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-rw-r--r--src/game.cpp2
-rw-r--r--src/gui/inventory.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index c5cc2a48..b1449cb6 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -284,7 +284,7 @@ void do_input() {
show_skill_dialog = !show_skill_dialog;
action_time = false;
} else if(key[KEY_I]) {
- inventory.toggle();
+ inventory.setVisible(!inventory.isVisible());
action_time = false;
} else if(key[KEY_K]) {
show_skill_list_dialog = !show_skill_dialog;
diff --git a/src/gui/inventory.h b/src/gui/inventory.h
index 29c61c72..a83a1f80 100644
--- a/src/gui/inventory.h
+++ b/src/gui/inventory.h
@@ -33,7 +33,7 @@
#include "../net/network.h"
#include "gui.h"
-#define INVENTORY_SIZE 10
+#define INVENTORY_SIZE 100
struct itemHolder { // the holder of a item
int id; // the id of the item