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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/Makefile.am1
-rw-r--r--src/localplayer.h52
-rw-r--r--src/net/manaserv/defines.h76
-rw-r--r--src/net/manaserv/playerhandler.cpp1
5 files changed, 79 insertions, 52 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index de5c22c5..ca6dddb2 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -582,6 +582,7 @@ SET(SRCS_MANA
net/manaserv/chathandler.h
net/manaserv/connection.cpp
net/manaserv/connection.h
+ net/manaserv/defines.h
net/manaserv/effecthandler.cpp
net/manaserv/effecthandler.h
net/manaserv/gamehandler.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index b20fcfa0..1ba073c3 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -432,6 +432,7 @@ mana_SOURCES += \
net/manaserv/chathandler.h \
net/manaserv/connection.cpp \
net/manaserv/connection.h \
+ net/manaserv/defines.h \
net/manaserv/effecthandler.cpp \
net/manaserv/effecthandler.h \
net/manaserv/gamehandler.cpp \
diff --git a/src/localplayer.h b/src/localplayer.h
index c087c727..e42e305f 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -55,58 +55,6 @@ class AwayListener : public gcn::ActionListener
void action(const gcn::ActionEvent &event);
};
-
-/**
- * Attributes used during combat. Available to all the beings.
- */
-enum
-{
-BASE_ATTR_BEGIN = 0,
- BASE_ATTR_PHY_ATK_MIN = BASE_ATTR_BEGIN,
- BASE_ATTR_PHY_ATK_DELTA,
- /**< Physical attack power. */
- BASE_ATTR_MAG_ATK, /**< Magical attack power. */
- BASE_ATTR_PHY_RES, /**< Resistance to physical damage. */
- BASE_ATTR_MAG_RES, /**< Resistance to magical damage. */
- BASE_ATTR_EVADE, /**< Ability to avoid hits. */
- BASE_ATTR_HIT, /**< Ability to hit stuff. */
- BASE_ATTR_HP, /**< Hit Points (Base value: maximum, Modded value: current) */
- BASE_ATTR_HP_REGEN,/**< number of HP regenerated every 10 game ticks */
- BASE_ATTR_END,
- BASE_ATTR_NB = BASE_ATTR_END - BASE_ATTR_BEGIN,
-
- BASE_ELEM_BEGIN = BASE_ATTR_END,
- BASE_ELEM_NEUTRAL = BASE_ELEM_BEGIN,
- BASE_ELEM_FIRE,
- BASE_ELEM_WATER,
- BASE_ELEM_EARTH,
- BASE_ELEM_AIR,
- BASE_ELEM_SACRED,
- BASE_ELEM_DEATH,
- BASE_ELEM_END,
- BASE_ELEM_NB = BASE_ELEM_END - BASE_ELEM_BEGIN,
-
- NB_BEING_ATTRIBUTES = BASE_ELEM_END
-};
-
-/**
- * Attributes of characters. Used to derive being attributes.
- */
-enum
-{
- CHAR_ATTR_BEGIN = NB_BEING_ATTRIBUTES,
- CHAR_ATTR_STRENGTH = CHAR_ATTR_BEGIN,
- CHAR_ATTR_AGILITY,
- CHAR_ATTR_DEXTERITY,
- CHAR_ATTR_VITALITY,
- CHAR_ATTR_INTELLIGENCE,
- CHAR_ATTR_WILLPOWER,
- CHAR_ATTR_END,
- CHAR_ATTR_NB = CHAR_ATTR_END - CHAR_ATTR_BEGIN,
-
- NB_CHARACTER_ATTRIBUTES = CHAR_ATTR_END
-};
-
/**
* The local player character.
*/
diff --git a/src/net/manaserv/defines.h b/src/net/manaserv/defines.h
new file mode 100644
index 00000000..e97866df
--- /dev/null
+++ b/src/net/manaserv/defines.h
@@ -0,0 +1,76 @@
+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MANASERV_DEFINES_H
+#define MANASERV_DEFINES_H
+
+/**
+ * Attributes used during combat. Available to all the beings.
+ */
+enum
+{
+BASE_ATTR_BEGIN = 0,
+ BASE_ATTR_PHY_ATK_MIN = BASE_ATTR_BEGIN,
+ BASE_ATTR_PHY_ATK_DELTA,
+ /**< Physical attack power. */
+ BASE_ATTR_MAG_ATK, /**< Magical attack power. */
+ BASE_ATTR_PHY_RES, /**< Resistance to physical damage. */
+ BASE_ATTR_MAG_RES, /**< Resistance to magical damage. */
+ BASE_ATTR_EVADE, /**< Ability to avoid hits. */
+ BASE_ATTR_HIT, /**< Ability to hit stuff. */
+ BASE_ATTR_HP, /**< Hit Points (Base value: maximum, Modded value: current) */
+ BASE_ATTR_HP_REGEN,/**< number of HP regenerated every 10 game ticks */
+ BASE_ATTR_END,
+ BASE_ATTR_NB = BASE_ATTR_END - BASE_ATTR_BEGIN,
+
+ BASE_ELEM_BEGIN = BASE_ATTR_END,
+ BASE_ELEM_NEUTRAL = BASE_ELEM_BEGIN,
+ BASE_ELEM_FIRE,
+ BASE_ELEM_WATER,
+ BASE_ELEM_EARTH,
+ BASE_ELEM_AIR,
+ BASE_ELEM_SACRED,
+ BASE_ELEM_DEATH,
+ BASE_ELEM_END,
+ BASE_ELEM_NB = BASE_ELEM_END - BASE_ELEM_BEGIN,
+
+ NB_BEING_ATTRIBUTES = BASE_ELEM_END
+};
+
+/**
+ * Attributes of characters. Used to derive being attributes.
+ */
+enum
+{
+ CHAR_ATTR_BEGIN = NB_BEING_ATTRIBUTES,
+ CHAR_ATTR_STRENGTH = CHAR_ATTR_BEGIN,
+ CHAR_ATTR_AGILITY,
+ CHAR_ATTR_DEXTERITY,
+ CHAR_ATTR_VITALITY,
+ CHAR_ATTR_INTELLIGENCE,
+ CHAR_ATTR_WILLPOWER,
+ CHAR_ATTR_END,
+ CHAR_ATTR_NB = CHAR_ATTR_END - CHAR_ATTR_BEGIN,
+
+ NB_CHARACTER_ATTRIBUTES = CHAR_ATTR_END
+};
+
+#endif // MANASERV_DEFINES_H
diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp
index 31074bdb..cef75472 100644
--- a/src/net/manaserv/playerhandler.cpp
+++ b/src/net/manaserv/playerhandler.cpp
@@ -38,6 +38,7 @@
#include "net/net.h"
#include "net/manaserv/connection.h"
+#include "net/manaserv/defines.h"
#include "net/manaserv/messagein.h"
#include "net/manaserv/messageout.h"
#include "net/manaserv/npchandler.h"