diff options
Diffstat (limited to 'src/net/manaserv/protocol.h')
-rw-r--r-- | src/net/manaserv/protocol.h | 31 |
1 files changed, 18 insertions, 13 deletions
diff --git a/src/net/manaserv/protocol.h b/src/net/manaserv/protocol.h index 226a27a0..571879c5 100644 --- a/src/net/manaserv/protocol.h +++ b/src/net/manaserv/protocol.h @@ -57,7 +57,10 @@ enum { APMSG_CHAR_CREATE_RESPONSE = 0x0021, // B error PAMSG_CHAR_DELETE = 0x0022, // B index APMSG_CHAR_DELETE_RESPONSE = 0x0023, // B error - APMSG_CHAR_INFO = 0x0024, // B index, S name, B gender, B hair style, B hair color, W level, W character points, W correction points, D money, W*6 stats + // B index, S name, B gender, B hair style, B hair color, W level, + // W character points, W correction points, + // {D attr id, D base value (in 1/256ths) D mod value (in 256ths) }* + APMSG_CHAR_INFO = 0x0024, // ^ PAMSG_CHAR_SELECT = 0x0026, // B index APMSG_CHAR_SELECT_RESPONSE = 0x0027, // B error, B*32 token, S game address, W game port, S chat address, W chat port PAMSG_EMAIL_CHANGE = 0x0030, // S email @@ -86,16 +89,17 @@ enum { PGMSG_EQUIP = 0x0112, // B slot PGMSG_UNEQUIP = 0x0113, // B slot PGMSG_MOVE_ITEM = 0x0114, // B slot1, B slot2, B amount - GPMSG_INVENTORY = 0x0120, // { B slot, W item id [, B amount] }* - GPMSG_INVENTORY_FULL = 0x0121, // { B slot, W item id [, B amount] }* - GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { W attribute, W base value, W modified value }* + GPMSG_INVENTORY = 0x0120, // { W slot, W item id [, W amount] (if item id is nonzero) }* + GPMSG_INVENTORY_FULL = 0x0121, // W inventory slot count { W slot, W itemId, W amount } { B equip slot, W invy slot}* + GPMSG_EQUIP = 0x0122, // { W Invy slot, B equip slot type count { B equip slot, B number used} }* + GPMSG_PLAYER_ATTRIBUTE_CHANGE = 0x0130, // { W attribute, D base value (in 1/256ths), D modified value (in 1/256ths)}* GPMSG_PLAYER_EXP_CHANGE = 0x0140, // { W skill, D exp got, D exp needed }* GPMSG_LEVELUP = 0x0150, // W new level, W character points, W correction points GPMSG_LEVEL_PROGRESS = 0x0151, // B percent completed to next levelup - PGMSG_RAISE_ATTRIBUTE = 0x0160, // B attribute - GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error, B attribute - PGMSG_LOWER_ATTRIBUTE = 0x0170, // B attribute - GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error, B attribute + PGMSG_RAISE_ATTRIBUTE = 0x0160, // W attribute + GPMSG_RAISE_ATTRIBUTE_RESPONSE = 0x0161, // B error, W attribute + PGMSG_LOWER_ATTRIBUTE = 0x0170, // W attribute + GPMSG_LOWER_ATTRIBUTE_RESPONSE = 0x0171, // B error, W attribute PGMSG_RESPAWN = 0x0180, // - GPMSG_BEING_ENTER = 0x0200, // B type, W being id, B action, W*2 position // character: S name, B hair style, B hair color, B gender, B item bitmask, { W item id }* @@ -109,7 +113,7 @@ enum { GPMSG_BEING_ACTION_CHANGE = 0x0271, // W being id, B action PGMSG_DIRECTION_CHANGE = 0x0272, // B Direction GPMSG_BEING_DIR_CHANGE = 0x0273, // W being id, B direction - GPMSG_BEING_HEALTH_CHANGE = 0x0274, // W being id, W health + GPMSG_BEING_HEALTH_CHANGE = 0x0274, // W being id, W hp, W max hp GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, W*2 position, B speed] }* GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }* PGMSG_ATTACK = 0x0290, // W being id @@ -272,10 +276,11 @@ enum { // used to identify part of sync message enum { - SYNC_CHARACTER_POINTS = 0x01, // D charId, D charPoints, D corrPoints, B attribute id, D attribute value - SYNC_CHARACTER_SKILL = 0x02, // D charId, B skillId, D skill value - SYNC_ONLINE_STATUS = 0x03, // D charId, B 0x00 = offline, 0x01 = online - SYNC_END_OF_BUFFER = 0xFF // shows, that the buffer ends here. + SYNC_CHARACTER_POINTS = 0x01, // D charId, D charPoints, D corrPoints + SYNC_CHARACTER_ATTRIBUTE = 0x02, // D charId, D attrId, DF base, DF mod + SYNC_CHARACTER_SKILL = 0x03, // D charId, B skillId, D skill value + SYNC_ONLINE_STATUS = 0x04, // D charId, B 0x00 = offline, 0x01 = online + SYNC_END_OF_BUFFER = 0xFF // shows, that the buffer ends here. }; // Login specific return values |