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-rw-r--r--src/gui/gui.cpp48
-rw-r--r--src/gui/gui.h7
-rw-r--r--src/gui/skill.cpp53
-rw-r--r--src/gui/skill.h2
4 files changed, 103 insertions, 7 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 72a21928..8eee90de 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -57,6 +57,8 @@ extern TmwSound sound;
int (*gui__external_slider_callback)(void *, int);
int reroute_slider_proc(void *dp3, int d2);
+
+
/** Initialize gui system */
void init_gui(BITMAP *bitmap, const char *skin) {
gui_bitmap = bitmap;
@@ -315,6 +317,16 @@ blit(temp2, gui_skin.bar.bg.grid[3], 0, 0, 0, 0, 3, 11);
blit(temp2, gui_skin.bar.bg.grid[4], 4, 0, 0, 0, 1, 11);
blit(temp2, gui_skin.bar.bg.grid[5], 13, 0, 0, 0, 3, 11);
}
+void loadPlusSkin() {
+//BITMAP *temp1 = load_bitmap("data/bar.bmp", NULL);
+//BITMAP *temp2 = load_bitmap("data/bar_filled.bmp", NULL);
+gui_skin.plus.bg.grid[0] = load_bitmap("data/plus.bmp", NULL);
+gui_skin.plus.bg.grid[1] = load_bitmap("data/plus_sel.bmp", NULL);
+gui_skin.plus.bg.grid[2] = load_bitmap("data/plus_dis.bmp", NULL);
+//blit(temp1, gui_skin.bar.bg.grid[0], 0, 0, 0, 0, 3, 11);
+//blit(temp1, gui_skin.bar.bg.grid[1], 4, 0, 0, 0, 1, 11);
+//blit(temp1, gui_skin.bar.bg.grid[2], 13, 0, 0, 0, 3, 11);
+}
void loadDialogSkin() {
char **tokens;
int tokenCount;
@@ -397,6 +409,7 @@ int gui_load_skin(const char* skinname) {
loadListboxSkin();
loadDialogSkin();
loadBarSkin();
+ loadPlusSkin();
pop_config_state();
set_mouse_sprite((BITMAP *)gui_gfx[7].dat);
@@ -1039,6 +1052,38 @@ int tmw_list_proc(int msg, DIALOG *d, int c) {
}
return D_O_K;
}
+int tmw_plus_proc(int msg, DIALOG *d, int c)
+{
+//d->d1 = 0;
+bool draw = false;
+
+if(mouse_b & 1)
+ {
+ if(d->x+d->w > mouse_x && d->x < mouse_x && d->y+d->h > mouse_y && d->y < mouse_y)
+ if(d->d2==1)
+ {
+ //d->d1 = 1;
+ (*(getfuncptr)d->dp)(NULL, d->d1);
+ masked_blit(gui_skin.plus.bg.grid[1], gui_bitmap, 0, 0, d->x, d->y, gui_bitmap->w, gui_bitmap->h);
+ draw = true;
+ } else {
+ masked_blit(gui_skin.plus.bg.grid[0], gui_bitmap, 0, 0, d->x, d->y, gui_bitmap->w, gui_bitmap->h);
+ draw = true;
+ }
+ } else {
+ if (!d->d2) {
+ //disable
+ masked_blit(gui_skin.plus.bg.grid[2], gui_bitmap, 0, 0, d->x, d->y, gui_bitmap->w, gui_bitmap->h);
+ draw = true;
+ }
+ }
+ if(!draw)
+ masked_blit(gui_skin.plus.bg.grid[0], gui_bitmap, 0, 0, d->x, d->y, gui_bitmap->w, gui_bitmap->h);
+
+
+return D_O_K;
+}
+
int tmw_bar_proc(int msg, DIALOG *d, int c)
{
float share2 = ((float)d->d1 / (float)d->d2);
@@ -1109,6 +1154,7 @@ int tmw_dialog_proc(int msg, DIALOG *d, int c) {
return D_O_K;
}
+
/**
dialog box w/ left aligned head
*/
@@ -1562,4 +1608,4 @@ unsigned int yes_no(const char *title, const char *message) {
show_mouse(NULL);
gui_bitmap = temp;
return ret-2;
-}
+} \ No newline at end of file
diff --git a/src/gui/gui.h b/src/gui/gui.h
index e14a0140..dfa89bd7 100644
--- a/src/gui/gui.h
+++ b/src/gui/gui.h
@@ -24,7 +24,7 @@
#ifdef WIN32
#pragma warning (disable:4312)
#endif
-
+#include "login.h"
#ifndef _TMW_GUI
#define _TMW_GUI
@@ -83,6 +83,9 @@ typedef struct {
LexSkinnedRect bg;
} LexBar;
+typedef struct {
+ LexSkinnedRect bg;
+} LexPlus;
typedef struct {
LexButton button;
@@ -93,6 +96,7 @@ typedef struct {
LexListbox listbox;
LexDialog dialog;
LexBar bar;
+ LexPlus plus;
} LexSkin;
extern LexSkin gui_skin;
@@ -122,6 +126,7 @@ int tmw_ldialog_proc(int msg, DIALOG *d, int c);
int tmw_textbox_proc(int msg, DIALOG *d, int c);
int tmw_bitmap_proc(int msg, DIALOG *d, int c);
int tmw_bar_proc(int msg, DIALOG *d, int c);
+int tmw_plus_proc(int msg, DIALOG *d, int c);
void ok(const char *title, const char *message);
unsigned int yes_no(const char *title, const char *message);
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index bf9c2d86..f6c7e041 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -36,21 +36,66 @@ char luk_string[8];
DIALOG skill_dialog[] = {
/* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */
- { tmw_dialog_proc, 300, 200, 120, 60, 0, 0, 0, 0, 0, 0, (char *)"Skill", NULL, NULL },
+ { tmw_dialog_proc, 300, 200, 150, 60, 0, 0, 0, 0, 0, 0, (char *)"Skill", NULL, NULL },
{ tmw_text_proc, 304, 224, 252, 100, 0, 0, 0, 0, 0, 0, str_string, NULL, NULL },
+ { tmw_plus_proc, 354, 224, 16, 16, 0, 0, '0', 0, 0, 1, (void*)increaseStatus,NULL, NULL },
{ tmw_text_proc, 304, 234, 252, 100, 0, 0, 0, 0, 0, 0, agi_string, NULL, NULL },
+ { tmw_plus_proc, 354, 234, 16, 16, 0, 0, '0', 0, 1, 1, (void*)increaseStatus,NULL, NULL },
{ tmw_text_proc, 304, 244, 252, 100, 0, 0, 0, 0, 0, 0, vit_string, NULL, NULL },
- { tmw_text_proc, 364, 224, 252, 100, 0, 0, 0, 0, 0, 0, int_string, NULL, NULL },
- { tmw_text_proc, 364, 234, 252, 100, 0, 0, 0, 0, 0, 0, dex_string, NULL, NULL },
- { tmw_text_proc, 364, 244, 252, 100, 0, 0, 0, 0, 0, 0, luk_string, NULL, NULL },
+ { tmw_plus_proc, 354, 244, 16, 16, 0, 0, '0', 0, 2, 1, (void*)increaseStatus,NULL, NULL },
+ { tmw_text_proc, 374, 224, 252, 100, 0, 0, 0, 0, 0, 0, int_string, NULL, NULL },
+ { tmw_plus_proc, 424, 224, 16, 16, 0, 0, '0', 0, 3, 1, (void*)increaseStatus,NULL, NULL },
+ { tmw_text_proc, 374, 234, 252, 100, 0, 0, 0, 0, 0, 0, dex_string, NULL, NULL },
+ { tmw_plus_proc, 424, 234, 16, 16, 0, 0, '0', 0, 4, 1, (void*)increaseStatus,NULL, NULL },
+ { tmw_text_proc, 374, 244, 252, 100, 0, 0, 0, 0, 0, 0, luk_string, NULL, NULL },
+ { tmw_plus_proc, 424, 244, 16, 16, 0, 0, '0', 0, 5, 1, (void*)increaseStatus,NULL, NULL },
{ NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }
};
void update_skill_dialog() {
+ int skillTemp = 0;
+ for(int loop = 0; loop<=char_info->lv;loop++)
+ skillTemp += int( (float)loop / (float)5.0 ) + (int)2;
sprintf(str_string, "STR: %i", char_info->STR);
sprintf(agi_string, "AGI: %i", char_info->AGI);
sprintf(vit_string, "VIT: %i", char_info->VIT);
sprintf(int_string, "INT: %i", char_info->INT);
sprintf(dex_string, "DEX: %i", char_info->DEX);
sprintf(luk_string, "LUK: %i", char_info->LUK);
+ if(char_info->STR+char_info->AGI+char_info->VIT+char_info->INT+char_info->DEX+char_info->LUK == skillTemp)
+ {
+ skill_dialog[2].d2 = skill_dialog[4].d2 = skill_dialog[6].d2 =skill_dialog[8].d2 =skill_dialog[10].d2 = 0;
+ } else {
+ skill_dialog[2].d2 = skill_dialog[4].d2 = skill_dialog[6].d2 =skill_dialog[8].d2 =skill_dialog[10].d2 = 1;
+ }
}
+
+void increaseStatus(void *dp3, int d1)
+{
+ WFIFOW(0) = net_w_value(0x00bb);
+ switch(d1)
+ {
+ case 0:
+ WFIFOW(2) = net_w_value(0x000d);
+ break;
+ case 1:
+ WFIFOW(2) = net_w_value(0x000e);
+ break;
+ case 2:
+ WFIFOW(2) = net_w_value(0x000f);
+ break;
+ case 3:
+ WFIFOW(2) = net_w_value(0x0010);
+ break;
+ case 4:
+ WFIFOW(2) = net_w_value(0x0011);
+ break;
+ case 5:
+ WFIFOW(2) = net_w_value(0x0012);
+ break;
+ }
+ WFIFOW(4) = net_b_value(1);
+ WFIFOSET(5);
+ while((out_size>0))flush();
+ skill_dialog[2].d2 = skill_dialog[4].d2 = skill_dialog[6].d2 =skill_dialog[8].d2 =skill_dialog[10].d2 = 0;
+} \ No newline at end of file
diff --git a/src/gui/skill.h b/src/gui/skill.h
index a0ce031d..601f9ef5 100644
--- a/src/gui/skill.h
+++ b/src/gui/skill.h
@@ -36,5 +36,5 @@
//DIALOG skill_dialog[];
void update_skill_dialog();
-
+void increaseStatus(void *dp3, int d1);
#endif