summaryrefslogtreecommitdiff
path: root/src/net/ea/generalhandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/net/ea/generalhandler.cpp')
-rw-r--r--src/net/ea/generalhandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/net/ea/generalhandler.cpp b/src/net/ea/generalhandler.cpp
index bbadd44f..06481824 100644
--- a/src/net/ea/generalhandler.cpp
+++ b/src/net/ea/generalhandler.cpp
@@ -23,7 +23,7 @@
#include "gui/inventorywindow.h"
#include "gui/skilldialog.h"
-#include "gui/status.h"
+#include "gui/statuswindow.h"
#include "net/ea/network.h"
#include "net/ea/protocol.h"
@@ -205,7 +205,7 @@ void GeneralHandler::guiWindowsLoaded()
inventoryWindow->setSplitAllowed(false);
skillDialog->loadSkills("ea-skills.xml");
- /*statusWindow->addAttribute(STR, _("Strength"), true);
+ statusWindow->addAttribute(STR, _("Strength"), true);
statusWindow->addAttribute(AGI, _("Agility"), true);
statusWindow->addAttribute(VIT, _("Vitality"), true);
statusWindow->addAttribute(INT, _("Intelligence"), true);
@@ -217,7 +217,7 @@ void GeneralHandler::guiWindowsLoaded()
statusWindow->addAttribute(MATK, _("M.Attack"), false);
statusWindow->addAttribute(MDEF, _("M.Defense"), false);
statusWindow->addAttribute(HIT, _("% Accuracy"), false);
- statusWindow->addAttribute(FLEE, _("% Evade"), false);*/
+ statusWindow->addAttribute(FLEE, _("% Evade"), false);
}
void GeneralHandler::guiWindowsUnloaded()