diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/char_select.cpp | 8 | ||||
-rw-r--r-- | src/gui/connection.cpp | 4 | ||||
-rw-r--r-- | src/gui/gui.cpp | 2 | ||||
-rw-r--r-- | src/gui/login.cpp | 7 | ||||
-rw-r--r-- | src/gui/register.cpp | 4 | ||||
-rw-r--r-- | src/gui/updatewindow.cpp | 6 |
6 files changed, 16 insertions, 15 deletions
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 775ecc6f..2fa6c68e 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -139,7 +139,7 @@ void CharSelectDialog::action(const std::string &eventId, gcn::Widget *widget) } else if (eventId == "cancel") { - state = EXIT_STATE; + state = STATE_EXIT; } else if (eventId == "new") { @@ -208,7 +208,7 @@ void CharSelectDialog::attemptCharDelete() msg.writeShort(PAMSG_CHAR_DELETE); // TODO: Send the selected slot msg.writeByte(0); - network->send(msg); + network->send(Network::ACCOUNT, msg); mCharInfo->lock(); } @@ -218,7 +218,7 @@ void CharSelectDialog::attemptCharSelect() MessageOut msg; msg.writeShort(PAMSG_CHAR_SELECT); msg.writeByte(mCharInfo->getPos()); - network->send(msg); + network->send(Network::ACCOUNT, msg); mCharInfo->lock(); } @@ -337,5 +337,5 @@ void CharCreateDialog::attemptCharCreate() outMsg.writeShort(10); // INT outMsg.writeShort(10); // DEX outMsg.writeShort(10); // LUK - network->send(outMsg); + network->send(Network::ACCOUNT, outMsg); } diff --git a/src/gui/connection.cpp b/src/gui/connection.cpp index f7fdaca6..a29008c3 100644 --- a/src/gui/connection.cpp +++ b/src/gui/connection.cpp @@ -35,7 +35,9 @@ namespace { struct ConnectionActionListener : public gcn::ActionListener { - void action(const std::string &eventId, gcn::Widget *widget) { state = EXIT_STATE; } + void action(const std::string &eventId, gcn::Widget *widget) { + state = STATE_EXIT; + } } listener; } diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 026f24bd..0e200db3 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -234,7 +234,7 @@ Gui::mousePress(int mx, int my, int button) // Mouse pressed on window container (basically, the map) // Are we in-game yet? - if (state != GAME_STATE) + if (state != STATE_GAME) return; // Check if we are alive and kickin' diff --git a/src/gui/login.cpp b/src/gui/login.cpp index 2f646bd1..cb16dcb4 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -147,18 +147,17 @@ LoginDialog::action(const std::string &eventId, gcn::Widget *widget) mLoginData->remember = mKeepCheck->isMarked(); mOkButton->setEnabled(false); - //mCancelButton->setEnabled(false); mRegisterButton->setEnabled(false); - state = ACCOUNT_STATE; + state = STATE_LOGIN_ATTEMPT; } } else if (eventId == "cancel") { - state = EXIT_STATE; + state = STATE_EXIT; } else if (eventId == "register") { - state = REGISTER_STATE; + state = STATE_REGISTER; } } diff --git a/src/gui/register.cpp b/src/gui/register.cpp index 49da10b6..52833aea 100644 --- a/src/gui/register.cpp +++ b/src/gui/register.cpp @@ -119,7 +119,7 @@ RegisterDialog::action(const std::string &eventId, gcn::Widget *widget) { if (eventId == "cancel") { - state = EXIT_STATE; + state = STATE_EXIT; } else if (eventId == "register") { @@ -205,7 +205,7 @@ RegisterDialog::action(const std::string &eventId, gcn::Widget *widget) mLoginData->password = mPasswordField->getText(); mLoginData->email = mEmailField->getText(); - state = REGISTER_ACCOUNT_STATE; + state = STATE_REGISTER_ATTEMPT; } } } diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index 8c69d3ef..77a026fe 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -136,7 +136,7 @@ void UpdaterWindow::action(const std::string &eventId, gcn::Widget *widget) // Skip the updating process if (mDownloadStatus == UPDATE_COMPLETE) { - state = EXIT_STATE; + state = STATE_EXIT; } else { @@ -145,7 +145,7 @@ void UpdaterWindow::action(const std::string &eventId, gcn::Widget *widget) } else if (eventId == "play") { - state = LOGIN_STATE; + state = STATE_LOGIN; } } @@ -198,7 +198,7 @@ int UpdaterWindow::updateProgress(void *ptr, uw->mCurrentFile + " (" + toString((int)progress * 100) + "%)"); uw->setProgress(progress); - if (state != UPDATE_STATE || uw->mDownloadStatus == UPDATE_ERROR) + if (state != STATE_UPDATE || uw->mDownloadStatus == UPDATE_ERROR) { // If the action was canceled return an error code to stop the mThread return -1; |