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-rw-r--r--src/net/skillhandler.cpp93
1 files changed, 93 insertions, 0 deletions
diff --git a/src/net/skillhandler.cpp b/src/net/skillhandler.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "skillhandler.h"
+
+#include "messagein.h"
+#include "protocol.h"
+
+#include "../gui/chat.h"
+#include "../gui/skill.h"
+
+SkillHandler::SkillHandler()
+{
+ static const Uint16 _messages[] = {
+ SMSG_PLAYER_SKILLS,
+ SMSG_SKILL_FAILED,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void SkillHandler::handleMessage(MessageIn *msg)
+{
+ int skillCount;
+
+ switch (msg->getId())
+ {
+ case SMSG_PLAYER_SKILLS:
+ msg->readInt16(); // length
+ skillCount = (msg->getLength() - 4) / 37;
+ skillDialog->cleanList();
+
+ for (int k = 0; k < skillCount; k++)
+ {
+ Sint16 skillId = msg->readInt16();
+ msg->readInt16(); // target type
+ msg->readInt16(); // unknown
+ Sint16 level = msg->readInt16();
+ Sint16 sp = msg->readInt16();
+ msg->readInt16(); // range
+ std::string skillName = msg->readString(24);
+ Sint8 up = msg->readInt8();
+
+ if (level != 0 || up != 0)
+ {
+ if (skillDialog->hasSkill(skillId)) {
+ skillDialog->setSkill(skillId, level, sp);
+ }
+ else {
+ skillDialog->addSkill(skillId, level, sp);
+ }
+ }
+ }
+ break;
+
+ case SMSG_SKILL_FAILED:
+ // Action failed (ex. sit because you have not reached the
+ // right level)
+ CHATSKILL action;
+ action.skill = msg->readInt16();
+ action.bskill = msg->readInt16();
+ action.unused = msg->readInt16(); // unknown
+ action.success = msg->readInt8();
+ action.reason = msg->readInt8();
+ if (action.success != SKILL_FAILED &&
+ action.bskill == BSKILL_EMOTE)
+ {
+ printf("Action: %d/%d", action.bskill, action.success);
+ }
+ chatWindow->chatLog(action);
+ break;
+ }
+}