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-rw-r--r--src/gui/outfitwindow.cpp301
-rw-r--r--src/gui/outfitwindow.h92
2 files changed, 393 insertions, 0 deletions
diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp
new file mode 100644
index 00000000..1812c58b
--- /dev/null
+++ b/src/gui/outfitwindow.cpp
@@ -0,0 +1,301 @@
+/*
+ * The Mana World
+ * Copyright (C) 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "outfitwindow.h"
+
+#include "configuration.h"
+#include "localplayer.h"
+#include "graphics.h"
+#include "inventory.h"
+#include "equipment.h"
+#include "item.h"
+
+#include "gui/widgets/button.h"
+#include "gui/widgets/checkbox.h"
+#include "gui/widgets/label.h"
+#include "gui/widgets/layout.h"
+
+#include "net/inventoryhandler.h"
+#include "net/net.h"
+
+#include "resources/image.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include <vector>
+
+OutfitWindow::OutfitWindow():
+ Window(_("Outfits")),
+ mBoxWidth(33),
+ mBoxHeight(33),
+ mGridWidth(3),
+ mGridHeight(3),
+ mItemClicked(false),
+ mItemMoved(NULL),
+ mItemSelected(-1),
+ mCurrentOutfit(0)
+{
+ setWindowName("Outfits");
+ setCloseButton(true);
+ setDefaultSize(250, 250, 118, 180); //160
+
+ mPreviousButton = new Button("<", "previous", this);
+ mNextButton = new Button(">", "next", this);
+ mCurrentLabel = new Label("Outfit: 1");
+ mCurrentLabel->setAlignment(gcn::Graphics::CENTER);
+ mUnequipCheck = new CheckBox(_("Unequip first"),
+ config.getValue("OutfitUnequip", true));
+
+ place(0, 3, mPreviousButton, 1);
+ place(1, 3, mCurrentLabel, 2);
+ place(3, 3, mNextButton, 1);
+ place(0, 4, mUnequipCheck, 4);
+
+ Layout &layout = getLayout();
+ layout.setRowHeight(0, Layout::AUTO_SET);
+ layout.setColWidth(4, Layout::CENTER);
+
+ loadWindowState();
+
+ load();
+}
+
+OutfitWindow::~OutfitWindow()
+{
+ save();
+}
+
+void OutfitWindow::load()
+{
+ memset(mItems, -1, sizeof(mItems));
+ for (int o = 0; o < 10; o++)
+ {
+ std::string outfit = config.getValue("Outfit" + toString(o), "-1");
+ std::string buf;
+ std::stringstream ss(outfit);
+
+ std::vector<int> tokens;
+
+ while (ss >> buf) {
+ tokens.push_back(atoi(buf.c_str()));
+ }
+
+ for (int i = 0; i < (int)tokens.size(); i++)
+ {
+ mItems[o][i] = tokens[i];
+ }
+ }
+}
+
+void OutfitWindow::save()
+{
+ std::string outfitStr;
+ for (int o = 0; o < 10; o++)
+ {
+ for (int i = 0; i < 9; i++)
+ {
+ outfitStr += mItems[o][i] ? toString(mItems[o][i]) : toString(-1);
+ if (i <8) outfitStr += " ";
+ }
+ config.setValue("Outfit" + toString(o), outfitStr);
+ outfitStr = "";
+ }
+ config.setValue("OutfitUnequip", mUnequipCheck ? true : false);
+}
+
+void OutfitWindow::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "next")
+ {
+ if (mCurrentOutfit < 9) {
+ mCurrentOutfit++;
+ } else {
+ mCurrentOutfit = 0;
+ }
+ }
+ else if (event.getId() == "previous")
+ {
+ if (mCurrentOutfit > 0) {
+ mCurrentOutfit--;
+ } else {
+ mCurrentOutfit = 9;
+ }
+ }
+ mCurrentLabel->setCaption("Outfit: " + toString(mCurrentOutfit + 1));
+}
+
+void OutfitWindow::wearOutfit(int outfit)
+{
+ Item *item;
+ if (mUnequipCheck->isSelected())
+ {
+ for (int i = 0; i < 11; i++)
+ {
+ //non vis is 3,4,7
+ if (i != 3 && i != 4 && i != 7)
+ {
+ if (!(item = player_node->getInventory()->getItem(player_node
+ ->mEquipment.get()->getEquipment(i))))
+ continue;
+ Net::getInventoryHandler()->unequipItem(item);
+ }
+ }
+ }
+
+ for (int i = 0; i < 9; i++)
+ {
+ item = player_node->getInventory()->findItem(mItems[outfit][i]);
+ if (item && item->getQuantity())
+ {
+ if (item->isEquipment()) {
+ Net::getInventoryHandler()->equipItem(item);
+ }
+ }
+ }
+}
+
+void OutfitWindow::draw(gcn::Graphics *graphics)
+{
+ Window::draw(graphics);
+ Graphics *g = static_cast<Graphics*>(graphics);
+
+ for (int i = 0; i < 9; i++)
+ {
+ const int itemX = 10 + (i % mGridWidth) * mBoxWidth;
+ const int itemY = 25 + (i / mGridWidth) * mBoxHeight;
+
+ graphics->setColor(gcn::Color(0, 0, 0, 64));
+ graphics->drawRectangle(gcn::Rectangle(itemX, itemY, 32, 32));
+ graphics->setColor(gcn::Color(255, 255, 255, 32));
+ graphics->fillRectangle(gcn::Rectangle(itemX, itemY, 32, 32));
+
+ if (mItems[mCurrentOutfit][i] < 0)
+ continue;
+
+ Item *item =
+ player_node->getInventory()->findItem(mItems[mCurrentOutfit][i]);
+ if (item) {
+ // Draw item icon.
+ Image* image = item->getImage();
+ if (image) {
+ g->drawImage(image, itemX, itemY);
+ }
+ }
+ }
+ if (mItemMoved)
+ {
+ // Draw the item image being dragged by the cursor.
+ Image* image = mItemMoved->getImage();
+ if (image)
+ {
+ const int tPosX = mCursorPosX - (image->getWidth() / 2);
+ const int tPosY = mCursorPosY - (image->getHeight() / 2);
+
+ g->drawImage(image, tPosX, tPosY);
+ }
+ }
+}
+
+
+void OutfitWindow::mouseDragged(gcn::MouseEvent &event)
+{
+ Window::mouseDragged(event);
+ if (event.getButton() == gcn::MouseEvent::LEFT) {
+ if (!mItemMoved && mItemClicked) {
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+ if (index == -1) {
+ return;
+ }
+ const int itemId = mItems[mCurrentOutfit][index];
+ if (itemId < 0)
+ return;
+ Item *item = player_node->getInventory()->findItem(itemId);
+ if (item)
+ {
+ mItemMoved = item;
+ mItems[mCurrentOutfit][index] = -1;
+ }
+ }
+ if (mItemMoved) {
+ mCursorPosX = event.getX();
+ mCursorPosY = event.getY();
+ }
+ }
+}
+
+void OutfitWindow::mousePressed(gcn::MouseEvent &event)
+{
+ Window::mousePressed(event);
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+ if (index == -1) {
+ return;
+ }
+
+ // Stores the selected item if there is one.
+ if (isItemSelected()) {
+ mItems[mCurrentOutfit][index] = mItemSelected;
+ mItemSelected = -1;
+ }
+ else if (mItems[mCurrentOutfit][index]) {
+ mItemClicked = true;
+ }
+}
+
+void OutfitWindow::mouseReleased(gcn::MouseEvent &event)
+{
+ Window::mouseReleased(event);
+ if (event.getButton() == gcn::MouseEvent::LEFT)
+ {
+ if (isItemSelected())
+ {
+ mItemSelected = -1;
+ }
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+ if (index == -1) {
+ mItemMoved = NULL;
+ return;
+ }
+ if (mItemMoved) {
+ mItems[mCurrentOutfit][index] = mItemMoved->getId();
+ mItemMoved = NULL;
+ }
+ if (mItemClicked) {
+ mItemClicked = false;
+ }
+ }
+}
+
+int OutfitWindow::getIndexFromGrid(int pointX, int pointY) const
+{
+ const gcn::Rectangle tRect = gcn::Rectangle(
+ 10, 25, 10 + mGridWidth * mBoxWidth, 25 + mGridHeight * mBoxHeight);
+ if (!tRect.isPointInRect(pointX, pointY)) {
+ return -1;
+ }
+ const int index = (((pointY - 25) / mBoxHeight) * mGridWidth) +
+ (pointX - 10) / mBoxWidth;
+ if (index >= 9)
+ {
+ return -1;
+ }
+ return index;
+}
diff --git a/src/gui/outfitwindow.h b/src/gui/outfitwindow.h
new file mode 100644
index 00000000..3e70815c
--- /dev/null
+++ b/src/gui/outfitwindow.h
@@ -0,0 +1,92 @@
+/*
+ * The Mana World
+ * Copyright (C) 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef OUTFITWINDOW_H
+#define OUTFITWINDOW_H
+
+#include "gui/widgets/window.h"
+
+#include <guichan/actionlistener.hpp>
+
+class Button;
+class CheckBox;
+class Item;
+class Label;
+
+class OutfitWindow : public Window, gcn::ActionListener
+{
+ public:
+ /**
+ * Constructor.
+ */
+ OutfitWindow();
+
+ /**
+ * Destructor.
+ */
+ ~OutfitWindow();
+
+ void action(const gcn::ActionEvent &event);
+
+ void draw(gcn::Graphics *graphics);
+
+ void mousePressed(gcn::MouseEvent &event);
+
+ void mouseDragged(gcn::MouseEvent &event);
+
+ void mouseReleased(gcn::MouseEvent &event);
+
+ void load();
+
+ void setItemSelected(int itemId)
+ { mItemSelected = itemId; }
+
+ bool isItemSelected()
+ { return mItemSelected > -1; }
+
+ void wearOutfit(int outfit);
+
+ private:
+ Button *mPreviousButton;
+ Button *mNextButton;
+ Label *mCurrentLabel;
+ CheckBox *mUnequipCheck;
+
+ int getIndexFromGrid(int pointX, int pointY) const;
+
+ int mBoxWidth;
+ int mBoxHeight;
+ int mCursorPosX, mCursorPosY;
+ int mGridWidth, mGridHeight;
+ bool mItemClicked;
+ Item *mItemMoved;
+
+ void save();
+
+ int mItems[10][9];
+ int mItemSelected;
+
+ int mCurrentOutfit;
+};
+
+extern OutfitWindow *outfitWindow;
+
+#endif