target) { target = beingManager->findNearestLivingBeing( - x, y, 20, Being::NPC); + x, y, 20, Being::NPC); } if (target) diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index cad21ab5..768dab4d 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -119,7 +119,7 @@ void BuyDialog::reset() setMoney(0); } -void BuyDialog::addItem(short id, int price) +void BuyDialog::addItem(int id, int price) { mShopItems->addItem(id, price); mShopItemList->adjustSize(); diff --git a/src/gui/buy.h b/src/gui/buy.h index 55a1898c..2555e139 100644 --- a/src/gui/buy.h +++ b/src/gui/buy.h @@ -68,7 +68,7 @@ class BuyDialog : public Window, public gcn::ActionListener, /** * Adds an item to the shop inventory. */ - void addItem(short id, int price); + void addItem(int id, int price); /** * Called when receiving actions from the widgets. diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp index c1c934d1..818413c2 100644 --- a/src/gui/buysell.cpp +++ b/src/gui/buysell.cpp @@ -64,12 +64,20 @@ void BuySellDialog::logic() void BuySellDialog::action(const gcn::ActionEvent &event) { setVisible(false); - int action; - if (event.getId() == "Buy") { + int action = 0; + + NPC::isTalking = false; + + if (event.getId() == "Buy") + { action = 0; - } else if (event.getId() == "Sell") { + } + else if (event.getId() == "Sell") + { action = 1; - } else if (event.getId() == "Cancel") { + } + else if (event.getId() == "Cancel") + { current_npc = 0; return; } diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 26192e26..6d6ccbdf 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -135,22 +135,6 @@ Gui::Gui(Graphics *graphics): gcn::Widget::setGlobalFont(mGuiFont); - // Load hits' colorful fonts - try - { - hitRedFont = new gcn::ImageFont("graphics/gui/hits_red.png", - "0123456789crit! "); - hitBlueFont = new gcn::ImageFont("graphics/gui/hits_blue.png", - "0123456789crit! "); - hitYellowFont = new gcn::ImageFont("graphics/gui/hits_yellow.png", - "0123456789misxp "); - } - catch (gcn::Exception e) - { - logger->error(std::string("Unable to load colored hits' fonts: ") - + e.getMessage()); - } - // Initialize mouse cursor and listen for changes to the option setUseCustomCursor(config.getValue("customcursor", 1) == 1); mConfigListener = new GuiConfigListener(this); @@ -168,16 +152,12 @@ Gui::~Gui() config.removeListener("customcursor", mConfigListener); delete mConfigListener; - // Fonts used in showing hits - delete hitRedFont; - delete hitBlueFont; - delete hitYellowFont; - if (mMouseCursors) mMouseCursors->decRef(); delete mGuiFont; delete boldFont; + delete mInfoParticleFont; delete viewport; delete getTop(); diff --git a/src/gui/gui.h b/src/gui/gui.h index 41df3dda..340eec09 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -114,7 +114,7 @@ class Gui : public gcn::Gui private: GuiConfigListener *mConfigListener; gcn::Font *mGuiFont; /**< The global GUI font */ - gcn::Font *mInfoParticleFont; /**< Font for Info Particles*/ + gcn::Font *mInfoParticleFont; /**< Font for Info Particles*/ bool mCustomCursor; /**< Show custom cursor */ ImageSet *mMouseCursors; /**< Mouse cursor images */ float mMouseCursorAlpha; @@ -126,13 +126,6 @@ extern Gui *gui; /**< The GUI system */ extern SDLInput *guiInput; /**< GUI input */ /** - * Fonts used in showing hits - */ -extern gcn::Font *hitRedFont; -extern gcn::Font *hitBlueFont; -extern gcn::Font *hitYellowFont; - -/** * Bolded text font */ extern gcn::Font *boldFont; diff --git a/src/gui/listbox.cpp b/src/gui/listbox.cpp index 74d0b9ad..64c8be85 100644 --- a/src/gui/listbox.cpp +++ b/src/gui/listbox.cpp @@ -21,6 +21,7 @@ #include <guichan/font.hpp> #include <guichan/graphics.hpp> +#include <guichan/key.hpp> #include <guichan/listmodel.hpp> #include "color.h" @@ -54,7 +55,7 @@ void ListBox::draw(gcn::Graphics *graphics) const int fontHeight = getFont()->getHeight(); - // Draw rectangle below the selected list element + // Draw filled rectangle around the selected list element if (mSelected >= 0) graphics->fillRectangle(gcn::Rectangle(0, fontHeight * mSelected, getWidth(), fontHeight)); @@ -68,6 +69,91 @@ void ListBox::draw(gcn::Graphics *graphics) } } +void ListBox::setSelected(int selected) +{ + if (!mListModel) + { + mSelected = -1; + } + else + { + if (selected < 0 && !mWrappingEnabled) + { + mSelected = -1; + } + else if (selected >= mListModel->getNumberOfElements() && + mWrappingEnabled) + { + mSelected = 0; + } + else if ((selected >= mListModel->getNumberOfElements() && + !mWrappingEnabled) || (selected < 0 && mWrappingEnabled)) + { + mSelected = mListModel->getNumberOfElements() - 1; + } + else + { + mSelected = selected; + } + } + gcn::ListBox::setSelected(mSelected); +} + +// -- KeyListener notifications +void ListBox::keyPressed(gcn::KeyEvent& keyEvent) +{ + gcn::Key key = keyEvent.getKey(); + + if (key.getValue() == gcn::Key::ENTER || key.getValue() == gcn::Key::SPACE) + { + distributeActionEvent(); + keyEvent.consume(); + } + else if (key.getValue() == gcn::Key::UP) + { + setSelected(mSelected - 1); + keyEvent.consume(); + } + else if (key.getValue() == gcn::Key::DOWN) + { + setSelected(mSelected + 1); + keyEvent.consume(); + } + else if (key.getValue() == gcn::Key::HOME) + { + setSelected(0); + keyEvent.consume(); + } + else if (key.getValue() == gcn::Key::END) + { + setSelected(getListModel()->getNumberOfElements() - 1); + keyEvent.consume(); + } +} + +void ListBox::mouseWheelMovedUp(gcn::MouseEvent& mouseEvent) +{ + if (isFocused()) + { + if (getSelected() > 0 || (getSelected() == 0 && mWrappingEnabled)) + { + setSelected(getSelected() - 1); + } + + mouseEvent.consume(); + } +} + +void ListBox::mouseWheelMovedDown(gcn::MouseEvent& mouseEvent) +{ + if (isFocused()) + { + setSelected(getSelected() + 1); + + mouseEvent.consume(); + } +} + void ListBox::mouseDragged(gcn::MouseEvent &event) { // Pretend mouse is pressed continuously while dragged. Causes list diff --git a/src/gui/listbox.h b/src/gui/listbox.h index 12fcb955..cfb58f15 100644 --- a/src/gui/listbox.h +++ b/src/gui/listbox.h @@ -46,8 +46,27 @@ class ListBox : public gcn::ListBox */ void draw(gcn::Graphics *graphics); + // Inherited from KeyListener + + void keyPressed(gcn::KeyEvent& keyEvent); + + // Inherited from MouseListener + + void mouseWheelMovedUp(gcn::MouseEvent& mouseEvent); + + void mouseWheelMovedDown(gcn::MouseEvent& mouseEvent); + void mouseDragged(gcn::MouseEvent &event); + /** + * Sets the selected item. The selected item is represented by + * an index from the list model. + * + * @param selected the selected item as an index from the list model. + * @see getSelected + */ + void setSelected(int selected); + private: static float mAlpha; }; diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp index 520efad4..954f22d8 100644 --- a/src/gui/npc_text.cpp +++ b/src/gui/npc_text.cpp @@ -64,6 +64,12 @@ NpcTextDialog::NpcTextDialog(Network *network): setLocationRelativeTo(getParent()); } +void NpcTextDialog::clearText() +{ + NPC::isTalking = false; + setText(""); +} + void NpcTextDialog::setText(const std::string &text) { mText = text; @@ -76,11 +82,6 @@ void NpcTextDialog::addText(const std::string &text) mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll()); } -void NpcTextDialog::clearText() -{ - setText(""); -} - void NpcTextDialog::showNextButton() { mButton->setCaption(_("Next")); diff --git a/src/gui/npc_text.h b/src/gui/npc_text.h index 62486fff..019c22a5 100644 --- a/src/gui/npc_text.h +++ b/src/gui/npc_text.h @@ -102,4 +102,6 @@ class NpcTextDialog : public Window, public gcn::ActionListener NPCTextState mState; }; +extern NpcTextDialog *npcTextDialog; + #endif // NPC_TEXT_H diff --git a/src/gui/npcintegerdialog.cpp b/src/gui/npcintegerdialog.cpp index f6d788df..9dc3660b 100644 --- a/src/gui/npcintegerdialog.cpp +++ b/src/gui/npcintegerdialog.cpp @@ -76,18 +76,23 @@ int NpcIntegerDialog::getValue() return mValueField->getValue(); } +void NpcIntegerDialog::reset() +{ + mValueField->reset(); +} + void NpcIntegerDialog::action(const gcn::ActionEvent &event) { - int finish = 0; + bool finish = false; if (event.getId() == "ok") { - finish = 1; + finish = true; npcTextDialog->addText(strprintf("\n> %d\n", mValueField->getValue())); } else if (event.getId() == "cancel") { - finish = 1; + finish = true; mValueField->reset(); npcTextDialog->addText(_("\n> Cancel\n")); } @@ -107,12 +112,14 @@ void NpcIntegerDialog::action(const gcn::ActionEvent &event) if (finish) { setVisible(false); + NPC::isTalking = false; MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_NPC_INT_RESPONSE); outMsg.writeInt32(current_npc); outMsg.writeInt32(mValueField->getValue()); + current_npc = 0; mValueField->reset(); } } diff --git a/src/gui/npcintegerdialog.h b/src/gui/npcintegerdialog.h index 80a21848..58f6970b 100644 --- a/src/gui/npcintegerdialog.h +++ b/src/gui/npcintegerdialog.h @@ -55,6 +55,11 @@ class NpcIntegerDialog : public Window, public gcn::ActionListener int getValue(); /** + * Resets the integer input field. + */ + void reset(); + + /** * Prepares the NPC dialog. * * @param min The minimum value to allow @@ -88,4 +93,6 @@ class NpcIntegerDialog : public Window, public gcn::ActionListener IntTextField *mValueField; }; +extern NpcIntegerDialog *npcIntegerDialog; + #endif // GUI_NPCINTEGERDIALOG_H diff --git a/src/gui/npclistdialog.cpp b/src/gui/npclistdialog.cpp index fc7d2979..53d4f21f 100644 --- a/src/gui/npclistdialog.cpp +++ b/src/gui/npclistdialog.cpp @@ -51,7 +51,9 @@ NpcListDialog::NpcListDialog(Network *network): mItemList = new ListBox(this); mItemList->setWrappingEnabled(true); + gcn::ScrollArea *scrollArea = new ScrollArea(mItemList); + gcn::Button *okButton = new Button(_("OK"), "ok", this); gcn::Button *cancelButton = new Button(_("Cancel"), "cancel", this); @@ -90,6 +92,8 @@ void NpcListDialog::parseItems(const std::string &itemString) void NpcListDialog::reset() { + NPC::isTalking = false; + mItemList->setSelected(-1); mItems.clear(); } @@ -100,6 +104,7 @@ void NpcListDialog::action(const gcn::ActionEvent &event) { // Send the selected index back to the server int selectedIndex = mItemList->getSelected(); + if (selectedIndex > -1) { choice = selectedIndex + 1; @@ -118,10 +123,13 @@ void NpcListDialog::action(const gcn::ActionEvent &event) { setVisible(false); reset(); + MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_NPC_LIST_CHOICE); outMsg.writeInt32(current_npc); outMsg.writeInt8(choice); + + current_npc = 0; } } @@ -131,3 +139,9 @@ void NpcListDialog::setVisible(bool visible) Window::setVisible(visible); } + +void NpcListDialog::requestFocus() +{ + mItemList->requestFocus(); + mItemList->setSelected(0); +} diff --git a/src/gui/npclistdialog.h b/src/gui/npclistdialog.h index a7b49506..b5a62515 100644 --- a/src/gui/npclistdialog.h +++ b/src/gui/npclistdialog.h @@ -76,6 +76,11 @@ class NpcListDialog : public Window, public gcn::ActionListener, void setVisible(bool visible); + /** + * Requests the listbox to take focus for input. + */ + void requestFocus(); + private: Network *mNetwork; gcn::ListBox *mItemList; @@ -83,4 +88,6 @@ class NpcListDialog : public Window, public gcn::ActionListener, std::vector<std::string> mItems; }; +extern NpcListDialog *npcListDialog; + #endif // GUI_NPCLISTDIALOG_H diff --git a/src/gui/npcstringdialog.cpp b/src/gui/npcstringdialog.cpp index 7ed05288..fb3b43db 100644 --- a/src/gui/npcstringdialog.cpp +++ b/src/gui/npcstringdialog.cpp @@ -77,6 +77,8 @@ void NpcStringDialog::action(const gcn::ActionEvent &event) } setVisible(false); + NPC::isTalking = false; + std::string text = mValueField->getText(); mValueField->setText(""); @@ -86,6 +88,8 @@ void NpcStringDialog::action(const gcn::ActionEvent &event) outMsg.writeInt32(current_npc); outMsg.writeString(text, text.length()); outMsg.writeInt8(0); + + current_npc = 0; } bool NpcStringDialog::isInputFocused() diff --git a/src/gui/npcstringdialog.h b/src/gui/npcstringdialog.h index 43283219..0c552baa 100644 --- a/src/gui/npcstringdialog.h +++ b/src/gui/npcstringdialog.h @@ -28,6 +28,8 @@ class Network; +class Network; + /** * The npc integer input dialog. * @@ -78,4 +80,6 @@ class NpcStringDialog : public Window, public gcn::ActionListener std::string mDefault; }; +extern NpcStringDialog *npcStringDialog; + #endif // GUI_NPCSTRINGDIALOG_H diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index 51fc8f9f..1aa0e2d3 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -121,7 +121,7 @@ void SellDialog::addItem(const Item *item, int price) } mShopItems->addItem(item->getInvIndex(), item->getId(), - item->getQuantity(), price); + item->getQuantity(), price); mShopItemList->adjustSize(); } diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp index b019edb9..e89afd94 100644 --- a/src/gui/setup_video.cpp +++ b/src/gui/setup_video.cpp @@ -287,7 +287,7 @@ Setup_Video::Setup_Video(): place(0, 11, mOverlayDetailSlider); place(0, 12, mParticleDetailSlider); - place(1, 6, alphaLabel, 2); + place(1, 6, alphaLabel, 3); place(1, 7, mFpsCheckBox).setPadding(3); place(1, 8, scrollRadiusLabel); place(1, 9, scrollLazinessLabel); @@ -298,9 +298,9 @@ Setup_Video::Setup_Video(): place(2, 7, mFpsField).setPadding(1); place(2, 8, mScrollRadiusField).setPadding(1); place(2, 9, mScrollLazinessField).setPadding(1); - place(2, 10, mSpeechLabel, 2).setPadding(2); - place(2, 11, mOverlayDetailField, 2).setPadding(2); - place(2, 12, mParticleDetailField, 2).setPadding(2); + place(2, 10, mSpeechLabel, 3).setPadding(2); + place(2, 11, mOverlayDetailField, 3).setPadding(2); + place(2, 12, mParticleDetailField, 3).setPadding(2); setDimension(gcn::Rectangle(0, 0, 325, 280)); } diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp index e13e218c..85f238c0 100644 --- a/src/gui/shop.cpp +++ b/src/gui/shop.cpp @@ -43,8 +43,7 @@ std::string ShopItems::getElementAt(int i) return mShopItems.at(i)->getDisplayName(); } -void ShopItems::addItem(int inventoryIndex, int id, int quantity, - int price) +void ShopItems::addItem(int inventoryIndex, int id, int quantity, int price) { ShopItem* item = 0; if (mMergeDuplicates) diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp index b258c2d8..c0c8f7a1 100644 --- a/src/gui/shoplistbox.cpp +++ b/src/gui/shoplistbox.cpp @@ -106,15 +106,6 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics) } } -void ShopListBox::mousePressed(gcn::MouseEvent &event) -{ - if (event.getButton() == gcn::MouseEvent::LEFT) - { - setSelected(event.getY() / mRowHeight); - distributeActionEvent(); - } -} - void ShopListBox::adjustSize() { if (mListModel) diff --git a/src/gui/shoplistbox.h b/src/gui/shoplistbox.h index cde4786e..5d3378b1 100644 --- a/src/gui/shoplistbox.h +++ b/src/gui/shoplistbox.h @@ -56,8 +56,6 @@ class ShopListBox : public ListBox */ unsigned int getRowHeight() const { return mRowHeight; } - void mousePressed(gcn::MouseEvent &event); - /** * gives information about the current player's money */ diff --git a/src/gui/table.cpp b/src/gui/table.cpp index 1fd088ce..68f36329 100644 --- a/src/gui/table.cpp +++ b/src/gui/table.cpp @@ -401,25 +401,21 @@ void GuiTable::keyPressed(gcn::KeyEvent& keyEvent) else if (key.getValue() == gcn::Key::UP) { setSelectedRow(mSelectedRow - 1); - keyEvent.consume(); } else if (key.getValue() == gcn::Key::DOWN) { setSelectedRow(mSelectedRow + 1); - keyEvent.consume(); } else if (key.getValue() == gcn::Key::LEFT) { setSelectedColumn(mSelectedColumn - 1); - keyEvent.consume(); } else if (key.getValue() == gcn::Key::RIGHT) { setSelectedColumn(mSelectedColumn + 1); - keyEvent.consume(); } else if (key.getValue() == gcn::Key::HOME) @@ -459,7 +455,7 @@ void GuiTable::mouseWheelMovedUp(gcn::MouseEvent& mouseEvent) { if (isFocused()) { - if (getSelectedRow() >= 0 ) + if (getSelectedRow() > 0 || (getSelectedRow() == 0 && mWrappingEnabled)) { setSelectedRow(getSelectedRow() - 1); } diff --git a/src/gui/textbox.cpp b/src/gui/textbox.cpp index 2a86d549..a4024de3 100644 --- a/src/gui/textbox.cpp +++ b/src/gui/textbox.cpp @@ -37,52 +37,46 @@ void TextBox::setTextWrapped(const std::string &text, int minDimension) { // Make sure parent scroll area sets width of this widget if (getParent()) - { getParent()->logic(); - } // Take the supplied minimum dimension as a starting point and try to beat it mMinWidth = minDimension; std::stringstream wrappedStream; - std::string::size_type newlinePos, lastNewlinePos = 0; + std::string::size_type spacePos, newlinePos, lastNewlinePos = 0; int minWidth = 0; int xpos; + spacePos = text.rfind(" ", text.size()); + + if (spacePos != std::string::npos) + { + const std::string word = text.substr(spacePos + 1); + const int length = getFont()->getWidth(word); + + if (length > mMinWidth) + mMinWidth = length; + } + do { // Determine next piece of string to wrap newlinePos = text.find("\n", lastNewlinePos); if (newlinePos == std::string::npos) - { newlinePos = text.size(); - } std::string line = text.substr(lastNewlinePos, newlinePos - lastNewlinePos); - std::string::size_type spacePos, lastSpacePos = 0; + std::string::size_type lastSpacePos = 0; xpos = 0; - spacePos = text.rfind(" ", text.size()); - - if (spacePos != std::string::npos) - { - const std::string word = text.substr(spacePos + 1); - const int length = getFont()->getWidth(word); - - if (length > mMinWidth) - mMinWidth = length; - } - do { spacePos = line.find(" ", lastSpacePos); if (spacePos == std::string::npos) - { spacePos = line.size(); - } std::string word = line.substr(lastSpacePos, spacePos - lastSpacePos); diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 1ac82281..cba52cf9 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -113,19 +113,23 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) { if (player_x > mPixelViewX + mScrollRadius) { - mPixelViewX += (player_x - mPixelViewX - mScrollRadius) / mScrollLaziness; + mPixelViewX += (player_x - mPixelViewX - mScrollRadius) / + mScrollLaziness; } if (player_x < mPixelViewX - mScrollRadius) { - mPixelViewX += (player_x - mPixelViewX + mScrollRadius) / mScrollLaziness; + mPixelViewX += (player_x - mPixelViewX + mScrollRadius) / + mScrollLaziness; } if (player_y > mPixelViewY + mScrollRadius) { - mPixelViewY += (player_y - mPixelViewY - mScrollRadius) / mScrollLaziness; + mPixelViewY += (player_y - mPixelViewY - mScrollRadius) / + mScrollLaziness; } if (player_y < mPixelViewY - mScrollRadius) { - mPixelViewY += (player_y - mPixelViewY + mScrollRadius) / mScrollLaziness; + mPixelViewY += (player_y - mPixelViewY + mScrollRadius) / + mScrollLaziness; } lastTick++; } @@ -168,8 +172,8 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) { mMap->draw(graphics, (int) mPixelViewX, (int) mPixelViewY); - // Find a path from the player to the mouse, and draw it. This is for debug - // purposes. + // Find a path from the player to the mouse, and draw it. This is for + // debug purposes. if (mShowDebugPath) { // Get the current mouse position @@ -179,7 +183,8 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) int mouseTileX = mouseX / 32 + mTileViewX; int mouseTileY = mouseY / 32 + mTileViewY; - Path debugPath = mMap->findPath(player_node->mX, player_node->mY, mouseTileX, mouseTileY); + Path debugPath = mMap->findPath(player_node->mX, player_node->mY, + mouseTileX, mouseTileY); graphics->setColor(gcn::Color(255, 0, 0)); for (PathIterator i = debugPath.begin(); i != debugPath.end(); i++) @@ -188,7 +193,9 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) int squareY = i->y * 32 - (int) mPixelViewY + 12; graphics->fillRectangle(gcn::Rectangle(squareX, squareY, 8, 8)); - graphics->drawText(toString(mMap->getMetaTile(i->x, i->y)->Gcost), squareX + 4, squareY + 12, gcn::Graphics::CENTER); + graphics->drawText(toString(mMap->getMetaTile(i->x, i->y)->Gcost), + squareX + 4, squareY + 12, + gcn::Graphics::CENTER); } } } @@ -305,10 +312,12 @@ void Viewport::mousePressed(gcn::MouseEvent &event) if (being->mAction == Being::DEAD) break; - if (player_node->withinAttackRange(being) || keyboard.isKeyActive(keyboard.KEY_ATTACK)) + if (player_node->withinAttackRange(being) || + keyboard.isKeyActive(keyboard.KEY_ATTACK)) { player_node->setGotoTarget(being); - player_node->attack(being, !keyboard.isKeyActive(keyboard.KEY_TARGET)); + player_node->attack(being, + !keyboard.isKeyActive(keyboard.KEY_TARGET)); } else { diff --git a/src/localplayer.cpp b/src/localplayer.cpp index ea05bd7e..c3e3f87a 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -581,8 +581,10 @@ void LocalPlayer::setXp(int xp) const std::string text = toString(xp - mXp) + " xp"; // Show XP number - particleEngine->addTextRiseFadeOutEffect(text, hitYellowFont, - mPx + 16, mPy - 16); + particleEngine->addTextRiseFadeOutEffect(text, + gui->getInfoParticleFont(), + mPx + 16, mPy - 16, + 255, 255, 0, true); } mXp = xp; } diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 982667d1..b706b088 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -211,7 +211,7 @@ void BeingHandler::handleMessage(MessageIn *msg) id = msg->readInt32(); if (id == current_npc) - npcTextDialog->showCloseButton(); + npcTextDialog->showCloseButton(); dstBeing = beingManager->findBeing(id); @@ -456,11 +456,6 @@ void BeingHandler::handleMessage(MessageIn *msg) { switch (msg->readInt8()) { - case 1: - if (dstBeing->getType() != Being::NPC) - dstBeing->setAction(Being::DEAD); - break; - case 2: dstBeing->setAction(Being::SIT); break; diff --git a/src/net/buysellhandler.cpp b/src/net/buysellhandler.cpp index 714bc0ea..65f8498a 100644 --- a/src/net/buysellhandler.cpp +++ b/src/net/buysellhandler.cpp @@ -88,7 +88,8 @@ void BuySellHandler::handleMessage(MessageIn *msg) case SMSG_NPC_SELL: msg->readInt16(); // length n_items = (msg->getLength() - 4) / 10; - if (n_items > 0) { + if (n_items > 0) + { sellDialog->setMoney(player_node->mGp); sellDialog->reset(); sellDialog->setVisible(true); @@ -100,21 +101,25 @@ void BuySellHandler::handleMessage(MessageIn *msg) msg->readInt32(); // OCvalue Item *item = player_node->getInventory()->getItem(index); - if (item && !(item->isEquipped())) { + + if (item && !(item->isEquipped())) sellDialog->addItem(item, value); - } } } - else { + else + { chatWindow->chatLog(_("Nothing to sell"), BY_SERVER); current_npc = 0; } break; case SMSG_NPC_BUY_RESPONSE: - if (msg->readInt8() == 0) { + if (msg->readInt8() == 0) + { chatWindow->chatLog(_("Thanks for buying"), BY_SERVER); - } else { + } + else + { // Reset player money since buy dialog already assumed purchase // would go fine buyDialog->setMoney(player_node->mGp); @@ -123,11 +128,11 @@ void BuySellHandler::handleMessage(MessageIn *msg) break; case SMSG_NPC_SELL_RESPONSE: - if (msg->readInt8() == 0) { + if (msg->readInt8() == 0) chatWindow->chatLog(_("Thanks for selling"), BY_SERVER); - } else { + else chatWindow->chatLog(_("Unable to sell"), BY_SERVER); - } + break; } } diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp index 405217bb..2ecd4726 100644 --- a/src/net/npchandler.cpp +++ b/src/net/npchandler.cpp @@ -19,6 +19,8 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ +#include <SDL_types.h> + #include "messagein.h" #include "npchandler.h" #include "protocol.h" @@ -32,11 +34,6 @@ #include "../gui/npclistdialog.h" #include "../gui/npcstringdialog.h" -extern NpcIntegerDialog *npcIntegerDialog; -extern NpcListDialog *npcListDialog; -extern NpcTextDialog *npcTextDialog; -extern NpcStringDialog *npcStringDialog; - NPCHandler::NPCHandler() { static const Uint16 _messages[] = { @@ -53,7 +50,7 @@ NPCHandler::NPCHandler() void NPCHandler::handleMessage(MessageIn *msg) { - int id; + Uint32 id; switch (msg->getId()) { @@ -63,6 +60,7 @@ void NPCHandler::handleMessage(MessageIn *msg) player_node->setAction(LocalPlayer::STAND); npcListDialog->parseItems(msg->readString(msg->getLength() - 8)); npcListDialog->setVisible(true); + npcListDialog->requestFocus(); break; case SMSG_NPC_MESSAGE: @@ -70,7 +68,6 @@ void NPCHandler::handleMessage(MessageIn *msg) current_npc = msg->readInt32(); player_node->setAction(LocalPlayer::STAND); npcTextDialog->addText(msg->readString(msg->getLength() - 8)); - npcListDialog->setVisible(false); npcTextDialog->setVisible(true); break; diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index 550753b7..7790cdd0 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -48,10 +48,6 @@ OkDialog *weightNotice = NULL; OkDialog *deathNotice = NULL; -extern NpcIntegerDialog *npcIntegerDialog; -extern NpcListDialog *npcListDialog; -extern NpcStringDialog *npcStringDialog; -extern NpcTextDialog *npcTextDialog; extern BuyDialog *buyDialog; extern SellDialog *sellDialog; extern Window *buySellDialog; @@ -85,8 +81,11 @@ namespace { { player_node->revive(); deathNotice = NULL; + npcIntegerDialog->reset(); npcIntegerDialog->setVisible(false); + npcListDialog->reset(); npcListDialog->setVisible(false); + npcStringDialog->setValue(""); npcStringDialog->setVisible(false); npcTextDialog->clearText(); npcTextDialog->setVisible(false); diff --git a/src/npc.cpp b/src/npc.cpp index 5132e0dc..7ba25c08 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -32,10 +32,8 @@ #include "resources/npcdb.h" -extern NpcTextDialog *npcTextDialog; - -int current_npc = 0; bool NPC::isTalking = false; +int current_npc = 0; static const int NAME_X_OFFSET = 15; static const int NAME_Y_OFFSET = 30; @@ -51,7 +49,8 @@ NPC::NPC(Uint32 id, Uint16 job, Map *map, Network *network): i != info.sprites.end(); i++) { - if (c == VECTOREND_SPRITE) break; + if (c == VECTOREND_SPRITE) + break; std::string file = "graphics/sprites/" + (*i)->sprite; int variant = (*i)->variant; @@ -108,7 +107,7 @@ Being::Type NPC::getType() const void NPC::talk() { - if (isTalking || !this || !mNetwork) return; + if (isTalking || !mNetwork) return; isTalking = true; MessageOut outMsg(mNetwork); @@ -120,7 +119,5 @@ void NPC::talk() void NPC::updateCoords() { if (mName) - { mName->adviseXY(mPx + NAME_X_OFFSET, mPy + NAME_Y_OFFSET); - } } @@ -22,6 +22,8 @@ #ifndef NPC_H #define NPC_H +#include <SDL_types.h> + #include "player.h" class Network; diff --git a/src/shopitem.cpp b/src/shopitem.cpp index d6bb1d49..ee55799f 100644 --- a/src/shopitem.cpp +++ b/src/shopitem.cpp @@ -51,8 +51,7 @@ ShopItem::~ShopItem() } } -void ShopItem::addDuplicate(int inventoryIndex, - int quantity) +void ShopItem::addDuplicate(int inventoryIndex, int quantity) { DuplicateItem* di = new DuplicateItem; di->inventoryIndex = inventoryIndex; @@ -76,7 +75,8 @@ int ShopItem::sellCurrentDuplicate(int quantity) int sellCount = quantity <= dupl->quantity ? quantity : dupl->quantity; dupl->quantity -= sellCount; mQuantity -= sellCount; - if (dupl->quantity == 0) { + if (dupl->quantity == 0) + { delete dupl; mDuplicates.pop(); } diff --git a/src/shopitem.h b/src/shopitem.h index 69bed334..3b00a3c8 100644 --- a/src/shopitem.h +++ b/src/shopitem.h @@ -88,7 +88,7 @@ class ShopItem : public Item */ int getCurrentInvIndex() { return mDuplicates.empty() ? mInvIndex : - mDuplicates.top()->inventoryIndex; + mDuplicates.top()->inventoryIndex; } /** |