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-rw-r--r--src/gui/chat.cpp14
-rw-r--r--src/gui/chat.h8
-rw-r--r--src/gui/gui.cpp13
-rw-r--r--src/gui/window.h2
4 files changed, 18 insertions, 19 deletions
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index b7051a3b..fac868c5 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -69,15 +69,15 @@ void ChatWindow::chat_log(std::string line, int own)
pos = 0;
pos = (int)line.find(" : ", 0);
if (pos > 0) {
- tmp.nick = line.substr(0,pos);
+ tmp.nick = line.substr(0, pos);
switch (own) {
- case ACT_IS :
+ case ACT_IS:
tmp.nick += CAT_IS;
break;
- case ACT_WHISPER :
+ case ACT_WHISPER:
tmp.nick += CAT_WHISPER;
break;
- default :
+ default:
tmp.nick += CAT_NORMAL;
}
line.erase(0, pos + 3);
@@ -85,7 +85,7 @@ void ChatWindow::chat_log(std::string line, int own)
tmp.nick = "";
}
tmp.own = own;
-
+
// A try to get text sentences no too long...
bool finished = false;
unsigned int maxLength = 80;
@@ -94,7 +94,7 @@ void ChatWindow::chat_log(std::string line, int own)
{
std::string tempText;
if (line.length() > maxLength)
- {
+ {
tempText = line;
if (line.length() > maxLength)
@@ -108,7 +108,7 @@ void ChatWindow::chat_log(std::string line, int own)
chatlog.push_front(tmp);
}
else // Normal message
- {
+ {
tmp.text = line;
//chatlog_file << tmp.nick << tmp.text << "\n";
//chatlog_file.flush();
diff --git a/src/gui/chat.h b/src/gui/chat.h
index ad3d5e39..4aabe4c2 100644
--- a/src/gui/chat.h
+++ b/src/gui/chat.h
@@ -136,14 +136,14 @@ class ChatWindow : public Window, public gcn::ActionListener {
* Request focus.
*/
void requestFocus();
-
+
/**
- * Checks wether ChatWindow is Focused or not
+ * Checks whether ChatWindow is Focused or not.
*/
bool isFocused();
-
+
/*
- * Determines wether to send a command or an ordinary message, then
+ * Determines whether to send a command or an ordinary message, then
* contructs packets & sends them
*
* @param nick The character's name to display in front.
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index 6a57f214..d9ab90bd 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -34,7 +34,8 @@ Graphics *guiGraphics; // Graphics driver
gcn::SDLInput *guiInput; // GUI input
WindowContainer *guiTop; // The top container
-Gui::Gui(Graphics *graphics)
+Gui::Gui(Graphics *graphics):
+ hostImageLoader(NULL)
{
// Set graphics
guiGraphics = graphics;
@@ -75,9 +76,9 @@ Gui::~Gui()
delete guiFont;
delete guiTop;
delete imageLoader;
-#ifdef USE_OPENGL
- delete hostImageLoader;
-#endif
+ if (hostImageLoader) {
+ delete hostImageLoader;
+ }
delete guiInput;
}
@@ -108,9 +109,7 @@ void Gui::mousePress(int mx, int my, int button)
if (state == GAME && tiledMap->getWalk(tilex, tiley)) {
walk(tilex, tiley, 0);
- player_node->setPath(tiledMap->findPath(
- player_node->x, player_node->y,
- tilex, tiley));
+ player_node->setDestination(tilex, tiley);
}
}
}
diff --git a/src/gui/window.h b/src/gui/window.h
index f2f87cc0..4a0f08c3 100644
--- a/src/gui/window.h
+++ b/src/gui/window.h
@@ -163,7 +163,7 @@ class Window : public gcn::Window, public ConfigListener
Window *getParentWindow();
/**
- * Returns wether this window is modal. This doesn't necessarily mean
+ * Returns whether this window is modal. This doesn't necessarily mean
* that is gets input as a child modal window could get it.
*/
bool isModal();