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-rw-r--r--src/net/ea/network.cpp478
1 files changed, 0 insertions, 478 deletions
diff --git a/src/net/ea/network.cpp b/src/net/ea/network.cpp
deleted file mode 100644
index 0467241f..00000000
--- a/src/net/ea/network.cpp
+++ /dev/null
@@ -1,478 +0,0 @@
-/*
- * The Mana Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- *
- * This file is part of The Mana Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "net/ea/network.h"
-
-#include "log.h"
-
-#include "net/messagehandler.h"
-#include "net/messagein.h"
-
-#include "net/ea/protocol.h"
-
-#include "utils/gettext.h"
-#include "utils/stringutils.h"
-
-#include <assert.h>
-#include <sstream>
-
-/** Warning: buffers and other variables are shared,
- so there can be only one connection active at a time */
-
-short packet_lengths[] = {
- 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-// #0x0040
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 50, 3, -1, 55, 17, 3, 37, 46, -1, 23, -1, 3,108, 3, 2,
- 3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6,
-// #0x0080
- 7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 23, -1, -1, -1, 0,
- 7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6,
- 23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6,
- 8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3,
-// #0x00C0
- 7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 6, 2, 27,
- 3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1,
- 30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2,
- 3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10,
-// #0x0100
- 2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1,
- 10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16,
- 6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1,
- 6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26,
-// #0x0140
- 22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6,
- 110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42,
- -1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14,186,182,
- 14, 30, 10, 3, -1, 6,106, -1, 4, 5, 4, -1, 6, 7, -1, -1,
-// #0x0180
- 6, 3,106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6,
- 90, 86, 24, 6, 30, 102, 9, 4, 8, 4, 14, 10, 4, 6, 2, 6,
- 3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4,
- 11, 7, -1, 67, 12, 18,114, 6, 3, 6, 26, 26, 26, 26, 2, 3,
-// #0x01C0
- 2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 0, 9, 9, 29, 6, 28,
- 8, 14, 10, 35, 6, 8, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6,
- 30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1,
- -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10,
-// #0x2000
- 26, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
-
-const unsigned int BUFFER_SIZE = 65536;
-
-namespace EAthena {
-
-int networkThread(void *data)
-{
- Network *network = static_cast<Network*>(data);
-
- if (!network->realConnect())
- return -1;
-
- network->receive();
-
- return 0;
-}
-
-Network *Network::mInstance = 0;
-
-Network::Network():
- mSocket(0),
- mInBuffer(new char[BUFFER_SIZE]),
- mOutBuffer(new char[BUFFER_SIZE]),
- mInSize(0), mOutSize(0),
- mToSkip(0),
- mState(IDLE),
- mWorkerThread(0)
-{
- SDLNet_Init();
-
- mMutex = SDL_CreateMutex();
- mInstance = this;
-}
-
-Network::~Network()
-{
- clearHandlers();
-
- if (mState != IDLE && mState != NET_ERROR)
- disconnect();
-
- SDL_DestroyMutex(mMutex);
- mInstance = 0;
-
- delete[] mInBuffer;
- delete[] mOutBuffer;
-
- SDLNet_Quit();
-}
-
-bool Network::connect(ServerInfo server)
-{
- if (mState != IDLE && mState != NET_ERROR)
- {
- logger->log("Tried to connect an already connected socket!");
- assert(false);
- return false;
- }
-
- if (server.hostname.empty())
- {
- setError(_("Empty address given to Network::connect()!"));
- return false;
- }
-
- logger->log("Network::Connecting to %s:%i", server.hostname.c_str(),
- server.port);
-
- mServer.hostname = server.hostname;
- mServer.port = server.port;
-
- // Reset to sane values
- mOutSize = 0;
- mInSize = 0;
- mToSkip = 0;
-
- mState = CONNECTING;
- mWorkerThread = SDL_CreateThread(networkThread, this);
- if (!mWorkerThread)
- {
- setError("Unable to create network worker thread");
- return false;
- }
-
- return true;
-}
-
-void Network::disconnect()
-{
- mState = IDLE;
-
- if (mWorkerThread)
- {
- SDL_WaitThread(mWorkerThread, NULL);
- mWorkerThread = NULL;
- }
-
- if (mSocket)
- {
- SDLNet_TCP_Close(mSocket);
- mSocket = 0;
- }
-}
-
-void Network::registerHandler(MessageHandler *handler)
-{
- for (const Uint16 *i = handler->handledMessages; *i; ++i)
- {
- mMessageHandlers[*i] = handler;
- }
-
- handler->setNetwork(this);
-}
-
-void Network::unregisterHandler(MessageHandler *handler)
-{
- for (const Uint16 *i = handler->handledMessages; *i; ++i)
- {
- mMessageHandlers.erase(*i);
- }
-
- handler->setNetwork(0);
-}
-
-void Network::clearHandlers()
-{
- MessageHandlerIterator i;
- for (i = mMessageHandlers.begin(); i != mMessageHandlers.end(); ++i)
- {
- i->second->setNetwork(0);
- }
- mMessageHandlers.clear();
-}
-
-void Network::dispatchMessages()
-{
- while (messageReady())
- {
- MessageIn msg = getNextMessage();
-
- MessageHandlerIterator iter = mMessageHandlers.find(msg.getId());
-
- if (msg.getLength() == 0)
- logger->error("Zero length packet received. Exiting.");
-
- if (iter != mMessageHandlers.end())
- {
- iter->second->handleMessage(msg);
- }
- else
- {
- logger->log("Unhandled packet: %x", msg.getId());
- }
-
- skip(msg.getLength());
- }
-}
-
-void Network::flush()
-{
- if (!mOutSize || mState != CONNECTED)
- return;
-
- int ret;
-
-
- SDL_mutexP(mMutex);
- ret = SDLNet_TCP_Send(mSocket, mOutBuffer, mOutSize);
- if (ret < (int)mOutSize)
- {
- setError("Error in SDLNet_TCP_Send(): " +
- std::string(SDLNet_GetError()));
- }
- mOutSize = 0;
- SDL_mutexV(mMutex);
-}
-
-void Network::skip(int len)
-{
- SDL_mutexP(mMutex);
- mToSkip += len;
- if (!mInSize)
- {
- SDL_mutexV(mMutex);
- return;
- }
-
- if (mInSize >= mToSkip)
- {
- mInSize -= mToSkip;
- memmove(mInBuffer, mInBuffer + mToSkip, mInSize);
- mToSkip = 0;
- }
- else
- {
- mToSkip -= mInSize;
- mInSize = 0;
- }
- SDL_mutexV(mMutex);
-}
-
-bool Network::messageReady()
-{
- int len = -1, msgId;
-
- SDL_mutexP(mMutex);
- if (mInSize >= 2)
- {
- msgId = readWord(0);
- if (msgId == SMSG_SERVER_VERSION_RESPONSE)
- len = 10;
- else
- len = packet_lengths[msgId];
-
- if (len == -1 && mInSize > 4)
- len = readWord(2);
-
- }
-
- bool ret = (mInSize >= static_cast<unsigned int>(len));
- SDL_mutexV(mMutex);
-
- return ret;
-}
-
-MessageIn Network::getNextMessage()
-{
- while (!messageReady())
- {
- if (mState == NET_ERROR)
- break;
- }
-
- SDL_mutexP(mMutex);
- int msgId = readWord(0);
- int len;
- if (msgId == SMSG_SERVER_VERSION_RESPONSE)
- len = 10;
- else
- len = packet_lengths[msgId];
-
- if (len == -1)
- len = readWord(2);
-
-#ifdef DEBUG
- logger->log("Received packet 0x%x of length %d\n", msgId, len);
-#endif
-
- MessageIn msg(mInBuffer, len);
- SDL_mutexV(mMutex);
-
- return msg;
-}
-
-bool Network::realConnect()
-{
- IPaddress ipAddress;
-
- if (SDLNet_ResolveHost(&ipAddress, mServer.hostname.c_str(),
- mServer.port) == -1)
- {
- std::string errorMessage = _("Unable to resolve host \"") +
- mServer.hostname + "\"";
- setError(errorMessage);
- logger->log("SDLNet_ResolveHost: %s", errorMessage.c_str());
- return false;
- }
-
- mState = CONNECTING;
-
- mSocket = SDLNet_TCP_Open(&ipAddress);
- if (!mSocket)
- {
- logger->log("Error in SDLNet_TCP_Open(): %s", SDLNet_GetError());
- setError(SDLNet_GetError());
- return false;
- }
-
- logger->log("Network::Started session with %s:%i",
- ipToString(ipAddress.host), ipAddress.port);
-
- mState = CONNECTED;
-
- return true;
-}
-
-void Network::receive()
-{
- SDLNet_SocketSet set;
-
- if (!(set = SDLNet_AllocSocketSet(1)))
- {
- setError("Error in SDLNet_AllocSocketSet(): " +
- std::string(SDLNet_GetError()));
- return;
- }
-
- if (SDLNet_TCP_AddSocket(set, mSocket) == -1)
- {
- setError("Error in SDLNet_AddSocket(): " +
- std::string(SDLNet_GetError()));
- }
-
- while (mState == CONNECTED)
- {
- // TODO Try to get this to block all the time while still being able
- // to escape the loop
- int numReady = SDLNet_CheckSockets(set, ((Uint32)500));
- int ret;
- switch (numReady)
- {
- case -1:
- logger->log("Error: SDLNet_CheckSockets");
- // FALLTHROUGH
- case 0:
- break;
-
- case 1:
- // Receive data from the socket
- SDL_mutexP(mMutex);
- ret = SDLNet_TCP_Recv(mSocket, mInBuffer + mInSize, BUFFER_SIZE - mInSize);
-
- if (!ret)
- {
- // We got disconnected
- mState = IDLE;
- logger->log("Disconnected.");
- }
- else if (ret < 0)
- {
- setError(_("Connection to server terminated. ") +
- std::string(SDLNet_GetError()));
- }
- else
- {
- mInSize += ret;
- if (mToSkip)
- {
- if (mInSize >= mToSkip)
- {
- mInSize -= mToSkip;
- memmove(mInBuffer, mInBuffer + mToSkip, mInSize);
- mToSkip = 0;
- }
- else
- {
- mToSkip -= mInSize;
- mInSize = 0;
- }
- }
- }
- SDL_mutexV(mMutex);
- break;
-
- default:
- // more than one socket is ready..
- // this should not happen since we only listen once socket.
- std::stringstream errorStream;
- errorStream << "Error in SDLNet_TCP_Recv(), " << numReady
- << " sockets are ready: " << SDLNet_GetError();
- setError(errorStream.str());
- break;
- }
- }
-
- if (SDLNet_TCP_DelSocket(set, mSocket) == -1)
- {
- logger->log("Error in SDLNet_DelSocket(): %s", SDLNet_GetError());
- }
-
- SDLNet_FreeSocketSet(set);
-}
-
-Network *Network::instance()
-{
- return mInstance;
-}
-
-void Network::setError(const std::string &error)
-{
- logger->log("Network error: %s", error.c_str());
- mError = error;
- mState = NET_ERROR;
-}
-
-Uint16 Network::readWord(int pos)
-{
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- return SDL_Swap16((*(Uint16*)(mInBuffer+(pos))));
-#else
- return (*(Uint16*)(mInBuffer+(pos)));
-#endif
-}
-
-} // namespace EAthena