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Diffstat (limited to 'src/net/gameserver/gameserver.cpp')
-rw-r--r--src/net/gameserver/gameserver.cpp49
1 files changed, 49 insertions, 0 deletions
diff --git a/src/net/gameserver/gameserver.cpp b/src/net/gameserver/gameserver.cpp
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+++ b/src/net/gameserver/gameserver.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "gameserver.h"
+
+#include "internal.h"
+
+#include "../connection.h"
+#include "../messageout.h"
+#include "../protocol.h"
+
+void Net::GameServer::connect(Net::Connection *connection,
+ const std::string &token)
+{
+ Net::GameServer::connection = connection;
+
+ MessageOut msg(PGMSG_CONNECT);
+
+ msg.writeString(token, 32);
+
+ Net::GameServer::connection->send(msg);
+}
+
+void Net::GameServer::logout(bool reconnectAccount)
+{
+ MessageOut msg(PGMSG_DISCONNECT);
+
+ msg.writeInt8((unsigned char) reconnectAccount);
+
+ Net::GameServer::connection->send(msg);
+}