diff options
Diffstat (limited to 'src/net/inventoryhandler.cpp')
-rw-r--r-- | src/net/inventoryhandler.cpp | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index f003d77a..c6cc4a55 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -37,11 +37,14 @@ InventoryHandler::InventoryHandler() { static const Uint16 _messages[] = { + /* SMSG_PLAYER_INVENTORY, SMSG_PLAYER_INVENTORY_ADD, SMSG_PLAYER_INVENTORY_REMOVE, SMSG_PLAYER_INVENTORY_USE, SMSG_ITEM_USE_RESPONSE, + */ + GPMSG_INVENTORY, 0 }; handledMessages = _messages; @@ -49,11 +52,22 @@ InventoryHandler::InventoryHandler() void InventoryHandler::handleMessage(MessageIn &msg) { - Sint32 number; - Sint16 index, amount, itemId, equipType; - switch (msg.getId()) { + case GPMSG_INVENTORY: + while (msg.getUnreadLength()) + { + int slot = msg.readByte(); + int id = msg.readShort(); + int amount = slot >= 32 ? msg.readByte() : 1; + Item *it = player_node->getInvItem(slot - 32); + it->setId(id); + it->setQuantity(amount); + }; + break; + + +#if 0 case SMSG_PLAYER_INVENTORY: // Only called on map load / warp. First reset all items // to not load them twice on map change. @@ -125,5 +139,7 @@ void InventoryHandler::handleMessage(MessageIn &msg) player_node->getInvItem(index)->setQuantity(amount); } break; +#endif + } } |