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-rw-r--r--src/net/manaserv/beinghandler.cpp25
-rw-r--r--src/net/manaserv/buysellhandler.cpp4
-rw-r--r--src/net/manaserv/chathandler.cpp4
-rw-r--r--src/net/manaserv/effecthandler.cpp4
-rw-r--r--src/net/manaserv/itemhandler.cpp9
-rw-r--r--src/net/manaserv/npchandler.cpp4
-rw-r--r--src/net/manaserv/tradehandler.cpp4
-rw-r--r--src/net/tmwa/adminhandler.cpp2
-rw-r--r--src/net/tmwa/beinghandler.cpp46
-rw-r--r--src/net/tmwa/buysellhandler.cpp2
-rw-r--r--src/net/tmwa/chathandler.cpp4
-rw-r--r--src/net/tmwa/itemhandler.cpp8
-rw-r--r--src/net/tmwa/npchandler.cpp2
-rw-r--r--src/net/tmwa/partyhandler.cpp8
14 files changed, 63 insertions, 63 deletions
diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp
index 705074c1..57830680 100644
--- a/src/net/manaserv/beinghandler.cpp
+++ b/src/net/manaserv/beinghandler.cpp
@@ -21,8 +21,8 @@
#include "net/manaserv/beinghandler.h"
+#include "actorspritemanager.h"
#include "being.h"
-#include "beingmanager.h"
#include "client.h"
#include "game.h"
#include "localplayer.h"
@@ -169,7 +169,8 @@ void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg)
}
else
{
- being = beingManager->createBeing(id, ActorSprite::PLAYER, 0);
+ being = actorSpriteManager->createBeing(id,
+ ActorSprite::PLAYER, 0);
being->setName(name);
}
int hs = msg.readInt8(), hc = msg.readInt8();
@@ -183,8 +184,8 @@ void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg)
case OBJECT_NPC:
{
int subtype = msg.readInt16();
- being = beingManager->createBeing(id, type == OBJECT_MONSTER ?
- ActorSprite::MONSTER : ActorSprite::NPC, subtype);
+ being = actorSpriteManager->createBeing(id, type == OBJECT_MONSTER
+ ? ActorSprite::MONSTER : ActorSprite::NPC, subtype);
std::string name = msg.readString();
if (name.length() > 0) being->setName(name);
} break;
@@ -200,11 +201,11 @@ void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg)
void BeingHandler::handleBeingLeaveMessage(Net::MessageIn &msg)
{
- Being *being = beingManager->findBeing(msg.readInt16());
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
if (!being)
return;
- beingManager->destroyBeing(being);
+ actorSpriteManager->destroy(being);
}
void BeingHandler::handleBeingsMoveMessage(Net::MessageIn &msg)
@@ -213,7 +214,7 @@ void BeingHandler::handleBeingsMoveMessage(Net::MessageIn &msg)
{
int id = msg.readInt16();
int flags = msg.readInt8();
- Being *being = beingManager->findBeing(id);
+ Being *being = actorSpriteManager->findBeing(id);
int sx = 0;
int sy = 0;
int speed = 0;
@@ -255,7 +256,7 @@ void BeingHandler::handleBeingsMoveMessage(Net::MessageIn &msg)
void BeingHandler::handleBeingAttackMessage(Net::MessageIn &msg)
{
- Being *being = beingManager->findBeing(msg.readInt16());
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
const int direction = msg.readInt8();
const int attackType = msg.readInt8();
@@ -277,7 +278,7 @@ void BeingHandler::handleBeingsDamageMessage(Net::MessageIn &msg)
{
while (msg.getUnreadLength())
{
- Being *being = beingManager->findBeing(msg.readInt16());
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
int damage = msg.readInt16();
if (being)
{
@@ -288,7 +289,7 @@ void BeingHandler::handleBeingsDamageMessage(Net::MessageIn &msg)
void BeingHandler::handleBeingActionChangeMessage(Net::MessageIn &msg)
{
- Being *being = beingManager->findBeing(msg.readInt16());
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
Being::Action action = (Being::Action) msg.readInt8();
if (!being)
return;
@@ -327,7 +328,7 @@ void BeingHandler::handleBeingActionChangeMessage(Net::MessageIn &msg)
void BeingHandler::handleBeingLooksChangeMessage(Net::MessageIn &msg)
{
- Being *being = beingManager->findBeing(msg.readInt16());
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
if (!being || being->getType() != ActorSprite::PLAYER)
return;
handleLooks(being, msg);
@@ -341,7 +342,7 @@ void BeingHandler::handleBeingLooksChangeMessage(Net::MessageIn &msg)
void BeingHandler::handleBeingDirChangeMessage(Net::MessageIn &msg)
{
- Being *being = beingManager->findBeing(msg.readInt16());
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
if (!being)
return;
int data = msg.readInt8();
diff --git a/src/net/manaserv/buysellhandler.cpp b/src/net/manaserv/buysellhandler.cpp
index 0a578a56..cfd55e2e 100644
--- a/src/net/manaserv/buysellhandler.cpp
+++ b/src/net/manaserv/buysellhandler.cpp
@@ -21,7 +21,7 @@
#include "net/manaserv/buysellhandler.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "item.h"
#include "localplayer.h"
@@ -48,7 +48,7 @@ BuySellHandler::BuySellHandler()
void BuySellHandler::handleMessage(Net::MessageIn &msg)
{
- Being *being = beingManager->findBeing(msg.readInt16());
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
if (!being || being->getType() != ActorSprite::NPC)
{
return;
diff --git a/src/net/manaserv/chathandler.cpp b/src/net/manaserv/chathandler.cpp
index a452281f..37ce2bf5 100644
--- a/src/net/manaserv/chathandler.cpp
+++ b/src/net/manaserv/chathandler.cpp
@@ -21,8 +21,8 @@
#include "net/manaserv/chathandler.h"
+#include "actorspritemanager.h"
#include "being.h"
-#include "beingmanager.h"
#include "client.h"
#include "channel.h"
#include "channelmanager.h"
@@ -153,7 +153,7 @@ void ChatHandler::handleGameChatMessage(Net::MessageIn &msg)
return;
}
- Being *being = beingManager->findBeing(id);
+ Being *being = actorSpriteManager->findBeing(id);
std::string mes;
if (being)
diff --git a/src/net/manaserv/effecthandler.cpp b/src/net/manaserv/effecthandler.cpp
index 27db9b59..c803b441 100644
--- a/src/net/manaserv/effecthandler.cpp
+++ b/src/net/manaserv/effecthandler.cpp
@@ -21,7 +21,7 @@
#include "net/manaserv/effecthandler.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "effectmanager.h"
#include "log.h"
@@ -68,7 +68,7 @@ void EffectHandler::handleCreateEffectBeing(Net::MessageIn &msg)
{
int eid = msg.readInt16();
int bid = msg.readInt16();
- Being* b = beingManager->findBeing(bid);
+ Being* b = actorSpriteManager->findBeing(bid);
if (b)
effectManager->trigger(eid, b);
else
diff --git a/src/net/manaserv/itemhandler.cpp b/src/net/manaserv/itemhandler.cpp
index dc3b9f14..200e7fac 100644
--- a/src/net/manaserv/itemhandler.cpp
+++ b/src/net/manaserv/itemhandler.cpp
@@ -21,7 +21,7 @@
#include "net/manaserv/itemhandler.h"
-#include "flooritemmanager.h"
+#include "actorspritemanager.h"
#include "net/manaserv/protocol.h"
#include "net/manaserv/messagein.h"
@@ -62,8 +62,7 @@ void ItemHandler::handleMessage(Net::MessageIn &msg)
{
if (Map *map = game->getCurrentMap())
{
- floorItemManager->create(id,
- itemId,
+ actorSpriteManager->createItem(id, itemId,
x / map->getTileWidth(),
y / map->getTileHeight());
}
@@ -75,9 +74,9 @@ void ItemHandler::handleMessage(Net::MessageIn &msg)
}
}
}
- else if (FloorItem *item = floorItemManager->findById(id))
+ else if (FloorItem *item = actorSpriteManager->findItem(id))
{
- floorItemManager->destroy(item);
+ actorSpriteManager->destroy(item);
}
}
} break;
diff --git a/src/net/manaserv/npchandler.cpp b/src/net/manaserv/npchandler.cpp
index 6c4a2706..509f26e1 100644
--- a/src/net/manaserv/npchandler.cpp
+++ b/src/net/manaserv/npchandler.cpp
@@ -21,7 +21,7 @@
#include "net/manaserv/npchandler.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "gui/npcdialog.h"
#include "gui/npcpostdialog.h"
@@ -55,7 +55,7 @@ NpcHandler::NpcHandler()
void NpcHandler::handleMessage(Net::MessageIn &msg)
{
- Being *being = beingManager->findBeing(msg.readInt16());
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
if (!being || being->getType() != ActorSprite::NPC)
{
return;
diff --git a/src/net/manaserv/tradehandler.cpp b/src/net/manaserv/tradehandler.cpp
index 234a18d6..b6169ac9 100644
--- a/src/net/manaserv/tradehandler.cpp
+++ b/src/net/manaserv/tradehandler.cpp
@@ -21,7 +21,7 @@
#include "net/manaserv/tradehandler.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "item.h"
#include "localplayer.h"
@@ -104,7 +104,7 @@ void TradeHandler::handleMessage(Net::MessageIn &msg)
{
case GPMSG_TRADE_REQUEST:
{
- Being *being = beingManager->findBeing(msg.readInt16());
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
if (!being || !mAcceptTradeRequests)
{
respond(false);
diff --git a/src/net/tmwa/adminhandler.cpp b/src/net/tmwa/adminhandler.cpp
index e56d5a44..da089b2b 100644
--- a/src/net/tmwa/adminhandler.cpp
+++ b/src/net/tmwa/adminhandler.cpp
@@ -21,8 +21,8 @@
#include "net/tmwa/adminhandler.h"
+#include "actorspritemanager.h"
#include "being.h"
-#include "beingmanager.h"
#include "game.h"
#include "playerrelations.h"
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 0e89ad18..5c89cd31 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -21,8 +21,8 @@
#include "net/tmwa/beinghandler.h"
+#include "actorspritemanager.h"
#include "being.h"
-#include "beingmanager.h"
#include "client.h"
#include "effectmanager.h"
#include "guild.h"
@@ -83,7 +83,7 @@ Being *createBeing(int id, short job)
else if (job == 45)
return NULL; // Skip portals
- Being *being = beingManager->createBeing(id, type, job);
+ Being *being = actorSpriteManager->createBeing(id, type, job);
if (type == ActorSprite::PLAYER || type == ActorSprite::NPC)
{
@@ -96,7 +96,7 @@ Being *createBeing(int id, short job)
void BeingHandler::handleMessage(Net::MessageIn &msg)
{
- if (!beingManager)
+ if (!actorSpriteManager)
return;
int id;
@@ -126,7 +126,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
statusEffects |= ((Uint32)msg.readInt16()) << 16; // option
job = msg.readInt16(); // class
- dstBeing = beingManager->findBeing(id);
+ dstBeing = actorSpriteManager->findBeing(id);
if (!dstBeing)
{
@@ -233,7 +233,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
* later versions of eAthena for both mobs and
* players
*/
- dstBeing = beingManager->findBeing(msg.readInt32());
+ dstBeing = actorSpriteManager->findBeing(msg.readInt32());
Uint16 srcX, srcY, dstX, dstY;
msg.readCoordinatePair(srcX, srcY, dstX, dstY);
@@ -258,7 +258,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
// A being should be removed or has died
id = msg.readInt32();
- dstBeing = beingManager->findBeing(id);
+ dstBeing = actorSpriteManager->findBeing(id);
if (!dstBeing)
break;
@@ -280,7 +280,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
if (msg.readInt8() == 1)
dstBeing->setAction(Being::DEAD);
else
- beingManager->destroyBeing(dstBeing);
+ actorSpriteManager->destroy(dstBeing);
break;
@@ -288,7 +288,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
// A being changed mortality status
id = msg.readInt32();
- dstBeing = beingManager->findBeing(id);
+ dstBeing = actorSpriteManager->findBeing(id);
if (!dstBeing)
break;
@@ -304,8 +304,8 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
case SMSG_SKILL_DAMAGE:
msg.readInt16(); // Skill Id
- srcBeing = beingManager->findBeing(msg.readInt32());
- dstBeing = beingManager->findBeing(msg.readInt32());
+ srcBeing = actorSpriteManager->findBeing(msg.readInt32());
+ dstBeing = actorSpriteManager->findBeing(msg.readInt32());
msg.readInt32(); // Server tick
msg.readInt32(); // src speed
msg.readInt32(); // dst speed
@@ -320,8 +320,8 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
break;
case SMSG_BEING_ACTION:
- srcBeing = beingManager->findBeing(msg.readInt32());
- dstBeing = beingManager->findBeing(msg.readInt32());
+ srcBeing = actorSpriteManager->findBeing(msg.readInt32());
+ dstBeing = actorSpriteManager->findBeing(msg.readInt32());
msg.readInt32(); // server tick
msg.readInt32(); // src speed
msg.readInt32(); // dst speed
@@ -363,11 +363,11 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
case SMSG_BEING_SELFEFFECT: {
id = (Uint32)msg.readInt32();
- if (!beingManager->findBeing(id))
+ if (!actorSpriteManager->findBeing(id))
break;
int effectType = msg.readInt32();
- Being* being = beingManager->findBeing(id);
+ Being* being = actorSpriteManager->findBeing(id);
effectManager->trigger(effectType, being);
@@ -375,7 +375,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
}
case SMSG_BEING_EMOTION:
- if (!(dstBeing = beingManager->findBeing(msg.readInt32())))
+ if (!(dstBeing = actorSpriteManager->findBeing(msg.readInt32())))
{
break;
}
@@ -404,7 +404,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
* 16 bit value will be 0.
*/
- if (!(dstBeing = beingManager->findBeing(msg.readInt32())))
+ if (!(dstBeing = actorSpriteManager->findBeing(msg.readInt32())))
{
break;
}
@@ -471,13 +471,13 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
break;
case SMSG_BEING_NAME_RESPONSE:
- if ((dstBeing = beingManager->findBeing(msg.readInt32())))
+ if ((dstBeing = actorSpriteManager->findBeing(msg.readInt32())))
{
dstBeing->setName(msg.readString(24));
}
break;
case SMSG_PLAYER_GUILD_PARTY_INFO:
- if ((dstBeing = beingManager->findBeing(msg.readInt32())))
+ if ((dstBeing = actorSpriteManager->findBeing(msg.readInt32())))
{
dstBeing->setPartyName(msg.readString(24));
dstBeing->setGuildName(msg.readString(24));
@@ -486,7 +486,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
}
break;
case SMSG_BEING_CHANGE_DIRECTION:
- if (!(dstBeing = beingManager->findBeing(msg.readInt32())))
+ if (!(dstBeing = actorSpriteManager->findBeing(msg.readInt32())))
{
break;
}
@@ -509,7 +509,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
<< 16; // status.options; Aethyra uses this as misc2
job = msg.readInt16();
- dstBeing = beingManager->findBeing(id);
+ dstBeing = actorSpriteManager->findBeing(id);
if (!dstBeing)
{
@@ -639,7 +639,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
id = msg.readInt32();
if (mSync || id != player_node->getId())
{
- dstBeing = beingManager->findBeing(id);
+ dstBeing = actorSpriteManager->findBeing(id);
if (dstBeing)
{
Uint16 x, y;
@@ -664,7 +664,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
case SMSG_PLAYER_STATUS_CHANGE:
// Change in players' flags
id = msg.readInt32();
- dstBeing = beingManager->findBeing(id);
+ dstBeing = actorSpriteManager->findBeing(id);
stunMode = msg.readInt16();
statusEffects = msg.readInt16();
statusEffects |= ((Uint32) msg.readInt16()) << 16;
@@ -684,7 +684,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
id = msg.readInt32();
flag = msg.readInt8(); // 0: stop, 1: start
- dstBeing = beingManager->findBeing(id);
+ dstBeing = actorSpriteManager->findBeing(id);
if (dstBeing)
dstBeing->setStatusEffect(status, flag);
break;
diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp
index e231c54c..4a478396 100644
--- a/src/net/tmwa/buysellhandler.cpp
+++ b/src/net/tmwa/buysellhandler.cpp
@@ -21,7 +21,7 @@
#include "net/tmwa/buysellhandler.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "inventory.h"
#include "item.h"
#include "localplayer.h"
diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp
index 640d04c1..493df0e5 100644
--- a/src/net/tmwa/chathandler.cpp
+++ b/src/net/tmwa/chathandler.cpp
@@ -21,8 +21,8 @@
#include "net/tmwa/chathandler.h"
+#include "actorspritemanager.h"
#include "being.h"
-#include "beingmanager.h"
#include "game.h"
#include "localplayer.h"
#include "playerrelations.h"
@@ -112,7 +112,7 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
// Received speech from being
case SMSG_BEING_CHAT: {
chatMsgLength = msg.readInt16() - 8;
- being = beingManager->findBeing(msg.readInt32());
+ being = actorSpriteManager->findBeing(msg.readInt32());
if (!being || chatMsgLength <= 0)
break;
diff --git a/src/net/tmwa/itemhandler.cpp b/src/net/tmwa/itemhandler.cpp
index abc8103b..a8e98860 100644
--- a/src/net/tmwa/itemhandler.cpp
+++ b/src/net/tmwa/itemhandler.cpp
@@ -21,7 +21,7 @@
#include "net/tmwa/itemhandler.h"
-#include "flooritemmanager.h"
+#include "actorspritemanager.h"
#include "net/messagein.h"
@@ -54,13 +54,13 @@ void ItemHandler::handleMessage(Net::MessageIn &msg)
int y = msg.readInt16();
msg.skip(4); // amount,subX,subY / subX,subY,amount
- floorItemManager->create(id, itemId, x, y);
+ actorSpriteManager->createItem(id, itemId, x, y);
}
break;
case SMSG_ITEM_REMOVE:
- if (FloorItem *item = floorItemManager->findById(msg.readInt32()))
- floorItemManager->destroy(item);
+ if (FloorItem *item = actorSpriteManager->findItem(msg.readInt32()))
+ actorSpriteManager->destroy(item);
break;
}
}
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index b54a0ba7..bd655fa6 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -21,7 +21,7 @@
#include "net/tmwa/npchandler.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "localplayer.h"
#include "gui/npcdialog.h"
diff --git a/src/net/tmwa/partyhandler.cpp b/src/net/tmwa/partyhandler.cpp
index 90ecc0d4..21b66e66 100644
--- a/src/net/tmwa/partyhandler.cpp
+++ b/src/net/tmwa/partyhandler.cpp
@@ -20,7 +20,7 @@
#include "net/tmwa/partyhandler.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "localplayer.h"
#include "log.h"
@@ -143,7 +143,7 @@ void PartyHandler::handleMessage(Net::MessageIn &msg)
std::string nick = "";
Being *being;
- if (!(being = beingManager->findBeing(id)))
+ if (!(being = actorSpriteManager->findBeing(id)))
{
nick = being->getName();
}
@@ -249,7 +249,7 @@ void PartyHandler::handleMessage(Net::MessageIn &msg)
partyTab->chatLog(strprintf(_("%s has left your party."),
nick.c_str()), BY_SERVER);
- Being *b = beingManager->findBeing(id);
+ Being *b = actorSpriteManager->findBeing(id);
b->setParty(NULL);
taParty->removeMember(id);
@@ -270,7 +270,7 @@ void PartyHandler::handleMessage(Net::MessageIn &msg)
// The server only sends this when the member is in range, so
// lets make sure they get the party hilight.
- if (Being *b = beingManager->findBeing(id))
+ if (Being *b = actorSpriteManager->findBeing(id))
{
b->setParty(taParty);
}