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-rw-r--r--src/being.cpp15
-rw-r--r--src/being.h6
-rw-r--r--src/localplayer.cpp6
3 files changed, 6 insertions, 21 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 437023d4..69057c09 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -125,21 +125,6 @@ Being::setHairStyle(Uint16 style)
}
void
-Being::setHair(Uint16 style, Uint16 color)
-{
- mHairStyle = style;
- if (mHairStyle < 1 || mHairStyle > NR_HAIR_STYLES)
- {
- mHairStyle = 1;
- }
- mHairColor = color;
- if (mHairColor < 1 || mHairColor > NR_HAIR_COLORS + 1)
- {
- mHairColor = 1;
- }
-}
-
-void
Being::setVisibleEquipment(Uint8 slot, Uint8 id)
{
}
diff --git a/src/being.h b/src/being.h
index 6d2bada6..41c9103d 100644
--- a/src/being.h
+++ b/src/being.h
@@ -186,12 +186,6 @@ class Being : public Sprite
getHairStyle() const { return mHairStyle; }
/**
- * Sets the hair style and color for this being.
- */
- virtual void
- setHair(Uint16 style, Uint16 color);
-
- /**
* Sets visible equipments for this being.
*/
virtual void
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 339435a5..8b601326 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -210,6 +210,9 @@ void LocalPlayer::walk(unsigned char dir)
{
// Update the player direction to where he wants to walk
// Warning: Not communicated to the server yet
+
+ // If the being can't move, just change direction
+ mDirection = dir;
setDirection(dir);
}
}
@@ -344,7 +347,10 @@ void LocalPlayer::attack(Being *target, bool keep)
if (abs(dist_y) >= abs(dist_x))
{
if (dist_y > 0)
+ {
setDirection(DOWN);
+ printf("DOWN\n");
+ }
else
setDirection(UP);
}