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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_IMAGE_H
+#define _TMW_IMAGE_H
+
+#include "resource.h"
+//#include <SDL/SDL.h>
+#include <allegro.h>
+
+/**
+ * A clipped version of a larger image.
+ */
+class SubImage;
+
+/**
+ * Defines a class for loading and storing images.
+ */
+class Image : public Resource
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Image(BITMAP *image);
+
+ /**
+ * Destructor.
+ */
+ virtual ~Image();
+
+ /**
+ * Loads an image.
+ * @param filePath The path to the image file to load.
+ * @return <code>true</code> if the image was loaded
+ * <code>false</code> otherwise.
+ */
+ static Image *load(const std::string &filePath);
+
+ /**
+ * Frees the resources created by SDL.
+ */
+ void unload();
+
+ /**
+ * Creates a new image with the desired clipping rectangle.
+ * @return <code>NULL</code> if creation failed and a valid
+ * object otherwise.
+ */
+ Image* createSubImage(int x, int y, int width, int height);
+
+ /**
+ * Attempts to blit the internal image onto the screen.
+ * @return <code>true</code> if the image was blitted properly
+ * <code>false</code> otherwise.
+ */
+ bool draw(BITMAP *screen, int x, int y);
+
+ protected:
+ //SDL_Rect screenRect;
+ //SDL_Surface *image;
+ BITMAP *image;
+};
+
+/**
+ * A clipped version of a larger image.
+ */
+class SubImage : public Image
+{
+ public:
+ /**
+ * Constructor.
+ */
+ //SubImage(SDL_Surface *timage, int x, int y, int width, int height);
+ SubImage(Image *parent, BITMAP *image,
+ int x, int y, int width, int height);
+
+ /**
+ * Destructor.
+ */
+ ~SubImage();
+
+ /**
+ * Redefines unload to not do anything.
+ */
+ void unload();
+
+ /**
+ * Draws the clipped image onto the screen.
+ * @return <code>true</code> if drawing was succesful
+ * <code>false</code> otherwise.
+ */
+ bool draw(BITMAP *screen, int x, int y);
+
+ private:
+ Image *parent;
+ //BITMAP *image;
+ //SDL_Rect clipRect;
+ //SDL_Rect screenRect;
+ //SDL_Surface *image;
+ //SDL_Surface *screen;
+ //unsigned int referenceCount;
+};
+
+#endif