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-rw-r--r--src/net/inventoryhandler.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp
index 400c570d..7ed7e38d 100644
--- a/src/net/inventoryhandler.cpp
+++ b/src/net/inventoryhandler.cpp
@@ -73,6 +73,7 @@ void InventoryHandler::handleMessage(MessageIn *msg)
msg->skip(8); // card (4 shorts)
player_node->addInvItem(index, itemId, amount, false);
+
// Trick because arrows are not considered equipment
if (itemId == 1199 || itemId == 529)
{