summaryrefslogtreecommitdiff
path: root/src/net/manaserv/charhandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/net/manaserv/charhandler.cpp')
-rw-r--r--src/net/manaserv/charhandler.cpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/net/manaserv/charhandler.cpp b/src/net/manaserv/charhandler.cpp
index 79f3b35a..2bc76fa9 100644
--- a/src/net/manaserv/charhandler.cpp
+++ b/src/net/manaserv/charhandler.cpp
@@ -34,6 +34,8 @@
#include "net/manaserv/connection.h"
#include "net/manaserv/gamehandler.h"
+#include "net/manaserv/beinghandler.h"
+#include "net/manaserv/inventoryhandler.h"
#include "net/manaserv/messagein.h"
#include "net/manaserv/messageout.h"
#include "net/manaserv/manaserv_protocol.h"
@@ -101,8 +103,8 @@ void CharHandler::handleCharacterInfo(Net::MessageIn &msg)
CachedCharacterInfo info;
info.slot = msg.readInt8();
info.name = msg.readString();
- info.gender = msg.readInt8() == GENDER_MALE ? GENDER_MALE :
- GENDER_FEMALE;
+ info.gender = msg.readInt8() == ManaServ::GENDER_MALE ? ::GENDER_MALE :
+ ::GENDER_FEMALE;
info.hairStyle = msg.readInt8();
info.hairColor = msg.readInt8();
info.level = msg.readInt16();
@@ -355,17 +357,19 @@ void CharHandler::switchCharacter()
unsigned int CharHandler::baseSprite() const
{
- return SPRITE_BASE;
+ return SPRITE_LAYER_BASE;
}
unsigned int CharHandler::hairSprite() const
{
- return SPRITE_HAIR;
+ return SPRITE_LAYER_HAIR;
}
unsigned int CharHandler::maxSprite() const
{
- return SPRITE_VECTOREND;
+ static unsigned int visibleSlots = FIXED_SPRITE_LAYER_SIZE
+ + Net::getInventoryHandler()->getVisibleSlotsNumber();
+ return visibleSlots;
}
void CharHandler::updateCharacters()
@@ -387,7 +391,7 @@ void CharHandler::updateCharacters()
LocalPlayer *player = character->dummy = new LocalPlayer;
player->setName(info.name);
player->setGender(info.gender);
- player->setSprite(SPRITE_HAIR, info.hairStyle * -1,
+ player->setSprite(SPRITE_LAYER_HAIR, info.hairStyle * -1,
ColorDB::get(info.hairColor));
character->data.mAttributes[LEVEL] = info.level;
character->data.mAttributes[CHAR_POINTS] = info.characterPoints;