summaryrefslogtreecommitdiff
path: root/src/net/charserverhandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/net/charserverhandler.cpp')
-rw-r--r--src/net/charserverhandler.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp
index 4e251524..f715b434 100644
--- a/src/net/charserverhandler.cpp
+++ b/src/net/charserverhandler.cpp
@@ -23,9 +23,9 @@
#include "charserverhandler.h"
-#include "messagein.h"
-#include "network.h"
+#include "connection.h"
#include "protocol.h"
+#include "messagein.h"
#include "../game.h"
#include "../localplayer.h"
@@ -35,6 +35,9 @@
#include "../gui/ok_dialog.h"
+extern Net::Connection *gameServerConnection;
+extern Net::Connection *chatServerConnection;
+
CharServerHandler::CharServerHandler()
{
static const Uint16 _messages[] = {
@@ -174,8 +177,8 @@ CharServerHandler::handleCharSelectResponse(MessageIn &msg)
logger->log("Game server: %s:%d", gameServer.c_str(), gameServerPort);
logger->log("Chat server: %s:%d", chatServer.c_str(), chatServerPort);
- Network::connect(Network::GAME, gameServer, gameServerPort);
- Network::connect(Network::CHAT, chatServer, chatServerPort);
+ gameServerConnection->connect(gameServer, gameServerPort);
+ chatServerConnection->connect(chatServer, chatServerPort);
// Keep the selected character and delete the others
player_node = mCharInfo->getEntry();