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-rw-r--r--src/game.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 7a7ff53c..40bfd5e4 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -839,12 +839,9 @@ void Game::handleInput()
default: break;
}
- // Attack priorioty is: Monster, Player, auto target
- target = beingManager->findBeing(targetX, targetY,
- Being::MONSTER);
- if (!target)
- target = beingManager->findBeing(targetX, targetY,
- Being::PLAYER);
+ // Only auto target Monsters
+ target = beingManager->findNearestLivingBeing(targetX, targetY,
+ 20, Being::MONSTER);
}
player_node->attack(target, newTarget);