diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/quitdialog.cpp | 2 | ||||
-rw-r--r-- | src/gui/quitdialog.h | 6 | ||||
-rw-r--r-- | src/gui/setup_keyboard.cpp | 3 | ||||
-rw-r--r-- | src/gui/specialswindow.h | 3 | ||||
-rw-r--r-- | src/gui/widgets/button.cpp | 74 | ||||
-rw-r--r-- | src/gui/widgets/button.h | 18 | ||||
-rw-r--r-- | src/gui/widgets/tabbedarea.cpp | 8 | ||||
-rw-r--r-- | src/gui/widgets/tabbedarea.h | 2 | ||||
-rw-r--r-- | src/gui/windowmenu.cpp | 108 | ||||
-rw-r--r-- | src/gui/windowmenu.h | 12 |
10 files changed, 207 insertions, 29 deletions
diff --git a/src/gui/quitdialog.cpp b/src/gui/quitdialog.cpp index 6ecc62a6..3da07206 100644 --- a/src/gui/quitdialog.cpp +++ b/src/gui/quitdialog.cpp @@ -44,7 +44,9 @@ QuitDialog::QuitDialog(QuitDialog** pointerToMe): mSwitchAccountServer = new RadioButton(_("Switch server"), "quitdialog"); mSwitchCharacter = new RadioButton(_("Switch character"), "quitdialog"); mOkButton = new Button(_("OK"), "ok", this); + mOkButton->setButtonIcon("button-icon-confirm.png"); mCancelButton = new Button(_("Cancel"), "cancel", this); + mCancelButton->setButtonIcon("button-icon-cancel.png"); addKeyListener(this); diff --git a/src/gui/quitdialog.h b/src/gui/quitdialog.h index 65a325b8..21fe2f8a 100644 --- a/src/gui/quitdialog.h +++ b/src/gui/quitdialog.h @@ -29,6 +29,8 @@ #include <vector> +class Button; + /** * The quit dialog. * @@ -62,8 +64,8 @@ class QuitDialog : public Window, public gcn::ActionListener, gcn::RadioButton *mForceQuit; gcn::RadioButton *mSwitchAccountServer; gcn::RadioButton *mSwitchCharacter; - gcn::Button *mOkButton; - gcn::Button *mCancelButton; + Button *mOkButton; + Button *mCancelButton; QuitDialog **mMyPointer; }; diff --git a/src/gui/setup_keyboard.cpp b/src/gui/setup_keyboard.cpp index d3ee3937..b8ce3e89 100644 --- a/src/gui/setup_keyboard.cpp +++ b/src/gui/setup_keyboard.cpp @@ -22,6 +22,7 @@ #include "gui/setup_keyboard.h" +#include "game.h" #include "keyboardconfig.h" #include "gui/gui.h" @@ -190,6 +191,8 @@ void Setup_Keyboard::refreshAssignedKey(int index) } mKeyListModel->setElementAt(index, caption); + if (Game *game = Game::instance()) + game->updateWindowMenuCaptions(); } void Setup_Keyboard::newKeyCallback(int index) diff --git a/src/gui/specialswindow.h b/src/gui/specialswindow.h index dedeeffc..b440ce13 100644 --- a/src/gui/specialswindow.h +++ b/src/gui/specialswindow.h @@ -51,6 +51,9 @@ class SpecialsWindow : public Window, public gcn::ActionListener { void draw(gcn::Graphics *graphics); + bool hasSpecials() + { return !mEntries.empty(); } + private: // (re)constructs the list of specials void rebuild(const std::map<int, Special> &specialData); diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp index f072ef61..61ec28a2 100644 --- a/src/gui/widgets/button.cpp +++ b/src/gui/widgets/button.cpp @@ -25,6 +25,7 @@ #include "graphics.h" #include "gui/palette.h" +#include "gui/textpopup.h" #include "resources/image.h" #include "resources/theme.h" @@ -36,7 +37,8 @@ int Button::mInstances = 0; float Button::mAlpha = 1.0; -ImageRect *Button::mButton; +ImageRect* Button::mButton; +TextPopup* Button::mTextPopup = 0; enum{ BUTTON_STANDARD, // 0 @@ -81,23 +83,26 @@ Button::Button(const std::string &caption, const std::string &actionEventId, adjustSize(); } -void Button::setButtonIcon(const std::string& iconFile, int frameHeight, - int frameWidth) +bool Button::setButtonIcon(const std::string& iconFile) { // We clean up possible older references. if (mButtonIcon) removeButtonIcon(); // If nothing relevant was set, we can quit now. - if (iconFile.empty() || !frameWidth || !frameHeight) - return; + if (iconFile.empty()) + return false; // Load the icon frames. Image *btnIcons = Theme::getImageFromTheme(iconFile); if (!btnIcons) - return; + return false; - if (btnIcons->getWidth() > 0 && btnIcons->getHeight() > 0) + // Compute the sub images size. + const int frameWidth = btnIcons->getWidth() / 4; + const int frameHeight = btnIcons->getHeight(); + + if (frameWidth > 0 && frameHeight > 0) { mButtonIcon = new Image*[BUTTON_COUNT]; for (int mode = 0; mode < BUTTON_COUNT; ++mode) @@ -110,6 +115,7 @@ void Button::setButtonIcon(const std::string& iconFile, int frameHeight, } btnIcons->decRef(); + return (mButtonIcon); } void Button::removeButtonIcon() @@ -159,6 +165,10 @@ void Button::init() btn[mode]->decRef(); } updateAlpha(); + + // Load the popup + if (!mTextPopup) + mTextPopup = new TextPopup(); } mInstances++; } @@ -175,6 +185,9 @@ Button::~Button() dtor<Image*>()); } delete[] mButton; + + // Remove the popup + delete mTextPopup; } removeButtonIcon(); } @@ -301,3 +314,50 @@ void Button::setCaption(const std::string& caption) mCaption = caption; adjustSize(); } + +void Button::logic() +{ + gcn::Button::logic(); + mTextPopup->logic(); +} + +void Button::mouseMoved(gcn::MouseEvent &event) +{ + gcn::Button::mouseMoved(event); + mTextPopup->mouseMoved(event); + + int x = event.getX(); + int y = event.getY(); + + if (event.getSource() == this && !mPopupText.empty()) + { + if (mParent) + { + x += mParent->getX(); + y += mParent->getY(); + } + + mTextPopup->show(x + getX(), y + getY(), mPopupText); + } + else + { + mTextPopup->setVisible(false); + } +} + +void Button::mouseExited(gcn::MouseEvent &event) +{ + gcn::Button::mouseExited(event); + mTextPopup->mouseExited(event); + + mTextPopup->setVisible(false); +} + +void Button::setButtonPopupText(const std::string& text) +{ + mPopupText = text; + if (!mPopupText.empty()) + mTextPopup->show(getX(), getY(), mPopupText); + else + mTextPopup->setVisible(false); +} diff --git a/src/gui/widgets/button.h b/src/gui/widgets/button.h index 6d8f773c..7463d2ad 100644 --- a/src/gui/widgets/button.h +++ b/src/gui/widgets/button.h @@ -26,6 +26,7 @@ class ImageRect; class Image; +class TextPopup; /** * Button widget. Same as the Guichan button but with custom look. @@ -71,8 +72,18 @@ class Button : public gcn::Button * Standard, Highlighted, Pressed, and Disabled. * If the image is too short, the missing states won't be loaded. */ - void setButtonIcon(const std::string& iconFile = std::string(), - int frameHeight = 0, int frameWidth = 0); + bool setButtonIcon(const std::string& iconFile = std::string()); + + /** + * Set the button popup text when hovering it for a few seconds. + * + * @note: An empty text will disable the popup. + */ + void setButtonPopupText(const std::string& text = std::string()); + + void logic(); + void mouseMoved(gcn::MouseEvent &event); + void mouseExited(gcn::MouseEvent &event); private: void init(); @@ -84,6 +95,9 @@ class Button : public gcn::Button static float mAlpha; Image** mButtonIcon; /**< Button Icons graphics */ + + static TextPopup* mTextPopup; /**< The buttons popup */ + std::string mPopupText; /**< the current button text */ }; #endif diff --git a/src/gui/widgets/tabbedarea.cpp b/src/gui/widgets/tabbedarea.cpp index 412d3ddc..9b51b311 100644 --- a/src/gui/widgets/tabbedarea.cpp +++ b/src/gui/widgets/tabbedarea.cpp @@ -33,8 +33,12 @@ TabbedArea::TabbedArea() : gcn::TabbedArea(), mWidgetContainer->setOpaque(false); addWidgetListener(this); - mArrowButton[0] = new Button("<", "shift_left", this); - mArrowButton[1] = new Button(">", "shift_right", this); + mArrowButton[0] = new Button("", "shift_left", this); + mArrowButton[1] = new Button("", "shift_right", this); + if (!mArrowButton[0]->setButtonIcon("tab_arrows_left.png")) + mArrowButton[0]->setCaption("<"); + if (!mArrowButton[1]->setButtonIcon("tab_arrows_right.png")) + mArrowButton[1]->setCaption(">"); add(mArrowButton[0]); add(mArrowButton[1]); diff --git a/src/gui/widgets/tabbedarea.h b/src/gui/widgets/tabbedarea.h index d364eac5..cb29a756 100644 --- a/src/gui/widgets/tabbedarea.h +++ b/src/gui/widgets/tabbedarea.h @@ -117,7 +117,7 @@ class TabbedArea : public gcn::TabbedArea, public gcn::WidgetListener typedef std::vector< std::pair<gcn::Tab*, gcn::Widget*> > TabContainer; /** The tab arrows */ - gcn::Button *mArrowButton[2]; + Button *mArrowButton[2]; /** Check whether the arrow should be clickable */ void updateArrowEnableState(); diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp index 542ab4a0..2cac55b5 100644 --- a/src/gui/windowmenu.cpp +++ b/src/gui/windowmenu.cpp @@ -50,20 +50,27 @@ WindowMenu::WindowMenu(): { int x = 0, h = 0; - addButton(":-)", x, h); - addButton(N_("Status"), x, h); - addButton(N_("Equipment"), x, h); - addButton(N_("Inventory"), x, h); + addButton(":-)", x, h, "button-icon-smilies.png"); + addButton(N_("Status"), x, h, "button-icon-status.png", + KeyboardConfig::KEY_WINDOW_STATUS); + addButton(N_("Inventory"), x, h, "button-icon-inventory.png", + KeyboardConfig::KEY_WINDOW_INVENTORY); + addButton(N_("Equipment"), x, h, "button-icon-equipment.png", + KeyboardConfig::KEY_WINDOW_EQUIPMENT); if (skillDialog->hasSkills()) - addButton(N_("Skills"), x, h); + addButton(N_("Skills"), x, h, "button-icon-skills.png", + KeyboardConfig::KEY_WINDOW_SKILL); - // if (specialsWindow->hasSpecials()) - addButton(N_("Specials"), x, h); + if (specialsWindow->hasSpecials()) + addButton(N_("Specials"), x, h, "button-icon-specials.png"); - addButton(N_("Social"), x, h); - addButton(N_("Shortcut"), x, h); - addButton(N_("Setup"), x, h); + addButton(N_("Social"), x, h, "button-icon-social.png", + KeyboardConfig::KEY_WINDOW_SOCIAL); + addButton(N_("Shortcuts"), x, h, "button-icon-shortcut.png", + KeyboardConfig::KEY_WINDOW_SHORTCUT); + addButton(N_("Setup"), x, h, "button-icon-setup.png", + KeyboardConfig::KEY_WINDOW_SETUP); setDimension(gcn::Rectangle(graphics->getWidth() - x - 3, 3, x - 3, h)); @@ -124,7 +131,7 @@ void WindowMenu::action(const gcn::ActionEvent &event) { window = socialWindow; } - else if (event.getId() == "Shortcut") + else if (event.getId() == "Shortcuts") { window = itemShortcutWindow; } @@ -156,11 +163,84 @@ void WindowMenu::valueChanged(const gcn::SelectionEvent &event) } } -void WindowMenu::addButton(const char* text, int &x, int &h) +static std::string createShortcutCaption(const std::string& text, + KeyboardConfig::KeyAction key) { - gcn::Button *btn = new Button(gettext(text), text, this); + std::string caption = gettext(text.c_str()); + if (key != KeyboardConfig::KEY_NO_VALUE) + { + caption += " ("; + caption += SDL_GetKeyName((SDLKey) keyboard.getKeyValue(key)); + caption += ")"; + } + return caption; +} + +void WindowMenu::addButton(const std::string& text, int &x, int &h, + const std::string& iconPath, + KeyboardConfig::KeyAction key) +{ + Button *btn = new Button("", text, this); + if (!iconPath.empty() && btn->setButtonIcon(iconPath)) + { + // When in image button mode, we have room to show + // the keyboard shortcut. + btn->setButtonPopupText(createShortcutCaption(text, key)); + } + else + { + btn->setCaption(gettext(text.c_str())); + } + btn->setPosition(x, 0); add(btn); x += btn->getWidth() + 3; - h = btn->getHeight(); + h = std::max(h, btn->getHeight()); +} + +void WindowMenu::updatePopUpCaptions() +{ + for (WidgetList::iterator it = mWidgets.begin(); it != mWidgets.end(); ++it) + { + Button *button = dynamic_cast<Button*> (*it); + if (button) + { + std::string eventId = button->getActionEventId(); + if (eventId == "Status") + { + button->setButtonPopupText(createShortcutCaption("Status", + KeyboardConfig::KEY_WINDOW_STATUS)); + } + else if (eventId == "Equipment") + { + button->setButtonPopupText(createShortcutCaption("Equipment", + KeyboardConfig::KEY_WINDOW_EQUIPMENT)); + } + else if (eventId == "Inventory") + { + button->setButtonPopupText(createShortcutCaption("Inventory", + KeyboardConfig::KEY_WINDOW_INVENTORY)); + } + else if (eventId == "Skills") + { + button->setButtonPopupText(createShortcutCaption("Skills", + KeyboardConfig::KEY_WINDOW_SKILL)); + } + else if (eventId == "Social") + { + button->setButtonPopupText(createShortcutCaption("Social", + KeyboardConfig::KEY_WINDOW_SOCIAL)); + } + else if (eventId == "Shortcuts") + { + button->setButtonPopupText(createShortcutCaption("Shortcuts", + KeyboardConfig::KEY_WINDOW_SHORTCUT)); + } + else if (eventId == "Setup") + { + button->setButtonPopupText(createShortcutCaption("Setup", + KeyboardConfig::KEY_WINDOW_SETUP)); + } + } + } } diff --git a/src/gui/windowmenu.h b/src/gui/windowmenu.h index 2bb3e764..962abaf5 100644 --- a/src/gui/windowmenu.h +++ b/src/gui/windowmenu.h @@ -22,6 +22,8 @@ #ifndef WINDOWMENU_H #define WINDOWMENU_H +#include "keyboardconfig.h" + #include "gui/widgets/container.h" #include <guichan/actionlistener.hpp> @@ -47,8 +49,16 @@ class WindowMenu : public Container, void valueChanged(const gcn::SelectionEvent &event); + /** + * Update the pop-up captions with new key shortcuts. + */ + void updatePopUpCaptions(); + private: - inline void addButton(const char* text, int &x, int &h); + inline void addButton(const std::string& text, int &x, int &h, + const std::string& iconPath = std::string(), + KeyboardConfig::KeyAction key = + KeyboardConfig::KEY_NO_VALUE); EmotePopup *mEmotePopup; }; |