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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_SPRITESET_H
+#define _TMW_SPRITESET_H
+
+#include <vector>
+
+#include "resource.h"
+
+class Image;
+
+
+/**
+ * Stores a complete set of sprites.
+ */
+class Spriteset : public Resource
+{
+ public:
+ /*
+ * Cuts the passed image in a grid of sub images.
+ */
+ Spriteset(const std::string& idPath, Image *img, int w, int h);
+
+ /**
+ * Destructor.
+ */
+ ~Spriteset();
+
+ int getWidth() { return mWidth; };
+
+ int getHeight() { return mHeight; };
+
+ typedef std::vector<Image*>::size_type size_type;
+ Image* get(size_type i);
+
+ size_type size() { return mSpriteset.size(); }
+
+ private:
+ // Vector storing the whole spriteset.
+ std::vector<Image*> mSpriteset;
+ // Height and width of the images in the spriteset
+ int mHeight;
+ int mWidth;
+};
+
+#endif