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-rw-r--r--src/sprite.h24
1 files changed, 10 insertions, 14 deletions
diff --git a/src/sprite.h b/src/sprite.h
index 0e0a95db..a6384e94 100644
--- a/src/sprite.h
+++ b/src/sprite.h
@@ -1,26 +1,26 @@
/*
* The Mana World
- * Copyright 2004 The Mana World Development Team
+ * Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
- * The Mana World is free software; you can redistribute it and/or modify
+ * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
- * The Mana World is distributed in the hope that it will be useful,
+ * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
+ * along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifndef _TMW_SPRITE_H_
-#define _TMW_SPRITE_H_
+#ifndef SPRITE_H
+#define SPRITE_H
class Graphics;
@@ -44,30 +44,26 @@ class Sprite
* would support setting a translation offset. It already does this
* partly with the clipping rectangle support.
*/
- virtual void
- draw(Graphics *graphics, int offsetX, int offsetY) const = 0;
+ virtual void draw(Graphics *graphics, int offsetX, int offsetY) const = 0;
/**
* Returns the horizontal size of the sprites graphical representation
* in pixels or 0 when it is undefined.
*/
- virtual int
- getWidth() const
+ virtual int getWidth() const
{ return 0; }
/**
* Returns the vertical size of the sprites graphical representation
* in pixels or 0 when it is undefined.
*/
- virtual int
- getHeight() const
+ virtual int getHeight() const
{ return 0; }
/**
* Returns the pixel Y coordinate of the sprite.
*/
- virtual int
- getPixelY() const = 0;
+ virtual int getPixelY() const = 0;
};
#endif