diff options
Diffstat (limited to 'src/net/ea/network.cpp')
-rw-r--r-- | src/net/ea/network.cpp | 478 |
1 files changed, 0 insertions, 478 deletions
diff --git a/src/net/ea/network.cpp b/src/net/ea/network.cpp deleted file mode 100644 index 0467241f..00000000 --- a/src/net/ea/network.cpp +++ /dev/null @@ -1,478 +0,0 @@ -/* - * The Mana Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * - * This file is part of The Mana Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/ea/network.h" - -#include "log.h" - -#include "net/messagehandler.h" -#include "net/messagein.h" - -#include "net/ea/protocol.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include <assert.h> -#include <sstream> - -/** Warning: buffers and other variables are shared, - so there can be only one connection active at a time */ - -short packet_lengths[] = { - 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -// #0x0040 - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 50, 3, -1, 55, 17, 3, 37, 46, -1, 23, -1, 3,108, 3, 2, - 3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6, -// #0x0080 - 7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 23, -1, -1, -1, 0, - 7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6, - 23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6, - 8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3, -// #0x00C0 - 7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 6, 2, 27, - 3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1, - 30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2, - 3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10, -// #0x0100 - 2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1, - 10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16, - 6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1, - 6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26, -// #0x0140 - 22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6, - 110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42, - -1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14,186,182, - 14, 30, 10, 3, -1, 6,106, -1, 4, 5, 4, -1, 6, 7, -1, -1, -// #0x0180 - 6, 3,106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6, - 90, 86, 24, 6, 30, 102, 9, 4, 8, 4, 14, 10, 4, 6, 2, 6, - 3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4, - 11, 7, -1, 67, 12, 18,114, 6, 3, 6, 26, 26, 26, 26, 2, 3, -// #0x01C0 - 2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 0, 9, 9, 29, 6, 28, - 8, 14, 10, 35, 6, 8, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6, - 30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1, - -1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10, -// #0x2000 - 26, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -}; - -const unsigned int BUFFER_SIZE = 65536; - -namespace EAthena { - -int networkThread(void *data) -{ - Network *network = static_cast<Network*>(data); - - if (!network->realConnect()) - return -1; - - network->receive(); - - return 0; -} - -Network *Network::mInstance = 0; - -Network::Network(): - mSocket(0), - mInBuffer(new char[BUFFER_SIZE]), - mOutBuffer(new char[BUFFER_SIZE]), - mInSize(0), mOutSize(0), - mToSkip(0), - mState(IDLE), - mWorkerThread(0) -{ - SDLNet_Init(); - - mMutex = SDL_CreateMutex(); - mInstance = this; -} - -Network::~Network() -{ - clearHandlers(); - - if (mState != IDLE && mState != NET_ERROR) - disconnect(); - - SDL_DestroyMutex(mMutex); - mInstance = 0; - - delete[] mInBuffer; - delete[] mOutBuffer; - - SDLNet_Quit(); -} - -bool Network::connect(ServerInfo server) -{ - if (mState != IDLE && mState != NET_ERROR) - { - logger->log("Tried to connect an already connected socket!"); - assert(false); - return false; - } - - if (server.hostname.empty()) - { - setError(_("Empty address given to Network::connect()!")); - return false; - } - - logger->log("Network::Connecting to %s:%i", server.hostname.c_str(), - server.port); - - mServer.hostname = server.hostname; - mServer.port = server.port; - - // Reset to sane values - mOutSize = 0; - mInSize = 0; - mToSkip = 0; - - mState = CONNECTING; - mWorkerThread = SDL_CreateThread(networkThread, this); - if (!mWorkerThread) - { - setError("Unable to create network worker thread"); - return false; - } - - return true; -} - -void Network::disconnect() -{ - mState = IDLE; - - if (mWorkerThread) - { - SDL_WaitThread(mWorkerThread, NULL); - mWorkerThread = NULL; - } - - if (mSocket) - { - SDLNet_TCP_Close(mSocket); - mSocket = 0; - } -} - -void Network::registerHandler(MessageHandler *handler) -{ - for (const Uint16 *i = handler->handledMessages; *i; ++i) - { - mMessageHandlers[*i] = handler; - } - - handler->setNetwork(this); -} - -void Network::unregisterHandler(MessageHandler *handler) -{ - for (const Uint16 *i = handler->handledMessages; *i; ++i) - { - mMessageHandlers.erase(*i); - } - - handler->setNetwork(0); -} - -void Network::clearHandlers() -{ - MessageHandlerIterator i; - for (i = mMessageHandlers.begin(); i != mMessageHandlers.end(); ++i) - { - i->second->setNetwork(0); - } - mMessageHandlers.clear(); -} - -void Network::dispatchMessages() -{ - while (messageReady()) - { - MessageIn msg = getNextMessage(); - - MessageHandlerIterator iter = mMessageHandlers.find(msg.getId()); - - if (msg.getLength() == 0) - logger->error("Zero length packet received. Exiting."); - - if (iter != mMessageHandlers.end()) - { - iter->second->handleMessage(msg); - } - else - { - logger->log("Unhandled packet: %x", msg.getId()); - } - - skip(msg.getLength()); - } -} - -void Network::flush() -{ - if (!mOutSize || mState != CONNECTED) - return; - - int ret; - - - SDL_mutexP(mMutex); - ret = SDLNet_TCP_Send(mSocket, mOutBuffer, mOutSize); - if (ret < (int)mOutSize) - { - setError("Error in SDLNet_TCP_Send(): " + - std::string(SDLNet_GetError())); - } - mOutSize = 0; - SDL_mutexV(mMutex); -} - -void Network::skip(int len) -{ - SDL_mutexP(mMutex); - mToSkip += len; - if (!mInSize) - { - SDL_mutexV(mMutex); - return; - } - - if (mInSize >= mToSkip) - { - mInSize -= mToSkip; - memmove(mInBuffer, mInBuffer + mToSkip, mInSize); - mToSkip = 0; - } - else - { - mToSkip -= mInSize; - mInSize = 0; - } - SDL_mutexV(mMutex); -} - -bool Network::messageReady() -{ - int len = -1, msgId; - - SDL_mutexP(mMutex); - if (mInSize >= 2) - { - msgId = readWord(0); - if (msgId == SMSG_SERVER_VERSION_RESPONSE) - len = 10; - else - len = packet_lengths[msgId]; - - if (len == -1 && mInSize > 4) - len = readWord(2); - - } - - bool ret = (mInSize >= static_cast<unsigned int>(len)); - SDL_mutexV(mMutex); - - return ret; -} - -MessageIn Network::getNextMessage() -{ - while (!messageReady()) - { - if (mState == NET_ERROR) - break; - } - - SDL_mutexP(mMutex); - int msgId = readWord(0); - int len; - if (msgId == SMSG_SERVER_VERSION_RESPONSE) - len = 10; - else - len = packet_lengths[msgId]; - - if (len == -1) - len = readWord(2); - -#ifdef DEBUG - logger->log("Received packet 0x%x of length %d\n", msgId, len); -#endif - - MessageIn msg(mInBuffer, len); - SDL_mutexV(mMutex); - - return msg; -} - -bool Network::realConnect() -{ - IPaddress ipAddress; - - if (SDLNet_ResolveHost(&ipAddress, mServer.hostname.c_str(), - mServer.port) == -1) - { - std::string errorMessage = _("Unable to resolve host \"") + - mServer.hostname + "\""; - setError(errorMessage); - logger->log("SDLNet_ResolveHost: %s", errorMessage.c_str()); - return false; - } - - mState = CONNECTING; - - mSocket = SDLNet_TCP_Open(&ipAddress); - if (!mSocket) - { - logger->log("Error in SDLNet_TCP_Open(): %s", SDLNet_GetError()); - setError(SDLNet_GetError()); - return false; - } - - logger->log("Network::Started session with %s:%i", - ipToString(ipAddress.host), ipAddress.port); - - mState = CONNECTED; - - return true; -} - -void Network::receive() -{ - SDLNet_SocketSet set; - - if (!(set = SDLNet_AllocSocketSet(1))) - { - setError("Error in SDLNet_AllocSocketSet(): " + - std::string(SDLNet_GetError())); - return; - } - - if (SDLNet_TCP_AddSocket(set, mSocket) == -1) - { - setError("Error in SDLNet_AddSocket(): " + - std::string(SDLNet_GetError())); - } - - while (mState == CONNECTED) - { - // TODO Try to get this to block all the time while still being able - // to escape the loop - int numReady = SDLNet_CheckSockets(set, ((Uint32)500)); - int ret; - switch (numReady) - { - case -1: - logger->log("Error: SDLNet_CheckSockets"); - // FALLTHROUGH - case 0: - break; - - case 1: - // Receive data from the socket - SDL_mutexP(mMutex); - ret = SDLNet_TCP_Recv(mSocket, mInBuffer + mInSize, BUFFER_SIZE - mInSize); - - if (!ret) - { - // We got disconnected - mState = IDLE; - logger->log("Disconnected."); - } - else if (ret < 0) - { - setError(_("Connection to server terminated. ") + - std::string(SDLNet_GetError())); - } - else - { - mInSize += ret; - if (mToSkip) - { - if (mInSize >= mToSkip) - { - mInSize -= mToSkip; - memmove(mInBuffer, mInBuffer + mToSkip, mInSize); - mToSkip = 0; - } - else - { - mToSkip -= mInSize; - mInSize = 0; - } - } - } - SDL_mutexV(mMutex); - break; - - default: - // more than one socket is ready.. - // this should not happen since we only listen once socket. - std::stringstream errorStream; - errorStream << "Error in SDLNet_TCP_Recv(), " << numReady - << " sockets are ready: " << SDLNet_GetError(); - setError(errorStream.str()); - break; - } - } - - if (SDLNet_TCP_DelSocket(set, mSocket) == -1) - { - logger->log("Error in SDLNet_DelSocket(): %s", SDLNet_GetError()); - } - - SDLNet_FreeSocketSet(set); -} - -Network *Network::instance() -{ - return mInstance; -} - -void Network::setError(const std::string &error) -{ - logger->log("Network error: %s", error.c_str()); - mError = error; - mState = NET_ERROR; -} - -Uint16 Network::readWord(int pos) -{ -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - return SDL_Swap16((*(Uint16*)(mInBuffer+(pos)))); -#else - return (*(Uint16*)(mInBuffer+(pos))); -#endif -} - -} // namespace EAthena |