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-rw-r--r--src/net/tmwserv/accountserver/account.cpp107
-rw-r--r--src/net/tmwserv/accountserver/account.h54
-rw-r--r--src/net/tmwserv/accountserver/accountserver.cpp81
-rw-r--r--src/net/tmwserv/accountserver/accountserver.h47
-rw-r--r--src/net/tmwserv/accountserver/internal.cpp32
-rw-r--r--src/net/tmwserv/accountserver/internal.h35
-rw-r--r--src/net/tmwserv/beinghandler.cpp359
-rw-r--r--src/net/tmwserv/beinghandler.h45
-rw-r--r--src/net/tmwserv/buysellhandler.cpp92
-rw-r--r--src/net/tmwserv/buysellhandler.h35
-rw-r--r--src/net/tmwserv/charserverhandler.cpp227
-rw-r--r--src/net/tmwserv/charserverhandler.h72
-rw-r--r--src/net/tmwserv/chathandler.cpp285
-rw-r--r--src/net/tmwserv/chathandler.h84
-rw-r--r--src/net/tmwserv/chatserver/chatserver.cpp146
-rw-r--r--src/net/tmwserv/chatserver/chatserver.h60
-rw-r--r--src/net/tmwserv/chatserver/guild.cpp95
-rw-r--r--src/net/tmwserv/chatserver/guild.h69
-rw-r--r--src/net/tmwserv/chatserver/internal.cpp32
-rw-r--r--src/net/tmwserv/chatserver/internal.h35
-rw-r--r--src/net/tmwserv/chatserver/party.cpp70
-rw-r--r--src/net/tmwserv/chatserver/party.h57
-rw-r--r--src/net/tmwserv/connection.cpp103
-rw-r--r--src/net/tmwserv/connection.h80
-rw-r--r--src/net/tmwserv/effecthandler.cpp58
-rw-r--r--src/net/tmwserv/effecthandler.h38
-rw-r--r--src/net/tmwserv/gameserver/gameserver.cpp49
-rw-r--r--src/net/tmwserv/gameserver/gameserver.h39
-rw-r--r--src/net/tmwserv/gameserver/internal.cpp32
-rw-r--r--src/net/tmwserv/gameserver/internal.h35
-rw-r--r--src/net/tmwserv/gameserver/player.cpp202
-rw-r--r--src/net/tmwserv/gameserver/player.h71
-rw-r--r--src/net/tmwserv/guildhandler.cpp240
-rw-r--r--src/net/tmwserv/guildhandler.h40
-rw-r--r--src/net/tmwserv/internal.cpp27
-rw-r--r--src/net/tmwserv/internal.h30
-rw-r--r--src/net/tmwserv/inventoryhandler.cpp79
-rw-r--r--src/net/tmwserv/inventoryhandler.h35
-rw-r--r--src/net/tmwserv/itemhandler.cpp64
-rw-r--r--src/net/tmwserv/itemhandler.h35
-rw-r--r--src/net/tmwserv/loginhandler.cpp225
-rw-r--r--src/net/tmwserv/loginhandler.h47
-rw-r--r--src/net/tmwserv/logouthandler.cpp215
-rw-r--r--src/net/tmwserv/logouthandler.h62
-rw-r--r--src/net/tmwserv/network.cpp169
-rw-r--r--src/net/tmwserv/network.h79
-rw-r--r--src/net/tmwserv/npchandler.cpp86
-rw-r--r--src/net/tmwserv/npchandler.h35
-rw-r--r--src/net/tmwserv/partyhandler.cpp103
-rw-r--r--src/net/tmwserv/partyhandler.h41
-rw-r--r--src/net/tmwserv/playerhandler.cpp327
-rw-r--r--src/net/tmwserv/playerhandler.h38
-rw-r--r--src/net/tmwserv/protocol.h295
-rw-r--r--src/net/tmwserv/tradehandler.cpp137
-rw-r--r--src/net/tmwserv/tradehandler.h53
55 files changed, 5288 insertions, 0 deletions
diff --git a/src/net/tmwserv/accountserver/account.cpp b/src/net/tmwserv/accountserver/account.cpp
new file mode 100644
index 00000000..a679e233
--- /dev/null
+++ b/src/net/tmwserv/accountserver/account.cpp
@@ -0,0 +1,107 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "account.h"
+
+#include <string>
+
+#include "internal.h"
+
+#include "../connection.h"
+#include "../../messageout.h"
+#include "../protocol.h"
+
+#include "../../../utils/sha256.h"
+
+void Net::AccountServer::Account::createCharacter(
+ const std::string &name, char hairStyle, char hairColor, char gender,
+ short strength, short agility, short vitality,
+ short intelligence, short dexterity, short willpower)
+{
+ MessageOut msg(PAMSG_CHAR_CREATE);
+
+ msg.writeString(name);
+ msg.writeInt8(hairStyle);
+ msg.writeInt8(hairColor);
+ msg.writeInt8(gender);
+ msg.writeInt16(strength);
+ msg.writeInt16(agility);
+ msg.writeInt16(vitality);
+ msg.writeInt16(intelligence);
+ msg.writeInt16(dexterity);
+ msg.writeInt16(willpower);
+
+ Net::AccountServer::connection->send(msg);
+}
+
+void Net::AccountServer::Account::deleteCharacter(char slot)
+{
+ MessageOut msg(PAMSG_CHAR_DELETE);
+
+ msg.writeInt8(slot);
+
+ Net::AccountServer::connection->send(msg);
+}
+
+void Net::AccountServer::Account::selectCharacter(char slot)
+{
+ MessageOut msg(PAMSG_CHAR_SELECT);
+
+ msg.writeInt8(slot);
+
+ Net::AccountServer::connection->send(msg);
+}
+
+void Net::AccountServer::Account::unregister(const std::string &username,
+ const std::string &password)
+{
+ MessageOut msg(PAMSG_UNREGISTER);
+
+ msg.writeString(username);
+ msg.writeString(sha256(username + password));
+
+ Net::AccountServer::connection->send(msg);
+}
+
+void Net::AccountServer::Account::changeEmail(const std::string &email)
+{
+ MessageOut msg(PAMSG_EMAIL_CHANGE);
+
+ // Email is sent clearly so the server can validate the data.
+ // Encryption is assumed server-side.
+ msg.writeString(email);
+
+ Net::AccountServer::connection->send(msg);
+}
+
+void Net::AccountServer::Account::changePassword(
+ const std::string &username,
+ const std::string &oldPassword,
+ const std::string &newPassword)
+{
+ MessageOut msg(PAMSG_PASSWORD_CHANGE);
+
+ // Change password using SHA2 encryption
+ msg.writeString(sha256(username + oldPassword));
+ msg.writeString(sha256(username + newPassword));
+
+ Net::AccountServer::connection->send(msg);
+}
diff --git a/src/net/tmwserv/accountserver/account.h b/src/net/tmwserv/accountserver/account.h
new file mode 100644
index 00000000..581bcb42
--- /dev/null
+++ b/src/net/tmwserv/accountserver/account.h
@@ -0,0 +1,54 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_ACCOUNTSERVER_CHARACTER_H
+#define _TMW_NET_ACCOUNTSERVER_CHARACTER_H
+
+#include <iosfwd>
+
+namespace Net
+{
+ namespace AccountServer
+ {
+ namespace Account
+ {
+ void createCharacter(const std::string &name,
+ char hairStyle, char hairColor, char gender,
+ short strength, short agility, short vitality,
+ short intelligence, short dexterity, short willpower);
+
+ void deleteCharacter(char slot);
+
+ void selectCharacter(char slot);
+
+ void unregister(const std::string &username,
+ const std::string &password);
+
+ void changeEmail(const std::string &email);
+
+ void changePassword(const std::string &username,
+ const std::string &oldPassword,
+ const std::string &newPassword);
+ }
+ }
+}
+
+#endif
diff --git a/src/net/tmwserv/accountserver/accountserver.cpp b/src/net/tmwserv/accountserver/accountserver.cpp
new file mode 100644
index 00000000..8093468c
--- /dev/null
+++ b/src/net/tmwserv/accountserver/accountserver.cpp
@@ -0,0 +1,81 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "accountserver.h"
+
+#include <string>
+
+#include "internal.h"
+
+#include "../connection.h"
+#include "../../messageout.h"
+#include "../protocol.h"
+
+#include "../../../utils/sha256.h"
+
+void Net::AccountServer::login(Net::Connection *connection, int version,
+ const std::string &username, const std::string &password)
+{
+ Net::AccountServer::connection = connection;
+
+ MessageOut msg(PAMSG_LOGIN);
+
+ msg.writeInt32(version);
+ msg.writeString(username);
+ msg.writeString(sha256(username + password));
+
+ Net::AccountServer::connection->send(msg);
+}
+
+void Net::AccountServer::registerAccount(Net::Connection *connection,
+ int version, const std::string &username, const std::string &password,
+ const std::string &email)
+{
+ Net::AccountServer::connection = connection;
+
+ MessageOut msg(PAMSG_REGISTER);
+
+ msg.writeInt32(version); // client version
+ msg.writeString(username);
+ // When registering, the password and email hash is assumed by server.
+ // Hence, data can be validated safely server-side.
+ // This is the only time we send a clear password.
+ msg.writeString(password);
+ msg.writeString(email);
+
+ Net::AccountServer::connection->send(msg);
+}
+
+void Net::AccountServer::logout()
+{
+ MessageOut msg(PAMSG_LOGOUT);
+ Net::AccountServer::connection->send(msg);
+}
+
+void Net::AccountServer::reconnectAccount(Net::Connection *connection,
+ const std::string &passToken)
+{
+ Net::AccountServer::connection = connection;
+
+ MessageOut msg(PAMSG_RECONNECT);
+ msg.writeString(passToken, 32);
+ Net::AccountServer::connection->send(msg);
+}
diff --git a/src/net/tmwserv/accountserver/accountserver.h b/src/net/tmwserv/accountserver/accountserver.h
new file mode 100644
index 00000000..8e0573fc
--- /dev/null
+++ b/src/net/tmwserv/accountserver/accountserver.h
@@ -0,0 +1,47 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_ACCOUNTSERVER_ACCOUNTSERVER_H
+#define _TMW_NET_ACCOUNTSERVER_ACCOUNTSERVER_H
+
+#include <iosfwd>
+
+namespace Net
+{
+ class Connection;
+
+ namespace AccountServer
+ {
+ void login(Net::Connection *connection, int version,
+ const std::string &username, const std::string &password);
+
+ void registerAccount(Net::Connection *connection, int version,
+ const std::string &username, const std::string &password,
+ const std::string &email);
+
+ void logout();
+
+ void reconnectAccount(Net::Connection *connection,
+ const std::string &passToken);
+ }
+}
+
+#endif
diff --git a/src/net/tmwserv/accountserver/internal.cpp b/src/net/tmwserv/accountserver/internal.cpp
new file mode 100644
index 00000000..a3be76a1
--- /dev/null
+++ b/src/net/tmwserv/accountserver/internal.cpp
@@ -0,0 +1,32 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "internal.h"
+
+namespace Net
+{
+ class Connection;
+
+ namespace AccountServer
+ {
+ Connection *connection = 0;
+ }
+}
diff --git a/src/net/tmwserv/accountserver/internal.h b/src/net/tmwserv/accountserver/internal.h
new file mode 100644
index 00000000..b3d64582
--- /dev/null
+++ b/src/net/tmwserv/accountserver/internal.h
@@ -0,0 +1,35 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_ACCOUNTSERVER_INTERNAL_H
+#define _TMW_NET_ACCOUNTSERVER_INTERNAL_H
+
+namespace Net
+{
+ class Connection;
+
+ namespace AccountServer
+ {
+ extern Connection *connection;
+ }
+}
+
+#endif
diff --git a/src/net/tmwserv/beinghandler.cpp b/src/net/tmwserv/beinghandler.cpp
new file mode 100644
index 00000000..ac33b6fe
--- /dev/null
+++ b/src/net/tmwserv/beinghandler.cpp
@@ -0,0 +1,359 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "beinghandler.h"
+
+#include <SDL_types.h>
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../being.h"
+#include "../../beingmanager.h"
+#include "../../game.h"
+#include "../../localplayer.h"
+#include "../../log.h"
+#include "../../main.h"
+#include "../../npc.h"
+#include "../../particle.h"
+#include "../../sound.h"
+
+#include "../../gui/ok_dialog.h"
+
+#include "../../utils/gettext.h"
+
+#include "gameserver/player.h"
+
+const int EMOTION_TIME = 150; /**< Duration of emotion icon */
+
+BeingHandler::BeingHandler()
+{
+ static const Uint16 _messages[] = {
+ GPMSG_BEING_ATTACK,
+ GPMSG_BEING_ENTER,
+ GPMSG_BEING_LEAVE,
+ GPMSG_BEINGS_MOVE,
+ GPMSG_BEINGS_DAMAGE,
+ GPMSG_BEING_ACTION_CHANGE,
+ GPMSG_BEING_LOOKS_CHANGE,
+ GPMSG_BEING_DIR_CHANGE,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void BeingHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_BEING_ENTER:
+ handleBeingEnterMessage(msg);
+ break;
+ case GPMSG_BEING_LEAVE:
+ handleBeingLeaveMessage(msg);
+ break;
+ case GPMSG_BEINGS_MOVE:
+ handleBeingsMoveMessage(msg);
+ break;
+ case GPMSG_BEING_ATTACK:
+ handleBeingAttackMessage(msg);
+ break;
+ case GPMSG_BEINGS_DAMAGE:
+ handleBeingsDamageMessage(msg);
+ break;
+ case GPMSG_BEING_ACTION_CHANGE:
+ handleBeingActionChangeMessage(msg);
+ break;
+ case GPMSG_BEING_LOOKS_CHANGE:
+ handleBeingLooksChangeMessage(msg);
+ break;
+ case GPMSG_BEING_DIR_CHANGE:
+ handleBeingDirChangeMessage(msg);
+ break;
+ }
+}
+
+static void handleLooks(Player *being, MessageIn &msg)
+{
+ // Order of sent slots. Has to be in sync with the server code.
+ static int const nb_slots = 4;
+ static int const slots[nb_slots] =
+ { Being::WEAPON_SPRITE, Being::HAT_SPRITE, Being::TOPCLOTHES_SPRITE,
+ Being::BOTTOMCLOTHES_SPRITE };
+
+ int mask = msg.readInt8();
+
+ if (mask & (1 << 7))
+ {
+ // The equipment has to be cleared first.
+ for (int i = 0; i < nb_slots; ++i)
+ {
+ being->setSprite(slots[i], 0);
+ }
+ }
+
+ // Fill slots enumerated by the bitmask.
+ for (int i = 0; i < nb_slots; ++i)
+ {
+ if (!(mask & (1 << i))) continue;
+ int id = msg.readInt16();
+ being->setSprite(slots[i], id);
+ }
+}
+
+void BeingHandler::handleBeingEnterMessage(MessageIn &msg)
+{
+ int type = msg.readInt8();
+ int id = msg.readInt16();
+ Being::Action action = (Being::Action)msg.readInt8();
+ int px = msg.readInt16();
+ int py = msg.readInt16();
+ Being *being;
+
+ switch (type)
+ {
+ case OBJECT_PLAYER:
+ {
+ std::string name = msg.readString();
+ if (player_node->getName() == name)
+ {
+ being = player_node;
+ being->setId(id);
+ }
+ else
+ {
+ being = beingManager->createBeing(id, type, 0);
+ being->setName(name);
+ }
+ Player *p = static_cast< Player * >(being);
+ int hs = msg.readInt8(), hc = msg.readInt8();
+ p->setHairStyle(hs, hc);
+ p->setGender(msg.readInt8() == GENDER_MALE ?
+ GENDER_MALE : GENDER_FEMALE);
+ handleLooks(p, msg);
+ } break;
+
+ case OBJECT_MONSTER:
+ case OBJECT_NPC:
+ {
+ int subtype = msg.readInt16();
+ being = beingManager->createBeing(id, type, subtype);
+ std::string name = msg.readString();
+ if (name.length() > 0) being->setName(name);
+ } break;
+
+ default:
+ return;
+ }
+
+ being->setPosition(px, py);
+ being->setDestination(px, py);
+ being->setAction(action);
+}
+
+void BeingHandler::handleBeingLeaveMessage(MessageIn &msg)
+{
+ Being *being = beingManager->findBeing(msg.readInt16());
+ if (!being) return;
+
+ beingManager->destroyBeing(being);
+}
+
+void BeingHandler::handleBeingsMoveMessage(MessageIn &msg)
+{
+ while (msg.getUnreadLength())
+ {
+ int id = msg.readInt16();
+ int flags = msg.readInt8();
+ Being *being = beingManager->findBeing(id);
+ int sx = 0;
+ int sy = 0;
+ int dx = 0;
+ int dy = 0;
+ int speed = 0;
+
+ printf("handleBeingsMoveMessage for %p (%s | %s)\n",
+ (void*) being,
+ (flags & MOVING_POSITION) ? "pos" : "",
+ (flags & MOVING_DESTINATION) ? "dest" : "");
+
+ if (flags & MOVING_POSITION)
+ {
+ Uint16 sx2, sy2;
+ msg.readCoordinates(sx2, sy2);
+ sx = sx2 * 32 + 16;
+ sy = sy2 * 32 + 16;
+ speed = msg.readInt8();
+ }
+ if (flags & MOVING_DESTINATION)
+ {
+ dx = msg.readInt16();
+ dy = msg.readInt16();
+ if (!(flags & MOVING_POSITION))
+ {
+ sx = dx;
+ sy = dy;
+ }
+ }
+ if (!being || !(flags & (MOVING_POSITION | MOVING_DESTINATION)))
+ {
+ continue;
+ }
+ if (speed)
+ {
+ /* The speed on the server is the cost of moving from one tile to
+ * the next. Beings get 1000 cost units per second. The speed is
+ * transferred as devided by 10, so that slower speeds fit in a
+ * byte. Here we convert the speed to pixels per second.
+ */
+ const float tilesPerSecond = 100.0f / speed;
+ being->setWalkSpeed((int) (tilesPerSecond * 32));
+ }
+
+ // Ignore messages from the server for the local player
+ if (being == player_node)
+ continue;
+
+ // If being is a player, and he only moves a little, its ok to be a little out of sync
+ if (being->getType() == Being::PLAYER && abs(being->getPixelX() - dx) +
+ abs(being->getPixelY() - dy) < 2 * 32 &&
+ (dx != being->getDestination().x && dy != being->getDestination().y))
+ {
+ being->setDestination(being->getPixelX(),being->getPixelY());
+ continue;
+ }
+ if (abs(being->getPixelX() - sx) +
+ abs(being->getPixelY() - sy) > 10 * 32)
+ {
+ // Too large a desynchronization.
+ being->setPosition(sx, sy);
+ being->setDestination(dx, dy);
+ }
+ else if (!(flags & MOVING_POSITION))
+ {
+ being->setDestination(dx, dy);
+ }
+ else if (!(flags & MOVING_DESTINATION))
+ {
+ being->adjustCourse(sx, sy);
+ }
+ else
+ {
+ being->adjustCourse(sx, sy, dx, dy);
+ }
+ }
+}
+
+void BeingHandler::handleBeingAttackMessage(MessageIn &msg)
+{
+ Being *being = beingManager->findBeing(msg.readInt16());
+ int direction = msg.readInt8();
+ int attackType = msg.readInt8();
+
+ if (!being) return;
+
+ switch (direction)
+ {
+ case DIRECTION_UP: being->setDirection(Being::UP); break;
+ case DIRECTION_DOWN: being->setDirection(Being::DOWN); break;
+ case DIRECTION_LEFT: being->setDirection(Being::LEFT); break;
+ case DIRECTION_RIGHT: being->setDirection(Being::RIGHT); break;
+ }
+
+ being->setAction(Being::ATTACK, attackType);
+}
+
+void BeingHandler::handleBeingsDamageMessage(MessageIn &msg)
+{
+ while (msg.getUnreadLength())
+ {
+ Being *being = beingManager->findBeing(msg.readInt16());
+ int damage = msg.readInt16();
+ if (being)
+ {
+ being->takeDamage(damage);
+ }
+ }
+}
+
+void BeingHandler::handleBeingActionChangeMessage(MessageIn &msg)
+{
+ Being* being = beingManager->findBeing(msg.readInt16());
+ Being::Action action = (Being::Action) msg.readInt8();
+ if (!being) return;
+
+ being->setAction(action);
+
+ if (action == Being::DEAD && being==player_node)
+ {
+ static char const *const deadMsg[] =
+ {
+ _("You are dead."),
+ _("We regret to inform you that your character was killed in battle."),
+ _("You are not that alive anymore."),
+ _("The cold hands of the grim reaper are grabbing for your soul."),
+ _("Game Over!"),
+ _("No, kids. Your character did not really die. It... err... went to a better place."),
+ _("Your plan of breaking your enemies weapon by bashing it with your throat failed."),
+ _("I guess this did not run too well."),
+ _("Do you want your possessions identified?"), // Nethack reference
+ _("Sadly, no trace of you was ever found..."), // Secret of Mana reference
+ _("Annihilated."), // Final Fantasy VI reference
+ _("Looks like you got your head handed to you."), //Earthbound reference
+ _("You screwed up again, dump your body down the tubes and get you another one.") // Leisure Suit Larry 1 Reference
+
+ };
+ std::string message(deadMsg[rand()%13]);
+ message.append(_(" Press OK to respawn"));
+ OkDialog *dlg = new OkDialog(_("You died"), message);
+ dlg->addActionListener(&(Net::GameServer::Player::respawnListener));
+ }
+}
+
+void BeingHandler::handleBeingLooksChangeMessage(MessageIn &msg)
+{
+ Being *being = beingManager->findBeing(msg.readInt16());
+ if (!being || being->getType() != Being::PLAYER) return;
+ Player * player = static_cast< Player * >(being);
+ handleLooks(player, msg);
+ if (msg.getUnreadLength())
+ {
+ int style = msg.readInt16();
+ int color = msg.readInt16();
+ player->setHairStyle(style, color);
+ player->setGender((Gender)msg.readInt16());
+ }
+}
+
+void BeingHandler::handleBeingDirChangeMessage(MessageIn &msg)
+{
+ Being *being = beingManager->findBeing(msg.readInt16());
+ if (!being) return;
+ int data = msg.readInt8();
+ switch (data)
+ {
+ case DIRECTION_UP: being->setDirection(Being::UP); break;
+ case DIRECTION_DOWN: being->setDirection(Being::DOWN); break;
+ case DIRECTION_LEFT: being->setDirection(Being::LEFT); break;
+ case DIRECTION_RIGHT: being->setDirection(Being::RIGHT); break;
+ }
+}
+
diff --git a/src/net/tmwserv/beinghandler.h b/src/net/tmwserv/beinghandler.h
new file mode 100644
index 00000000..759a0ba3
--- /dev/null
+++ b/src/net/tmwserv/beinghandler.h
@@ -0,0 +1,45 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_BEINGHANDLER_H
+#define _TMW_NET_BEINGHANDLER_H
+
+#include "../messagehandler.h"
+
+class BeingHandler : public MessageHandler
+{
+ public:
+ BeingHandler();
+
+ void handleMessage(MessageIn &msg);
+
+ private:
+ void handleBeingAttackMessage(MessageIn &msg);
+ void handleBeingEnterMessage(MessageIn &msg);
+ void handleBeingLeaveMessage(MessageIn &msg);
+ void handleBeingsMoveMessage(MessageIn &msg);
+ void handleBeingsDamageMessage(MessageIn &msg);
+ void handleBeingActionChangeMessage(MessageIn &msg);
+ void handleBeingLooksChangeMessage(MessageIn &msg);
+ void handleBeingDirChangeMessage(MessageIn &msg);
+};
+
+#endif
diff --git a/src/net/tmwserv/buysellhandler.cpp b/src/net/tmwserv/buysellhandler.cpp
new file mode 100644
index 00000000..54750cbb
--- /dev/null
+++ b/src/net/tmwserv/buysellhandler.cpp
@@ -0,0 +1,92 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "buysellhandler.h"
+
+#include <SDL_types.h>
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../beingmanager.h"
+#include "../../item.h"
+#include "../../localplayer.h"
+#include "../../npc.h"
+
+#include "../../gui/buy.h"
+#include "../../gui/chat.h"
+#include "../../gui/sell.h"
+
+extern BuyDialog *buyDialog;
+extern SellDialog *sellDialog;
+extern Window *buySellDialog;
+
+BuySellHandler::BuySellHandler()
+{
+ static const Uint16 _messages[] = {
+ GPMSG_NPC_BUY,
+ GPMSG_NPC_SELL,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void BuySellHandler::handleMessage(MessageIn &msg)
+{
+ Being *being = beingManager->findBeing(msg.readInt16());
+ if (!being || being->getType() != Being::NPC)
+ {
+ return;
+ }
+
+ current_npc = static_cast< NPC * >(being);
+
+ switch (msg.getId())
+ {
+ case GPMSG_NPC_BUY:
+ buyDialog->reset();
+ buyDialog->setMoney(player_node->getMoney());
+ buyDialog->setVisible(true);
+
+ while (msg.getUnreadLength())
+ {
+ int itemId = msg.readInt16();
+ int amount = msg.readInt16();
+ int value = msg.readInt16();
+ buyDialog->addItem(itemId, amount, value);
+ }
+ break;
+
+ case GPMSG_NPC_SELL:
+ sellDialog->setMoney(player_node->getMoney());
+ sellDialog->reset();
+ sellDialog->setVisible(true);
+
+ while (msg.getUnreadLength())
+ {
+ int itemId = msg.readInt16();
+ int amount = msg.readInt16();
+ int value = msg.readInt16();
+ sellDialog->addItem(itemId, amount, value);
+ }
+ break;
+ }
+}
diff --git a/src/net/tmwserv/buysellhandler.h b/src/net/tmwserv/buysellhandler.h
new file mode 100644
index 00000000..5bf58d8e
--- /dev/null
+++ b/src/net/tmwserv/buysellhandler.h
@@ -0,0 +1,35 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_BUYSELLHANDLER_H
+#define NET_BUYSELLHANDLER_H
+
+#include "../messagehandler.h"
+
+class BuySellHandler : public MessageHandler
+{
+ public:
+ BuySellHandler();
+
+ void handleMessage(MessageIn &msg);
+};
+
+#endif
diff --git a/src/net/tmwserv/charserverhandler.cpp b/src/net/tmwserv/charserverhandler.cpp
new file mode 100644
index 00000000..50b0e739
--- /dev/null
+++ b/src/net/tmwserv/charserverhandler.cpp
@@ -0,0 +1,227 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "charserverhandler.h"
+
+#include "connection.h"
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../game.h"
+#include "../../localplayer.h"
+#include "../../log.h"
+#include "../../logindata.h"
+#include "../../main.h"
+
+#include "../../gui/ok_dialog.h"
+#include "../../gui/char_select.h"
+
+extern Net::Connection *gameServerConnection;
+extern Net::Connection *chatServerConnection;
+
+CharServerHandler::CharServerHandler():
+ mCharCreateDialog(0)
+{
+ static const Uint16 _messages[] = {
+ APMSG_CHAR_CREATE_RESPONSE,
+ APMSG_CHAR_DELETE_RESPONSE,
+ APMSG_CHAR_INFO,
+ APMSG_CHAR_SELECT_RESPONSE,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void CharServerHandler::handleMessage(MessageIn &msg)
+{
+ int slot;
+ LocalPlayer *tempPlayer;
+
+ switch (msg.getId())
+ {
+ case APMSG_CHAR_CREATE_RESPONSE:
+ handleCharCreateResponse(msg);
+ break;
+
+ case APMSG_CHAR_DELETE_RESPONSE:
+ {
+ int errMsg = msg.readInt8();
+ // Character deletion successful
+ if (errMsg == ERRMSG_OK)
+ {
+ delete mCharInfo->getEntry();
+ mCharInfo->setEntry(0);
+ mCharInfo->unlock();
+ new OkDialog("Info", "Player deleted");
+ }
+ // Character deletion failed
+ else
+ {
+ std::string message = "";
+ switch (errMsg)
+ {
+ case ERRMSG_NO_LOGIN:
+ message = "Not logged in";
+ break;
+ case ERRMSG_INVALID_ARGUMENT:
+ message = "Selection out of range";
+ break;
+ default:
+ message = "Unknown error";
+ }
+ mCharInfo->unlock();
+ new OkDialog("Error", message);
+ }
+ }
+ break;
+
+ case APMSG_CHAR_INFO:
+ tempPlayer = readPlayerData(msg, slot);
+ mCharInfo->unlock();
+ mCharInfo->select(slot);
+ mCharInfo->setEntry(tempPlayer);
+
+ // Close the character create dialog
+ if (mCharCreateDialog)
+ {
+ mCharCreateDialog->scheduleDelete();
+ mCharCreateDialog = 0;
+ }
+ break;
+
+ case APMSG_CHAR_SELECT_RESPONSE:
+ handleCharSelectResponse(msg);
+ break;
+ }
+}
+
+void CharServerHandler::handleCharCreateResponse(MessageIn &msg)
+{
+ int errMsg = msg.readInt8();
+
+ // Character creation failed
+ if (errMsg != ERRMSG_OK)
+ {
+ std::string message = "";
+ switch (errMsg)
+ {
+ case ERRMSG_NO_LOGIN:
+ message = "Not logged in";
+ break;
+ case CREATE_TOO_MUCH_CHARACTERS:
+ message = "No empty slot";
+ break;
+ case ERRMSG_INVALID_ARGUMENT:
+ message = "Invalid name";
+ break;
+ case CREATE_EXISTS_NAME:
+ message = "Character's name already exists";
+ break;
+ case CREATE_INVALID_HAIRSTYLE:
+ message = "Invalid hairstyle";
+ break;
+ case CREATE_INVALID_HAIRCOLOR:
+ message = "Invalid hair color";
+ break;
+ case CREATE_INVALID_GENDER:
+ message = "Invalid gender";
+ break;
+ case CREATE_RAW_STATS_TOO_HIGH:
+ message = "Character's stats are too high";
+ break;
+ case CREATE_RAW_STATS_TOO_LOW:
+ message = "Character's stats are too low";
+ break;
+ case CREATE_RAW_STATS_EQUAL_TO_ZERO:
+ message = "One stat is zero";
+ break;
+ default:
+ message = "Unknown error";
+ break;
+ }
+ new OkDialog("Error", message);
+ }
+
+ if (mCharCreateDialog)
+ mCharCreateDialog->unlock();
+}
+
+void CharServerHandler::handleCharSelectResponse(MessageIn &msg)
+{
+ int errMsg = msg.readInt8();
+
+ if (errMsg == ERRMSG_OK)
+ {
+ token = msg.readString(32);
+ std::string gameServer = msg.readString();
+ unsigned short gameServerPort = msg.readInt16();
+ std::string chatServer = msg.readString();
+ unsigned short chatServerPort = msg.readInt16();
+
+ logger->log("Game server: %s:%d", gameServer.c_str(), gameServerPort);
+ logger->log("Chat server: %s:%d", chatServer.c_str(), chatServerPort);
+
+ gameServerConnection->connect(gameServer, gameServerPort);
+ chatServerConnection->connect(chatServer, chatServerPort);
+
+ // Keep the selected character and delete the others
+ player_node = mCharInfo->getEntry();
+ int slot = mCharInfo->getPos();
+ mCharInfo->unlock();
+ mCharInfo->select(0);
+
+ do {
+ LocalPlayer *tmp = mCharInfo->getEntry();
+ if (tmp != player_node)
+ {
+ delete tmp;
+ mCharInfo->setEntry(0);
+ }
+ mCharInfo->next();
+ } while (mCharInfo->getPos());
+ mCharInfo->select(slot);
+
+ mCharInfo->clear(); //player_node will be deleted by ~Game
+
+ state = STATE_CONNECT_GAME;
+ }
+}
+
+LocalPlayer* CharServerHandler::readPlayerData(MessageIn &msg, int &slot)
+{
+ LocalPlayer *tempPlayer = new LocalPlayer;
+ slot = msg.readInt8(); // character slot
+ tempPlayer->setName(msg.readString());
+ tempPlayer->setGender(msg.readInt8() == GENDER_MALE ? GENDER_MALE : GENDER_FEMALE);
+ int hs = msg.readInt8(), hc = msg.readInt8();
+ tempPlayer->setHairStyle(hs, hc);
+ tempPlayer->setLevel(msg.readInt16());
+ tempPlayer->setCharacterPoints(msg.readInt16());
+ tempPlayer->setCorrectionPoints(msg.readInt16());
+ tempPlayer->setMoney(msg.readInt32());
+
+ for (int i = 0; i < 7; i++)
+ {
+ tempPlayer->setAttributeBase(i, msg.readInt8());
+ }
+
+ return tempPlayer;
+}
diff --git a/src/net/tmwserv/charserverhandler.h b/src/net/tmwserv/charserverhandler.h
new file mode 100644
index 00000000..41afa321
--- /dev/null
+++ b/src/net/tmwserv/charserverhandler.h
@@ -0,0 +1,72 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_CHARSERVERHANDLER_H
+#define _TMW_NET_CHARSERVERHANDLER_H
+
+#include "../messagehandler.h"
+
+#include "../../lockedarray.h"
+
+class CharCreateDialog;
+class LocalPlayer;
+class LoginData;
+
+/**
+ * Deals with incoming messages related to character selection.
+ */
+class CharServerHandler : public MessageHandler
+{
+ public:
+ CharServerHandler();
+
+ void
+ handleMessage(MessageIn &msg);
+
+ void
+ setCharInfo(LockedArray<LocalPlayer*> *charInfo)
+ {
+ mCharInfo = charInfo;
+ }
+
+ /**
+ * Sets the character create dialog. The handler will clean up this
+ * dialog when a new character is succesfully created, and will unlock
+ * the dialog when a new character failed to be created.
+ */
+ void setCharCreateDialog(CharCreateDialog *window)
+ { mCharCreateDialog = window; }
+
+ protected:
+ void
+ handleCharCreateResponse(MessageIn &msg);
+
+ void
+ handleCharSelectResponse(MessageIn &msg);
+
+ LockedArray<LocalPlayer*> *mCharInfo;
+ CharCreateDialog *mCharCreateDialog;
+
+ LocalPlayer*
+ readPlayerData(MessageIn &msg, int &slot);
+};
+
+#endif
diff --git a/src/net/tmwserv/chathandler.cpp b/src/net/tmwserv/chathandler.cpp
new file mode 100644
index 00000000..0d66d8aa
--- /dev/null
+++ b/src/net/tmwserv/chathandler.cpp
@@ -0,0 +1,285 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "chathandler.h"
+
+#include <SDL_types.h>
+#include <string>
+#include <iostream>
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../being.h"
+#include "../../beingmanager.h"
+#include "../../game.h"
+#include "../../channel.h"
+#include "../../channelmanager.h"
+
+#include "../../gui/chat.h"
+#include "../../gui/guildwindow.h"
+
+extern Being *player_node;
+
+ChatHandler::ChatHandler()
+{
+ static const Uint16 _messages[] = {
+ GPMSG_SAY,
+ CPMSG_ENTER_CHANNEL_RESPONSE,
+ CPMSG_LIST_CHANNELS_RESPONSE,
+ CPMSG_PUBMSG,
+ CPMSG_ANNOUNCEMENT,
+ CPMSG_PRIVMSG,
+ CPMSG_QUIT_CHANNEL_RESPONSE,
+ CPMSG_LIST_CHANNELUSERS_RESPONSE,
+ CPMSG_CHANNEL_EVENT,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void ChatHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_SAY:
+ handleGameChatMessage(msg);
+ break;
+
+ case CPMSG_ENTER_CHANNEL_RESPONSE:
+ handleEnterChannelResponse(msg);
+ break;
+
+ case CPMSG_LIST_CHANNELS_RESPONSE:
+ handleListChannelsResponse(msg);
+ break;
+
+ case CPMSG_PRIVMSG:
+ handlePrivateMessage(msg);
+ break;
+
+ case CPMSG_ANNOUNCEMENT:
+ handleAnnouncement(msg);
+ break;
+
+ case CPMSG_PUBMSG:
+ handleChatMessage(msg);
+ break;
+
+ case CPMSG_QUIT_CHANNEL_RESPONSE:
+ handleQuitChannelResponse(msg);
+ break;
+
+ case CPMSG_LIST_CHANNELUSERS_RESPONSE:
+ handleListChannelUsersResponse(msg);
+ break;
+
+ case CPMSG_CHANNEL_EVENT:
+ handleChannelEvent(msg);
+ }
+}
+
+void ChatHandler::handleGameChatMessage(MessageIn &msg)
+{
+ short id = msg.readInt16();
+ std::string chatMsg = msg.readString();
+
+ if (id == 0)
+ {
+ chatWindow->chatLog(chatMsg, BY_SERVER);
+ return;
+ }
+
+ Being *being = beingManager->findBeing(id);
+
+ if (being)
+ {
+ chatWindow->chatLog(being->getName() + " : " + chatMsg,
+ being == player_node ? BY_PLAYER : BY_OTHER, "General");
+ being->setSpeech(chatMsg, SPEECH_TIME);
+ }
+ else
+ {
+ chatWindow->chatLog("Unknown : " + chatMsg, BY_OTHER, "General");
+ }
+}
+
+void ChatHandler::handleEnterChannelResponse(MessageIn &msg)
+{
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ short channelId = msg.readInt16();
+ std::string channelName = msg.readString();
+ std::string announcement = msg.readString();
+ Channel *channel = new Channel(channelId, channelName, announcement);
+ channelManager->addChannel(channel);
+ chatWindow->createNewChannelTab(channelName);
+ chatWindow->chatLog("Topic: " + announcement, BY_CHANNEL, channelName);
+
+ std::string user;
+ std::string userModes;
+ chatWindow->chatLog("Players in this channel:", BY_CHANNEL, channelName);
+ while(msg.getUnreadLength())
+ {
+ user = msg.readString();
+ if (user == "")
+ return;
+ userModes = msg.readString();
+ if (userModes.find('o') != std::string::npos)
+ {
+ user = "@" + user;
+ }
+ chatWindow->chatLog(user, BY_CHANNEL, channelName);
+ }
+
+ }
+ else
+ {
+ chatWindow->chatLog("Error joining channel", BY_SERVER);
+ }
+}
+
+void ChatHandler::handleListChannelsResponse(MessageIn &msg)
+{
+ chatWindow->chatLog("Listing Channels", BY_SERVER);
+ while(msg.getUnreadLength())
+ {
+ std::string channelName = msg.readString();
+ if (channelName == "")
+ return;
+ std::ostringstream numUsers;
+ numUsers << msg.readInt16();
+ channelName += " - ";
+ channelName += numUsers.str();
+ chatWindow->chatLog(channelName, BY_SERVER);
+ }
+ chatWindow->chatLog("End of channel list", BY_SERVER);
+}
+
+void ChatHandler::handlePrivateMessage(MessageIn &msg)
+{
+ std::string userNick = msg.readString();
+ std::string chatMsg = msg.readString();
+
+ if (!chatWindow->tabExists(userNick))
+ {
+ chatWindow->createNewChannelTab(userNick);
+
+ }
+ chatWindow->chatLog(userNick + ": " + chatMsg, BY_OTHER, userNick);
+}
+
+void ChatHandler::handleAnnouncement(MessageIn &msg)
+{
+ std::string chatMsg = msg.readString();
+ chatWindow->chatLog(chatMsg, BY_GM);
+}
+
+void ChatHandler::handleChatMessage(MessageIn &msg)
+{
+ short channelId = msg.readInt16();
+ std::string userNick = msg.readString();
+ std::string chatMsg = msg.readString();
+
+ chatWindow->sendToChannel(channelId, userNick, chatMsg);
+}
+
+void ChatHandler::handleQuitChannelResponse(MessageIn &msg)
+{
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ short channelId = msg.readInt16();
+ // remove the chat tab
+ chatWindow->removeChannel(channelId);
+ }
+}
+
+void ChatHandler::handleListChannelUsersResponse(MessageIn &msg)
+{
+ std::string channel = msg.readString();
+ std::string userNick;
+ std::string userModes;
+ chatWindow->chatLog("Players in this channel:", BY_CHANNEL, channel);
+ while(msg.getUnreadLength())
+ {
+ userNick = msg.readString();
+ if (userNick == "")
+ {
+ break;
+ }
+ userModes = msg.readString();
+ if (userModes.find('o') != std::string::npos)
+ {
+ userNick = "@" + userNick;
+ }
+ chatWindow->chatLog(userNick, BY_CHANNEL, channel);
+ }
+}
+
+void ChatHandler::handleChannelEvent(MessageIn &msg)
+{
+ short channelId = msg.readInt16();
+ char eventId = msg.readInt8();
+ std::string line = msg.readString();
+ Channel *channel = channelManager->findById(channelId);
+
+ if(channel)
+ {
+ switch(eventId)
+ {
+ case CHAT_EVENT_NEW_PLAYER:
+ line += " entered the channel.";
+ break;
+
+ case CHAT_EVENT_LEAVING_PLAYER:
+ line += " left the channel.";
+ break;
+
+ case CHAT_EVENT_TOPIC_CHANGE:
+ line = "Topic: " + line;
+ break;
+
+ case CHAT_EVENT_MODE_CHANGE:
+ {
+ int first = line.find(":");
+ int second = line.find(":", first+1);
+ std::string user1 = line.substr(0, first);
+ std::string user2 = line.substr(first+1, second);
+ std::string mode = line.substr(second+1, line.length());
+ line = user1 + " has set mode " + mode + " on user " + user2;
+ } break;
+
+ case CHAT_EVENT_KICKED_PLAYER:
+ {
+ int first = line.find(":");
+ std::string user1 = line.substr(0, first);
+ std::string user2 = line.substr(first+1, line.length());
+ line = user1 + " has kicked " + user2;
+ } break;
+
+ default:
+ line = "Unknown channel event.";
+ }
+
+ chatWindow->chatLog(line, BY_CHANNEL, channel->getName());
+ }
+}
+
diff --git a/src/net/tmwserv/chathandler.h b/src/net/tmwserv/chathandler.h
new file mode 100644
index 00000000..013b955d
--- /dev/null
+++ b/src/net/tmwserv/chathandler.h
@@ -0,0 +1,84 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_CHATHANDLER_H
+#define NET_CHATHANDLER_H
+
+#include "../messagehandler.h"
+
+class ChatHandler : public MessageHandler
+{
+ public:
+ ChatHandler();
+
+ /**
+ * Handle the given message appropriately.
+ */
+ void handleMessage(MessageIn &msg);
+
+ private:
+ /**
+ * Handle chat messages sent from the game server.
+ */
+ void handleGameChatMessage(MessageIn &msg);
+
+ /**
+ * Handle channel entry responses.
+ */
+ void handleEnterChannelResponse(MessageIn &msg);
+
+ /**
+ * Handle list channels responses.
+ */
+ void handleListChannelsResponse(MessageIn &msg);
+
+ /**
+ * Handle private messages.
+ */
+ void handlePrivateMessage(MessageIn &msg);
+
+ /**
+ * Handle announcements.
+ */
+ void handleAnnouncement(MessageIn &msg);
+
+ /**
+ * Handle chat messages.
+ */
+ void handleChatMessage(MessageIn &msg);
+
+ /**
+ * Handle quit channel responses.
+ */
+ void handleQuitChannelResponse(MessageIn &msg);
+
+ /**
+ * Handle list channel users responses.
+ */
+ void handleListChannelUsersResponse(MessageIn &msg);
+
+ /**
+ * Handle channel events.
+ */
+ void handleChannelEvent(MessageIn &msg);
+};
+
+#endif
diff --git a/src/net/tmwserv/chatserver/chatserver.cpp b/src/net/tmwserv/chatserver/chatserver.cpp
new file mode 100644
index 00000000..39ffef4a
--- /dev/null
+++ b/src/net/tmwserv/chatserver/chatserver.cpp
@@ -0,0 +1,146 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "chatserver.h"
+
+#include "internal.h"
+
+#include "../connection.h"
+#include "../../messageout.h"
+#include "../protocol.h"
+
+using Net::ChatServer::connection;
+
+void Net::ChatServer::connect(Net::Connection *connection,
+ const std::string &token)
+{
+ Net::ChatServer::connection = connection;
+
+ MessageOut msg(PCMSG_CONNECT);
+
+ msg.writeString(token, 32);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::logout()
+{
+ MessageOut msg(PCMSG_DISCONNECT);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::chat(short channel, const std::string &text)
+{
+ MessageOut msg(PCMSG_CHAT);
+
+ msg.writeString(text);
+ msg.writeInt16(channel);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::announce(const std::string &text)
+{
+ MessageOut msg(PCMSG_ANNOUNCE);
+
+ msg.writeString(text);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::privMsg(const std::string &recipient,
+ const std::string &text)
+{
+ MessageOut msg(PCMSG_PRIVMSG);
+
+ msg.writeString(recipient);
+ msg.writeString(text);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::enterChannel(const std::string &channel, const std::string &password)
+{
+ MessageOut msg(PCMSG_ENTER_CHANNEL);
+
+ msg.writeString(channel);
+ msg.writeString(password);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::quitChannel(short channel)
+{
+ MessageOut msg(PCMSG_QUIT_CHANNEL);
+
+ msg.writeInt16(channel);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::getChannelList()
+{
+ MessageOut msg(PCMSG_LIST_CHANNELS);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::getUserList(const std::string &channel)
+{
+ MessageOut msg(PCMSG_LIST_CHANNELUSERS);
+
+ msg.writeString(channel);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::setChannelTopic(short channel, const std::string &topic)
+{
+ MessageOut msg(PCMSG_TOPIC_CHANGE);
+
+ msg.writeInt16(channel);
+ msg.writeString(topic);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::setUserMode(short channel, const std::string &user,
+ unsigned char mode)
+{
+ MessageOut msg(PCMSG_USER_MODE);
+
+ msg.writeInt16(channel);
+ msg.writeString(user);
+ msg.writeInt8(mode);
+
+ connection->send(msg);
+}
+
+void Net::ChatServer::kickUser(short channel, const std::string &user)
+{
+ MessageOut msg(PCMSG_KICK_USER);
+
+ msg.writeInt16(channel);
+ msg.writeString(user);
+
+ connection->send(msg);
+}
diff --git a/src/net/tmwserv/chatserver/chatserver.h b/src/net/tmwserv/chatserver/chatserver.h
new file mode 100644
index 00000000..1129239a
--- /dev/null
+++ b/src/net/tmwserv/chatserver/chatserver.h
@@ -0,0 +1,60 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_CHATSERVER_CHATSERVER_H
+#define _TMW_NET_CHATSERVER_CHATSERVER_H
+
+#include <iosfwd>
+
+namespace Net
+{
+ class Connection;
+
+ namespace ChatServer
+ {
+ void connect(Net::Connection *connection, const std::string &token);
+
+ void logout();
+
+ void chat(short channel, const std::string &text);
+
+ void announce(const std::string &text);
+
+ void privMsg(const std::string &recipient, const std::string &text);
+
+ void enterChannel(const std::string &channel, const std::string &password);
+
+ void quitChannel(short channel);
+
+ void getChannelList();
+
+ void getUserList(const std::string &channel);
+
+ void setChannelTopic(short channel, const std::string &topic);
+
+ void setUserMode(short channel, const std::string &user, unsigned char mode);
+
+ void kickUser(short channel, const std::string &user);
+
+ }
+}
+
+#endif
diff --git a/src/net/tmwserv/chatserver/guild.cpp b/src/net/tmwserv/chatserver/guild.cpp
new file mode 100644
index 00000000..649eccdf
--- /dev/null
+++ b/src/net/tmwserv/chatserver/guild.cpp
@@ -0,0 +1,95 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+
+#include "guild.h"
+
+#include "internal.h"
+
+#include "../connection.h"
+#include "../../messageout.h"
+#include "../protocol.h"
+
+#include "../../../log.h"
+
+void Net::ChatServer::Guild::createGuild(const std::string &name)
+{
+ logger->log("Sending PCMSG_GUILD_CREATE");
+ MessageOut msg(PCMSG_GUILD_CREATE);
+
+ msg.writeString(name);
+
+ Net::ChatServer::connection->send(msg);
+}
+
+void Net::ChatServer::Guild::invitePlayer(const std::string &name, short guildId)
+{
+ logger->log("Sending PCMSG_GUILD_INVITE");
+ MessageOut msg(PCMSG_GUILD_INVITE);
+
+ msg.writeInt16(guildId);
+ msg.writeString(name);
+
+ Net::ChatServer::connection->send(msg);
+}
+
+void Net::ChatServer::Guild::acceptInvite(const std::string &name)
+{
+ logger->log("Sending PCMSG_GUILD_ACCEPT");
+ MessageOut msg(PCMSG_GUILD_ACCEPT);
+
+ msg.writeString(name);
+
+ Net::ChatServer::connection->send(msg);
+}
+
+void Net::ChatServer::Guild::getGuildMembers(short guildId)
+{
+ logger->log("Sending PCMSG_GUILD_GET_MEMBERS");
+ MessageOut msg(PCMSG_GUILD_GET_MEMBERS);
+
+ msg.writeInt16(guildId);
+
+ Net::ChatServer::connection->send(msg);
+}
+
+void Net::ChatServer::Guild::promoteMember(const std::string &name,
+ short guildId, short level)
+{
+ logger->log("Sending PCMSG_GUILD_PROMOTE_MEMBER");
+ MessageOut msg(PCMSG_GUILD_PROMOTE_MEMBER);
+
+ msg.writeInt16(guildId);
+ msg.writeString(name);
+ msg.writeInt8(level);
+
+ Net::ChatServer::connection->send(msg);
+}
+
+void Net::ChatServer::Guild::quitGuild(short guildId)
+{
+ logger->log("Sending PCMSG_GUILD_QUIT");
+ MessageOut msg(PCMSG_GUILD_QUIT);
+
+ msg.writeInt16(guildId);
+
+ Net::ChatServer::connection->send(msg);
+}
diff --git a/src/net/tmwserv/chatserver/guild.h b/src/net/tmwserv/chatserver/guild.h
new file mode 100644
index 00000000..6c35be9f
--- /dev/null
+++ b/src/net/tmwserv/chatserver/guild.h
@@ -0,0 +1,69 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+
+#ifndef _TMW_NET_CHATSERVER_GUILD_H
+#define _TMW_NET_CHATSERVER_GUILD_H
+
+#include <iosfwd>
+
+namespace Net
+{
+ namespace ChatServer
+ {
+ namespace Guild
+ {
+ /**
+ * Create guild.
+ */
+ void createGuild(const std::string &name);
+
+ /**
+ * Invite a player to your guild.
+ */
+ void invitePlayer(const std::string &name, short guildId);
+
+ /**
+ * Accept an invite another player has sent to join their guild.
+ */
+ void acceptInvite(const std::string &name);
+
+ /**
+ * Get a list of members in a guild.
+ */
+ void getGuildMembers(short guildId);
+
+ /**
+ * Promote guild member
+ */
+ void promoteMember(const std::string &name, short guildId,
+ short level);
+
+ /**
+ * Quit guild.
+ */
+ void quitGuild(short guildId);
+ }
+ }
+}
+
+#endif
+
diff --git a/src/net/tmwserv/chatserver/internal.cpp b/src/net/tmwserv/chatserver/internal.cpp
new file mode 100644
index 00000000..0822d93d
--- /dev/null
+++ b/src/net/tmwserv/chatserver/internal.cpp
@@ -0,0 +1,32 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "internal.h"
+
+namespace Net
+{
+ class Connection;
+
+ namespace ChatServer
+ {
+ Connection *connection = 0;
+ }
+}
diff --git a/src/net/tmwserv/chatserver/internal.h b/src/net/tmwserv/chatserver/internal.h
new file mode 100644
index 00000000..b0f137c5
--- /dev/null
+++ b/src/net/tmwserv/chatserver/internal.h
@@ -0,0 +1,35 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_CHATSERVER_INTERNAL_H
+#define _TMW_NET_CHATSERVER_INTERNAL_H
+
+namespace Net
+{
+ class Connection;
+
+ namespace ChatServer
+ {
+ extern Connection *connection;
+ }
+}
+
+#endif
diff --git a/src/net/tmwserv/chatserver/party.cpp b/src/net/tmwserv/chatserver/party.cpp
new file mode 100644
index 00000000..c2c0b00a
--- /dev/null
+++ b/src/net/tmwserv/chatserver/party.cpp
@@ -0,0 +1,70 @@
+/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+
+#include "party.h"
+
+#include "internal.h"
+
+#include "../connection.h"
+#include "../../messageout.h"
+#include "../protocol.h"
+
+#include "../../../log.h"
+
+void Net::ChatServer::Party::invitePlayer(const std::string &name)
+{
+ logger->log("Sending PCMSG_PARTY_INVITE");
+ MessageOut msg(PCMSG_PARTY_INVITE);
+
+ msg.writeString(name);
+
+ Net::ChatServer::connection->send(msg);
+}
+
+void Net::ChatServer::Party::acceptInvite(const std::string &name)
+{
+ logger->log("Sending PCMSG_PARTY_ACCEPT_INVITE");
+ MessageOut msg(PCMSG_PARTY_ACCEPT_INVITE);
+
+ msg.writeString(name);
+
+ Net::ChatServer::connection->send(msg);
+}
+
+void Net::ChatServer::Party::getPartyMembers()
+{
+ logger->log("Sending PCMSG_PARTY_GET_MEMBERS");
+// MessageOut msg(PCMSG_GUILD_GET_MEMBERS);
+
+// msg.writeInt16(guildId);
+
+// Net::ChatServer::connection->send(msg);
+}
+
+void Net::ChatServer::Party::quitParty()
+{
+ logger->log("Sending PCMSG_PARTY_QUIT");
+ MessageOut msg(PCMSG_PARTY_QUIT);
+
+ Net::ChatServer::connection->send(msg);
+}
+
diff --git a/src/net/tmwserv/chatserver/party.h b/src/net/tmwserv/chatserver/party.h
new file mode 100644
index 00000000..c1febd66
--- /dev/null
+++ b/src/net/tmwserv/chatserver/party.h
@@ -0,0 +1,57 @@
+/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+
+#ifndef _TMW_NET_CHATSERVER_PARTY_H
+#define _TMW_NET_CHATSERVER_PARTY_H
+
+#include <iosfwd>
+
+namespace Net
+{
+ namespace ChatServer
+ {
+ namespace Party
+ {
+ /**
+ * Invite a player to the party.
+ */
+ void invitePlayer(const std::string &name);
+
+ /**
+ * Accept an invite another player has sent to join their party
+ */
+ void acceptInvite(const std::string &name);
+
+ /**
+ * Get a list of party members
+ */
+ void getPartyMembers();
+
+ /**
+ * Leave party
+ */
+ void quitParty();
+ }
+ }
+}
+
+#endif
diff --git a/src/net/tmwserv/connection.cpp b/src/net/tmwserv/connection.cpp
new file mode 100644
index 00000000..5e61ba61
--- /dev/null
+++ b/src/net/tmwserv/connection.cpp
@@ -0,0 +1,103 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "connection.h"
+
+#include <string>
+
+#include "internal.h"
+#include "../messageout.h"
+
+#include "../../log.h"
+
+Net::Connection::Connection(ENetHost *client):
+ mConnection(0), mClient(client)
+{
+ Net::connections++;
+}
+
+Net::Connection::~Connection()
+{
+ Net::connections--;
+}
+
+bool Net::Connection::connect(const std::string &address, short port)
+{
+ logger->log("Net::Connection::connect(%s, %i)", address.c_str(), port);
+
+ if (address.empty())
+ {
+ logger->log("Net::Connection::connect() got empty address!");
+ mState = NET_ERROR;
+ return false;
+ }
+
+ ENetAddress enetAddress;
+
+ enet_address_set_host(&enetAddress, address.c_str());
+ enetAddress.port = port;
+
+ // Initiate the connection, allocating channel 0.
+ mConnection = enet_host_connect(mClient, &enetAddress, 1);
+
+ if (!mConnection)
+ {
+ logger->log("Unable to initiate connection to the server.");
+ mState = NET_ERROR;
+ return false;
+ }
+
+ return true;
+}
+
+void Net::Connection::disconnect()
+{
+ if (!mConnection)
+ return;
+
+ enet_peer_disconnect(mConnection, 0);
+ enet_host_flush(mClient);
+ enet_peer_reset(mConnection);
+
+ mConnection = 0;
+}
+
+bool Net::Connection::isConnected()
+{
+ return bool (mConnection) ?
+ (mConnection->state == ENET_PEER_STATE_CONNECTED) : false;
+}
+
+void Net::Connection::send(const MessageOut &msg)
+{
+ if (!isConnected())
+ {
+ logger->log("Warning: cannot send message to not connected server!");
+ return;
+ }
+
+ //logger->log("Sending message of size %d...", msg.getDataSize());
+
+ ENetPacket *packet = enet_packet_create(msg.getData(),
+ msg.getDataSize(),
+ ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(mConnection, 0, packet);
+}
diff --git a/src/net/tmwserv/connection.h b/src/net/tmwserv/connection.h
new file mode 100644
index 00000000..4ab3d24d
--- /dev/null
+++ b/src/net/tmwserv/connection.h
@@ -0,0 +1,80 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_CONNECTION_H
+#define _TMW_NET_CONNECTION_H
+
+#include <iosfwd>
+
+#include <enet/enet.h>
+
+class MessageOut;
+
+namespace Net
+{
+ /**
+ * \ingroup Network
+ */
+ class Connection
+ {
+ public:
+ enum State {
+ OK,
+ NET_ERROR
+ };
+
+ ~Connection();
+
+ /**
+ * Connects to the given server with the specified address and port.
+ * This method is non-blocking, use isConnected to check whether the
+ * server is connected.
+ */
+ bool connect(const std::string &address, short port);
+
+ /**
+ * Disconnects from the given server.
+ */
+ void disconnect();
+
+ State getState() { return mState; }
+
+ /**
+ * Returns whether the server is connected.
+ */
+ bool isConnected();
+
+ /**
+ * Sends a message.
+ */
+ void send(const MessageOut &msg);
+
+ private:
+ friend Connection *Net::getConnection();
+ Connection(ENetHost *client);
+
+ ENetPeer *mConnection;
+ ENetHost *mClient;
+ State mState;
+ };
+}
+
+#endif
diff --git a/src/net/tmwserv/effecthandler.cpp b/src/net/tmwserv/effecthandler.cpp
new file mode 100644
index 00000000..ef8d63fb
--- /dev/null
+++ b/src/net/tmwserv/effecthandler.cpp
@@ -0,0 +1,58 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "effecthandler.h"
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../effectmanager.h"
+
+
+EffectHandler::EffectHandler()
+{
+ static const Uint16 _messages[] = {
+ GPMSG_CREATE_EFFECT,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void EffectHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_CREATE_EFFECT:
+ handleCreateEffects(msg);
+ break;
+ default:
+ break;
+ }
+}
+
+void EffectHandler::handleCreateEffects(MessageIn &msg)
+{
+ int id = msg.readInt16();
+ Uint16 x = msg.readInt16();
+ Uint16 y = msg.readInt16();
+ effectManager->trigger(id, x, y);
+}
+
diff --git a/src/net/tmwserv/effecthandler.h b/src/net/tmwserv/effecthandler.h
new file mode 100644
index 00000000..a19f13c3
--- /dev/null
+++ b/src/net/tmwserv/effecthandler.h
@@ -0,0 +1,38 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_EFFECTSHANDLER_H
+#define _TMW_NET_EFFECTSHANDLER_H
+
+#include "../messagehandler.h"
+
+class EffectHandler : public MessageHandler
+{
+ public:
+ EffectHandler();
+
+ void handleMessage(MessageIn &msg);
+
+ private:
+ void handleCreateEffects(MessageIn &msg);
+};
+
+#endif
diff --git a/src/net/tmwserv/gameserver/gameserver.cpp b/src/net/tmwserv/gameserver/gameserver.cpp
new file mode 100644
index 00000000..013356d8
--- /dev/null
+++ b/src/net/tmwserv/gameserver/gameserver.cpp
@@ -0,0 +1,49 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "gameserver.h"
+
+#include "internal.h"
+
+#include "../connection.h"
+#include "../../messageout.h"
+#include "../protocol.h"
+
+void Net::GameServer::connect(Net::Connection *connection,
+ const std::string &token)
+{
+ Net::GameServer::connection = connection;
+
+ MessageOut msg(PGMSG_CONNECT);
+
+ msg.writeString(token, 32);
+
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::logout(bool reconnectAccount)
+{
+ MessageOut msg(PGMSG_DISCONNECT);
+
+ msg.writeInt8((unsigned char) reconnectAccount);
+
+ Net::GameServer::connection->send(msg);
+}
diff --git a/src/net/tmwserv/gameserver/gameserver.h b/src/net/tmwserv/gameserver/gameserver.h
new file mode 100644
index 00000000..5ea2c718
--- /dev/null
+++ b/src/net/tmwserv/gameserver/gameserver.h
@@ -0,0 +1,39 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_GAMESERVER_GAMESERVER_H
+#define _TMW_NET_GAMESERVER_GAMESERVER_H
+
+#include <iosfwd>
+
+namespace Net
+{
+ class Connection;
+
+ namespace GameServer
+ {
+ void connect(Net::Connection *connection, const std::string &token);
+
+ void logout(bool reconnectAccount);
+ }
+}
+
+#endif
diff --git a/src/net/tmwserv/gameserver/internal.cpp b/src/net/tmwserv/gameserver/internal.cpp
new file mode 100644
index 00000000..6b6ba081
--- /dev/null
+++ b/src/net/tmwserv/gameserver/internal.cpp
@@ -0,0 +1,32 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "internal.h"
+
+namespace Net
+{
+ class Connection;
+
+ namespace GameServer
+ {
+ Connection *connection = 0;
+ }
+}
diff --git a/src/net/tmwserv/gameserver/internal.h b/src/net/tmwserv/gameserver/internal.h
new file mode 100644
index 00000000..df9787fe
--- /dev/null
+++ b/src/net/tmwserv/gameserver/internal.h
@@ -0,0 +1,35 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_GAMESERVER_INTERNAL_H
+#define _TMW_NET_GAMESERVER_INTERNAL_H
+
+namespace Net
+{
+ class Connection;
+
+ namespace GameServer
+ {
+ extern Connection *connection;
+ }
+}
+
+#endif
diff --git a/src/net/tmwserv/gameserver/player.cpp b/src/net/tmwserv/gameserver/player.cpp
new file mode 100644
index 00000000..4eccdceb
--- /dev/null
+++ b/src/net/tmwserv/gameserver/player.cpp
@@ -0,0 +1,202 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "player.h"
+
+#include "internal.h"
+
+#include "../connection.h"
+#include "../../messageout.h"
+#include "../protocol.h"
+
+void RespawnRequestListener::action(const gcn::ActionEvent &event)
+{
+ Net::GameServer::Player::respawn();
+}
+
+void Net::GameServer::Player::say(const std::string &text)
+{
+ MessageOut msg(PGMSG_SAY);
+ msg.writeString(text);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::walk(int x, int y)
+{
+ MessageOut msg(PGMSG_WALK);
+ msg.writeInt16(x);
+ msg.writeInt16(y);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::pickUp(int x, int y)
+{
+ MessageOut msg(PGMSG_PICKUP);
+ msg.writeInt16(x);
+ msg.writeInt16(y);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::moveItem(int oldSlot, int newSlot, int amount)
+{
+ MessageOut msg(PGMSG_MOVE_ITEM);
+ msg.writeInt8(oldSlot);
+ msg.writeInt8(newSlot);
+ msg.writeInt8(amount);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::drop(int slot, int amount)
+{
+ MessageOut msg(PGMSG_DROP);
+ msg.writeInt8(slot);
+ msg.writeInt8(amount);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::equip(int slot)
+{
+ MessageOut msg(PGMSG_EQUIP);
+ msg.writeInt8(slot);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::unequip(int slot)
+{
+ MessageOut msg(PGMSG_UNEQUIP);
+ msg.writeInt8(slot);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::useItem(int slot)
+{
+ MessageOut msg(PGMSG_USE_ITEM);
+ msg.writeInt8(slot);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::attack(int direction)
+{
+ MessageOut msg(PGMSG_ATTACK);
+ msg.writeInt8(direction);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::useSpecial(int special)
+{
+ MessageOut msg(PGMSG_USE_SPECIAL);
+ msg.writeInt8(special);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::changeAction(Being::Action action)
+{
+ MessageOut msg(PGMSG_ACTION_CHANGE);
+ msg.writeInt8(action);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::talkToNPC(int id, bool restart)
+{
+ MessageOut msg(restart ? PGMSG_NPC_TALK : PGMSG_NPC_TALK_NEXT);
+ msg.writeInt16(id);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::selectFromNPC(int id, int choice)
+{
+ MessageOut msg(PGMSG_NPC_SELECT);
+ msg.writeInt16(id);
+ msg.writeInt8(choice);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::requestTrade(int id)
+{
+ MessageOut msg(PGMSG_TRADE_REQUEST);
+ msg.writeInt16(id);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::acceptTrade(bool accept)
+{
+ MessageOut msg(accept ? PGMSG_TRADE_ACCEPT : PGMSG_TRADE_CANCEL);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::tradeItem(int slot, int amount)
+{
+ MessageOut msg(PGMSG_TRADE_ADD_ITEM);
+ msg.writeInt8(slot);
+ msg.writeInt8(amount);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::tradeMoney(int amount)
+{
+ MessageOut msg(PGMSG_TRADE_SET_MONEY);
+ msg.writeInt32(amount);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::tradeWithNPC(int item, int amount)
+{
+ MessageOut msg(PGMSG_NPC_BUYSELL);
+ msg.writeInt16(item);
+ msg.writeInt16(amount);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::sendLetter(const std::string &player,
+ const std::string &text)
+{
+ MessageOut msg(PGMSG_NPC_POST_SEND);
+ msg.writeString(player);
+ msg.writeString(text);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::raiseAttribute(int attribute)
+{
+ MessageOut msg(PGMSG_RAISE_ATTRIBUTE);
+ msg.writeInt8(attribute);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::lowerAttribute(int attribute)
+{
+ MessageOut msg(PGMSG_LOWER_ATTRIBUTE);
+ msg.writeInt8(attribute);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::respawn()
+{
+ MessageOut msg(PGMSG_RESPAWN);
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::Player::changeDir(unsigned char dir)
+{
+ MessageOut msg(PGMSG_DIRECTION_CHANGE);
+ msg.writeInt8(dir);
+ Net::GameServer::connection->send(msg);
+}
diff --git a/src/net/tmwserv/gameserver/player.h b/src/net/tmwserv/gameserver/player.h
new file mode 100644
index 00000000..496e3a70
--- /dev/null
+++ b/src/net/tmwserv/gameserver/player.h
@@ -0,0 +1,71 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_GAMESERVER_PLAYER_H
+#define _TMW_NET_GAMESERVER_PLAYER_H
+
+#include "../../../being.h"
+
+#include <guichan/actionlistener.hpp>
+
+#include <iosfwd>
+
+
+struct RespawnRequestListener : public gcn::ActionListener
+{
+ void action(const gcn::ActionEvent &event);
+};
+
+namespace Net
+{
+ namespace GameServer
+ {
+ namespace Player
+ {
+ void say(const std::string &text);
+ void walk(int x, int y);
+ void pickUp(int x, int y);
+ void moveItem(int oldSlot, int newSlot, int amount);
+ void drop(int slot, int amount);
+ void equip(int slot);
+ void unequip(int slot);
+ void useItem(int slot);
+ void attack(int direction);
+ void useSpecial(int special);
+ void changeAction(Being::Action action);
+ void talkToNPC(int id, bool restart);
+ void selectFromNPC(int id, int choice);
+ void requestTrade(int id);
+ void acceptTrade(bool accept);
+ void tradeItem(int slot, int amount);
+ void tradeMoney(int amount);
+ void tradeWithNPC(int item, int amount);
+ void sendLetter(const std::string &player, const std::string &text);
+ void raiseAttribute(int attribute);
+ void lowerAttribute(int attribute);
+ void respawn();
+ static RespawnRequestListener respawnListener;
+ void changeDir(unsigned char dir);
+ }
+ }
+}
+
+#endif
diff --git a/src/net/tmwserv/guildhandler.cpp b/src/net/tmwserv/guildhandler.cpp
new file mode 100644
index 00000000..1699ffac
--- /dev/null
+++ b/src/net/tmwserv/guildhandler.cpp
@@ -0,0 +1,240 @@
+/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <iostream>
+#include "guildhandler.h"
+
+#include "protocol.h"
+#include "../messagein.h"
+
+#include "chatserver/chatserver.h"
+#include "chatserver/guild.h"
+
+#include "../../gui/guildwindow.h"
+#include "../../gui/chat.h"
+#include "../../guild.h"
+#include "../../log.h"
+#include "../../localplayer.h"
+#include "../../channel.h"
+#include "../../channelmanager.h"
+
+GuildHandler::GuildHandler()
+{
+ static const Uint16 _messages[] = {
+ CPMSG_GUILD_CREATE_RESPONSE,
+ CPMSG_GUILD_INVITE_RESPONSE,
+ CPMSG_GUILD_ACCEPT_RESPONSE,
+ CPMSG_GUILD_GET_MEMBERS_RESPONSE,
+ CPMSG_GUILD_UPDATE_LIST,
+ CPMSG_GUILD_INVITED,
+ CPMSG_GUILD_REJOIN,
+ CPMSG_GUILD_QUIT_RESPONSE,
+ 0
+ };
+ handledMessages = _messages;
+
+}
+
+void GuildHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case CPMSG_GUILD_CREATE_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_CREATE_RESPONSE");
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ // TODO - Acknowledge guild was created
+ chatWindow->chatLog("Guild created.");
+ joinedGuild(msg);
+ }
+ else
+ {
+ chatWindow->chatLog("Error creating guild.");
+ }
+ } break;
+
+ case CPMSG_GUILD_INVITE_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_INVITE_RESPONSE");
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ // TODO - Acknowledge invite was sent
+ chatWindow->chatLog("Invite sent.");
+ }
+ } break;
+
+ case CPMSG_GUILD_ACCEPT_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_ACCEPT_RESPONSE");
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ // TODO - Acknowledge accepted into guild
+ joinedGuild(msg);
+ }
+ } break;
+
+ case CPMSG_GUILD_GET_MEMBERS_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_GET_MEMBERS_RESPONSE");
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ std::string guildMember;
+ bool online;
+ std::string guildName;
+ Guild *guild;
+
+ short guildId = msg.readInt16();
+ guild = player_node->getGuild(guildId);
+
+ if (!guild)
+ return;
+
+ guildName = guild->getName();
+
+ while(msg.getUnreadLength())
+ {
+ guildMember = msg.readString();
+ online = msg.readInt8();
+ if(guildMember != "")
+ {
+ guild->addMember(guildMember);
+ guildWindow->setOnline(guildName, guildMember, online);
+ }
+ }
+
+ guildWindow->updateTab();
+ }
+ } break;
+
+ case CPMSG_GUILD_UPDATE_LIST:
+ {
+ logger->log("Received CPMSG_GUILD_UPDATE_LIST");
+ short guildId = msg.readInt16();
+ std::string guildMember = msg.readString();
+ char eventId = msg.readInt8();
+
+ Guild *guild = player_node->getGuild(guildId);
+ if (guild)
+ {
+ switch(eventId)
+ {
+ case GUILD_EVENT_NEW_PLAYER:
+ guild->addMember(guildMember);
+ guildWindow->setOnline(guild->getName(), guildMember, true);
+ break;
+
+ case GUILD_EVENT_LEAVING_PLAYER:
+ guild->removeMember(guildMember);
+ break;
+
+ case GUILD_EVENT_ONLINE_PLAYER:
+ guildWindow->setOnline(guild->getName(), guildMember, true);
+ break;
+
+ case GUILD_EVENT_OFFLINE_PLAYER:
+ guildWindow->setOnline(guild->getName(), guildMember, false);
+ break;
+
+ default:
+ logger->log("Invalid guild event");
+ }
+ }
+ guildWindow->updateTab();
+
+
+ } break;
+
+ case CPMSG_GUILD_INVITED:
+ {
+ logger->log("Received CPMSG_GUILD_INVITED");
+ std::string inviterName = msg.readString();
+ std::string guildName = msg.readString();
+
+ // Open a dialog asking if the player accepts joining the guild.
+ guildWindow->openAcceptDialog(inviterName, guildName);
+ } break;
+
+ case CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE");
+
+ if (msg.readInt8() == ERRMSG_OK)
+ {
+ // promotion succeeded
+ chatWindow->chatLog("Member was promoted successfully");
+ }
+ else
+ {
+ // promotion failed
+ chatWindow->chatLog("Failed to promote member");
+ }
+ }
+
+ case CPMSG_GUILD_REJOIN:
+ {
+ logger->log("Received CPMSG_GUILD_REJOIN");
+
+ joinedGuild(msg);
+ } break;
+
+ case CPMSG_GUILD_QUIT_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_QUIT_RESPONSE");
+
+ if (msg.readInt8() == ERRMSG_OK)
+ {
+ // Must remove tab first, as it wont find the guild
+ // name after its removed from the player
+ int guildId = msg.readInt16();
+ Guild *guild = player_node->getGuild(guildId);
+ if (guild)
+ {
+ chatWindow->removeChannel(guild->getName());
+ guildWindow->removeTab(guildId);
+ player_node->removeGuild(guildId);
+ }
+ }
+ } break;
+ }
+}
+
+void GuildHandler::joinedGuild(MessageIn &msg)
+{
+ std::string guildName = msg.readString();
+ short guildId = msg.readInt16();
+ short permissions = msg.readInt16();
+ short channelId = msg.readInt16();
+ std::string announcement = msg.readString();
+
+ // Add guild to player and create new guild tab
+ Guild *guild = player_node->addGuild(guildId, permissions);
+ guild->setName(guildName);
+ guildWindow->newGuildTab(guildName);
+ guildWindow->requestMemberList(guildId);
+
+ // Automatically create the guild channel
+ // COMMENT: Should this go here??
+ Channel *channel = new Channel(channelId, guildName, announcement);
+ channelManager->addChannel(channel);
+ chatWindow->createNewChannelTab(guildName);
+ chatWindow->chatLog("Topic: " + announcement, BY_CHANNEL, guildName);
+}
diff --git a/src/net/tmwserv/guildhandler.h b/src/net/tmwserv/guildhandler.h
new file mode 100644
index 00000000..a962a577
--- /dev/null
+++ b/src/net/tmwserv/guildhandler.h
@@ -0,0 +1,40 @@
+/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_GUILDHANDLER_H
+#define _TMW_NET_GUILDHANDLER_H
+
+#include "../messagehandler.h"
+
+#include <string>
+
+class GuildHandler : public MessageHandler
+{
+public:
+ GuildHandler();
+
+ void handleMessage(MessageIn &msg);
+
+protected:
+ void joinedGuild(MessageIn &msg);
+};
+
+#endif
diff --git a/src/net/tmwserv/internal.cpp b/src/net/tmwserv/internal.cpp
new file mode 100644
index 00000000..4cb88a4e
--- /dev/null
+++ b/src/net/tmwserv/internal.cpp
@@ -0,0 +1,27 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "internal.h"
+
+namespace Net
+{
+ int connections = 0;
+}
diff --git a/src/net/tmwserv/internal.h b/src/net/tmwserv/internal.h
new file mode 100644
index 00000000..1e411605
--- /dev/null
+++ b/src/net/tmwserv/internal.h
@@ -0,0 +1,30 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_INTERNAL_H
+#define _TMW_NET_INTERNAL_H
+
+namespace Net
+{
+ extern int connections;
+}
+
+#endif
diff --git a/src/net/tmwserv/inventoryhandler.cpp b/src/net/tmwserv/inventoryhandler.cpp
new file mode 100644
index 00000000..c6e82410
--- /dev/null
+++ b/src/net/tmwserv/inventoryhandler.cpp
@@ -0,0 +1,79 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "inventoryhandler.h"
+
+#include <SDL_types.h>
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../equipment.h"
+#include "../../inventory.h"
+#include "../../item.h"
+#include "../../itemshortcut.h"
+#include "../../localplayer.h"
+
+#include "../../gui/chat.h"
+#include "../../resources/iteminfo.h"
+
+InventoryHandler::InventoryHandler()
+{
+ static const Uint16 _messages[] = {
+ GPMSG_INVENTORY_FULL,
+ GPMSG_INVENTORY,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void InventoryHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_INVENTORY_FULL:
+ player_node->clearInventory();
+ // no break!
+
+ case GPMSG_INVENTORY:
+ while (msg.getUnreadLength())
+ {
+ int slot = msg.readInt8();
+ if (slot == 255)
+ {
+ player_node->setMoney(msg.readInt32());
+ continue;
+ }
+
+ int id = msg.readInt16();
+ if (slot < EQUIPMENT_SIZE)
+ {
+ player_node->mEquipment->setEquipment(slot, id);
+ }
+ else if (slot >= 32 && slot < 32 + INVENTORY_SIZE)
+ {
+ int amount = id ? msg.readInt8() : 0;
+ player_node->setInvItem(slot - 32, id, amount);
+ }
+ };
+ break;
+ }
+}
diff --git a/src/net/tmwserv/inventoryhandler.h b/src/net/tmwserv/inventoryhandler.h
new file mode 100644
index 00000000..b2e469fa
--- /dev/null
+++ b/src/net/tmwserv/inventoryhandler.h
@@ -0,0 +1,35 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_INVENTORYHANDLER_H
+#define NET_INVENTORYHANDLER_H
+
+#include "../messagehandler.h"
+
+class InventoryHandler : public MessageHandler
+{
+ public:
+ InventoryHandler();
+
+ void handleMessage(MessageIn &msg);
+};
+
+#endif
diff --git a/src/net/tmwserv/itemhandler.cpp b/src/net/tmwserv/itemhandler.cpp
new file mode 100644
index 00000000..23d210cf
--- /dev/null
+++ b/src/net/tmwserv/itemhandler.cpp
@@ -0,0 +1,64 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "itemhandler.h"
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../engine.h"
+#include "../../flooritemmanager.h"
+
+ItemHandler::ItemHandler()
+{
+ static const Uint16 _messages[] = {
+ GPMSG_ITEMS,
+ GPMSG_ITEM_APPEAR,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void ItemHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_ITEM_APPEAR:
+ case GPMSG_ITEMS:
+ {
+ while (msg.getUnreadLength())
+ {
+ int itemId = msg.readInt16();
+ int x = msg.readInt16();
+ int y = msg.readInt16();
+ int id = (x << 16) | y; // dummy id
+
+ if (itemId)
+ {
+ floorItemManager->create(id, itemId, x / 32, y / 32, engine->getCurrentMap());
+ }
+ else if (FloorItem *item = floorItemManager->findById(id))
+ {
+ floorItemManager->destroy(item);
+ }
+ }
+ } break;
+ }
+}
diff --git a/src/net/tmwserv/itemhandler.h b/src/net/tmwserv/itemhandler.h
new file mode 100644
index 00000000..da93f6b4
--- /dev/null
+++ b/src/net/tmwserv/itemhandler.h
@@ -0,0 +1,35 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_ITEMHANDLER_H
+#define NET_ITEMHANDLER_H
+
+#include "../messagehandler.h"
+
+class ItemHandler : public MessageHandler
+{
+ public:
+ ItemHandler();
+
+ void handleMessage(MessageIn &msg);
+};
+
+#endif
diff --git a/src/net/tmwserv/loginhandler.cpp b/src/net/tmwserv/loginhandler.cpp
new file mode 100644
index 00000000..c49d6e47
--- /dev/null
+++ b/src/net/tmwserv/loginhandler.cpp
@@ -0,0 +1,225 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "loginhandler.h"
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../logindata.h"
+#include "../../main.h"
+
+LoginHandler::LoginHandler()
+{
+ static const Uint16 _messages[] = {
+ APMSG_LOGIN_RESPONSE,
+ APMSG_REGISTER_RESPONSE,
+ APMSG_RECONNECT_RESPONSE,
+ APMSG_PASSWORD_CHANGE_RESPONSE,
+ APMSG_EMAIL_CHANGE_RESPONSE,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void LoginHandler::setLoginData(LoginData *loginData)
+{
+ mLoginData = loginData;
+}
+
+void LoginHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case APMSG_LOGIN_RESPONSE:
+ handleLoginResponse(msg);
+ break;
+ case APMSG_REGISTER_RESPONSE:
+ handleRegisterResponse(msg);
+ break;
+ case APMSG_RECONNECT_RESPONSE:
+ {
+ int errMsg = msg.readInt8();
+ // Successful login
+ if (errMsg == ERRMSG_OK)
+ {
+ state = STATE_CHAR_SELECT;
+ }
+ // Login failed
+ else
+ {
+ switch (errMsg) {
+ case ERRMSG_INVALID_ARGUMENT:
+ errorMessage = "Wrong magic_token";
+ break;
+ case ERRMSG_FAILURE:
+ errorMessage = "Already logged in";
+ break;
+ case LOGIN_SERVER_FULL:
+ errorMessage = "Server is full";
+ break;
+ default:
+ errorMessage = "Unknown error";
+ break;
+ }
+ state = STATE_ERROR;
+ }
+ }
+ break;
+
+ case APMSG_PASSWORD_CHANGE_RESPONSE:
+ {
+ int errMsg = msg.readInt8();
+ // Successful pass change
+ if (errMsg == ERRMSG_OK)
+ {
+ state = STATE_CHANGEPASSWORD;
+ }
+ // pass change failed
+ else
+ {
+ switch (errMsg) {
+ case ERRMSG_INVALID_ARGUMENT:
+ errorMessage = "New password incorrect";
+ break;
+ case ERRMSG_FAILURE:
+ errorMessage = "Old password incorrect";
+ break;
+ case ERRMSG_NO_LOGIN:
+ errorMessage = "Account not connected. Please login first.";
+ break;
+ default:
+ errorMessage = "Unknown error";
+ break;
+ }
+ state = STATE_ACCOUNTCHANGE_ERROR;
+ }
+ }
+ break;
+
+ case APMSG_EMAIL_CHANGE_RESPONSE:
+ {
+ int errMsg = msg.readInt8();
+ // Successful pass change
+ if (errMsg == ERRMSG_OK)
+ {
+ state = STATE_CHANGEEMAIL;
+ }
+ // pass change failed
+ else
+ {
+ switch (errMsg) {
+ case ERRMSG_INVALID_ARGUMENT:
+ errorMessage = "New email address incorrect";
+ break;
+ case ERRMSG_FAILURE:
+ errorMessage = "Old email address incorrect";
+ break;
+ case ERRMSG_NO_LOGIN:
+ errorMessage = "Account not connected. Please login first.";
+ break;
+ case ERRMSG_EMAIL_ALREADY_EXISTS:
+ errorMessage = "The new Email Address already exists.";
+ break;
+ default:
+ errorMessage = "Unknown error";
+ break;
+ }
+ state = STATE_ACCOUNTCHANGE_ERROR;
+ }
+ }
+ break;
+
+ }
+}
+
+void LoginHandler::handleLoginResponse(MessageIn &msg)
+{
+ const int errMsg = msg.readInt8();
+
+ if (errMsg == ERRMSG_OK)
+ {
+ readUpdateHost(msg);
+ state = STATE_CHAR_SELECT;
+ }
+ else
+ {
+ switch (errMsg) {
+ case LOGIN_INVALID_VERSION:
+ errorMessage = "Client version is too old";
+ break;
+ case ERRMSG_INVALID_ARGUMENT:
+ errorMessage = "Wrong username or password";
+ break;
+ case ERRMSG_FAILURE:
+ errorMessage = "Already logged in";
+ break;
+ case LOGIN_SERVER_FULL:
+ errorMessage = "Server is full";
+ break;
+ default:
+ errorMessage = "Unknown error";
+ break;
+ }
+ state = STATE_LOGIN_ERROR;
+ }
+}
+
+void LoginHandler::handleRegisterResponse(MessageIn &msg)
+{
+ const int errMsg = msg.readInt8();
+
+ if (errMsg == ERRMSG_OK)
+ {
+ readUpdateHost(msg);
+ state = STATE_CHAR_SELECT;
+ }
+ else
+ {
+ switch (errMsg) {
+ case REGISTER_INVALID_VERSION:
+ errorMessage = "Client version is too old";
+ break;
+ case ERRMSG_INVALID_ARGUMENT:
+ errorMessage = "Wrong username, password or email address";
+ break;
+ case REGISTER_EXISTS_USERNAME:
+ errorMessage = "Username already exists";
+ break;
+ case REGISTER_EXISTS_EMAIL:
+ errorMessage = "Email address already exists";
+ break;
+ default:
+ errorMessage = "Unknown error";
+ break;
+ }
+ state = STATE_LOGIN_ERROR;
+ }
+}
+
+void LoginHandler::readUpdateHost(MessageIn &msg)
+{
+ // Set the update host when included in the message
+ if (msg.getUnreadLength() > 0)
+ {
+ mLoginData->updateHost = msg.readString();
+ }
+}
diff --git a/src/net/tmwserv/loginhandler.h b/src/net/tmwserv/loginhandler.h
new file mode 100644
index 00000000..a7310407
--- /dev/null
+++ b/src/net/tmwserv/loginhandler.h
@@ -0,0 +1,47 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_LOGINHANDLER_H
+#define _TMW_NET_LOGINHANDLER_H
+
+#include "../messagehandler.h"
+
+class LoginData;
+
+class LoginHandler : public MessageHandler
+{
+ public:
+ LoginHandler();
+
+ void setLoginData(LoginData *loginData);
+
+ void handleMessage(MessageIn &msg);
+
+ private:
+ void handleLoginResponse(MessageIn &msg);
+ void handleRegisterResponse(MessageIn &msg);
+
+ void readUpdateHost(MessageIn &msg);
+
+ LoginData *mLoginData;
+};
+
+#endif // _TMW_NET_LOGINHANDLER_H
diff --git a/src/net/tmwserv/logouthandler.cpp b/src/net/tmwserv/logouthandler.cpp
new file mode 100644
index 00000000..a7a1eb2e
--- /dev/null
+++ b/src/net/tmwserv/logouthandler.cpp
@@ -0,0 +1,215 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "logouthandler.h"
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../main.h"
+
+LogoutHandler::LogoutHandler():
+mPassToken(NULL), mScenario(LOGOUT_EXIT),
+mLoggedOutAccount(false), mLoggedOutGame(false), mLoggedOutChat(false)
+{
+ static const Uint16 _messages[] = {
+ APMSG_LOGOUT_RESPONSE,
+ APMSG_UNREGISTER_RESPONSE,
+ GPMSG_DISCONNECT_RESPONSE,
+ CPMSG_DISCONNECT_RESPONSE,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void LogoutHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case APMSG_LOGOUT_RESPONSE:
+ {
+ int errMsg = msg.readInt8();
+
+ // Successful logout
+ if (errMsg == ERRMSG_OK)
+ {
+ mLoggedOutAccount = true;
+
+ switch (mScenario)
+ {
+ case LOGOUT_SWITCH_ACCOUNTSERVER:
+ if (mLoggedOutGame && mLoggedOutChat)
+ state = STATE_SWITCH_ACCOUNTSERVER;
+ break;
+
+ case LOGOUT_EXIT:
+ default:
+ if (mLoggedOutGame && mLoggedOutChat)
+ state = STATE_FORCE_QUIT;
+ break;
+ }
+ }
+ // Logout failed
+ else
+ {
+ switch (errMsg) {
+ case ERRMSG_NO_LOGIN:
+ errorMessage = "Accountserver: Not logged in";
+ break;
+ default:
+ errorMessage = "Accountserver: Unknown error";
+ break;
+ }
+ state = STATE_ERROR;
+ }
+ }
+ break;
+ case APMSG_UNREGISTER_RESPONSE:
+ {
+ int errMsg = msg.readInt8();
+ // Successful unregistration
+ if (errMsg == ERRMSG_OK)
+ {
+ state = STATE_UNREGISTER;
+ }
+ // Unregistration failed
+ else
+ {
+ switch (errMsg) {
+ case ERRMSG_INVALID_ARGUMENT:
+ errorMessage =
+ "Accountserver: Wrong username or password";
+ break;
+ default:
+ errorMessage = "Accountserver: Unknown error";
+ break;
+ }
+ state = STATE_ACCOUNTCHANGE_ERROR;
+ }
+ }
+ break;
+ case GPMSG_DISCONNECT_RESPONSE:
+ {
+ int errMsg = msg.readInt8();
+ // Successful logout
+ if (errMsg == ERRMSG_OK)
+ {
+ mLoggedOutGame = true;
+
+ switch (mScenario)
+ {
+ case LOGOUT_SWITCH_CHARACTER:
+ if (mPassToken)
+ {
+ *mPassToken = msg.readString(32);
+ mPassToken = NULL;
+ }
+ if (mLoggedOutChat) state = STATE_RECONNECT_ACCOUNT;
+ break;
+
+ case LOGOUT_SWITCH_ACCOUNTSERVER:
+ if (mLoggedOutAccount && mLoggedOutChat)
+ state = STATE_SWITCH_ACCOUNTSERVER;
+ break;
+
+ case LOGOUT_EXIT:
+ default:
+ if (mLoggedOutAccount && mLoggedOutChat)
+ state = STATE_FORCE_QUIT;
+ break;
+ }
+ }
+ // Logout failed
+ else
+ {
+ switch (errMsg) {
+ case ERRMSG_NO_LOGIN:
+ errorMessage = "Gameserver: Not logged in";
+ break;
+ default:
+ errorMessage = "Gameserver: Unknown error";
+ break;
+ }
+ state = STATE_ERROR;
+ }
+ }
+ break;
+ case CPMSG_DISCONNECT_RESPONSE:
+ {
+ int errMsg = msg.readInt8();
+ // Successful logout
+ if (errMsg == ERRMSG_OK)
+ {
+ mLoggedOutChat = true;
+
+ switch (mScenario)
+ {
+ case LOGOUT_SWITCH_CHARACTER:
+ if (mLoggedOutGame) state = STATE_RECONNECT_ACCOUNT;
+ break;
+
+ case LOGOUT_SWITCH_ACCOUNTSERVER:
+ if (mLoggedOutAccount && mLoggedOutGame)
+ state = STATE_SWITCH_ACCOUNTSERVER;
+ break;
+
+ case LOGOUT_EXIT:
+ default:
+ if (mLoggedOutAccount && mLoggedOutGame)
+ {
+ state = STATE_FORCE_QUIT;
+ }
+ break;
+ }
+ }
+ else
+ {
+ switch (errMsg) {
+ case ERRMSG_NO_LOGIN:
+ errorMessage = "Chatserver: Not logged in";
+ break;
+ default:
+ errorMessage = "Chatserver: Unknown error";
+ break;
+ }
+ state = STATE_ERROR;
+ }
+ }
+ break;
+ }
+}
+
+void
+LogoutHandler::setScenario(unsigned short scenario, std::string* passToken)
+{
+ mScenario = scenario;
+ mPassToken = passToken;
+}
+
+void
+LogoutHandler::reset()
+{
+ mPassToken = NULL;
+ mScenario = LOGOUT_EXIT;
+ mLoggedOutAccount = false;
+ mLoggedOutGame = false;
+ mLoggedOutChat = false;
+}
diff --git a/src/net/tmwserv/logouthandler.h b/src/net/tmwserv/logouthandler.h
new file mode 100644
index 00000000..3b4f9738
--- /dev/null
+++ b/src/net/tmwserv/logouthandler.h
@@ -0,0 +1,62 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_LOGOUTHANDLER_H
+#define _TMW_NET_LOGOUTHANDLER_H
+
+#include <string>
+
+#include "../messagehandler.h"
+
+/**
+ * The different scenarios for which LogoutHandler can be used
+ */
+enum {
+ LOGOUT_EXIT,
+ LOGOUT_SWITCH_ACCOUNTSERVER,
+ LOGOUT_SWITCH_CHARACTER
+};
+
+class LogoutHandler : public MessageHandler
+{
+ public:
+ LogoutHandler();
+
+ void handleMessage(MessageIn &msg);
+
+ void setScenario(unsigned short scenario,
+ std::string* passToken = NULL);
+
+ void reset();
+
+ void setAccountLoggedOut(){ mLoggedOutAccount = true; }
+ void setGameLoggedOut(){ mLoggedOutGame = true; }
+ void setChatLoggedOut(){ mLoggedOutChat = true; }
+
+ private:
+ std::string* mPassToken;
+ unsigned short mScenario;
+ bool mLoggedOutAccount;
+ bool mLoggedOutGame;
+ bool mLoggedOutChat;
+};
+
+#endif
diff --git a/src/net/tmwserv/network.cpp b/src/net/tmwserv/network.cpp
new file mode 100644
index 00000000..d3bc88fa
--- /dev/null
+++ b/src/net/tmwserv/network.cpp
@@ -0,0 +1,169 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "network.h"
+
+#include <enet/enet.h>
+
+#include <map>
+
+#include "connection.h"
+#include "internal.h"
+#include "../messagehandler.h"
+#include "../messagein.h"
+
+#include "../../log.h"
+
+/**
+ * The local host which is shared for all outgoing connections.
+ */
+namespace {
+ ENetHost *client;
+}
+
+typedef std::map<unsigned short, MessageHandler*> MessageHandlers;
+typedef MessageHandlers::iterator MessageHandlerIterator;
+static MessageHandlers mMessageHandlers;
+
+void Net::initialize()
+{
+ if (enet_initialize())
+ {
+ logger->error("Failed to initialize ENet.");
+ }
+
+ client = enet_host_create(NULL, 3, 0, 0);
+
+ if (!client)
+ {
+ logger->error("Failed to create the local host.");
+ }
+}
+
+void Net::finalize()
+{
+ if (!client)
+ return; // Wasn't initialized at all
+
+ if (Net::connections) {
+ logger->error("Tried to shutdown the network subsystem while there "
+ "are network connections left!");
+ }
+
+ clearHandlers();
+ enet_deinitialize();
+}
+
+Net::Connection *Net::getConnection()
+{
+ if (!client)
+ {
+ logger->error("Tried to instantiate a network object before "
+ "initializing the network subsystem!");
+ }
+
+ return new Net::Connection(client);
+}
+
+void Net::registerHandler(MessageHandler *handler)
+{
+ for (const Uint16 *i = handler->handledMessages; *i; i++)
+ {
+ mMessageHandlers[*i] = handler;
+ }
+}
+
+void Net::unregisterHandler(MessageHandler *handler)
+{
+ for (const Uint16 *i = handler->handledMessages; *i; i++)
+ {
+ mMessageHandlers.erase(*i);
+ }
+}
+
+void Net::clearHandlers()
+{
+ mMessageHandlers.clear();
+}
+
+
+/**
+ * Dispatches a message to the appropriate message handler and
+ * destroys it afterwards.
+ */
+namespace
+{
+ void dispatchMessage(ENetPacket *packet)
+ {
+ MessageIn msg((const char *)packet->data, packet->dataLength);
+
+ MessageHandlerIterator iter = mMessageHandlers.find(msg.getId());
+
+ if (iter != mMessageHandlers.end()) {
+ //logger->log("Received packet %x (%i B)",
+ // msg.getId(), msg.getLength());
+ iter->second->handleMessage(msg);
+ }
+ else {
+ logger->log("Unhandled packet %x (%i B)",
+ msg.getId(), msg.getLength());
+ }
+
+ // Clean up the packet now that we're done using it.
+ enet_packet_destroy(packet);
+ }
+}
+
+void Net::flush()
+{
+ ENetEvent event;
+
+ // Wait up to 10 milliseconds for an event.
+ while (enet_host_service(client, &event, 10) > 0)
+ {
+ switch (event.type)
+ {
+ case ENET_EVENT_TYPE_CONNECT:
+ logger->log("Connected to port %d.", event.peer->address.port);
+ // Store any relevant server information here.
+ event.peer->data = 0;
+ break;
+
+ case ENET_EVENT_TYPE_RECEIVE:
+ dispatchMessage(event.packet);
+ break;
+
+ case ENET_EVENT_TYPE_DISCONNECT:
+ logger->log("Disconnected.");
+ // Reset the server information.
+ event.peer->data = 0;
+ break;
+
+ case ENET_EVENT_TYPE_NONE:
+ logger->log("No event during 10 milliseconds.");
+ break;
+
+ default:
+ logger->log("Unhandled enet event.");
+ break;
+ }
+ }
+}
diff --git a/src/net/tmwserv/network.h b/src/net/tmwserv/network.h
new file mode 100644
index 00000000..13576e79
--- /dev/null
+++ b/src/net/tmwserv/network.h
@@ -0,0 +1,79 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_NETWORK_H
+#define _TMW_NET_NETWORK_H
+
+#include <iosfwd>
+
+/**
+ * \defgroup Network Core network layer
+ */
+
+class MessageHandler;
+class MessageOut;
+
+/**
+ * \ingroup Network
+ */
+namespace Net
+{
+ class Connection;
+
+ /**
+ * Initializes the network subsystem.
+ */
+ void initialize();
+
+ /**
+ * Finalizes the network subsystem.
+ */
+ void finalize();
+
+ /**
+ * Returns a new Connection object. Should be deleted by the caller.
+ */
+ Connection *getConnection();
+
+ /**
+ * Registers a message handler. A message handler handles a certain
+ * subset of incoming messages.
+ */
+ void registerHandler(MessageHandler *handler);
+
+ /**
+ * Unregisters a message handler.
+ */
+ void unregisterHandler(MessageHandler *handler);
+
+ /**
+ * Clears all registered message handlers.
+ */
+ void clearHandlers();
+
+ /*
+ * Handles all events and dispatches incoming messages to the
+ * registered handlers
+ */
+ void flush();
+}
+
+#endif
diff --git a/src/net/tmwserv/npchandler.cpp b/src/net/tmwserv/npchandler.cpp
new file mode 100644
index 00000000..53f3c7b2
--- /dev/null
+++ b/src/net/tmwserv/npchandler.cpp
@@ -0,0 +1,86 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "npchandler.h"
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../beingmanager.h"
+#include "../../npc.h"
+
+#include "../../gui/npclistdialog.h"
+#include "../../gui/npcpostdialog.h"
+#include "../../gui/npc_text.h"
+
+extern NpcListDialog *npcListDialog;
+extern NpcTextDialog *npcTextDialog;
+extern NpcPostDialog *npcPostDialog;
+
+NPCHandler::NPCHandler()
+{
+ static const Uint16 _messages[] = {
+ GPMSG_NPC_CHOICE,
+ GPMSG_NPC_POST,
+ GPMSG_NPC_MESSAGE,
+ GPMSG_NPC_ERROR,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void NPCHandler::handleMessage(MessageIn &msg)
+{
+ Being *being = beingManager->findBeing(msg.readInt16());
+ if (!being || being->getType() != Being::NPC)
+ {
+ return;
+ }
+
+ current_npc = static_cast< NPC * >(being);
+
+ switch (msg.getId())
+ {
+ case GPMSG_NPC_CHOICE:
+ npcListDialog->reset();
+ while (msg.getUnreadLength())
+ {
+ npcListDialog->addItem(msg.readString());
+ }
+ npcListDialog->setVisible(true);
+ break;
+
+ case GPMSG_NPC_POST:
+ npcTextDialog->setVisible(false);
+ npcPostDialog->clear();
+ npcPostDialog->setVisible(true);
+ break;
+
+ case GPMSG_NPC_ERROR:
+ current_npc = NULL;
+ case GPMSG_NPC_MESSAGE:
+ npcTextDialog->addText(msg.readString(msg.getUnreadLength()));
+ npcListDialog->setVisible(false);
+ npcTextDialog->setVisible(true);
+ npcPostDialog->setVisible(false);
+ break;
+ }
+}
diff --git a/src/net/tmwserv/npchandler.h b/src/net/tmwserv/npchandler.h
new file mode 100644
index 00000000..49df20c3
--- /dev/null
+++ b/src/net/tmwserv/npchandler.h
@@ -0,0 +1,35 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_NPCHANDLER_H
+#define NET_NPCHANDLER_H
+
+#include "../messagehandler.h"
+
+class NPCHandler : public MessageHandler
+{
+ public:
+ NPCHandler();
+
+ void handleMessage(MessageIn &msg);
+};
+
+#endif
diff --git a/src/net/tmwserv/partyhandler.cpp b/src/net/tmwserv/partyhandler.cpp
new file mode 100644
index 00000000..eb331bac
--- /dev/null
+++ b/src/net/tmwserv/partyhandler.cpp
@@ -0,0 +1,103 @@
+/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <iostream>
+#include "partyhandler.h"
+
+#include "protocol.h"
+#include "../messagein.h"
+
+#include "chatserver/chatserver.h"
+
+#include "../../gui/chat.h"
+#include "../../gui/partywindow.h"
+#include "../../log.h"
+#include "../../localplayer.h"
+
+PartyHandler::PartyHandler()
+{
+ static const Uint16 _messages[] = {
+ CPMSG_PARTY_INVITE_RESPONSE,
+ CPMSG_PARTY_INVITED,
+ CPMSG_PARTY_ACCEPT_INVITE_RESPONSE,
+ CPMSG_PARTY_QUIT_RESPONSE,
+ CPMSG_PARTY_NEW_MEMBER,
+ CPMSG_PARTY_MEMBER_LEFT,
+ 0
+ };
+ handledMessages = _messages;
+
+}
+
+void PartyHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case CPMSG_PARTY_INVITE_RESPONSE:
+ {
+ if (msg.readInt8() == ERRMSG_OK)
+ {
+
+ }
+ } break;
+
+ case CPMSG_PARTY_INVITED:
+ {
+ std::string inviter = msg.readString();
+ partyWindow->showPartyInvite(inviter);
+ } break;
+
+ case CPMSG_PARTY_ACCEPT_INVITE_RESPONSE:
+ {
+ if (msg.readInt8() == ERRMSG_OK)
+ {
+ player_node->setInParty(true);
+ chatWindow->chatLog("Joined party");
+ }
+ }
+
+ case CPMSG_PARTY_QUIT_RESPONSE:
+ {
+ if (msg.readInt8() == ERRMSG_OK)
+ {
+ player_node->setInParty(false);
+ }
+ } break;
+
+ case CPMSG_PARTY_NEW_MEMBER:
+ {
+ msg.readInt16(); // being id
+ std::string name = msg.readString();
+
+ chatWindow->chatLog(name + " joined the party");
+
+ if (!player_node->getInParty())
+ player_node->setInParty(true);
+
+ partyWindow->addPartyMember(name);
+ } break;
+
+ case CPMSG_PARTY_MEMBER_LEFT:
+ {
+ partyWindow->removePartyMember(msg.readString());
+ } break;
+ }
+}
diff --git a/src/net/tmwserv/partyhandler.h b/src/net/tmwserv/partyhandler.h
new file mode 100644
index 00000000..c1ec6eda
--- /dev/null
+++ b/src/net/tmwserv/partyhandler.h
@@ -0,0 +1,41 @@
+/*
+ * The Mana World
+ * Copyright 2008 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_PARTYHANDLER_H
+#define _TMW_NET_PARTYHANDLER_H
+
+#include "../messagehandler.h"
+
+#include <string>
+
+class PartyHandler : public MessageHandler
+{
+public:
+ PartyHandler();
+
+ void handleMessage(MessageIn &msg);
+
+protected:
+
+};
+
+#endif
+
diff --git a/src/net/tmwserv/playerhandler.cpp b/src/net/tmwserv/playerhandler.cpp
new file mode 100644
index 00000000..d4850f43
--- /dev/null
+++ b/src/net/tmwserv/playerhandler.cpp
@@ -0,0 +1,327 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "playerhandler.h"
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "../../engine.h"
+#include "../../localplayer.h"
+#include "../../log.h"
+#include "../../particle.h"
+#include "../../npc.h"
+
+#include "../../gui/buy.h"
+#include "../../gui/chat.h"
+#include "../../gui/gui.h"
+#include "../../gui/npclistdialog.h"
+#include "../../gui/npc_text.h"
+#include "../../gui/ok_dialog.h"
+#include "../../gui/sell.h"
+#include "../../gui/skill.h"
+#include "../../gui/viewport.h"
+
+// TODO Move somewhere else
+OkDialog *weightNotice = NULL;
+OkDialog *deathNotice = NULL;
+
+extern NpcListDialog *npcListDialog;
+extern NpcTextDialog *npcTextDialog;
+extern BuyDialog *buyDialog;
+extern SellDialog *sellDialog;
+extern Window *buySellDialog;
+
+/* Max. distance we are willing to scroll after a teleport;
+ * everything beyond will reset the port hard.
+ */
+static const int MAP_TELEPORT_SCROLL_DISTANCE = 8 * 32;
+
+/**
+ * Listener used for handling the overweigth message.
+ */
+// TODO Move somewhere else
+namespace {
+ struct WeightListener : public gcn::ActionListener
+ {
+ void action(const gcn::ActionEvent &event)
+ {
+ weightNotice = NULL;
+ }
+ } weightListener;
+}
+
+/**
+ * Listener used for handling death message.
+ */
+// TODO Move somewhere else
+namespace {
+ struct DeathListener : public gcn::ActionListener
+ {
+ void action(const gcn::ActionEvent &event)
+ {
+ player_node->revive();
+ deathNotice = NULL;
+ npcListDialog->setVisible(false);
+ npcTextDialog->setVisible(false);
+ buyDialog->setVisible(false);
+ sellDialog->setVisible(false);
+ buySellDialog->setVisible(false);
+ current_npc = 0;
+ }
+ } deathListener;
+}
+
+PlayerHandler::PlayerHandler()
+{
+ static const Uint16 _messages[] = {
+ GPMSG_PLAYER_MAP_CHANGE,
+ GPMSG_PLAYER_SERVER_CHANGE,
+ GPMSG_PLAYER_ATTRIBUTE_CHANGE,
+ GPMSG_PLAYER_EXP_CHANGE,
+ GPMSG_LEVELUP,
+ GPMSG_LEVEL_PROGRESS,
+ GPMSG_RAISE_ATTRIBUTE_RESPONSE,
+ GPMSG_LOWER_ATTRIBUTE_RESPONSE,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void PlayerHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_PLAYER_MAP_CHANGE:
+ handleMapChangeMessage(msg);
+ break;
+
+ case GPMSG_PLAYER_SERVER_CHANGE:
+ { // TODO: Implement reconnecting to another game server
+ std::string token = msg.readString(32);
+ std::string address = msg.readString();
+ int port = msg.readInt16();
+ logger->log("Changing server to %s:%d", address.c_str(), port);
+ } break;
+
+ case GPMSG_PLAYER_ATTRIBUTE_CHANGE:
+ {
+ logger->log("ATTRIBUTE UPDATE:");
+ while (msg.getUnreadLength())
+ {
+ int stat = msg.readInt8();
+ int base = msg.readInt16();
+ int value = msg.readInt16();
+ logger->log("%d set to %d %d", stat, base, value);
+
+ if (stat == BASE_ATTR_HP)
+ {
+ player_node->setMaxHp(base);
+ player_node->setHp(value);
+ }
+ else if (stat < NB_CHARACTER_ATTRIBUTES)
+ {
+ if (stat >= CHAR_SKILL_BEGIN && stat < CHAR_SKILL_END
+ && player_node->getAttributeBase(stat) < base
+ && player_node->getAttributeBase(stat) > -1)
+ {
+ Particle* effect = particleEngine->addEffect("graphics/particles/skillup.particle.xml", 0, 0);
+ player_node->controlParticle(effect);
+ }
+
+ player_node->setAttributeBase(stat, base);
+ player_node->setAttributeEffective(stat, value);
+ }
+ else
+ {
+ logger->log("Warning: server wants to update unknown "
+ "attribute %d to %d", stat, value);
+ }
+ }
+ } break;
+
+ case GPMSG_PLAYER_EXP_CHANGE:
+ {
+ logger->log("EXP Update");
+ while (msg.getUnreadLength())
+ {
+ int skill = msg.readInt8();
+ int current = msg.readInt32();
+ int next = msg.readInt32();
+
+ if (skill < CHAR_SKILL_NB)
+ {
+ player_node->setExperience(skill, current, next);
+ }
+ else
+ {
+ logger->log("Warning: server wants to update experience of unknown "
+ "skill %d to %d / %d", skill, current, next);
+ }
+ }
+ } break;
+
+ case GPMSG_LEVELUP:
+ {
+ player_node->setLevel(msg.readInt16());
+ player_node->setCharacterPoints(msg.readInt16());
+ player_node->setCorrectionPoints(msg.readInt16());
+ Particle* effect = particleEngine->addEffect("graphics/particles/levelup.particle.xml", 0, 0);
+ player_node->controlParticle(effect);
+ } break;
+
+
+ case GPMSG_LEVEL_PROGRESS:
+ {
+ logger->log("Level Progress Update");
+ player_node->setLevelProgress(msg.readInt8());
+ } break;
+
+
+ case GPMSG_RAISE_ATTRIBUTE_RESPONSE:
+ {
+ int errCode = msg.readInt8();
+ int attrNum = msg.readInt8() - CHAR_ATTR_BEGIN;
+ switch (errCode)
+ {
+ case ATTRIBMOD_OK:
+ {
+ // feel(acknowledgment);
+ } break;
+ case ATTRIBMOD_INVALID_ATTRIBUTE:
+ {
+ logger->log("Warning: Server denied increase of attribute %d (unknown attribute) ", attrNum);
+ } break;
+ case ATTRIBMOD_NO_POINTS_LEFT:
+ {
+ // when the server says "you got no points" it
+ // has to be correct. The server is always right!
+ // undo attribute change and set points to 0
+ logger->log("Warning: Server denied increase of attribute %d (no points left) ", attrNum);
+ int attrValue = player_node->getAttributeBase(attrNum) - 1;
+ player_node->setCharacterPoints(0);
+ player_node->setAttributeBase(attrNum, attrValue);
+ } break;
+ case ATTRIBMOD_DENIED:
+ {
+ // undo attribute change
+ logger->log("Warning: Server denied increase of attribute %d (reason unknown) ", attrNum);
+ int points = player_node->getCharacterPoints() - 1;
+ player_node->setCharacterPoints(points);
+ int attrValue = player_node->getAttributeBase(attrNum) - 1;
+ player_node->setAttributeBase(attrNum, attrValue);
+ } break;
+ }
+ } break;
+
+ case GPMSG_LOWER_ATTRIBUTE_RESPONSE:
+ {
+ int errCode = msg.readInt8();
+ int attrNum = msg.readInt8() - CHAR_ATTR_BEGIN;
+ switch (errCode)
+ {
+ case ATTRIBMOD_OK:
+ {
+ // feel(acknowledgment);
+ } break;
+ case ATTRIBMOD_INVALID_ATTRIBUTE:
+ {
+ logger->log("Warning: Server denied reduction of attribute %d (unknown attribute) ", attrNum);
+ } break;
+ case ATTRIBMOD_NO_POINTS_LEFT:
+ {
+ // when the server says "you got no points" it
+ // has to be correct. The server is always right!
+ // undo attribute change and set points to 0
+ logger->log("Warning: Server denied reduction of attribute %d (no points left) ", attrNum);
+ int attrValue = player_node->getAttributeBase(attrNum) + 1;
+ player_node->setCorrectionPoints(0);
+ player_node->setAttributeBase(attrNum, attrValue);
+ break;
+ } break;
+ case ATTRIBMOD_DENIED:
+ {
+ // undo attribute change
+ logger->log("Warning: Server denied reduction of attribute %d (reason unknown) ", attrNum);
+ int charaPoints = player_node->getCharacterPoints() - 1;
+ player_node->setCharacterPoints(charaPoints);
+ int correctPoints = player_node->getCorrectionPoints() + 1;
+ player_node->setCorrectionPoints(correctPoints);
+ int attrValue = player_node->getAttributeBase(attrNum) + 1;
+ player_node->setAttributeBase(attrNum, attrValue);
+ } break;
+ }
+
+ } break;
+ /*
+ case SMSG_PLAYER_ARROW_MESSAGE:
+ {
+ Sint16 type = msg.readInt16();
+
+ switch (type) {
+ case 0:
+ chatWindow->chatLog("Equip arrows first",
+ BY_SERVER);
+ break;
+ default:
+ logger->log("0x013b: Unhandled message %i", type);
+ break;
+ }
+ }
+ break;
+ */
+ }
+}
+
+void
+PlayerHandler::handleMapChangeMessage(MessageIn &msg)
+{
+ const std::string mapName = msg.readString();
+ const unsigned short x = msg.readInt16();
+ const unsigned short y = msg.readInt16();
+ const bool nearby = (engine->getCurrentMapName() == mapName);
+
+ logger->log("Changing map to %s (%d, %d)", mapName.c_str(), x, y);
+
+ // Switch the actual map, deleting the previous one
+ engine->changeMap(mapName);
+
+ current_npc = 0;
+
+ const Vector &playerPos = player_node->getPosition();
+ float scrollOffsetX = 0.0f;
+ float scrollOffsetY = 0.0f;
+
+ /* Scroll if neccessary */
+ if (!nearby
+ || (abs(x - (int) playerPos.x) > MAP_TELEPORT_SCROLL_DISTANCE)
+ || (abs(y - (int) playerPos.y) > MAP_TELEPORT_SCROLL_DISTANCE)) {
+ scrollOffsetX = x - (int) playerPos.x;
+ scrollOffsetY = y - (int) playerPos.y;
+ }
+
+ player_node->setAction(Being::STAND);
+ player_node->setPosition(x, y);
+
+ logger->log("Adjust scrolling by %d,%d", (int) scrollOffsetX,
+ (int) scrollOffsetY);
+ viewport->scrollBy(scrollOffsetX, scrollOffsetY);
+}
diff --git a/src/net/tmwserv/playerhandler.h b/src/net/tmwserv/playerhandler.h
new file mode 100644
index 00000000..a11109c6
--- /dev/null
+++ b/src/net/tmwserv/playerhandler.h
@@ -0,0 +1,38 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_PLAYERHANDLER_H
+#define NET_PLAYERHANDLER_H
+
+#include "../messagehandler.h"
+
+class PlayerHandler : public MessageHandler
+{
+ public:
+ PlayerHandler();
+
+ void handleMessage(MessageIn &msg);
+
+ private:
+ void handleMapChangeMessage(MessageIn &msg);
+};
+
+#endif
diff --git a/src/net/tmwserv/protocol.h b/src/net/tmwserv/protocol.h
new file mode 100644
index 00000000..73dd65e0
--- /dev/null
+++ b/src/net/tmwserv/protocol.h
@@ -0,0 +1,295 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_PROTOCOL_
+#define _TMW_PROTOCOL_
+
+/**
+ * Enumerated type for communicated messages:
+ *
+ * - PAMSG_*: from client to account server
+ * - APMSG_*: from account server to client
+ * - PCMSG_*: from client to chat server
+ * - CPMSG_*: from chat server to client
+ * - PGMSG_*: from client to game server
+ * - GPMSG_*: from game server to client
+ *
+ * Components: B byte, W word, D double word, S variable-size string
+ * C tile-based coordinates (B*3)
+ *
+ * Hosts: P (player's client), A (account server), C (char server),
+ * G (game server)
+ */
+enum {
+ // Login/Register
+ PAMSG_REGISTER = 0x0000, // L version, S username, S password, S email
+ APMSG_REGISTER_RESPONSE = 0x0002, // B error [, S updatehost]
+ PAMSG_UNREGISTER = 0x0003, // -
+ APMSG_UNREGISTER_RESPONSE = 0x0004, // B error
+ PAMSG_LOGIN = 0x0010, // L version, S username, S password
+ APMSG_LOGIN_RESPONSE = 0x0012, // B error [, S updatehost]
+ PAMSG_LOGOUT = 0x0013, // -
+ APMSG_LOGOUT_RESPONSE = 0x0014, // B error
+ PAMSG_CHAR_CREATE = 0x0020, // S name, B hair style, B hair color, B gender, W*6 stats
+ APMSG_CHAR_CREATE_RESPONSE = 0x0021, // B error
+ PAMSG_CHAR_DELETE = 0x0022, // B index
+ APMSG_CHAR_DELETE_RESPONSE = 0x0023, // B error
+ APMSG_CHAR_INFO = 0x0024, // B index, S name, B gender, B hair style, B hair color, W level, W character points, W correction points, D money, W*6 stats
+ PAMSG_CHAR_SELECT = 0x0026, // B index
+ APMSG_CHAR_SELECT_RESPONSE = 0x0027, // B error, B*32 token, S game address, W game port, S chat address, W chat port
+ PAMSG_EMAIL_CHANGE = 0x0030, // S email
+ APMSG_EMAIL_CHANGE_RESPONSE = 0x0031, // B error
+ PAMSG_PASSWORD_CHANGE = 0x0034, // S old password, S new password
+ APMSG_PASSWORD_CHANGE_RESPONSE = 0x0035, // B error
+
+ PGMSG_CONNECT = 0x0050, // B*32 token
+ GPMSG_CONNECT_RESPONSE = 0x0051, // B error
+ PCMSG_CONNECT = 0x0053, // B*32 token
+ CPMSG_CONNECT_RESPONSE = 0x0054, // B error
+
+ PGMSG_DISCONNECT = 0x0060, // B reconnect account
+ GPMSG_DISCONNECT_RESPONSE = 0x0061, // B error, B*32 token
+ PCMSG_DISCONNECT = 0x0063, // -
+ CPMSG_DISCONNECT_RESPONSE = 0x0064, // B error
+
+ PAMSG_RECONNECT = 0x0065, // B*32 token
+ APMSG_RECONNECT_RESPONSE = 0x0066, // B error
+
+ // Game
+ GPMSG_PLAYER_MAP_CHANGE = 0x0100, // S filename, W x, W y
+ GPMSG_PLAYER_SERVER_CHANGE = 0x0101, // B*32 token, S game address, W game port
+ PGMSG_PICKUP = 0x0110, // W*2 position
+ PGMSG_DROP = 0x0111, // B slot, B amount
+ PGMSG_EQUIP = 0x0112, // B slot
+ PGMSG_UNEQUIP = 0x0113, // B slot
+ PGMSG_MOVE_ITEM = 0x0114, // B slot1, B slot2, B amount
+ GPMSG_INVENTORY = 0x0120, // { B slot, W item id [, B amount] }*
+ GPMSG_INVENTORY_FULL = 0x0121, // { B slot, W item id [, B amount] }*
+ GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { B attribute, W base value, W modified value }*
+ GPMSG_PLAYER_EXP_CHANGE = 0x0140, // { B skill, D exp got, D exp needed }*
+ GPMSG_LEVELUP = 0x0150, // W new level
+ GPMSG_LEVEL_PROGRESS = 0x0151, // B percent completed to next levelup
+ PGMSG_RAISE_ATTRIBUTE = 0x0160, // B attribute
+ GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error, B attribute
+ PGMSG_LOWER_ATTRIBUTE = 0x0170, // B attribute
+ GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error, B attribute
+ PGMSG_RESPAWN = 0x0180, // -
+ GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position
+ // player: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }*
+ // monster: W type id
+ // npc: W type id
+ GPMSG_BEING_LEAVE = 0x0201, // W being id
+ GPMSG_ITEM_APPEAR = 0x0202, // W item id, W*2 position
+ GPMSG_BEING_LOOKS_CHANGE = 0x0210, // W weapon, W hat, W top clothes, W bottom clothes
+ PGMSG_WALK = 0x0260, // W*2 destination
+ PGMSG_ACTION_CHANGE = 0x0270, // B Action
+ GPMSG_BEING_ACTION_CHANGE = 0x0271, // W being id, B action
+ PGMSG_DIRECTION_CHANGE = 0x0272, // B Direction
+ GPMSG_BEING_DIR_CHANGE = 0x0273, // W being id, B direction
+ GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, C position, B speed] [, W*2 destination] }*
+ GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }*
+ PGMSG_ATTACK = 0x0290, // B direction
+ PGMSG_USE_SPECIAL = 0x0292, // B specialID
+ GPMSG_BEING_ATTACK = 0x0291, // W being id
+ PGMSG_SAY = 0x02A0, // S text
+ GPMSG_SAY = 0x02A1, // W being id, S text
+ GPMSG_NPC_CHOICE = 0x02B0, // W being id, { S text }*
+ GPMSG_NPC_MESSAGE = 0x02B1, // W being id, B* text
+ PGMSG_NPC_TALK = 0x02B2, // W being id
+ PGMSG_NPC_TALK_NEXT = 0x02B3, // W being id
+ PGMSG_NPC_SELECT = 0x02B4, // W being id, B choice
+ GPMSG_NPC_BUY = 0x02B5, // W being id, { W item id, W amount, W cost }*
+ GPMSG_NPC_SELL = 0x02B6, // W being id, { W item id, W amount, W cost }*
+ PGMSG_NPC_BUYSELL = 0x02B7, // W item id, W amount
+ GPMSG_NPC_ERROR = 0x02B8, // B error
+ GPMSG_NPC_POST = 0x02D0, // W being id
+ PGMSG_NPC_POST_SEND = 0x02D1, // S name, S text, W item id
+ GPMSG_NPC_POST_GET = 0x02D2, // W being id, { S name, S text, W item id }
+ PGMSG_TRADE_REQUEST = 0x02C0, // W being id
+ GPMSG_TRADE_REQUEST = 0x02C1, // W being id
+ GPMSG_TRADE_START = 0x02C2, // -
+ GPMSG_TRADE_COMPLETE = 0x02C3, // -
+ PGMSG_TRADE_CANCEL = 0x02C4, // -
+ GPMSG_TRADE_CANCEL = 0x02C5, // -
+ PGMSG_TRADE_ACCEPT = 0x02C6, // -
+ GPMSG_TRADE_ACCEPT = 0x02C7, // -
+ PGMSG_TRADE_ADD_ITEM = 0x02C8, // B slot, B amount
+ GPMSG_TRADE_ADD_ITEM = 0x02C9, // W item id, B amount
+ PGMSG_TRADE_SET_MONEY = 0x02CA, // L amount
+ GPMSG_TRADE_SET_MONEY = 0x02CB, // L amount
+ PGMSG_USE_ITEM = 0x0300, // B slot
+ GPMSG_USE_RESPONSE = 0x0301, // B error
+ GPMSG_BEINGS_DAMAGE = 0x0310, // { W being id, W amount }*
+ GPMSG_CREATE_EFFECT = 0x0320, // W effect id, W*2 position
+
+ // Guild
+ PCMSG_GUILD_CREATE = 0x0350, // S name
+ CPMSG_GUILD_CREATE_RESPONSE = 0x0351, // B error, W guild, B rights, W channel
+ PCMSG_GUILD_INVITE = 0x0352, // W id, S name
+ CPMSG_GUILD_INVITE_RESPONSE = 0x0353, // B error
+ PCMSG_GUILD_ACCEPT = 0x0354, // W id
+ CPMSG_GUILD_ACCEPT_RESPONSE = 0x0355, // B error, W guild, B rights, W channel
+ PCMSG_GUILD_GET_MEMBERS = 0x0356, // W id
+ CPMSG_GUILD_GET_MEMBERS_RESPONSE = 0x0357, // S names, B online
+ CPMSG_GUILD_UPDATE_LIST = 0x0358, // W id, S name, B event
+ PCMSG_GUILD_QUIT = 0x0360, // W id
+ CPMSG_GUILD_QUIT_RESPONSE = 0x0361, // B error
+ PCMSG_GUILD_PROMOTE_MEMBER = 0x0365, // W guild, S name, B rights
+ CPMSG_GUILD_PROMOTE_MEMBER_RESPONSE = 0x0366, // B error
+
+ CPMSG_GUILD_INVITED = 0x0370, // S char name, S guild name, W id
+ CPMSG_GUILD_REJOIN = 0x0371, // S name, W guild, W rights, W channel, S announce
+
+ // Party
+ PCMSG_PARTY_INVITE = 0x03A0, // S name
+ CPMSG_PARTY_INVITE_RESPONSE = 0x03A1, // B error
+ CPMSG_PARTY_INVITED = 0x03A2, // S name
+ PCMSG_PARTY_ACCEPT_INVITE = 0x03A5, // S name
+ CPMSG_PARTY_ACCEPT_INVITE_RESPONSE = 0x03A6, // B error, { S name }
+ PCMSG_PARTY_QUIT = 0x03AA, // -
+ CPMSG_PARTY_QUIT_RESPONSE = 0x03AB, // B error
+ CPMSG_PARTY_NEW_MEMBER = 0x03B0, // W being id, S name
+ CPMSG_PARTY_MEMBER_LEFT = 0x03B1, // W being id
+
+ // Chat
+ CPMSG_ERROR = 0x0401, // B error
+ CPMSG_ANNOUNCEMENT = 0x0402, // S text
+ CPMSG_PRIVMSG = 0x0403, // S user, S text
+ CPMSG_PUBMSG = 0x0404, // W channel, S user, S text
+ PCMSG_CHAT = 0x0410, // S text, W channel
+ PCMSG_ANNOUNCE = 0x0411, // S text
+ PCMSG_PRIVMSG = 0x0412, // S user, S text
+ // -- Channeling
+ CPMSG_CHANNEL_EVENT = 0x0430, // W channel, B event, S info
+ PCMSG_ENTER_CHANNEL = 0x0440, // S channel, S password
+ CPMSG_ENTER_CHANNEL_RESPONSE = 0x0441, // B error, W id, S name, S topic, S userlist
+ PCMSG_QUIT_CHANNEL = 0x0443, // W channel id
+ CPMSG_QUIT_CHANNEL_RESPONSE = 0x0444, // B error, W channel id
+ PCMSG_LIST_CHANNELS = 0x0445, // -
+ CPMSG_LIST_CHANNELS_RESPONSE = 0x0446, // S names, W number of users
+ PCMSG_LIST_CHANNELUSERS = 0x0460, // S channel
+ CPMSG_LIST_CHANNELUSERS_RESPONSE = 0x0461, // S channel, { S user, B mode }
+ PCMSG_TOPIC_CHANGE = 0x0462, // W channel id, S topic
+ // -- User mode
+ PCMSG_USER_MODE = 0x0465, // W channel id, S name, B mode
+ PCMSG_KICK_USER = 0x0466, // W channel id, S name
+
+ XXMSG_INVALID = 0x7FFF
+};
+
+// Generic return values
+
+enum {
+ ERRMSG_OK = 0, // everything is fine
+ ERRMSG_FAILURE, // the action failed
+ ERRMSG_NO_LOGIN, // the user is not yet logged
+ ERRMSG_NO_CHARACTER_SELECTED, // the user needs a character
+ ERRMSG_INSUFFICIENT_RIGHTS, // the user is not privileged
+ ERRMSG_INVALID_ARGUMENT, // part of the received message was invalid
+ ERRMSG_EMAIL_ALREADY_EXISTS, // The Email Address already exists
+ ERRMSG_ALREADY_TAKEN, // name used was already taken
+ ERRMSG_SERVER_FULL, // the server is overloaded
+ ERRMSG_TIME_OUT // data failed to arrive in due time
+};
+
+// Login specific return values
+enum {
+ LOGIN_INVALID_VERSION = 0x40, // the user is using an incompatible protocol
+ LOGIN_SERVER_FULL // the server is overloaded
+};
+
+// Account register specific return values
+enum {
+ REGISTER_INVALID_VERSION = 0x40, // the user is using an incompatible protocol
+ REGISTER_EXISTS_USERNAME, // there already is an account with this username
+ REGISTER_EXISTS_EMAIL // there already is an account with this email address
+};
+
+// Character creation specific return values
+enum {
+ CREATE_INVALID_HAIRSTYLE = 0x40,
+ CREATE_INVALID_HAIRCOLOR,
+ CREATE_INVALID_GENDER,
+ CREATE_RAW_STATS_TOO_HIGH,
+ CREATE_RAW_STATS_TOO_LOW,
+ CREATE_RAW_STATS_EQUAL_TO_ZERO,
+ CREATE_EXISTS_NAME,
+ CREATE_TOO_MUCH_CHARACTERS
+};
+
+// Character attribute modification specific return value
+enum AttribmodResponseCode {
+ ATTRIBMOD_OK = ERRMSG_OK,
+ ATTRIBMOD_INVALID_ATTRIBUTE = 0x40,
+ ATTRIBMOD_NO_POINTS_LEFT,
+ ATTRIBMOD_DENIED
+};
+// Object type enumeration
+enum {
+ // A simple item
+ OBJECT_ITEM = 0,
+ // An item that can be activated (doors, switchs, sign, ...)
+ OBJECT_ACTOR,
+ // Non-Playable-Character is an actor capable of movement and maybe actions
+ OBJECT_NPC,
+ // A monster (moving actor with AI. able to toggle map/quest actions, too)
+ OBJECT_MONSTER,
+ // A player
+ OBJECT_PLAYER
+};
+
+// Moving object flags
+enum {
+ // Payload contains the current position.
+ MOVING_POSITION = 1,
+ // Payload contains the destination.
+ MOVING_DESTINATION = 2
+};
+
+// Email change specific return values
+enum {
+ EMAILCHG_EXISTS_EMAIL = 0x40
+};
+
+// Chat errors return values
+enum {
+ CHAT_USING_BAD_WORDS = 0x40,
+ CHAT_UNHANDLED_COMMAND
+};
+
+// Chat channels event values
+enum {
+ CHAT_EVENT_NEW_PLAYER = 0,
+ CHAT_EVENT_LEAVING_PLAYER,
+ CHAT_EVENT_TOPIC_CHANGE,
+ CHAT_EVENT_MODE_CHANGE,
+ CHAT_EVENT_KICKED_PLAYER
+};
+
+// Guild member event values
+enum {
+ GUILD_EVENT_NEW_PLAYER = 0,
+ GUILD_EVENT_LEAVING_PLAYER,
+ GUILD_EVENT_ONLINE_PLAYER,
+ GUILD_EVENT_OFFLINE_PLAYER
+};
+
+#endif
diff --git a/src/net/tmwserv/tradehandler.cpp b/src/net/tmwserv/tradehandler.cpp
new file mode 100644
index 00000000..12d47745
--- /dev/null
+++ b/src/net/tmwserv/tradehandler.cpp
@@ -0,0 +1,137 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "tradehandler.h"
+
+#include "../messagein.h"
+#include "protocol.h"
+
+#include "gameserver/player.h"
+
+#include "../../beingmanager.h"
+#include "../../item.h"
+#include "../../localplayer.h"
+
+#include "../../gui/chat.h"
+#include "../../gui/confirm_dialog.h"
+#include "../../gui/trade.h"
+
+std::string tradePartnerName;
+int tradePartnerID;
+
+/**
+ * Listener for request trade dialogs
+ */
+namespace {
+ struct RequestTradeListener : public gcn::ActionListener
+ {
+ void action(const gcn::ActionEvent &event)
+ {
+ if (event.getId() == "yes")
+ Net::GameServer::Player::requestTrade(tradePartnerID);
+ else
+ Net::GameServer::Player::acceptTrade(false);
+ }
+ } listener;
+}
+
+TradeHandler::TradeHandler():
+ mAcceptTradeRequests(true)
+{
+ static const Uint16 _messages[] = {
+ GPMSG_TRADE_REQUEST,
+ GPMSG_TRADE_CANCEL,
+ GPMSG_TRADE_START,
+ GPMSG_TRADE_COMPLETE,
+ GPMSG_TRADE_ACCEPT,
+ GPMSG_TRADE_ADD_ITEM,
+ GPMSG_TRADE_SET_MONEY,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void TradeHandler::setAcceptTradeRequests(bool acceptTradeRequests)
+{
+ mAcceptTradeRequests = acceptTradeRequests;
+ if (mAcceptTradeRequests) {
+ chatWindow->chatLog("Accepting incoming trade requests", BY_SERVER);
+ } else {
+ chatWindow->chatLog("Ignoring incoming trade requests", BY_SERVER);
+ }
+}
+
+void TradeHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_TRADE_REQUEST:
+ {
+ Being *being = beingManager->findBeing(msg.readInt16());
+ if (!being || !mAcceptTradeRequests)
+ {
+ Net::GameServer::Player::acceptTrade(false);
+ break;
+ }
+ player_node->setTrading(true);
+ tradePartnerName = being->getName();
+ tradePartnerID = being->getId();
+ ConfirmDialog *dlg = new ConfirmDialog("Request for trade",
+ tradePartnerName + " wants to trade with you, do you accept?");
+ dlg->addActionListener(&listener);
+ } break;
+
+ case GPMSG_TRADE_ADD_ITEM:
+ {
+ int type = msg.readInt16();
+ int amount = msg.readInt8();
+ tradeWindow->addItem(type, false, amount);
+ } break;
+
+ case GPMSG_TRADE_SET_MONEY:
+ tradeWindow->setMoney(msg.readInt32());
+ break;
+
+ case GPMSG_TRADE_START:
+ tradeWindow->reset();
+ tradeWindow->setCaption("Trading with " + tradePartnerName);
+ tradeWindow->setVisible(true);
+ break;
+
+ case GPMSG_TRADE_ACCEPT:
+ tradeWindow->receivedOk();
+ break;
+
+ case GPMSG_TRADE_CANCEL:
+ chatWindow->chatLog("Trade canceled.", BY_SERVER);
+ tradeWindow->setVisible(false);
+ tradeWindow->reset();
+ player_node->setTrading(false);
+ break;
+
+ case GPMSG_TRADE_COMPLETE:
+ chatWindow->chatLog("Trade completed.", BY_SERVER);
+ tradeWindow->setVisible(false);
+ tradeWindow->reset();
+ player_node->setTrading(false);
+ break;
+ }
+}
diff --git a/src/net/tmwserv/tradehandler.h b/src/net/tmwserv/tradehandler.h
new file mode 100644
index 00000000..0b634b66
--- /dev/null
+++ b/src/net/tmwserv/tradehandler.h
@@ -0,0 +1,53 @@
+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_TRADEHANDLER_H
+#define NET_TRADEHANDLER_H
+
+#include "../messagehandler.h"
+
+class TradeHandler : public MessageHandler
+{
+ public:
+ TradeHandler();
+
+ void handleMessage(MessageIn &msg);
+
+ /**
+ * Returns whether trade requests are accepted.
+ *
+ * @see setAcceptTradeRequests
+ */
+ bool acceptTradeRequests() const
+ { return mAcceptTradeRequests; }
+
+ /**
+ * Sets whether trade requests are accepted. When set to false, trade
+ * requests are automatically denied. When true, a popup will ask the
+ * player whether he wants to trade.
+ */
+ void setAcceptTradeRequests(bool acceptTradeRequests);
+
+ private:
+ bool mAcceptTradeRequests;
+};
+
+#endif