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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _TMW_NET_CONNECTION_H
+#define _TMW_NET_CONNECTION_H
+
+#include <iosfwd>
+
+#include <enet/enet.h>
+
+class MessageOut;
+
+namespace Net
+{
+ /**
+ * \ingroup Network
+ */
+ class Connection
+ {
+ public:
+ enum State {
+ OK,
+ NET_ERROR
+ };
+
+ ~Connection();
+
+ /**
+ * Connects to the given server with the specified address and port.
+ * This method is non-blocking, use isConnected to check whether the
+ * server is connected.
+ */
+ bool connect(const std::string &address, short port);
+
+ /**
+ * Disconnects from the given server.
+ */
+ void disconnect();
+
+ State getState() { return mState; }
+
+ /**
+ * Returns whether the server is connected.
+ */
+ bool isConnected();
+
+ /**
+ * Sends a message.
+ */
+ void send(const MessageOut &msg);
+
+ private:
+ friend Connection *Net::getConnection();
+ Connection(ENetHost *client);
+
+ ENetPeer *mConnection;
+ ENetHost *mClient;
+ State mState;
+ };
+}
+
+#endif