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-rw-r--r--src/net/manaserv/gamehandler.cpp132
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diff --git a/src/net/manaserv/gamehandler.cpp b/src/net/manaserv/gamehandler.cpp
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+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "net/manaserv/gamehandler.h"
+
+#include "net/manaserv/chathandler.h"
+#include "net/manaserv/connection.h"
+#include "net/manaserv/protocol.h"
+
+#include "net/manaserv/chatserver/chatserver.h"
+#include "net/manaserv/gameserver/gameserver.h"
+
+#include "main.h"
+
+Net::GameHandler *gameHandler;
+
+extern ManaServ::ChatHandler *chatHandler;
+
+extern Net::Connection *gameServerConnection;
+
+namespace ManaServ {
+
+extern std::string netToken;
+extern ServerInfo gameServer;
+
+GameHandler::GameHandler()
+{
+ static const Uint16 _messages[] = {
+ GPMSG_DISCONNECT_RESPONSE,
+ 0
+ };
+ handledMessages = _messages;
+ gameHandler = this;
+}
+
+void GameHandler::handleMessage(MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_DISCONNECT_RESPONSE:
+ {
+ int errMsg = msg.readInt8();
+ // Successful logout
+ if (errMsg == ERRMSG_OK)
+ {
+ // TODO: Handle logout
+ }
+ // Logout failed
+ else
+ {
+ switch (errMsg) {
+ case ERRMSG_NO_LOGIN:
+ errorMessage = "Gameserver: Not logged in";
+ break;
+ default:
+ errorMessage = "Gameserver: Unknown error";
+ break;
+ }
+ state = STATE_ERROR;
+ }
+ }
+ break;
+ }
+}
+
+void GameHandler::connect()
+{
+ //
+}
+
+bool GameHandler::isConnected()
+{
+ return gameServerConnection->isConnected() &&
+ chatHandler->isConnected();
+}
+
+void GameHandler::disconnect()
+{
+ gameServerConnection->disconnect();
+ chatHandler->disconnect();
+}
+
+void GameHandler::inGame()
+{
+ Net::GameServer::connect(gameServerConnection, netToken);
+ chatHandler->connect();
+}
+
+void GameHandler::mapLoaded(const std::string &mapName)
+{
+ // TODO
+}
+
+void GameHandler::who()
+{
+ // TODO
+}
+
+void GameHandler::quit()
+{
+ // TODO
+}
+
+void GameHandler::ping(int tick)
+{
+ // TODO
+}
+
+void GameHandler::clear()
+{
+ disconnect();
+}
+
+} // namespace ManaServ