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-rw-r--r--src/net/skillhandler.cpp93
1 files changed, 0 insertions, 93 deletions
diff --git a/src/net/skillhandler.cpp b/src/net/skillhandler.cpp
deleted file mode 100644
index 526698f4..00000000
--- a/src/net/skillhandler.cpp
+++ /dev/null
@@ -1,93 +0,0 @@
-/*
- * The Mana World
- * Copyright (C) 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "messagein.h"
-#include "protocol.h"
-#include "skillhandler.h"
-
-#include "../log.h"
-
-#include "../gui/chat.h"
-#include "../gui/skill.h"
-
-SkillHandler::SkillHandler()
-{
- static const Uint16 _messages[] = {
- SMSG_PLAYER_SKILLS,
- SMSG_SKILL_FAILED,
- 0
- };
- handledMessages = _messages;
-}
-
-void SkillHandler::handleMessage(MessageIn *msg)
-{
- int skillCount;
-
- switch (msg->getId())
- {
- case SMSG_PLAYER_SKILLS:
- msg->readInt16(); // length
- skillCount = (msg->getLength() - 4) / 37;
- skillDialog->cleanList();
-
- for (int k = 0; k < skillCount; k++)
- {
- int skillId = msg->readInt16();
- msg->readInt16(); // target type
- msg->readInt16(); // unknown
- int level = msg->readInt16();
- int sp = msg->readInt16();
- msg->readInt16(); // range
- std::string skillName = msg->readString(24);
- int up = msg->readInt8();
-
- if (level != 0 || up != 0)
- {
- if (skillDialog->hasSkill(skillId)) {
- skillDialog->setSkill(skillId, level, sp);
- }
- else {
- skillDialog->addSkill(skillId, level, sp);
- }
- }
- }
- skillDialog->update();
- break;
-
- case SMSG_SKILL_FAILED:
- // Action failed (ex. sit because you have not reached the
- // right level)
- CHATSKILL action;
- action.skill = msg->readInt16();
- action.bskill = msg->readInt16();
- action.unused = msg->readInt16(); // unknown
- action.success = msg->readInt8();
- action.reason = msg->readInt8();
- if (action.success != SKILL_FAILED &&
- action.bskill == BSKILL_EMOTE)
- {
- logger->log("Action: %d/%d", action.bskill, action.success);
- }
- chatWindow->chatLog(action);
- break;
- }
-}