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-rw-r--r--src/player.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/player.cpp b/src/player.cpp
index a543b345..b9076260 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -36,9 +36,6 @@
Player::Player(Uint32 id, Uint16 job, Map *map):
Being(id, job, map)
{
- // Load the weapon sprite.
- // When there are more different weapons this should be moved to the
- // setWeapon Method.
setWeapon(0);
}