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+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_MANASERV_CHATHANDLER_H
+#define NET_MANASERV_CHATHANDLER_H
+
+#include "net/chathandler.h"
+#include "net/messagehandler.h"
+
+#include "net/serverinfo.h"
+
+namespace ManaServ {
+
+class ChatHandler : public MessageHandler, public Net::ChatHandler
+{
+ public:
+ ChatHandler();
+
+ /**
+ * Handle the given message appropriately.
+ */
+ void handleMessage(MessageIn &msg);
+
+ void connect();
+
+ bool isConnected();
+
+ void disconnect();
+
+ void talk(const std::string &text);
+
+ void me(const std::string &text);
+
+ void privateMessage(const std::string &recipient,
+ const std::string &text);
+
+ void channelList();
+
+ void enterChannel(const std::string &channel,
+ const std::string &password);
+
+ void quitChannel(int channelId);
+
+ void sendToChannel(int channelId, const std::string &text);
+
+ void userList(const std::string &channel);
+
+ void setChannelTopic(int channelId, const std::string &text);
+
+ void setUserMode(int channelId, const std::string &name, int mode);
+
+ void kickUser(int channelId, const std::string &name);
+
+ void who();
+
+ private:
+ /**
+ * Handle chat messages sent from the game server.
+ */
+ void handleGameChatMessage(MessageIn &msg);
+
+ /**
+ * Handle channel entry responses.
+ */
+ void handleEnterChannelResponse(MessageIn &msg);
+
+ /**
+ * Handle list channels responses.
+ */
+ void handleListChannelsResponse(MessageIn &msg);
+
+ /**
+ * Handle private messages.
+ */
+ void handlePrivateMessage(MessageIn &msg);
+
+ /**
+ * Handle announcements.
+ */
+ void handleAnnouncement(MessageIn &msg);
+
+ /**
+ * Handle chat messages.
+ */
+ void handleChatMessage(MessageIn &msg);
+
+ /**
+ * Handle quit channel responses.
+ */
+ void handleQuitChannelResponse(MessageIn &msg);
+
+ /**
+ * Handle list channel users responses.
+ */
+ void handleListChannelUsersResponse(MessageIn &msg);
+
+ /**
+ * Handle channel events.
+ */
+ void handleChannelEvent(MessageIn &msg);
+
+ /**
+ * Handle who responses.
+ */
+ void handleWhoResponse(MessageIn &msg);
+};
+
+} // namespace ManaServ
+
+#endif