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-rw-r--r--src/Makefile.am8
-rw-r--r--src/engine.cpp (renamed from src/graphic/graphic.cpp)131
-rw-r--r--src/engine.h96
-rw-r--r--src/game.cpp21
-rw-r--r--src/graphics.cpp135
-rw-r--r--src/graphics.h (renamed from src/graphic/graphic.h)71
-rw-r--r--src/gui/button.cpp1
-rw-r--r--src/gui/button.h2
-rw-r--r--src/gui/buy.cpp1
-rw-r--r--src/gui/buysell.cpp1
-rw-r--r--src/gui/char_select.cpp2
-rw-r--r--src/gui/char_server.cpp2
-rw-r--r--src/gui/chargedialog.cpp2
-rw-r--r--src/gui/chat.cpp2
-rw-r--r--src/gui/checkbox.cpp2
-rw-r--r--src/gui/equipment.cpp2
-rw-r--r--src/gui/gui.h3
-rw-r--r--src/gui/inventory.cpp2
-rw-r--r--src/gui/itemcontainer.cpp3
-rw-r--r--src/gui/login.cpp3
-rw-r--r--src/gui/npc.cpp1
-rw-r--r--src/gui/npc_text.cpp1
-rw-r--r--src/gui/playerbox.cpp1
-rw-r--r--src/gui/playerbox.h2
-rw-r--r--src/gui/scrollarea.cpp2
-rw-r--r--src/gui/scrollarea.h2
-rw-r--r--src/gui/sell.cpp4
-rw-r--r--src/gui/skill.cpp1
-rw-r--r--src/gui/slider.cpp2
-rw-r--r--src/gui/status.cpp1
-rw-r--r--src/gui/textfield.h2
-rw-r--r--src/gui/window.cpp40
-rw-r--r--src/gui/window.h7
-rw-r--r--src/main.cpp2
-rw-r--r--src/main.h11
-rw-r--r--src/map.cpp1
-rw-r--r--src/map.h2
-rw-r--r--src/resources/image.cpp2
38 files changed, 314 insertions, 260 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index 534ff962..9fc479d9 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -1,7 +1,5 @@
bin_PROGRAMS = tmw
-tmw_SOURCES = graphic/graphic.cpp \
- graphic/graphic.h \
- graphic/spriteset.cpp \
+tmw_SOURCES = graphic/spriteset.cpp \
graphic/spriteset.h \
gui/button.cpp \
gui/button.h \
@@ -94,10 +92,14 @@ tmw_SOURCES = graphic/graphic.cpp \
being.h \
configuration.cpp \
configuration.h \
+ engine.cpp \
+ engine.h \
floor_item.cpp \
floor_item.h \
game.cpp \
game.h \
+ graphics.cpp \
+ graphics.h \
log.cpp \
log.h \
main.cpp \
diff --git a/src/graphic/graphic.cpp b/src/engine.cpp
index 1602e13b..9e0d6b62 100644
--- a/src/graphic/graphic.cpp
+++ b/src/engine.cpp
@@ -21,19 +21,16 @@
* $Id$
*/
-#include "graphic.h"
-#include "../gui/gui.h"
-#include "../gui/textfield.h"
-#include "../gui/minimap.h"
-#include "../gui/chargedialog.h"
-#include "../gui/itemcontainer.h"
-#include "../main.h"
-#include "../being.h"
-#include "../floor_item.h"
-
-#include <SDL_opengl.h>
-
-SDL_Surface *screen;
+#include "engine.h"
+#include "graphics.h"
+#include "gui/gui.h"
+#include "gui/textfield.h"
+#include "gui/minimap.h"
+#include "gui/chargedialog.h"
+#include "gui/itemcontainer.h"
+#include "main.h"
+#include "being.h"
+#include "floor_item.h"
char itemCurrenyQ[10] = "0";
int map_x, map_y, camera_x, camera_y;
@@ -132,114 +129,6 @@ int get_y_offset(Being *being) {
return offset;
}
-
-Graphics::Graphics():
- mouseCursor(NULL)
-{
-#ifdef USE_OPENGL
- setTargetPlane(800, 600);
-#else
- setTarget(SDL_GetVideoSurface());
-#endif
-
- // Hide the system mouse cursor
- SDL_ShowCursor(SDL_DISABLE);
-
- // Load the mouse cursor
- ResourceManager *resman = ResourceManager::getInstance();
- mouseCursor = resman->getImage("core/graphics/gui/mouse.png", IMG_ALPHA);
- if (!mouseCursor) {
- error("Unable to load mouse cursor.");
- }
-
- // Initialize for drawing
- _beginDraw();
-}
-
-Graphics::~Graphics()
-{
- // Deinitialize for drawing
- _endDraw();
-}
-
-int Graphics::getWidth()
-{
- return screen->w;
-}
-
-int Graphics::getHeight()
-{
- return screen->h;
-}
-
-void Graphics::drawImageRect(
- int x, int y, int w, int h,
- Image *topLeft, Image *topRight,
- Image *bottomLeft, Image *bottomRight,
- Image *top, Image *right,
- Image *bottom, Image *left,
- Image *center)
-{
- // Draw the center area
- center->drawPattern(screen,
- x + topLeft->getWidth(), y + topLeft->getHeight(),
- w - topLeft->getWidth() - topRight->getWidth(),
- h - topLeft->getHeight() - bottomLeft->getHeight());
-
- // Draw the sides
- top->drawPattern(screen,
- x + topLeft->getWidth(), y,
- w - topLeft->getWidth() - topRight->getWidth(), top->getHeight());
- bottom->drawPattern(screen,
- x + bottomLeft->getWidth(), y + h - bottom->getHeight(),
- w - bottomLeft->getWidth() - bottomRight->getWidth(),
- bottom->getHeight());
- left->drawPattern(screen,
- x, y + topLeft->getHeight(),
- left->getWidth(),
- h - topLeft->getHeight() - bottomLeft->getHeight());
- right->drawPattern(screen,
- x + w - right->getWidth(), y + topRight->getHeight(),
- right->getWidth(),
- h - topRight->getHeight() - bottomRight->getHeight());
-
- // Draw the corners
- topLeft->draw(screen, x, y);
- topRight->draw(screen, x + w - topRight->getWidth(), y);
- bottomLeft->draw(screen, x, y + h - bottomLeft->getHeight());
- bottomRight->draw(screen,
- x + w - bottomRight->getWidth(),
- y + h - bottomRight->getHeight());
-}
-
-void Graphics::drawImageRect(
- int x, int y, int w, int h,
- const ImageRect &imgRect)
-{
- drawImageRect(x, y, w, h,
- imgRect.grid[0], imgRect.grid[2], imgRect.grid[6], imgRect.grid[8],
- imgRect.grid[1], imgRect.grid[5], imgRect.grid[7], imgRect.grid[3],
- imgRect.grid[4]);
-}
-
-void Graphics::updateScreen()
-{
- // Draw mouse before flipping
- int mouseX, mouseY;
- SDL_GetMouseState(&mouseX, &mouseY);
- mouseCursor->draw(screen, mouseX - 5, mouseY - 2);
-
-#ifdef USE_OPENGL
- glFlush();
- glFinish();
- SDL_GL_SwapBuffers();
- glClear(GL_COLOR_BUFFER_BIT);
-#else
- SDL_Flip(screen);
-#endif
-}
-
-
Engine::Engine()
{
// Initializes GUI
diff --git a/src/engine.h b/src/engine.h
new file mode 100644
index 00000000..161829fa
--- /dev/null
+++ b/src/engine.h
@@ -0,0 +1,96 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _GRAPHICS_H
+#define _GRAPHICS_H
+
+#include "gui/npc.h"
+#include "gui/npc_text.h"
+#include "gui/buy.h"
+#include "gui/sell.h"
+#include "gui/buysell.h"
+#include "gui/chat.h"
+#include "gui/inventory.h"
+#include "gui/shop.h"
+#include "gui/chat.h"
+#include "gui/inventory.h"
+#include "gui/status.h"
+#include "gui/stats.h"
+#include "gui/skill.h"
+#include "gui/newskill.h"
+#include "gui/setup.h"
+#include "gui/equipment.h"
+#include "gui/chargedialog.h"
+#include "resources/resourcemanager.h"
+#include "map.h"
+#include "graphic/spriteset.h"
+
+extern char speech[255];
+extern char npc_text[1000];
+extern char skill_points[10];
+extern ChatBox *chatBox;
+extern bool show_skill_dialog, show_skill_list_dialog;
+extern int show_npc_dialog;
+extern int map_x, map_y, camera_x, camera_y;
+extern char npc_button[10];
+
+extern StatusWindow *statusWindow;
+extern BuyDialog *buyDialog;
+extern SellDialog *sellDialog;
+extern BuySellDialog *buySellDialog;
+extern InventoryWindow *inventoryWindow;
+extern NpcListDialog *npcListDialog;
+extern NpcTextDialog *npcTextDialog;
+extern SkillDialog *skillDialog;
+extern NewSkillDialog *newSkillWindow;
+extern StatsWindow *statsWindow;
+extern Setup *setupWindow;
+extern EquipmentWindow *equipmentWindow;
+extern ChargeDialog* chargeDialog;
+
+char get_x_offset(char, char);
+char get_y_offset(char, char);
+
+/**
+ * The action listener for the chat field.
+ */
+class ChatListener : public gcn::ActionListener {
+ public:
+ void action(const std::string& eventId);
+};
+
+/**
+ * Game engine that does the main drawing.
+ */
+class Engine {
+ private:
+ Spriteset *emotionset, *npcset, *monsterset, *weaponset, *itemset;
+
+ public:
+ Engine();
+ ~Engine();
+
+ void draw();
+};
+
+#endif
diff --git a/src/game.cpp b/src/game.cpp
index b089b234..1d704f2b 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -21,11 +21,14 @@
* $Id$
*/
-#include "main.h"
-#include "map.h"
#include "being.h"
+#include "engine.h"
#include "floor_item.h"
+#include "graphics.h"
#include "log.h"
+#include "main.h"
+#include "map.h"
+#include "sound.h"
#include "gui/chat.h"
#include "gui/gui.h"
#include "gui/inventory.h"
@@ -33,9 +36,7 @@
#include "gui/npc.h"
#include "gui/stats.h"
#include "gui/ok_dialog.h"
-#include "graphic/graphic.h"
#include "resources/mapreader.h"
-#include "sound.h"
#include <SDL.h>
char map_path[480];
@@ -345,13 +346,13 @@ void do_input()
current_npc = id;
}
}
+ }
+ }
- }
- }
- // Push input to GUI when not used
- if (!used) {
- guiInput->pushInput(event);
- }
+ // Push input to GUI when not used
+ if (!used) {
+ guiInput->pushInput(event);
+ }
} // End while
diff --git a/src/graphics.cpp b/src/graphics.cpp
new file mode 100644
index 00000000..cd46482b
--- /dev/null
+++ b/src/graphics.cpp
@@ -0,0 +1,135 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "graphics.h"
+#include "log.h"
+#include "resources/resourcemanager.h"
+
+SDL_Surface *screen;
+
+
+Graphics::Graphics():
+ mouseCursor(NULL)
+{
+#ifdef USE_OPENGL
+ setTargetPlane(800, 600);
+#else
+ setTarget(SDL_GetVideoSurface());
+#endif
+
+ // Hide the system mouse cursor
+ SDL_ShowCursor(SDL_DISABLE);
+
+ // Load the mouse cursor
+ ResourceManager *resman = ResourceManager::getInstance();
+ mouseCursor = resman->getImage("core/graphics/gui/mouse.png", IMG_ALPHA);
+ if (!mouseCursor) {
+ error("Unable to load mouse cursor.");
+ }
+
+ // Initialize for drawing
+ _beginDraw();
+}
+
+Graphics::~Graphics()
+{
+ // Deinitialize for drawing
+ _endDraw();
+}
+
+int Graphics::getWidth()
+{
+ return screen->w;
+}
+
+int Graphics::getHeight()
+{
+ return screen->h;
+}
+
+void Graphics::drawImageRect(
+ int x, int y, int w, int h,
+ Image *topLeft, Image *topRight,
+ Image *bottomLeft, Image *bottomRight,
+ Image *top, Image *right,
+ Image *bottom, Image *left,
+ Image *center)
+{
+ // Draw the center area
+ center->drawPattern(screen,
+ x + topLeft->getWidth(), y + topLeft->getHeight(),
+ w - topLeft->getWidth() - topRight->getWidth(),
+ h - topLeft->getHeight() - bottomLeft->getHeight());
+
+ // Draw the sides
+ top->drawPattern(screen,
+ x + topLeft->getWidth(), y,
+ w - topLeft->getWidth() - topRight->getWidth(), top->getHeight());
+ bottom->drawPattern(screen,
+ x + bottomLeft->getWidth(), y + h - bottom->getHeight(),
+ w - bottomLeft->getWidth() - bottomRight->getWidth(),
+ bottom->getHeight());
+ left->drawPattern(screen,
+ x, y + topLeft->getHeight(),
+ left->getWidth(),
+ h - topLeft->getHeight() - bottomLeft->getHeight());
+ right->drawPattern(screen,
+ x + w - right->getWidth(), y + topRight->getHeight(),
+ right->getWidth(),
+ h - topRight->getHeight() - bottomRight->getHeight());
+
+ // Draw the corners
+ topLeft->draw(screen, x, y);
+ topRight->draw(screen, x + w - topRight->getWidth(), y);
+ bottomLeft->draw(screen, x, y + h - bottomLeft->getHeight());
+ bottomRight->draw(screen,
+ x + w - bottomRight->getWidth(),
+ y + h - bottomRight->getHeight());
+}
+
+void Graphics::drawImageRect(
+ int x, int y, int w, int h,
+ const ImageRect &imgRect)
+{
+ drawImageRect(x, y, w, h,
+ imgRect.grid[0], imgRect.grid[2], imgRect.grid[6], imgRect.grid[8],
+ imgRect.grid[1], imgRect.grid[5], imgRect.grid[7], imgRect.grid[3],
+ imgRect.grid[4]);
+}
+
+void Graphics::updateScreen()
+{
+ // Draw mouse before flipping
+ int mouseX, mouseY;
+ SDL_GetMouseState(&mouseX, &mouseY);
+ mouseCursor->draw(screen, mouseX - 5, mouseY - 2);
+
+#ifdef USE_OPENGL
+ glFlush();
+ glFinish();
+ SDL_GL_SwapBuffers();
+ glClear(GL_COLOR_BUFFER_BIT);
+#else
+ SDL_Flip(screen);
+#endif
+}
diff --git a/src/graphic/graphic.h b/src/graphics.h
index f8f7bb12..67cae04a 100644
--- a/src/graphic/graphic.h
+++ b/src/graphics.h
@@ -24,66 +24,13 @@
#ifndef _GRAPHIC_H
#define _GRAPHIC_H
-class Graphics;
-
-#include "../gui/npc.h"
-#include "../gui/npc_text.h"
-#include "../gui/buy.h"
-#include "../gui/sell.h"
-#include "../gui/buysell.h"
-#include "../gui/chat.h"
-#include "../gui/inventory.h"
-#include "../gui/shop.h"
-#include "../gui/chat.h"
-#include "../gui/inventory.h"
-#include "../gui/status.h"
-#include "../gui/stats.h"
-#include "../gui/skill.h"
-#include "../gui/newskill.h"
-#include "../gui/setup.h"
-#include "../gui/equipment.h"
-#include "../gui/chargedialog.h"
-#include "../resources/resourcemanager.h"
-#include "../map.h"
-#include "spriteset.h"
#include <SDL.h>
+#include <SDL_opengl.h>
#include <guichan/sdl.hpp>
#include <guichan/opengl.hpp>
+#include "resources/image.h"
extern SDL_Surface *screen;
-extern char speech[255];
-extern char npc_text[1000];
-extern char skill_points[10];
-extern ChatBox *chatBox;
-extern bool show_skill_dialog, show_skill_list_dialog;
-extern int show_npc_dialog;
-extern int map_x, map_y, camera_x, camera_y;
-extern char npc_button[10];
-
-extern StatusWindow *statusWindow;
-extern BuyDialog *buyDialog;
-extern SellDialog *sellDialog;
-extern BuySellDialog *buySellDialog;
-extern InventoryWindow *inventoryWindow;
-extern NpcListDialog *npcListDialog;
-extern NpcTextDialog *npcTextDialog;
-extern SkillDialog *skillDialog;
-extern NewSkillDialog *newSkillWindow;
-extern StatsWindow *statsWindow;
-extern Setup *setupWindow;
-extern EquipmentWindow *equipmentWindow;
-extern ChargeDialog* chargeDialog;
-
-char get_x_offset(char, char);
-char get_y_offset(char, char);
-
-/**
- * The action listener for the chat field.
- */
-class ChatListener : public gcn::ActionListener {
- public:
- void action(const std::string& eventId);
-};
/**
* 9 images defining a rectangle. 4 corners, 4 sides and a middle area. The
@@ -165,18 +112,4 @@ class Graphics : public gcn::SDLGraphics {
Image *mouseCursor;
};
-/**
- * Game engine that does the main drawing.
- */
-class Engine {
- private:
- Spriteset *emotionset, *npcset, *monsterset, *weaponset, *itemset;
-
- public:
- Engine();
- ~Engine();
-
- void draw();
-};
-
#endif
diff --git a/src/gui/button.cpp b/src/gui/button.cpp
index 71fac17e..c508afe2 100644
--- a/src/gui/button.cpp
+++ b/src/gui/button.cpp
@@ -22,6 +22,7 @@
*/
#include "button.h"
+#include "../resources/resourcemanager.h"
Button::Button(const std::string& caption):
gcn::Button(caption)
diff --git a/src/gui/button.h b/src/gui/button.h
index eb6495c1..a9ddd3fa 100644
--- a/src/gui/button.h
+++ b/src/gui/button.h
@@ -26,7 +26,7 @@
#include <guichan.hpp>
#include <string>
-#include "../graphic/graphic.h"
+#include "../graphics.h"
/**
* Button widget. Same as the Guichan button but with custom look.
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp
index ab350363..de2593d1 100644
--- a/src/gui/buy.cpp
+++ b/src/gui/buy.cpp
@@ -27,6 +27,7 @@
#include "scrollarea.h"
#include "listbox.h"
#include "../game.h"
+#include "../net/network.h"
#include <sstream>
diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp
index 29010afc..cc9cbcc6 100644
--- a/src/gui/buysell.cpp
+++ b/src/gui/buysell.cpp
@@ -24,6 +24,7 @@
#include "buysell.h"
#include "button.h"
#include "../game.h"
+#include "../net/network.h"
BuySellDialog::BuySellDialog():
Window("Shop")
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index fa8d6f9e..d31713be 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -25,7 +25,7 @@
#include "textfield.h"
#include "button.h"
#include "ok_dialog.h"
-#include "../graphic/graphic.h"
+#include "../graphics.h"
#include <sstream>
#define NR_HAIR_STYLES 4
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index 035f18fd..ec7eaefa 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -22,7 +22,7 @@
*/
#include "char_server.h"
-#include "../graphic/graphic.h"
+#include "../graphics.h"
#include "button.h"
#include "window.h"
#include "scrollarea.h"
diff --git a/src/gui/chargedialog.cpp b/src/gui/chargedialog.cpp
index 0d65c6b3..71b0edaf 100644
--- a/src/gui/chargedialog.cpp
+++ b/src/gui/chargedialog.cpp
@@ -62,4 +62,4 @@ void ChargeDialog::draw(gcn::Graphics *graphics)
// reset the progress bar to display accurate time since attack
progBar->setProgress(char_info->lastAttackTime);
Window::draw(graphics);
-} \ No newline at end of file
+}
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 6e562017..5c947859 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -22,7 +22,7 @@
*/
#include "chat.h"
-#include "../graphic/graphic.h"
+#include "../graphics.h"
#include <iostream>
ChatBox::ChatBox(const char *logfile, int item_num)
diff --git a/src/gui/checkbox.cpp b/src/gui/checkbox.cpp
index 99367f18..88b3f975 100644
--- a/src/gui/checkbox.cpp
+++ b/src/gui/checkbox.cpp
@@ -23,7 +23,7 @@
#include "checkbox.h"
#include "../resources/resourcemanager.h"
-#include "../graphic/graphic.h"
+#include "../graphics.h"
CheckBox::CheckBox(const std::string& caption, bool marked):
gcn::CheckBox(caption, marked)
diff --git a/src/gui/equipment.cpp b/src/gui/equipment.cpp
index c7507475..410be42b 100644
--- a/src/gui/equipment.cpp
+++ b/src/gui/equipment.cpp
@@ -21,7 +21,7 @@
* $Id$
*/
-#include "../graphic/graphic.h"
+#include "../graphics.h"
#include "equipment.h"
#include "../resources/resourcemanager.h"
#include "../resources/image.h"
diff --git a/src/gui/gui.h b/src/gui/gui.h
index 6b678396..1c50a2f6 100644
--- a/src/gui/gui.h
+++ b/src/gui/gui.h
@@ -26,9 +26,8 @@
#include <guichan.hpp>
#include <guichan/sdl.hpp>
-#include <string.h>
#include "windowcontainer.h"
-#include "../graphic/graphic.h"
+#include "../graphics.h"
/**
* \defgroup GUI GUI related classes
diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp
index 6dfbff69..326a8e70 100644
--- a/src/gui/inventory.cpp
+++ b/src/gui/inventory.cpp
@@ -21,7 +21,7 @@
* $Id$
*/
-#include "../graphic/graphic.h"
+#include "../graphics.h"
#include "inventory.h"
#include "../resources/resourcemanager.h"
#include "../resources/image.h"
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index 49a6278b..30d6bde3 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -22,8 +22,9 @@
*/
#include "itemcontainer.h"
-#include "../graphic/graphic.h"
+#include "../graphics.h"
#include "../resources/resourcemanager.h"
+#include <sstream>
ItemContainer::ItemContainer()
{
diff --git a/src/gui/login.cpp b/src/gui/login.cpp
index e5861a9b..6dc2597c 100644
--- a/src/gui/login.cpp
+++ b/src/gui/login.cpp
@@ -28,8 +28,9 @@
#include "textfield.h"
#include "passwordfield.h"
#include "ok_dialog.h"
-#include "../graphic/graphic.h"
+#include "../graphics.h"
#include "../main.h"
+#include "../net/network.h"
LoginDialog::LoginDialog():
Window("Login")
diff --git a/src/gui/npc.cpp b/src/gui/npc.cpp
index 4f0a7943..9b08fd35 100644
--- a/src/gui/npc.cpp
+++ b/src/gui/npc.cpp
@@ -26,6 +26,7 @@
#include "scrollarea.h"
#include "listbox.h"
#include "../game.h"
+#include "../net/network.h"
NpcListDialog::NpcListDialog():
Window("NPC")
diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp
index e81d51a8..1aaebd45 100644
--- a/src/gui/npc_text.cpp
+++ b/src/gui/npc_text.cpp
@@ -26,6 +26,7 @@
#include "button.h"
#include "textbox.h"
#include "../game.h"
+#include "../net/network.h"
NpcTextDialog::NpcTextDialog():
Window("NPC")
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp
index 1abeaaa2..09691b82 100644
--- a/src/gui/playerbox.cpp
+++ b/src/gui/playerbox.cpp
@@ -24,6 +24,7 @@
#include "playerbox.h"
#include "gui.h"
#include "../main.h"
+#include "../resources/resourcemanager.h"
PlayerBox::PlayerBox():
hairColor(0),
diff --git a/src/gui/playerbox.h b/src/gui/playerbox.h
index 9cb64b84..cf7c3995 100644
--- a/src/gui/playerbox.h
+++ b/src/gui/playerbox.h
@@ -25,7 +25,7 @@
#define __TMW_PLAYERBOX_H__
#include <guichan.hpp>
-#include "../graphic/graphic.h"
+#include "../graphics.h"
/**
* A box showing a player. Draws the various hair styles a player can have
diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp
index 664630c3..9bbdf797 100644
--- a/src/gui/scrollarea.cpp
+++ b/src/gui/scrollarea.cpp
@@ -23,7 +23,7 @@
#include "scrollarea.h"
#include "gui.h"
-
+#include "../resources/resourcemanager.h"
ScrollArea::ScrollArea():
gcn::ScrollArea()
diff --git a/src/gui/scrollarea.h b/src/gui/scrollarea.h
index c77cf4b1..304e5b89 100644
--- a/src/gui/scrollarea.h
+++ b/src/gui/scrollarea.h
@@ -25,7 +25,7 @@
#define __TMW_SCROLLAREA_H__
#include <guichan.hpp>
-#include "../graphic/graphic.h"
+#include "../graphics.h"
/**
* A scroll area.
diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp
index bcb72590..fe2cd960 100644
--- a/src/gui/sell.cpp
+++ b/src/gui/sell.cpp
@@ -26,8 +26,10 @@
#include "slider.h"
#include "scrollarea.h"
#include "listbox.h"
-#include "../graphic/graphic.h"
+#include "../graphics.h"
#include "../game.h"
+#include "../engine.h"
+#include "../net/network.h"
#include <sstream>
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index 4c3feedf..1d4bc7e4 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -26,6 +26,7 @@
#include "scrollarea.h"
#include "button.h"
#include "../main.h"
+#include "../net/network.h"
char *skill_db[] = {
// 0-99
diff --git a/src/gui/slider.cpp b/src/gui/slider.cpp
index d99b777f..c0f494c4 100644
--- a/src/gui/slider.cpp
+++ b/src/gui/slider.cpp
@@ -23,7 +23,7 @@
#include "slider.h"
#include "../resources/resourcemanager.h"
-#include "../graphic/graphic.h"
+#include "../graphics.h"
Slider::Slider(double scaleEnd):
gcn::Slider(scaleEnd)
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index b31ef4e8..a515b6c5 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -24,6 +24,7 @@
#include "status.h"
#include "../main.h"
#include "button.h"
+#include "../engine.h"
StatusWindow::StatusWindow():
Window("%s Lvl: % 2i Job: % 2i")
diff --git a/src/gui/textfield.h b/src/gui/textfield.h
index 145daae6..a9be41e7 100644
--- a/src/gui/textfield.h
+++ b/src/gui/textfield.h
@@ -25,7 +25,7 @@
#define __TMW_TEXTFIELD_H__
#include <guichan.hpp>
-#include "../graphic/graphic.h"
+#include "../graphics.h"
/**
* A text field.
diff --git a/src/gui/window.cpp b/src/gui/window.cpp
index c32b6dfc..1532d218 100644
--- a/src/gui/window.cpp
+++ b/src/gui/window.cpp
@@ -22,8 +22,8 @@
*/
#include "window.h"
-#include "../graphic/graphic.h"
#include "../resources/resourcemanager.h"
+#include "../log.h"
WindowContainer *Window::windowContainer = NULL;
@@ -51,10 +51,15 @@ Window::Window(const std::string& text, bool modal, Window *parent):
dBorders = resman->getImage("core/graphics/gui/vscroll_grey.png");
dBackground = resman->getImage("core/graphics/gui/bg_quad_dis.png");
- dUpperBorder = dBorders->getSubImage(4, 0, 3, 4);
- dLeftBorder = dBorders->getSubImage(0, 4, 4, 10);
- dRightBorder = dBorders->getSubImage(7, 4, 4, 10);
- dLowerBorder = dBorders->getSubImage(4, 15, 3, 4);
+ border.grid[0] = dBorders->getSubImage(0, 0, 4, 4);
+ border.grid[1] = dBorders->getSubImage(4, 0, 3, 4);
+ border.grid[2] = dBorders->getSubImage(7, 0, 4, 4);
+ border.grid[3] = dBorders->getSubImage(0, 4, 4, 10);
+ border.grid[4] = resman->getImage("core/graphics/gui/bg_quad_dis.png");
+ border.grid[5] = dBorders->getSubImage(7, 4, 4, 10);
+ border.grid[6] = dBorders->getSubImage(7, 15, 4, 4);
+ border.grid[7] = dBorders->getSubImage(4, 15, 3, 4);
+ border.grid[8] = dBorders->getSubImage(0, 15, 4, 4);
// Register mouse listener
addMouseListener(this);
@@ -98,28 +103,9 @@ void Window::draw(gcn::Graphics* graphics)
dBackground->setAlpha(0.8f);
dBorders->setAlpha(0.8f);
- dUpperBorder->setAlpha(0.8f);
- dLeftBorder->setAlpha(0.8f);
- dRightBorder->setAlpha(0.8f);
- dLowerBorder->setAlpha(0.8f);
-
- // Draw the background
- dBackground->drawPattern(
- screen, x + 4, y + 4, getWidth() - 8, getHeight() - 8);
-
- // Draw the borders
- dBorders->draw(screen, 0, 0, x, y, 4, 4); // Top-Left
- dBorders->draw(screen, 7, 0, x + getWidth() - 4, y, 4, 4); // Top-Right
- dBorders->draw(screen, 7, 15,
- x + getWidth() - 4, y + getHeight() - 4, 4, 4); // Bottom-Right
- dBorders->draw(screen, 0, 15, x, y + getHeight() - 4, 4, 4); // Bottom-Left
-
- dUpperBorder->drawPattern(screen, x + 4, y, getWidth() - 8, 4);
- dLeftBorder->drawPattern(screen, x, y + 4, 4, getHeight() - 8);
- dRightBorder->drawPattern(
- screen, x + getWidth() - 4, y + 4, 4, getHeight() - 8);
- dLowerBorder->drawPattern(
- screen, x + 4, y + getHeight() - 4, getWidth() - 8, 4);
+
+ ((Graphics*)graphics)->drawImageRect(x, y, getWidth(), getHeight(),
+ border);
// Draw title
graphics->setFont(getFont());
diff --git a/src/gui/window.h b/src/gui/window.h
index c78de2f4..143c8235 100644
--- a/src/gui/window.h
+++ b/src/gui/window.h
@@ -28,6 +28,7 @@
#include <guichan.hpp>
#include "windowcontainer.h"
#include "../resources/image.h"
+#include "../graphics.h"
/**
* A window. This window can be dragged around and has a title bar.
@@ -52,10 +53,8 @@ class Window : public gcn::Container, public gcn::MouseListener
Image *dBackground; /**< Left side of title bar */
Image *dBorders; /**< Middle of title bar */
- Image *dUpperBorder; /**< Upper border */
- Image *dLowerBorder; /**< Lower Border */
- Image *dLeftBorder; /**< Left Border */
- Image *dRightBorder; /**< Right Border */
+
+ ImageRect border; /**< The window border */
/** The window container windows add themselves to. */
static WindowContainer* windowContainer;
diff --git a/src/main.cpp b/src/main.cpp
index 45d223d7..aba7724c 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -27,7 +27,7 @@
#include "gui/inventory.h"
#include "gui/ok_dialog.h"
#include "sound.h"
-#include "graphic/graphic.h"
+#include "graphics.h"
#include "resources/resourcemanager.h"
#include <iostream>
diff --git a/src/main.h b/src/main.h
index b25bf74d..ef8dae75 100644
--- a/src/main.h
+++ b/src/main.h
@@ -24,15 +24,16 @@
#ifndef _TMW_MAIN_H
#define _TMW_MAIN_H
-#include "gui/login.h"
#include "gui/gui.h"
-#include "configuration.h"
+#include "gui/login.h"
+#include "gui/skill.h"
#include "graphic/spriteset.h"
#include "resources/image.h"
-#include "gui/skill.h"
-#include "log.h"
-#include "game.h"
#include "net/protocol.h"
+#include "configuration.h"
+#include "game.h"
+#include "log.h"
+#include "map.h"
#include "sound.h"
#include <stdio.h>
#include <memory>
diff --git a/src/map.cpp b/src/map.cpp
index ede85d00..0f531288 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -27,6 +27,7 @@
#include "resources/resourcemanager.h"
#include "resources/mapreader.h"
#include "graphic/spriteset.h"
+#include "net/network.h"
#include <queue>
diff --git a/src/map.h b/src/map.h
index 056de6e1..7c00bfa8 100644
--- a/src/map.h
+++ b/src/map.h
@@ -25,7 +25,7 @@
#define _TMW_MAP_H
#include "being.h"
-#include "graphic/graphic.h"
+#include "graphics.h"
#include "resources/image.h"
/**
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index 314de573..84723619 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -21,7 +21,7 @@
* $Id$
*/
-#include "../graphic/graphic.h"
+#include "../graphics.h"
#include "image.h"
#include "../log.h"
#include <iostream>