diff options
Diffstat (limited to 'src/net/beinghandler.cpp')
-rw-r--r-- | src/net/beinghandler.cpp | 352 |
1 files changed, 233 insertions, 119 deletions
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index cd5653fc..2d68dd28 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -41,42 +41,60 @@ const int EMOTION_TIME = 150; /**< Duration of emotion icon */ BeingHandler::BeingHandler() { static const Uint16 _messages[] = { - SMSG_BEING_VISIBLE, - SMSG_BEING_MOVE, - SMSG_BEING_REMOVE, - SMSG_BEING_ACTION, - SMSG_BEING_LEVELUP, - SMSG_BEING_EMOTION, - SMSG_BEING_CHANGE_LOOKS, - SMSG_BEING_NAME_RESPONSE, - SMSG_PLAYER_UPDATE_1, - SMSG_PLAYER_UPDATE_2, - SMSG_PLAYER_MOVE, - 0x0119, + //SMSG_BEING_VISIBLE, + //SMSG_BEING_MOVE, + //SMSG_BEING_REMOVE, + //SMSG_BEING_ACTION, + //SMSG_BEING_LEVELUP, + //SMSG_BEING_EMOTION, + //SMSG_BEING_CHANGE_LOOKS, + //SMSG_BEING_NAME_RESPONSE, + //SMSG_PLAYER_UPDATE_1, + //SMSG_PLAYER_UPDATE_2, + //SMSG_PLAYER_MOVE, + //0x0119, + GPMSG_BEING_ENTER, + GPMSG_BEING_LEAVE, + GPMSG_BEINGS_MOVE, 0 }; handledMessages = _messages; } -void BeingHandler::handleMessage(MessageIn *msg) +void BeingHandler::handleMessage(MessageIn &msg) { + /* Uint32 id; Uint16 job, speed; Sint16 param1; Sint8 type; Being *srcBeing, *dstBeing; + */ - switch (msg->getId()) + switch (msg.getId()) { + case GPMSG_BEING_ENTER: + handleBeingEnterMessage(msg); + break; + + case GPMSG_BEING_LEAVE: + handleBeingLeaveMessage(msg); + break; + + case GPMSG_BEINGS_MOVE: + handleBeingsMoveMessage(msg); + break; + + /* case SMSG_BEING_VISIBLE: case SMSG_BEING_MOVE: // Information about a being in range - id = msg->readInt32(); - speed = msg->readInt16(); - msg->readInt16(); // unknown - msg->readInt16(); // unknown - msg->readInt16(); // option - job = msg->readInt16(); // class + id = msg.readLong(); + speed = msg.readShort(); + msg.readShort(); // unknown + msg.readShort(); // unknown + msg.readShort(); // option + job = msg.readShort(); // class dstBeing = beingManager->findBeing(id); @@ -91,7 +109,7 @@ void BeingHandler::handleMessage(MessageIn *msg) dstBeing = beingManager->createBeing(id, job); } - else if (msg->getId() == 0x0078) + else if (msg.getId() == 0x0078) { dstBeing->clearPath(); dstBeing->mFrame = 0; @@ -104,57 +122,56 @@ void BeingHandler::handleMessage(MessageIn *msg) dstBeing->setWalkSpeed(speed); dstBeing->mJob = job; - dstBeing->setHairStyle(msg->readInt16()); - dstBeing->setWeapon(msg->readInt16()); - dstBeing->setVisibleEquipment(3, msg->readInt16()); // head bottom + dstBeing->setHairStyle(msg.readShort()); + dstBeing->setWeapon(msg.readShort()); + dstBeing->setVisibleEquipment(3, msg.readShort()); // head bottom - if (msg->getId() == SMSG_BEING_MOVE) + if (msg.getId() == SMSG_BEING_MOVE) { - msg->readInt32(); // server tick + msg.readLong(); // server tick } - msg->readInt16(); // shield - dstBeing->setVisibleEquipment(4, msg->readInt16()); // head top - dstBeing->setVisibleEquipment(5, msg->readInt16()); // head mid - dstBeing->setHairColor(msg->readInt16()); - msg->readInt16(); // unknown - msg->readInt16(); // head dir - msg->readInt16(); // guild - msg->readInt16(); // unknown - msg->readInt16(); // unknown - msg->readInt16(); // manner - msg->readInt16(); // karma - msg->readInt8(); // unknown - dstBeing->setSex(1 - msg->readInt8()); // sex - - if (msg->getId() == SMSG_BEING_MOVE) + msg.readShort(); // shield + dstBeing->setVisibleEquipment(4, msg.readShort()); // head top + dstBeing->setVisibleEquipment(5, msg.readShort()); // head mid + dstBeing->setHairColor(msg.readShort()); + msg.readShort(); // unknown + msg.readShort(); // head dir + msg.readShort(); // guild + msg.readShort(); // unknown + msg.readShort(); // unknown + msg.readShort(); // manner + msg.readShort(); // karma + msg.readByte(); // unknown + dstBeing->setSex(1 - msg.readByte()); // sex + + if (msg.getId() == SMSG_BEING_MOVE) { - Uint16 srcX, srcY, dstX, dstY; - msg->readCoordinatePair(srcX, srcY, dstX, dstY); - dstBeing->setAction(Being::STAND); - dstBeing->mX = srcX; - dstBeing->mY = srcY; - dstBeing->setDestination(dstX, dstY); + //Uint16 srcX, srcY, dstX, dstY; + //msg.readCoordinatePair(srcX, srcY, dstX, dstY); + //dstBeing->setAction(Being::STAND); + //dstBeing->mX = srcX; + //dstBeing->mY = srcY; + //dstBeing->setDestination(dstX, dstY); } else { - msg->readCoordinates(dstBeing->mX, dstBeing->mY, - dstBeing->mDirection); + //msg.readCoordinates(dstBeing->mX, dstBeing->mY, dstBeing->mDirection); } - msg->readInt8(); // unknown - msg->readInt8(); // unknown - msg->readInt8(); // unknown / sit + msg.readByte(); // unknown + msg.readByte(); // unknown + msg.readByte(); // unknown / sit break; case SMSG_BEING_REMOVE: // A being should be removed or has died - dstBeing = beingManager->findBeing(msg->readInt32()); + dstBeing = beingManager->findBeing(msg.readLong()); if (!dstBeing) break; - if (msg->readInt8() == 1) + if (msg.readByte() == 1) { // Death switch (dstBeing->getType()) @@ -182,15 +199,15 @@ void BeingHandler::handleMessage(MessageIn *msg) break; case SMSG_BEING_ACTION: - srcBeing = beingManager->findBeing(msg->readInt32()); - dstBeing = beingManager->findBeing(msg->readInt32()); - msg->readInt32(); // server tick - msg->readInt32(); // src speed - msg->readInt32(); // dst speed - param1 = msg->readInt16(); - msg->readInt16(); // param 2 - type = msg->readInt8(); - msg->readInt16(); // param 3 + srcBeing = beingManager->findBeing(msg.readLong()); + dstBeing = beingManager->findBeing(msg.readLong()); + msg.readLong(); // server tick + msg.readLong(); // src speed + msg.readLong(); // dst speed + param1 = msg.readShort(); + msg.readShort(); // param 2 + type = msg.readByte(); + msg.readShort(); // param 3 switch (type) { @@ -231,63 +248,63 @@ void BeingHandler::handleMessage(MessageIn *msg) break; case SMSG_BEING_LEVELUP: - if ((Uint32)msg->readInt32() == player_node->getId()) { + if ((Uint32) msg.readLong() == player_node->getId()) { logger->log("Level up"); sound.playSfx("sfx/levelup.ogg"); } else { logger->log("Someone else went level up"); } - msg->readInt32(); // type + msg.readLong(); // type break; case SMSG_BEING_EMOTION: - if (!(dstBeing = beingManager->findBeing(msg->readInt32()))) + if (!(dstBeing = beingManager->findBeing(msg.readLong()))) { break; } - dstBeing->mEmotion = msg->readInt8(); + dstBeing->mEmotion = msg.readByte(); dstBeing->mEmotionTime = EMOTION_TIME; break; case SMSG_BEING_CHANGE_LOOKS: { - if (!(dstBeing = beingManager->findBeing(msg->readInt32()))) + if (!(dstBeing = beingManager->findBeing(msg.readLong()))) { break; } - - int type = msg->readInt8(); + + int type = msg.readByte(); switch (type) { case 1: - dstBeing->setHairStyle(msg->readInt8()); + dstBeing->setHairStyle(msg.readByte()); break; case 2: - dstBeing->setWeapon(msg->readInt8()); + dstBeing->setWeapon(msg.readByte()); break; case 3: case 4: case 5: // Equip/unequip head 3. Bottom 4. Top 5. Middle - dstBeing->setVisibleEquipment(type, msg->readInt8()); + dstBeing->setVisibleEquipment(type, msg.readByte()); // First 3 slots of mVisibleEquipments are reserved for // later use, probably accessories. break; case 6: - dstBeing->setHairColor(msg->readInt8()); + dstBeing->setHairColor(msg.readByte()); break; default: - printf("c3: %i\n", msg->readInt8()); // unsupported + printf("c3: %i\n", msg.readByte()); // unsupported break; } } break; case SMSG_BEING_NAME_RESPONSE: - if ((dstBeing = beingManager->findBeing(msg->readInt32()))) + if ((dstBeing = beingManager->findBeing(msg.readLong()))) { - dstBeing->setName(msg->readString(24)); + dstBeing->setName(msg.readString(24)); } break; @@ -295,12 +312,12 @@ void BeingHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_UPDATE_2: case SMSG_PLAYER_MOVE: // An update about a player, potentially including movement. - id = msg->readInt32(); - speed = msg->readInt16(); - msg->readInt16(); // option 1 - msg->readInt16(); // option 2 - msg->readInt16(); // option - job = msg->readInt16(); + id = msg.readLong(); + speed = msg.readShort(); + msg.readShort(); // option 1 + msg.readShort(); // option 2 + msg.readShort(); // option + job = msg.readShort(); dstBeing = beingManager->findBeing(id); @@ -311,58 +328,57 @@ void BeingHandler::handleMessage(MessageIn *msg) dstBeing->setWalkSpeed(speed); dstBeing->mJob = job; - dstBeing->setHairStyle(msg->readInt16()); - dstBeing->setWeaponById(msg->readInt16()); // item id 1 - msg->readInt16(); // item id 2 - dstBeing->setVisibleEquipment(3, msg->readInt16()); // head bottom + dstBeing->setHairStyle(msg.readShort()); + dstBeing->setWeaponById(msg.readShort()); // item id 1 + msg.readShort(); // item id 2 + dstBeing->setVisibleEquipment(3, msg.readShort()); // head bottom - if (msg->getId() == SMSG_PLAYER_MOVE) + if (msg.getId() == SMSG_PLAYER_MOVE) { - msg->readInt32(); // server tick + msg.readLong(); // server tick } - dstBeing->setVisibleEquipment(4, msg->readInt16()); // head top - dstBeing->setVisibleEquipment(5, msg->readInt16()); // head mid - dstBeing->setHairColor(msg->readInt16()); - msg->readInt16(); // unknown - msg->readInt16(); // head dir - msg->readInt32(); // guild - msg->readInt32(); // emblem - msg->readInt16(); // manner - msg->readInt8(); // karma - dstBeing->setSex(1 - msg->readInt8()); // sex - - if (msg->getId() == SMSG_PLAYER_MOVE) + dstBeing->setVisibleEquipment(4, msg.readShort()); // head top + dstBeing->setVisibleEquipment(5, msg.readShort()); // head mid + dstBeing->setHairColor(msg.readShort()); + msg.readShort(); // unknown + msg.readShort(); // head dir + msg.readLong(); // guild + msg.readLong(); // emblem + msg.readShort(); // manner + msg.readByte(); // karma + dstBeing->setSex(1 - msg.readByte()); // sex + + if (msg.getId() == SMSG_PLAYER_MOVE) { - Uint16 srcX, srcY, dstX, dstY; - msg->readCoordinatePair(srcX, srcY, dstX, dstY); - dstBeing->mX = srcX; - dstBeing->mY = srcY; - dstBeing->setDestination(dstX, dstY); + //Uint16 srcX, srcY, dstX, dstY; + //msg.readCoordinatePair(srcX, srcY, dstX, dstY); + //dstBeing->mX = srcX; + //dstBeing->mY = srcY; + //dstBeing->setDestination(dstX, dstY); } else { - msg->readCoordinates(dstBeing->mX, dstBeing->mY, - dstBeing->mDirection); + //msg.readCoordinates(dstBeing->mX, dstBeing->mY, dstBeing->mDirection); } - msg->readInt8(); // unknown - msg->readInt8(); // unknown + msg.readByte(); // unknown + msg.readByte(); // unknown - if (msg->getId() == SMSG_PLAYER_UPDATE_1) + if (msg.getId() == SMSG_PLAYER_UPDATE_1) { - if (msg->readInt8() == 2) + if (msg.readByte() == 2) { dstBeing->setAction(Being::SIT); } } - else if (msg->getId() == SMSG_PLAYER_MOVE) + else if (msg.getId() == SMSG_PLAYER_MOVE) { - msg->readInt8(); // unknown + msg.readByte(); // unknown } - msg->readInt8(); // Lv - msg->readInt8(); // unknown + msg.readByte(); // Lv + msg.readByte(); // unknown dstBeing->mWalkTime = tick_time; dstBeing->mFrame = 0; @@ -370,9 +386,107 @@ void BeingHandler::handleMessage(MessageIn *msg) case 0x0119: // Change in players look - printf("0x0119 %i %i %i %x %i\n", msg->readInt32(), - msg->readInt16(), msg->readInt16(), msg->readInt16(), - msg->readInt8()); + printf("0x0119 %li %i %i %x %i\n", msg.readLong(), + msg.readShort(), msg.readShort(), msg.readShort(), + msg.readByte()); break; + */ + } +} + +void +BeingHandler::handleBeingEnterMessage(MessageIn &msg) +{ + int type = msg.readByte(); // type + int id = msg.readShort(); + + switch (type) { + case OBJECT_PLAYER: + { + std::string name = msg.readString(); + Being *being; + if (player_node->getName() == name) + { + being = player_node; + being->setId(id); + } + else + { + being = beingManager->createBeing(id, 0); + being->setName(name); + } + being->setHairStyle(msg.readByte()); + being->setHairColor(msg.readByte()); + being->setSex(msg.readByte()); + } break; + case OBJECT_MONSTER: + { + int monsterId = msg.readShort(); + Being *being; + being = beingManager->createBeing(id, 1002 + monsterId); + being->setWalkSpeed(150); // TODO + } break; + } +} + +void BeingHandler::handleBeingLeaveMessage(MessageIn &msg) +{ + Being *being = beingManager->findBeing(msg.readShort()); + if (!being) return; + if (being == player_node->getTarget()) + { + player_node->stopAttack(); + } + beingManager->destroyBeing(being); +} + +void BeingHandler::handleBeingsMoveMessage(MessageIn &msg) +{ + while (msg.getUnreadLength()) + { + Uint16 id = msg.readShort(); + Uint8 flags = msg.readByte(); + Being *being = beingManager->findBeing(id); + int sx = 0, sy = 0, dx = 0, dy = 0; + if (flags & MOVING_POSITION) + { + Uint16 sx2, sy2; + msg.readCoordinates(sx2, sy2); + sx = sx2 * 32 + 16; + sy = sy2 * 32 + 16; + } + if (flags & MOVING_DESTINATION) + { + dx = msg.readShort(); + dy = msg.readShort(); + if (!(flags & MOVING_POSITION)) + { + sx = dx; + sy = dy; + } + } + if (!being || !(flags & (MOVING_POSITION | MOVING_DESTINATION))) + { + continue; + } + if (abs(being->mX - sx) + abs(being->mY - sy) > 4 * 32) + { + // Too large a desynchronization. + being->mX = sx; + being->mY = sy; + being->setDestination(dx, dy); + } + else if (!(flags & MOVING_POSITION)) + { + being->setDestination(dx, dy); + } + else if (!(flags & MOVING_DESTINATION)) + { + being->adjustCourse(sx, sy); + } + else + { + being->adjustCourse(sx, sy, dx, dy); + } } } |