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-rw-r--r--src/gui/buysell.cpp10
-rw-r--r--src/gui/chat.cpp192
-rw-r--r--src/gui/colour.cpp20
-rw-r--r--src/gui/help.cpp6
-rw-r--r--src/gui/setup_colours.cpp4
-rw-r--r--src/gui/setup_keyboard.cpp12
-rw-r--r--src/gui/setup_players.cpp62
-rw-r--r--src/gui/setup_video.cpp4
-rw-r--r--src/gui/skill.cpp34
-rw-r--r--src/gui/smileycontainer.cpp5
-rw-r--r--src/gui/smileyshortcutcontainer.cpp3
-rw-r--r--src/gui/smileywindow.cpp11
-rw-r--r--src/gui/speechbubble.cpp4
-rw-r--r--src/gui/status.cpp90
-rw-r--r--src/gui/trade.cpp4
-rw-r--r--src/gui/updatewindow.cpp31
-rw-r--r--src/main.cpp90
17 files changed, 312 insertions, 270 deletions
diff --git a/src/gui/buysell.cpp b/src/gui/buysell.cpp
index 57c95841..724ae8a1 100644
--- a/src/gui/buysell.cpp
+++ b/src/gui/buysell.cpp
@@ -24,18 +24,20 @@
#include "../npc.h"
+#include "../utils/gettext.h"
+
BuySellDialog::BuySellDialog():
- Window("Shop")
+ Window(_("Shop"))
{
Button *buyButton = 0;
- const char *buttonNames[] = {
- "Buy", "Sell", "Cancel", 0
+ static const char *buttonNames[] = {
+ N_("Buy"), N_("Sell"), N_("Cancel"), 0
};
int x = 10, y = 10;
for (const char **curBtn = buttonNames; *curBtn; curBtn++)
{
- Button *btn = new Button(*curBtn, *curBtn, this);
+ Button *btn = new Button(gettext(*curBtn), *curBtn, this);
if (!buyButton) buyButton = btn; // For focus request
btn->setPosition(x, y);
add(btn);
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 71954601..35976963 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -42,12 +42,14 @@
#include "../net/messageout.h"
#include "../net/protocol.h"
+#include "../utils/gettext.h"
+#include "../utils/strprintf.h"
#include "../utils/trim.h"
ChatWindow::ChatWindow(Network * network):
Window(""), mNetwork(network), mTmpVisible(false)
{
- setWindowName("Chat");
+ setWindowName(_("Chat"));
setResizable(true);
setDefaultSize(0, windowContainer->getHeight() - 123, 600, 123);
@@ -127,7 +129,7 @@ void ChatWindow::chatLog(std::string line, int own, bool ignoreRecord)
tmp.text = line.substr(pos + 3);
} else {
// Fix the owner of welcome message.
- if (line.substr(0, 7) == "Welcome")
+ if (line.substr(0, 7) == _("Welcome"))
{
own = BY_SERVER;
}
@@ -138,12 +140,12 @@ void ChatWindow::chatLog(std::string line, int own, bool ignoreRecord)
case BY_GM:
if (tmp.nick.empty())
{
- tmp.nick = std::string("Global announcement: ");
+ tmp.nick = std::string(_("Global announcement: "));
lineColor = "##G";
}
else
{
- tmp.nick = std::string("Global announcement from " + tmp.nick
+ tmp.nick = std::string(_("Global announcement from ") + tmp.nick
+ std::string(": "));
lineColor = "##1"; // Equiv. to BrowserBox::RED
}
@@ -157,7 +159,8 @@ void ChatWindow::chatLog(std::string line, int own, bool ignoreRecord)
lineColor = "##C";
break;
case BY_SERVER:
- tmp.nick = "Server: ";
+ tmp.nick = _("Server:");
+ tmp.nick += " ";
tmp.text = line;
lineColor = "##S";
break;
@@ -281,7 +284,7 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg)
std::size_t length = msg.length() + 1;
if (length == 0) {
- chatLog("Trying to send a blank party message.", BY_SERVER);
+ chatLog(_("Trying to send a blank party message."), BY_SERVER);
return;
}
MessageOut outMsg(mNetwork);
@@ -383,7 +386,7 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg)
outMsg.writeString(recvnick, 24);
outMsg.writeString(msg, msg.length());
- chatLog("Whispering to " + recvnick + " : " + msg, BY_PLAYER);
+ chatLog(_("Whispering to ") + recvnick + " : " + msg, BY_PLAYER);
return;
}
if (command == "record") {
@@ -392,29 +395,29 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg)
}
if (command == "toggle") {
if (msg == "") {
- chatLog(mReturnToggles ? "Return toggles chat."
- : "Message closes chat.", BY_SERVER);
+ chatLog(mReturnToggles ? _("Return toggles chat.")
+ : _("Message closes chat."), BY_SERVER);
return;
}
msg = msg.substr(0, 1);
if (msg == "1" || msg == "y" || msg == "t" || msg == "Y" || msg == "T") {
- chatLog("Return now toggles chat.", BY_SERVER);
+ chatLog(_("Return now toggles chat."), BY_SERVER);
mReturnToggles = true;
return;
}
if (msg == "0" || msg == "n" || msg == "f" || msg == "N" || msg == "F") {
- chatLog("Message now closes chat.", BY_SERVER);
+ chatLog(_("Message now closes chat."), BY_SERVER);
mReturnToggles = false;
return;
}
- chatLog("Options to /toggle are \"yes\", \"no\", \"true\", \"false\", "
- "\"1\", \"0\".", BY_SERVER);
+ chatLog(_("Options to /toggle are \"yes\", \"no\", \"true\", \"false\", "
+ "\"1\", \"0\"."), BY_SERVER);
return;
}
if (command == "party") {
if (msg == "") {
- chatLog("Unknown party command... Type \"/help\" party for more "
- "information.", BY_SERVER);
+ chatLog(_("Unknown party command... Type \"/help\" party for more "
+ "information."), BY_SERVER);
return;
}
const std::string::size_type space = msg.find(" ");
@@ -451,10 +454,10 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg)
outMsg.writeInt8(0);
outMsg.writeString("", 24);
} else {
- chatLog("No such spell!", BY_SERVER);
+ chatLog(_("No such spell!"), BY_SERVER);
}
} else {
- chatLog("The current server doesn't support spells", BY_SERVER);
+ chatLog(_("The current server doesn't support spells"), BY_SERVER);
}
return;
}
@@ -484,14 +487,14 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg)
<< "] ";
- mRecorder->record(timeStr.str() + "Present: " + response + ".");
- chatLog("Attendance written to record log.", BY_SERVER, true);
+ mRecorder->record(timeStr.str() + _("Present: ") + response + ".");
+ chatLog(_("Attendance written to record log."), BY_SERVER, true);
} else {
- chatLog("Present: " + response, BY_SERVER);
+ chatLog(_("Present: ") + response, BY_SERVER);
}
return;
}
- chatLog("Unknown command", BY_SERVER);
+ chatLog(_("Unknown command"), BY_SERVER);
}
std::string ChatWindow::const_msg(CHATSKILL act)
@@ -500,70 +503,72 @@ std::string ChatWindow::const_msg(CHATSKILL act)
if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) {
switch (act.bskill) {
case BSKILL_TRADE:
- msg = "Trade failed!";
+ msg = _("Trade failed!");
break;
case BSKILL_EMOTE:
- msg = "Emote failed!";
+ msg = _("Emote failed!");
break;
case BSKILL_SIT:
- msg = "Sit failed!";
+ msg = _("Sit failed!");
break;
case BSKILL_CREATECHAT:
- msg = "Chat creating failed!";
+ msg = _("Chat creating failed!");
break;
case BSKILL_JOINPARTY:
- msg = "Could not join party!";
+ msg = _("Could not join party!");
break;
case BSKILL_SHOUT:
- msg = "Cannot shout!";
+ msg = _("Cannot shout!");
break;
}
+ msg += " ";
+
switch (act.reason) {
case RFAIL_SKILLDEP:
- msg += " You have not yet reached a high enough level!";
+ msg += _("You have not yet reached a high enough lvl!");
break;
case RFAIL_INSUFHP:
- msg += " Insufficient HP!";
+ msg += _("Insufficient HP!");
break;
case RFAIL_INSUFSP:
- msg += " Insufficient SP!";
+ msg += _("Insufficient SP!");
break;
case RFAIL_NOMEMO:
- msg += " You have no memos!";
+ msg += _("You have no memos!");
break;
case RFAIL_SKILLDELAY:
- msg += " You cannot do that right now!";
+ msg += _("You cannot do that right now!");
break;
case RFAIL_ZENY:
- msg += " Seems you need more Zeny... ;-)";
+ msg += _("Seems you need more Zeny... ;-)");
break;
case RFAIL_WEAPON:
- msg += " You cannot use this skill with that kind of weapon!";
+ msg += _("You cannot use this skill with that kind of weapon!");
break;
case RFAIL_REDGEM:
- msg += " You need another red gem!";
+ msg += _("You need another red gem!");
break;
case RFAIL_BLUEGEM:
- msg += " You need another blue gem!";
+ msg += _("You need another blue gem!");
break;
case RFAIL_OVERWEIGHT:
- msg += " You're carrying to much to do this!";
+ msg += _("You're carrying to much to do this!");
break;
default:
- msg += " Huh? What's that?";
+ msg += _("Huh? What's that?");
break;
}
} else {
switch (act.skill) {
- case SKILL_WARP:
- msg = "Warp failed...";
+ case SKILL_WARP :
+ msg = _("Warp failed...");
break;
- case SKILL_STEAL:
- msg = "Could not steal anything...";
+ case SKILL_STEAL :
+ msg = _("Could not steal anything...");
break;
- case SKILL_ENVENOM:
- msg = "Poison had no effect...";
+ case SKILL_ENVENOM :
+ msg = _("Poison had no effect...");
break;
}
}
@@ -631,18 +636,18 @@ void ChatWindow::party(const std::string & command, const std::string & rest)
if (rest == "") {
char temp[2] = ".";
*temp = mPartyPrefix;
- chatLog("The current party prefix is " + std::string(temp),
+ chatLog(_("The current party prefix is ") + std::string(temp),
BY_SERVER);
return;
}
if (rest.length() != 1) {
- chatLog("Party prefix must be one character long.", BY_SERVER);
+ chatLog(_("Party prefix must be one character long."), BY_SERVER);
} else {
if (rest == "/") {
- chatLog("Cannot use a '/' as the prefix.", BY_SERVER);
+ chatLog(_("Cannot use a '/' as the prefix."), BY_SERVER);
} else {
mPartyPrefix = rest.at(0);
- chatLog("Changing prefix to " + rest, BY_SERVER);
+ chatLog(_("Changing prefix to ") + rest, BY_SERVER);
}
}
return;
@@ -652,45 +657,47 @@ void ChatWindow::party(const std::string & command, const std::string & rest)
void ChatWindow::help(const std::string & msg1, const std::string & msg2)
{
- chatLog("-- Help --", BY_SERVER);
+ chatLog(_("-- Help --"), BY_SERVER);
if (msg1 == "") {
- chatLog("/announce: Global announcement (GM only)", BY_SERVER);
- chatLog("/clear: Clears this window", BY_SERVER);
- chatLog("/help: Display this help.", BY_SERVER);
+ chatLog(_("/announce: Global announcement (GM only)"), BY_SERVER);
+ chatLog(_("/clear: Clears this window"), BY_SERVER);
+ chatLog(_("/help: Display this help"), BY_SERVER);
mParty->help();
- chatLog("/present: Get list of players present", BY_SERVER);
+ chatLog(_("/msg <nick> <message>: Alternate form for /whisper"), BY_SERVER);
+ chatLog(_("/present: Get list of players present"), BY_SERVER);
mRecorder->help();
- chatLog("/toggle: Determine whether <return> toggles the chat log.",
+ chatLog(_("/toggle: Determine whether <return> toggles the chat log."),
BY_SERVER);
- chatLog("/where: Display map name", BY_SERVER);
- chatLog("/whisper <nick> <message>: Sends a private <message>"
- " to <nick>", BY_SERVER);
- chatLog("/who: Display number of online users", BY_SERVER);
- chatLog("For more information, type /help <command>", BY_SERVER);
+ chatLog(_("/where: Display map name"), BY_SERVER);
+ chatLog(_("/w <nick> <message>: Short form for /whisper"), BY_SERVER);
+ chatLog(_("/whisper <nick> <message>: Sends a private <message>"
+ " to <nick>"), BY_SERVER);
+ chatLog(_("/who: Display number of online users"), BY_SERVER);
+ chatLog(_("For more information, type /help <command>"), BY_SERVER);
return;
}
if (msg1 == "announce")
{
- chatLog("Command: /announce <msg>", BY_SERVER);
- chatLog("*** only available to a GM ***", BY_SERVER);
- chatLog("This command sends the message <msg> to "
- "all players currently online.", BY_SERVER);
+ chatLog(_("Command: /announce <msg>"), BY_SERVER);
+ chatLog(_("*** only available to a GM ***"), BY_SERVER);
+ chatLog(_("This command sends the message <msg> to "
+ "all players currently online."), BY_SERVER);
return;
}
if (msg1 == "clear")
{
- chatLog("Command: /clear", BY_SERVER);
- chatLog("This command clears the chat log of previous chat.",
+ chatLog(_("Command: /clear"), BY_SERVER);
+ chatLog(_("This command clears the chat log of previous chat."),
BY_SERVER);
return;
}
if (msg1 == "help")
{
- chatLog("Command: /help", BY_SERVER);
- chatLog("This command displays a list of all commands available.",
+ chatLog(_("Command: /help"), BY_SERVER);
+ chatLog(_("This command displays a list of all commands available."),
BY_SERVER);
- chatLog("Command: /help <command>", BY_SERVER);
- chatLog("This command displays help on <command>.", BY_SERVER);
+ chatLog(_("Command: /help <command>"), BY_SERVER);
+ chatLog(_("This command displays help on <command>."), BY_SERVER);
return;
}
if (msg1 == "party")
@@ -700,10 +707,8 @@ void ChatWindow::help(const std::string & msg1, const std::string & msg2)
}
if (msg1 == "present")
{
- chatLog("Command: /present", BY_SERVER);
- chatLog("This command gets a list of players within hearing "
- "and sends it to either the record log if recording, or the "
- "chat log otherwise.", BY_SERVER);
+ chatLog(_("Command: /present"), BY_SERVER);
+ chatLog(_("This command gets a list of players within hearing and sends it to either the record log if recording, or the chat log otherwise."), BY_SERVER);
return;
}
if (msg1 == "record")
@@ -713,38 +718,39 @@ void ChatWindow::help(const std::string & msg1, const std::string & msg2)
}
if (msg1 == "toggle")
{
- chatLog("Command: /toggle <state>", BY_SERVER);
- chatLog("This command sets whether the return key should toggle the "
- "chat log, or whether the chat log turns off automatically.",
+ chatLog(_("Command: /toggle <state>"), BY_SERVER);
+ chatLog(_("This command sets whether the return key should toggle the chat log, or whether the chat log turns off automatically."),
BY_SERVER);
- chatLog("<state> can be one of \"1\", \"yes\", \"true\" to turn "
- "the toggle on, or \"0\", \"no\", \"false\" to turn the "
- "toggle off.", BY_SERVER);
- chatLog("Command: /toggle", BY_SERVER);
- chatLog("This command displays the return toggle status.", BY_SERVER);
+ chatLog(_("<state> can be one of \"1\", \"yes\", \"true\" to turn the toggle on, or \"0\", \"no\", \"false\" to turn the toggle off."), BY_SERVER);
+ chatLog(_("Command: /toggle"), BY_SERVER);
+ chatLog(_("This command displays the return toggle status."), BY_SERVER);
return;
}
if (msg1 == "where")
{
- chatLog("Command: /where", BY_SERVER);
- chatLog("This command displays the name of the current map.",
+ chatLog(_("Command: /where"), BY_SERVER);
+ chatLog(_("This command displays the name of the current map."),
BY_SERVER);
return;
}
- if (msg1 == "whisper" || msg1 == "msg" || msg1 == "w") {
- chatLog("Command: /whisper <nick> <msg>", BY_SERVER);
- chatLog("This command sends the message <msg> to <nick.", BY_SERVER);
- chatLog("If the <nick> has spaces in it, enclose it in "
- "double quotes (\").", BY_SERVER);
+ if (msg1 == "whisper" || msg1 == "msg" || msg1 == "w")
+ {
+ chatLog(_("Command: /msg <nick> <msg>"), BY_SERVER);
+ chatLog(_("Command: /whisper <nick> <msg>"), BY_SERVER);
+ chatLog(_("Command: /w <nick> <msg>"), BY_SERVER);
+ chatLog(_("This command sends the message <msg> to <nick>."),
+ BY_SERVER);
+ chatLog(_("If the <nick> has spaces in it, enclose it in "
+ "double quotes (\")."), BY_SERVER);
return;
}
if (msg1 == "who")
{
- chatLog("Command: /who", BY_SERVER);
- chatLog("This command displays the number of players currently "
- "online.", BY_SERVER);
+ chatLog(_("Command: /who"), BY_SERVER);
+ chatLog(_("This command displays the number of players currently "
+ "online."), BY_SERVER);
return;
}
- chatLog("Unknown command.", BY_SERVER);
- chatLog("Type /help for a list of commands.", BY_SERVER);
+ chatLog(_("Unknown command."), BY_SERVER);
+ chatLog(_("Type /help for a list of commands."), BY_SERVER);
}
diff --git a/src/gui/colour.cpp b/src/gui/colour.cpp
index 4c3782a4..816420ed 100644
--- a/src/gui/colour.cpp
+++ b/src/gui/colour.cpp
@@ -25,17 +25,19 @@
#include "../configuration.h"
+#include "../utils/gettext.h"
+
Colour::Colour()
{
- addColour('C', 0x000000, "Chat");
- addColour('G', 0xff0000, "GM");
- addColour('Y', 0x1fa052, "Player");
- addColour('W', 0x0000ff, "Whisper");
- addColour('I', 0xf1dc27, "Is");
- addColour('P', 0xff00d8, "Party");
- addColour('S', 0x8415e2, "Server");
- addColour('L', 0x919191, "Logger");
- addColour('<', 0xe50d0d, "Hyperlink");
+ addColour('C', 0x000000, _("Chat"));
+ addColour('G', 0xff0000, _("GM"));
+ addColour('Y', 0x1fa052, _("Player"));
+ addColour('W', 0x0000ff, _("Whisper"));
+ addColour('I', 0xf1dc27, _("Is"));
+ addColour('P', 0xff00d8, _("Party"));
+ addColour('S', 0x8415e2, _("Server"));
+ addColour('L', 0x919191, _("Logger"));
+ addColour('<', 0xe50d0d, _("Hyperlink"));
commit();
}
diff --git a/src/gui/help.cpp b/src/gui/help.cpp
index 19413a08..3594b9a6 100644
--- a/src/gui/help.cpp
+++ b/src/gui/help.cpp
@@ -26,8 +26,10 @@
#include "../resources/resourcemanager.h"
+#include "../utils/gettext.h"
+
HelpWindow::HelpWindow():
- Window("Help")
+ Window(_("Help"))
{
setContentSize(455, 350);
setWindowName("Help");
@@ -35,7 +37,7 @@ HelpWindow::HelpWindow():
mBrowserBox = new BrowserBox();
mBrowserBox->setOpaque(false);
mScrollArea = new ScrollArea(mBrowserBox);
- Button *okButton = new Button("Close", "close", this);
+ Button *okButton = new Button(_("Close"), "close", this);
mScrollArea->setDimension(gcn::Rectangle(
5, 5, 445, 335 - okButton->getHeight()));
diff --git a/src/gui/setup_colours.cpp b/src/gui/setup_colours.cpp
index 0becd48f..dca47630 100644
--- a/src/gui/setup_colours.cpp
+++ b/src/gui/setup_colours.cpp
@@ -32,8 +32,10 @@
#include "../configuration.h"
+#include "../utils/gettext.h"
+
Setup_Colours::Setup_Colours() :
- mColourLabel("Colour:"),
+ mColourLabel(_("Colour:")),
mSelected(-1)
{
mColourBox = new gcn::ListBox(textColour);
diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp
index 007fcb52..75fa542f 100644
--- a/src/gui/setup_keyboard.cpp
+++ b/src/gui/setup_keyboard.cpp
@@ -33,6 +33,7 @@
#include "../configuration.h"
#include "../keyboardconfig.h"
+#include "../utils/gettext.h"
#include "../utils/tostring.h"
/**
@@ -83,13 +84,13 @@ Setup_Keyboard::Setup_Keyboard():
scrollArea->setDimension(gcn::Rectangle(10, 10, 200, 140));
add(scrollArea);
- mAssignKeyButton = new Button("Assign", "assign", this);
+ mAssignKeyButton = new Button(_("Assign"), "assign", this);
mAssignKeyButton->setPosition(165, 155);
mAssignKeyButton->addActionListener(this);
mAssignKeyButton->setEnabled(false);
add(mAssignKeyButton);
- mMakeDefaultButton = new Button("Default", "makeDefault", this);
+ mMakeDefaultButton = new Button(_("Default"), "makeDefault", this);
mMakeDefaultButton->setPosition(10, 155);
mMakeDefaultButton->addActionListener(this);
add(mMakeDefaultButton);
@@ -110,8 +111,9 @@ void Setup_Keyboard::apply()
if (keyboard.hasConflicts())
{
- new OkDialog("Key Conflict(s) Detected.",
- "Resolve them, or gameplay may result in strange behaviour.");
+ new OkDialog(_("Key Conflict(s) Detected."),
+ _("Resolve them, or gameplay may result in strange "
+ "behaviour."));
}
keyboard.setEnabled(true);
keyboard.store();
@@ -169,7 +171,7 @@ void Setup_Keyboard::newKeyCallback(int index)
void Setup_Keyboard::refreshKeys()
{
- for(int i = 0; i < keyboard.KEY_TOTAL; i++)
+ for (int i = 0; i < keyboard.KEY_TOTAL; i++)
{
refreshAssignedKey(i);
}
diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp
index d07a9685..0f52be41 100644
--- a/src/gui/setup_players.cpp
+++ b/src/gui/setup_players.cpp
@@ -34,6 +34,8 @@
#include "../player_relations.h"
#include "../sound.h"
+#include "../utils/gettext.h"
+
#define COLUMNS_NR 2 // name plus listbox
#define NAME_COLUMN 0
#define RELATION_CHOICE_COLUMN 1
@@ -46,10 +48,16 @@
#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column)
-static std::string table_titles[COLUMNS_NR] = {" name", "relation "};
+static const char *table_titles[COLUMNS_NR] = {
+ N_("Name"),
+ N_("Relation")
+};
-static const std::string RELATION_NAMES[PlayerRelation::RELATIONS_NR] = {
- "neutral", "friend", "disregarded", "ignored"
+static const char *RELATION_NAMES[PlayerRelation::RELATIONS_NR] = {
+ N_("Neutral"),
+ N_("Friend"),
+ N_("Disregarded"),
+ N_("Ignored")
};
class PlayerRelationListModel : public gcn::ListModel
@@ -66,7 +74,7 @@ public:
{
if (i >= getNumberOfElements() || i < 0)
return "";
- return RELATION_NAMES[i];
+ return gettext(RELATION_NAMES[i]);
}
};
@@ -135,7 +143,8 @@ public:
virtual void updateModelInRow(int row)
{
- gcn::DropDown *choicebox = dynamic_cast<gcn::DropDown *>(getElementAt(row, RELATION_CHOICE_COLUMN));
+ gcn::DropDown *choicebox = dynamic_cast<gcn::DropDown *>(
+ getElementAt(row, RELATION_CHOICE_COLUMN));
player_relations.setRelation(getPlayerAt(row),
static_cast<PlayerRelation::relation>(choicebox->getSelected()));
}
@@ -185,7 +194,7 @@ public:
virtual std::string getElementAt(int i)
{
if (i >= getNumberOfElements()) {
- return "???";
+ return _("???");
}
return (*player_relations.getPlayerIgnoreStrategies())[i]->mDescription;
}
@@ -201,21 +210,27 @@ Setup_Players::Setup_Players():
mPlayerTable(new GuiTable(mPlayerTableModel)),
mPlayerTitleTable(new GuiTable(mPlayerTableTitleModel)),
mPlayerScrollArea(new ScrollArea(mPlayerTable)),
- mPersistIgnores(new CheckBox("save player list", player_relations.getPersistIgnores())),
- mDefaultTrading(new CheckBox("allow trading", player_relations.getDefault() & PlayerRelation::TRADE)),
- mDefaultWhisper(new CheckBox("allow whispers", player_relations.getDefault() & PlayerRelation::WHISPER)),
- mDeleteButton(new Button("Delete", ACTION_DELETE, this)),
+ mPersistIgnores(new CheckBox(_("Save player list"),
+ player_relations.getPersistIgnores())),
+ mDefaultTrading(new CheckBox(_("Allow trading"),
+ player_relations.getDefault() & PlayerRelation::TRADE)),
+ mDefaultWhisper(new CheckBox(_("Allow whispers"),
+ player_relations.getDefault() & PlayerRelation::WHISPER)),
+ mDeleteButton(new Button(_("Delete"), ACTION_DELETE, this)),
mIgnoreActionChoicesBox(new gcn::DropDown(new IgnoreChoicesListModel()))
{
setOpaque(false);
int table_width = NAME_COLUMN_WIDTH + RELATION_CHOICE_COLUMN_WIDTH;
mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH);
- mPlayerTableTitleModel->fixColumnWidth(RELATION_CHOICE_COLUMN, RELATION_CHOICE_COLUMN_WIDTH);
+ mPlayerTableTitleModel->fixColumnWidth(RELATION_CHOICE_COLUMN,
+ RELATION_CHOICE_COLUMN_WIDTH);
mPlayerTitleTable->setDimension(gcn::Rectangle(10, 10, table_width, 10));
mPlayerTitleTable->setBackgroundColor(gcn::Color(0xbf, 0xbf, 0xbf));
- for (int i = 0; i < COLUMNS_NR; i++)
- mPlayerTableTitleModel->set(0, i, new gcn::Label(table_titles[i]));
+ for (int i = 0; i < COLUMNS_NR; i++) {
+ mPlayerTableTitleModel->set(0, i,
+ new gcn::Label(gettext(table_titles[i])));
+ }
mPlayerTitleTable->setLinewiseSelection(true);
mPlayerScrollArea->setDimension(gcn::Rectangle(10, 25, table_width + COLUMNS_NR, 90));
@@ -226,7 +241,7 @@ Setup_Players::Setup_Players():
mDeleteButton->setPosition(10, 118);
- gcn::Label *ignore_action_label = new gcn::Label("When ignoring:");
+ gcn::Label *ignore_action_label = new gcn::Label(_("When ignoring:"));
ignore_action_label->setPosition(80, 118);
mIgnoreActionChoicesBox->setDimension(gcn::Rectangle(80, 132, 120, 12));
@@ -269,9 +284,9 @@ Setup_Players::~Setup_Players(void)
void
Setup_Players::reset()
{
- // We now have to search through the list of ignore choices to find the current
- // selection. We could use an index into the table of config options in
- // player_relations instead of strategies to sidestep this.
+ // We now have to search through the list of ignore choices to find the
+ // current selection. We could use an index into the table of config
+ // options in player_relations instead of strategies to sidestep this.
int selection = 0;
for (unsigned int i = 0; i < player_relations.getPlayerIgnoreStrategies()->size(); ++i)
if ((*player_relations.getPlayerIgnoreStrategies())[i] ==
@@ -306,9 +321,10 @@ void
Setup_Players::action(const gcn::ActionEvent &event)
{
if (event.getId() == ACTION_TABLE) {
- // temporarily eliminate ourselves: we are fully aware of this change, so there is no
- // need for asynchronous updates. (In fact, thouse might destroy the widet that
- // triggered them, which would be rather embarrassing.)
+ // temporarily eliminate ourselves: we are fully aware of this change,
+ // so there is no need for asynchronous updates. (In fact, thouse
+ // might destroy the widet that triggered them, which would be rather
+ // embarrassing.)
player_relations.removeListener(this);
int row = mPlayerTable->getSelectedRow();
@@ -340,6 +356,8 @@ void
Setup_Players::updatedPlayer(const std::string &name)
{
mPlayerTableModel->playerRelationsUpdated();
- mDefaultTrading->setSelected(player_relations.getDefault() & PlayerRelation::TRADE);
- mDefaultWhisper->setSelected(player_relations.getDefault() & PlayerRelation::WHISPER);
+ mDefaultTrading->setSelected(
+ player_relations.getDefault() & PlayerRelation::TRADE);
+ mDefaultWhisper->setSelected(
+ player_relations.getDefault() & PlayerRelation::WHISPER);
}
diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp
index f53a9716..724ce8b4 100644
--- a/src/gui/setup_video.cpp
+++ b/src/gui/setup_video.cpp
@@ -86,9 +86,9 @@ ModeListModel::ModeListModel()
/* Check which modes are available */
if (modes == (SDL_Rect **)0) {
- logger->log("No modes available");
+ logger->log(_("No modes available"));
} else if (modes == (SDL_Rect **)-1) {
- logger->log("All resolutions available");
+ logger->log(_("All resolutions available"));
} else {
//logger->log("Available Modes");
for (int i = 0; modes[i]; ++i) {
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index 321a6c52..5e5782d9 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -32,9 +32,11 @@
#include "../log.h"
#include "../utils/dtor.h"
+#include "../utils/gettext.h"
+#include "../utils/strprintf.h"
#include "../utils/xml.h"
-#define SKILLS_FILE "skills.xml"
+static const char *SKILLS_FILE = "skills.xml";
struct SkillInfo {
std::string name;
@@ -77,7 +79,7 @@ public:
virtual void
update(void)
{
- static const SkillInfo fakeSkillInfo = { "???", false };
+ static const SkillInfo fakeSkillInfo = { _("???"), false };
mEntriesNr = mDialog->getSkills().size();
resize();
@@ -94,13 +96,13 @@ public:
info = &fakeSkillInfo;
sprintf(tmp, "%c%s", info->modifiable? ' ' : '*', info->name.c_str());
- gcn::Label *name_label = new gcn::Label(std::string(tmp));
+ gcn::Label *name_label = new gcn::Label(tmp);
sprintf(tmp, "Lv:%i", skill->lv);
- gcn::Label *lv_label = new gcn::Label(std::string(tmp));
+ gcn::Label *lv_label = new gcn::Label(tmp);
sprintf(tmp, "Sp:%i", skill->sp);
- gcn::Label *sp_label = new gcn::Label(std::string(tmp));
+ gcn::Label *sp_label = new gcn::Label(tmp);
set(i, 0, name_label);
set(i, 1, lv_label);
@@ -116,22 +118,22 @@ private:
SkillDialog::SkillDialog():
- Window("Skills")
+ Window(_("Skills"))
{
initSkillinfo();
mTableModel = new SkillGuiTableModel(this);
mTable.setModel(mTableModel);
mTable.setLinewiseSelection(true);
- setWindowName("Skills");
+ setWindowName(_("Skills"));
setCloseButton(true);
setDefaultSize(windowContainer->getWidth() - 260, 25, 255, 260);
// mSkillListBox = new ListBox(this);
- skillScrollArea = new ScrollArea(&mTable);
- mPointsLabel = new gcn::Label("Skill Points:");
- mIncButton = new Button("Up", "inc", this);
- mUseButton = new Button("Use", "use", this);
+ ScrollArea *skillScrollArea = new ScrollArea(&mTable);
+ mPointsLabel = new gcn::Label(strprintf(_("Skill points: %d"), 0));
+ mIncButton = new Button(_("Up"), _("inc"), this);
+ mUseButton = new Button(_("Use"), _("use"), this);
mUseButton->setEnabled(false);
// mSkillListBox->setActionEventId("skill");
@@ -185,11 +187,8 @@ void SkillDialog::action(const gcn::ActionEvent &event)
void SkillDialog::update()
{
- if (mPointsLabel != NULL) {
- char tmp[128];
- sprintf(tmp, "Skill points: %i", player_node->mSkillPoint);
- mPointsLabel->setCaption(tmp);
- }
+ mPointsLabel->setCaption(strprintf(_("Skill points: %d"),
+ player_node->mSkillPoint));
int selectedSkill = mTable.getSelectedRow();
@@ -260,8 +259,7 @@ initSkillinfo(void)
if (!root || !xmlStrEqual(root->name, BAD_CAST "skills"))
{
- logger->log("Error loading skills file: "
- SKILLS_FILE);
+ logger->log(_("Error loading skills file: %s"), SKILLS_FILE);
skill_db.resize(2, emptySkillInfo);
skill_db[1].name = "Basic";
skill_db[1].modifiable = true;
diff --git a/src/gui/smileycontainer.cpp b/src/gui/smileycontainer.cpp
index 5eb99723..d5e2e815 100644
--- a/src/gui/smileycontainer.cpp
+++ b/src/gui/smileycontainer.cpp
@@ -31,6 +31,7 @@
#include "../resources/iteminfo.h"
#include "../resources/resourcemanager.h"
+#include "../utils/gettext.h"
#include "../utils/tostring.h"
const int SmileyContainer::gridWidth = 34; // item icon width + 4
@@ -44,10 +45,10 @@ SmileyContainer::SmileyContainer():
ResourceManager *resman = ResourceManager::getInstance();
mSmileyImg = resman->getImageSet("graphics/gui/emotions.png",30,32);
- if (!mSmileyImg) logger->error("Unable to load emotions");
+ if (!mSmileyImg) logger->error(_("Unable to load emotions"));
mSelImg = resman->getImage("graphics/gui/selection.png");
- if (!mSelImg) logger->error("Unable to load selection.png");
+ if (!mSelImg) logger->error(_("Unable to load selection.png"));
mMaxSmiley = mSmileyImg->size();
diff --git a/src/gui/smileyshortcutcontainer.cpp b/src/gui/smileyshortcutcontainer.cpp
index 5a9c3036..f857ed5d 100644
--- a/src/gui/smileyshortcutcontainer.cpp
+++ b/src/gui/smileyshortcutcontainer.cpp
@@ -33,6 +33,7 @@
#include "../resources/image.h"
#include "../resources/resourcemanager.h"
+#include "../utils/gettext.h"
#include "../utils/tostring.h"
SmileyShortcutContainer::SmileyShortcutContainer():
@@ -48,7 +49,7 @@ SmileyShortcutContainer::SmileyShortcutContainer():
mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png");
mSmileyImg = resman->getImageSet("graphics/gui/emotions.png",30,32);
- if (!mSmileyImg) logger->error("Unable to load emotions");
+ if (!mSmileyImg) logger->error(_("Unable to load emotions"));
mMaxItems = 12;
diff --git a/src/gui/smileywindow.cpp b/src/gui/smileywindow.cpp
index faf634af..570eb45c 100644
--- a/src/gui/smileywindow.cpp
+++ b/src/gui/smileywindow.cpp
@@ -28,19 +28,22 @@
#include "smileywindow.h"
#include "smileycontainer.h"
#include "scrollarea.h"
-#include "../localplayer.h"
+
+#include "../localplayer.h"
+
+#include "../utils/gettext.h"
#include "../utils/tostring.h"
SmileyWindow::SmileyWindow():
- Window("Emote")
+ Window(_("Emote"))
{
- setWindowName("Emote");
+ setWindowName(_("Emote"));
setResizable(true);
setCloseButton(true);
setMinWidth(80);
setDefaultSize(115, 25, 322, 200);
- mUseButton = new Button("Use", "use", this);
+ mUseButton = new Button(_("Use"), "use", this);
mItems = new SmileyContainer();
mItems->addSelectionListener(this);
diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp
index 6af16496..5539202e 100644
--- a/src/gui/speechbubble.cpp
+++ b/src/gui/speechbubble.cpp
@@ -27,10 +27,12 @@
#include "../resources/image.h"
#include "../resources/resourcemanager.h"
+#include "../utils/gettext.h"
+
// TODO: Fix windows so that they can each load their own skins without the
// other windows overriding another window's skin.
SpeechBubble::SpeechBubble():
- Window("Message", false, NULL, "graphics/gui/speechbubble.xml")
+ Window(_("Message"), false, NULL, "graphics/gui/speechbubble.xml")
{
mSpeechBox = new TextBox();
mSpeechBox->setEditable(false);
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index fbcc01d6..64f3db48 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -28,13 +28,15 @@
#include "../localplayer.h"
+#include "../utils/gettext.h"
+#include "../utils/strprintf.h"
#include "../utils/tostring.h"
StatusWindow::StatusWindow(LocalPlayer *player):
Window(player->getName()),
mPlayer(player)
{
- setWindowName("Status");
+ setWindowName(_("Status"));
setCloseButton(true);
setDefaultSize((windowContainer->getWidth() - 365) / 2,
(windowContainer->getHeight() - 255) / 2, 365, 275);
@@ -44,25 +46,25 @@ StatusWindow::StatusWindow(LocalPlayer *player):
// Status Part
// ----------------------
- mLvlLabel = new gcn::Label("Level:");
- mGpLabel = new gcn::Label("Money:");
- mJobLvlLabel = new gcn::Label("Job:");
+ mLvlLabel = new gcn::Label(strprintf(_("Level: %d"), 0));
+ mGpLabel = new gcn::Label(strprintf(_("Job: %d"), 0));
+ mJobLvlLabel = new gcn::Label(strprintf(_("Money: %d GP"), 0));
mHpLabel = new gcn::Label("HP:");
mHpBar = new ProgressBar(1.0f, 80, 15, 0, 171, 34);
- mHpValueLabel = new gcn::Label("");
+ mHpValueLabel = new gcn::Label;
mXpLabel = new gcn::Label("Exp:");
mXpBar = new ProgressBar(1.0f, 80, 15, 143, 192, 211);
- mXpValueLabel = new gcn::Label("");
+ mXpValueLabel = new gcn::Label;
mMpLabel = new gcn::Label("MP:");
mMpBar = new ProgressBar(1.0f, 80, 15, 26, 102, 230);
- mMpValueLabel = new gcn::Label("");
+ mMpValueLabel = new gcn::Label;
mJobXpLabel = new gcn::Label("Job:");
mJobXpBar = new ProgressBar(1.0f, 80, 15, 220, 135, 203);
- mJobValueLabel = new gcn::Label("");
+ mJobValueLabel = new gcn::Label;
int y = 3;
int x = 5;
@@ -120,34 +122,34 @@ StatusWindow::StatusWindow(LocalPlayer *player):
// ----------------------
// Static Labels
- gcn::Label *mStatsTitleLabel = new gcn::Label("Stats");
- gcn::Label *mStatsTotalLabel = new gcn::Label("Total");
- gcn::Label *mStatsCostLabel = new gcn::Label("Cost");
+ gcn::Label *mStatsTitleLabel = new gcn::Label(_("Stats"));
+ gcn::Label *mStatsTotalLabel = new gcn::Label(_("Total"));
+ gcn::Label *mStatsCostLabel = new gcn::Label(_("Cost"));
// Derived Stats
- mStatsAttackLabel = new gcn::Label("Attack:");
- mStatsDefenseLabel= new gcn::Label("Defense:");
- mStatsMagicAttackLabel = new gcn::Label("M.Attack:");
- mStatsMagicDefenseLabel = new gcn::Label("M.Defense:");
- mStatsAccuracyLabel = new gcn::Label("% Accuracy:");
- mStatsEvadeLabel = new gcn::Label("% Evade:");
- mStatsReflexLabel = new gcn::Label("% Reflex:");
-
- mStatsAttackPoints = new gcn::Label("");
- mStatsDefensePoints = new gcn::Label("");
- mStatsMagicAttackPoints = new gcn::Label("");
- mStatsMagicDefensePoints = new gcn::Label("");
- mStatsAccuracyPoints = new gcn::Label("% Accuracy:");
- mStatsEvadePoints = new gcn::Label("% Evade:");
- mStatsReflexPoints = new gcn::Label("% Reflex:");
+ mStatsAttackLabel = new gcn::Label(_("Attack:"));
+ mStatsDefenseLabel= new gcn::Label(_("Defense:"));
+ mStatsMagicAttackLabel = new gcn::Label(_("M.Attack:"));
+ mStatsMagicDefenseLabel = new gcn::Label(_("M.Defense:"));
+ mStatsAccuracyLabel = new gcn::Label(_("% Accuracy:"));
+ mStatsEvadeLabel = new gcn::Label(_("% Evade:"));
+ mStatsReflexLabel = new gcn::Label(_("% Reflex:"));
+
+ mStatsAttackPoints = new gcn::Label;
+ mStatsDefensePoints = new gcn::Label;
+ mStatsMagicAttackPoints = new gcn::Label;
+ mStatsMagicDefensePoints = new gcn::Label;
+ mStatsAccuracyPoints = new gcn::Label;
+ mStatsEvadePoints = new gcn::Label;
+ mStatsReflexPoints = new gcn::Label;
// New labels
for (int i = 0; i < 6; i++) {
- mStatsLabel[i] = new gcn::Label();
- mStatsDisplayLabel[i] = new gcn::Label();
+ mStatsLabel[i] = new gcn::Label;
+ mStatsDisplayLabel[i] = new gcn::Label;
mPointsLabel[i] = new gcn::Label("0");
}
- mRemainingStatsPointsLabel = new gcn::Label();
+ mRemainingStatsPointsLabel = new gcn::Label;
// Set button events Id
mStatsButton[0] = new Button("+", "STR", this);
@@ -225,13 +227,13 @@ void StatusWindow::update()
{
// Status Part
// -----------
- mLvlLabel->setCaption("Level: " + toString(mPlayer->mLevel));
+ mLvlLabel->setCaption(strprintf(_("Level: %d"), mPlayer->mLevel));
mLvlLabel->adjustSize();
- mJobLvlLabel->setCaption("Job: " + toString(mPlayer->mJobLevel));
+ mJobLvlLabel->setCaption(strprintf(_("Job: %d"), mPlayer->mJobLevel));
mJobLvlLabel->adjustSize();
- mGpLabel->setCaption("Money: " + toString(mPlayer->mGp) + " GP");
+ mGpLabel->setCaption(strprintf(_("Money: %d GP"), mPlayer->mGp));
mGpLabel->adjustSize();
mHpValueLabel->setCaption(toString(mPlayer->mHp) +
@@ -274,20 +276,20 @@ void StatusWindow::update()
// Stats Part
// ----------
- static const std::string attrNames[6] = {
- "Strength",
- "Agility",
- "Vitality",
- "Intelligence",
- "Dexterity",
- "Luck"
+ static const char *attrNames[6] = {
+ N_("Strength"),
+ N_("Agility"),
+ N_("Vitality"),
+ N_("Intelligence"),
+ N_("Dexterity"),
+ N_("Luck")
};
int statusPoints = mPlayer->mStatsPointsToAttribute;
// Update labels
for (int i = 0; i < 6; i++)
{
- mStatsLabel[i]->setCaption(attrNames[i]);
+ mStatsLabel[i]->setCaption(gettext(attrNames[i]));
mStatsDisplayLabel[i]->setCaption(toString((int) mPlayer->mAttr[i]));
mPointsLabel[i]->setCaption(toString((int) mPlayer->mAttrUp[i]));
@@ -297,8 +299,8 @@ void StatusWindow::update()
mStatsButton[i]->setEnabled(mPlayer->mAttrUp[i] <= statusPoints);
}
- mRemainingStatsPointsLabel->setCaption("Remaining Status Points: " +
- toString(statusPoints));
+ mRemainingStatsPointsLabel->setCaption(
+ strprintf(_("Remaining Status Points: %d"), statusPoints));
mRemainingStatsPointsLabel->adjustSize();
// Derived Stats Points
@@ -351,12 +353,12 @@ void StatusWindow::update()
mXpBar->getX() + mXpBar->getWidth() + 5,
mXpLabel->getY());
- mJobXpLabel->setPosition(mXpBar->getX() - mJobXpLabel->getWidth() - 5,
+ mJobXpLabel->setPosition(mXpBar->getX() - mJobXpLabel->getWidth() - 5,
mMpLabel->getY());
mJobXpBar->setPosition(
mJobXpLabel->getX() + mJobXpLabel->getWidth() + 5,
mJobXpLabel->getY());
- mJobValueLabel->setPosition(mJobXpBar->getX() + mJobXpBar->getWidth() + 5,
+ mJobValueLabel->setPosition(mJobXpBar->getX() + mJobXpBar->getWidth() + 5,
mJobXpLabel->getY());
}
diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp
index 4546cd9e..f6e1c5ea 100644
--- a/src/gui/trade.cpp
+++ b/src/gui/trade.cpp
@@ -280,8 +280,8 @@ void TradeWindow::action(const gcn::ActionEvent &event)
return;
if (mMyInventory->contains(item)) {
- chatWindow->chatLog("Failed adding item. You can not "
- "overlap one kind of item on the window.", BY_SERVER);
+ chatWindow->chatLog(_("Failed adding item. You can not "
+ "overlap one kind of item on the window."), BY_SERVER);
return;
}
diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp
index e0a9da2e..72cbb34a 100644
--- a/src/gui/updatewindow.cpp
+++ b/src/gui/updatewindow.cpp
@@ -43,6 +43,7 @@
#include "../resources/resourcemanager.h"
+#include "../utils/gettext.h"
#include "../utils/tostring.h"
/**
@@ -75,7 +76,7 @@ loadTextFile(const std::string &fileName)
std::ifstream fin(fileName.c_str());
if (!fin) {
- logger->log("Couldn't load text file: %s", fileName.c_str());
+ logger->log(_("Couldn't load text file: %s"), fileName.c_str());
return lines;
}
@@ -90,7 +91,7 @@ loadTextFile(const std::string &fileName)
UpdaterWindow::UpdaterWindow(const std::string &updateHost,
const std::string &updatesDir):
- Window("Updating..."),
+ Window(_("Updating...")),
mThread(NULL),
mDownloadStatus(UPDATE_NEWS),
mUpdateHost(updateHost),
@@ -109,10 +110,10 @@ UpdaterWindow::UpdaterWindow(const std::string &updateHost,
mBrowserBox = new BrowserBox();
mScrollArea = new ScrollArea(mBrowserBox);
- mLabel = new gcn::Label("Connecting...");
+ mLabel = new gcn::Label(_("Connecting..."));
mProgressBar = new ProgressBar(0.0, 310, 20, 168, 116, 31);
- mCancelButton = new Button("Cancel", "cancel", this);
- mPlayButton = new Button("Play", "play", this);
+ mCancelButton = new Button(_("Cancel"), "cancel", this);
+ mPlayButton = new Button(_("Play"), "play", this);
mBrowserBox->setOpaque(false);
mPlayButton->setEnabled(false);
@@ -193,7 +194,7 @@ void UpdaterWindow::loadNews()
{
if (!mMemoryBuffer)
{
- logger->log("Couldn't load news");
+ logger->log(_("Couldn't load news"));
return;
}
@@ -324,8 +325,8 @@ int UpdaterWindow::downloadThread(void *ptr)
{
case CURLE_COULDNT_CONNECT:
default:
- std::cerr << "curl error " << res << ": "
- << uw->mCurlError << " host: " << url.c_str()
+ std::cerr << _("curl error ") << res << ": "
+ << uw->mCurlError << _(" host: ") << url.c_str()
<< std::endl;
break;
}
@@ -360,7 +361,7 @@ int UpdaterWindow::downloadThread(void *ptr)
// Remove the corrupted file
::remove(outFilename.c_str());
logger->log(
- "Checksum for file %s failed: (%lx/%lx)",
+ _("Checksum for file %s failed: (%lx/%lx)"),
uw->mCurrentFile.c_str(),
adler, uw->mCurrentChecksum);
attempts++;
@@ -410,7 +411,7 @@ void UpdaterWindow::download()
if (mThread == NULL)
{
- logger->log("Unable to create mThread");
+ logger->log(_("Unable to create mThread"));
mDownloadStatus = UPDATE_ERROR;
}
}
@@ -448,9 +449,9 @@ void UpdaterWindow::logic()
mThread = NULL;
}
mBrowserBox->addRow("");
- mBrowserBox->addRow("##1 The update process is incomplete.");
- mBrowserBox->addRow("##1 It is strongly recommended that");
- mBrowserBox->addRow("##1 you try again later");
+ mBrowserBox->addRow(_("##1 The update process is incomplete."));
+ mBrowserBox->addRow(_("##1 It is strongly recommended that"));
+ mBrowserBox->addRow(_("##1 you try again later"));
mBrowserBox->addRow(mCurlError);
mScrollArea->setVerticalScrollAmount(
mScrollArea->getVerticalMaxScroll());
@@ -504,7 +505,7 @@ void UpdaterWindow::logic()
}
else
{
- logger->log("%s already here", mCurrentFile.c_str());
+ logger->log(_("%s already here"), mCurrentFile.c_str());
}
mLineIndex++;
}
@@ -517,7 +518,7 @@ void UpdaterWindow::logic()
break;
case UPDATE_COMPLETE:
enable();
- setLabel("Completed");
+ setLabel(_("Completed"));
break;
case UPDATE_IDLE:
break;
diff --git a/src/main.cpp b/src/main.cpp
index 4a3acce8..c15011ff 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -202,12 +202,12 @@ void setUpdatesDir()
<< "/" << loginData.port;
updatesDir = updates.str();
} else {
- logger->log("Error: Invalid update host: %s", updateHost.c_str());
- errorMessage = "Invalid update host: " + updateHost;
+ logger->log(_("Error: Invalid update host: %s"), updateHost.c_str());
+ errorMessage = _("Invalid update host: ") + updateHost;
state = ERROR_STATE;
}
} else {
- logger->log("Warning: no protocol was specified for the update host");
+ logger->log(_("Warning: no protocol was specified for the update host"));
updates << "updates/" << updateHost << "/" << loginData.port;
updatesDir = updates.str();
}
@@ -217,9 +217,9 @@ void setUpdatesDir()
// Verify that the updates directory exists. Create if necessary.
if (!resman->isDirectory("/" + updatesDir)) {
if (!resman->mkdir("/" + updatesDir)) {
- logger->log("Error: %s/%s can't be made, but doesn't exist!",
+ logger->log(_("Error: %s/%s can't be made, but doesn't exist!"),
homeDir.c_str(), updatesDir.c_str());
- errorMessage = "Error creating updates directory!";
+ errorMessage = _("Error creating updates directory!");
state = ERROR_STATE;
}
}
@@ -247,7 +247,7 @@ void init_engine(const Options &options)
#endif
{
std::cout << homeDir
- << " can't be created, but it doesn't exist! Exiting."
+ << _(" can't be created, but it doesn't exist! Exiting.")
<< std::endl;
exit(1);
}
@@ -256,15 +256,15 @@ void init_engine(const Options &options)
logger->setLogFile(homeDir + std::string("/aethyra.log"));
#ifdef PACKAGE_VERSION
- logger->log("Starting Aethyra Version %s", PACKAGE_VERSION);
+ logger->log(_("Starting Aethyra Version %s"), PACKAGE_VERSION);
#else
- logger->log("Starting Aethyra - Version not defined");
+ logger->log(_("Starting Aethyra - Version not defined"));
#endif
// Initialize SDL
- logger->log("Initializing SDL...");
+ logger->log(_("Initializing SDL..."));
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) {
- std::cerr << "Could not initialize SDL: " <<
+ std::cerr << _("Could not initialize SDL: ") <<
SDL_GetError() << std::endl;
exit(1);
}
@@ -277,7 +277,7 @@ void init_engine(const Options &options)
if (!resman->setWriteDir(homeDir)) {
std::cout << homeDir
- << " couldn't be set as home directory! Exiting."
+ << _(" couldn't be set as home directory! Exiting.")
<< std::endl;
exit(1);
}
@@ -297,7 +297,7 @@ void init_engine(const Options &options)
if (!CFURLGetFileSystemRepresentation(resourcesURL, TRUE, (UInt8 *)path,
PATH_MAX))
{
- fprintf(stderr, "Can't find Resources directory\n");
+ fprintf(stderr, _("Can't find Resources directory\n"));
}
CFRelease(resourcesURL);
strncat(path, "/data", PATH_MAX - 1);
@@ -307,7 +307,7 @@ void init_engine(const Options &options)
#endif
// Fill configuration with defaults
- logger->log("Initializing configuration...");
+ logger->log(_("Initializing configuration..."));
config.setValue("host", "www.aethyra.org");
config.setValue("port", 21001);
config.setValue("hwaccel", 0);
@@ -390,8 +390,8 @@ void init_engine(const Options &options)
// Try to set the desired video mode
if (!graphics->setVideoMode(width, height, bpp, fullscreen, hwaccel))
{
- std::cerr << "Couldn't set "
- << width << "x" << height << "x" << bpp << " video mode: "
+ std::cerr << _("Couldn't set ")
+ << width << "x" << height << "x" << bpp << _(" video mode: ")
<< SDL_GetError() << std::endl;
exit(1);
}
@@ -418,7 +418,7 @@ void init_engine(const Options &options)
catch (const char *err) {
state = ERROR_STATE;
errorMessage = err;
- logger->log("Warning: %s", err);
+ logger->log(_("Warning: %s"), err);
}
// Initialize keyboard
@@ -458,29 +458,28 @@ void exit_engine()
void printHelp()
{
std::cout
- << "aethyra" << std::endl << std::endl
- << "Options: " << std::endl
- << " -C --configfile : Configuration file to use" << std::endl
- << " -d --data : Directory to load game data from" << std::endl
- << " -D --default : Bypass the login process with default "
- "settings" << std::endl
- << " -h --help : Display this help" << std::endl
- << " -H --updatehost : Use this update host" << std::endl
- << " -p --playername : Login with this player" << std::endl
- << " -P --password : Login with this password" << std::endl
- << " -u --skipupdate : Skip the update downloads" << std::endl
- << " -U --username : Login with this username" << std::endl
- << " -v --version : Display the version" << std::endl;
+ << _("aethyra") << std::endl << std::endl
+ << _("Options: ") << std::endl
+ << _(" -C --configfile : Configuration file to use") << std::endl
+ << _(" -d --data : Directory to load game data from") << std::endl
+ << _(" -D --default : Bypass the login process with default settings") << std::endl
+ << _(" -h --help : Display this help") << std::endl
+ << _(" -H --updatehost : Use this update host") << std::endl
+ << _(" -p --playername : Login with this player") << std::endl
+ << _(" -P --password : Login with this password") << std::endl
+ << _(" -u --skipupdate : Skip the update downloads") << std::endl
+ << _(" -U --username : Login with this username") << std::endl
+ << _(" -v --version : Display the version") << std::endl;
}
void printVersion()
{
#ifdef PACKAGE_VERSION
- std::cout << "Aethyra version " << PACKAGE_VERSION <<
+ std::cout << _("Aethyra version ") << PACKAGE_VERSION <<
std::endl;
#else
- std::cout << "Aethyra version " <<
- "(local build?, PACKAGE_VERSION is not defined)" << std::endl;
+ std::cout << _("Aethyra version ") <<
+ _("(local build?, PACKAGE_VERSION is not defined)") << std::endl;
#endif
}
@@ -576,8 +575,8 @@ struct ErrorListener : public gcn::ActionListener
// TODO Find some nice place for these functions
void accountLogin(Network *network, LoginData *loginData)
{
- logger->log("Trying to connect to account server...");
- logger->log("Username is %s", loginData->username.c_str());
+ logger->log(_("Trying to connect to account server..."));
+ logger->log(_("Username is %s"), loginData->username.c_str());
network->connect(loginData->hostname, loginData->port);
network->registerHandler(&loginHandler);
loginHandler.setLoginData(loginData);
@@ -631,7 +630,7 @@ void positionDialog(Window *dialog, int screenWidth, int screenHeight)
void charLogin(Network *network, LoginData *loginData)
{
- logger->log("Trying to connect to char server...");
+ logger->log(_("Trying to connect to char server..."));
network->connect(loginData->hostname, loginData->port);
network->registerHandler(&charServerHandler);
charServerHandler.setCharInfo(&charInfo);
@@ -653,14 +652,14 @@ void charLogin(Network *network, LoginData *loginData)
void mapLogin(Network *network, LoginData *loginData)
{
- logger->log("Memorizing selected character %s",
+ logger->log(_("Memorizing selected character %s"),
player_node->getName().c_str());
config.setValue("lastCharacter", player_node->getName());
MessageOut outMsg(network);
- logger->log("Trying to connect to map server...");
- logger->log("Map: %s", map_path.c_str());
+ logger->log(_("Trying to connect to map server..."));
+ logger->log(_("Map: %s"), map_path.c_str());
network->connect(loginData->hostname, loginData->port);
network->registerHandler(&mapLoginHandler);
@@ -745,7 +744,7 @@ int main(int argc, char *argv[])
top->add(progressLabel, 15 + progressBar->getWidth(),
progressBar->getY() + 4);
progressBar->setVisible(false);
- gcn::Button *setup = new Button("Setup", "Setup", &listener);
+ gcn::Button *setup = new Button(_("Setup"), "Setup", &listener);
setup->setPosition(top->getWidth() - setup->getWidth() - 3, 3);
top->add(setup);
@@ -787,7 +786,7 @@ int main(int argc, char *argv[])
login_wallpaper = ResourceManager::getInstance()-> getImage(wallpaperName);
if (!login_wallpaper)
- logger->log("Couldn't load %s as wallpaper", wallpaperName.c_str());
+ logger->log(_("Couldn't load %s as wallpaper"), wallpaperName.c_str());
// Needs to be created in main, as the updater uses it
textColour = new Colour();
@@ -823,7 +822,7 @@ int main(int argc, char *argv[])
if (!network->getError().empty()) {
errorMessage = network->getError();
} else {
- errorMessage = "Got disconnected from server!";
+ errorMessage = _("Got disconnected from server!");
}
}
@@ -1013,7 +1012,7 @@ int main(int argc, char *argv[])
case ERROR_STATE:
logger->log("State: ERROR");
- currentDialog = new OkDialog("Error", errorMessage);
+ currentDialog = new OkDialog(_("Error"), errorMessage);
positionDialog(currentDialog, screenWidth, screenHeight);
currentDialog->addActionListener(&errorListener);
currentDialog = NULL; // OkDialog deletes itself
@@ -1024,7 +1023,8 @@ int main(int argc, char *argv[])
case CONNECTING_STATE:
logger->log("State: CONNECTING");
progressBar->setVisible(true);
- progressLabel->setCaption("Connecting to map server...");
+ progressLabel->setCaption(
+ _("Connecting to map server..."));
progressLabel->adjustSize();
mapLogin(network, &loginData);
break;
@@ -1032,7 +1032,7 @@ int main(int argc, char *argv[])
case CHAR_CONNECT_STATE:
progressBar->setVisible(true);
progressLabel->setCaption(
- "Connecting to character server...");
+ _("Connecting to character server..."));
progressLabel->adjustSize();
charLogin(network, &loginData);
break;
@@ -1040,7 +1040,7 @@ int main(int argc, char *argv[])
case ACCOUNT_STATE:
progressBar->setVisible(true);
progressLabel->setCaption(
- "Connecting to account server...");
+ _("Connecting to account server..."));
progressLabel->adjustSize();
accountLogin(network, &loginData);
break;