diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/changeemaildialog.cpp | 6 | ||||
-rw-r--r-- | src/gui/changepassworddialog.cpp | 6 | ||||
-rw-r--r-- | src/gui/charselectdialog.cpp | 14 | ||||
-rw-r--r-- | src/gui/charselectdialog.h | 1 | ||||
-rw-r--r-- | src/gui/connectiondialog.cpp | 3 | ||||
-rw-r--r-- | src/gui/connectiondialog.h | 2 | ||||
-rw-r--r-- | src/gui/debugwindow.cpp | 1 | ||||
-rw-r--r-- | src/gui/login.cpp | 13 | ||||
-rw-r--r-- | src/gui/login.h | 2 | ||||
-rw-r--r-- | src/gui/palette.cpp | 2 | ||||
-rw-r--r-- | src/gui/quitdialog.cpp | 14 | ||||
-rw-r--r-- | src/gui/recorder.cpp | 4 | ||||
-rw-r--r-- | src/gui/register.cpp | 8 | ||||
-rw-r--r-- | src/gui/serverdialog.cpp | 11 | ||||
-rw-r--r-- | src/gui/unregisterdialog.cpp | 6 | ||||
-rw-r--r-- | src/gui/updatewindow.cpp | 17 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 2 | ||||
-rw-r--r-- | src/gui/widgets/avatarlistbox.cpp | 2 | ||||
-rw-r--r-- | src/gui/worldselectdialog.cpp | 8 |
19 files changed, 66 insertions, 56 deletions
diff --git a/src/gui/changeemaildialog.cpp b/src/gui/changeemaildialog.cpp index d31d569f..b8edb5f6 100644 --- a/src/gui/changeemaildialog.cpp +++ b/src/gui/changeemaildialog.cpp @@ -21,7 +21,7 @@ #include "gui/changeemaildialog.h" -#include "main.h" +#include "client.h" #include "log.h" #include "gui/register.h" @@ -104,7 +104,7 @@ void ChangeEmailDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "cancel") { - state = STATE_CHAR_SELECT; + Client::setState(STATE_CHAR_SELECT); } else if (event.getId() == "change_email") { @@ -162,7 +162,7 @@ void ChangeEmailDialog::action(const gcn::ActionEvent &event) mChangeEmailButton->setEnabled(false); // Set the new email address mLoginData->email = newFirstEmail; - state = STATE_CHANGEEMAIL_ATTEMPT; + Client::setState(STATE_CHANGEEMAIL_ATTEMPT); } } } diff --git a/src/gui/changepassworddialog.cpp b/src/gui/changepassworddialog.cpp index 7ad15db1..5f7c03f9 100644 --- a/src/gui/changepassworddialog.cpp +++ b/src/gui/changepassworddialog.cpp @@ -21,7 +21,7 @@ #include "changepassworddialog.h" -#include "main.h" +#include "client.h" #include "log.h" #include "gui/register.h" @@ -85,7 +85,7 @@ void ChangePasswordDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "cancel") { - state = STATE_CHAR_SELECT; + Client::setState(STATE_CHAR_SELECT); } else if (event.getId() == "change_password") { @@ -156,7 +156,7 @@ void ChangePasswordDialog::action(const gcn::ActionEvent &event) // Set the new password mLoginData->password = oldPassword; mLoginData->newPassword = newFirstPass; - state = STATE_CHANGEPASSWORD_ATTEMPT; + Client::setState(STATE_CHANGEPASSWORD_ATTEMPT); } } } diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp index ca525285..c2c63248 100644 --- a/src/gui/charselectdialog.cpp +++ b/src/gui/charselectdialog.cpp @@ -21,9 +21,9 @@ #include "gui/charselectdialog.h" +#include "client.h" #include "game.h" #include "localplayer.h" -#include "main.h" #include "units.h" #include "log.h" @@ -179,7 +179,7 @@ void CharSelectDialog::action(const gcn::ActionEvent &event) // Check if a button of a character was pressed const gcn::Widget *sourceParent = event.getSource()->getParent(); int selected = -1; - for (unsigned i = 0; i < MAX_CHARACTER_COUNT; ++i) + for (int i = 0; i < MAX_CHARACTER_COUNT; ++i) if (mCharacterEntries[i] == sourceParent) selected = i; @@ -206,19 +206,19 @@ void CharSelectDialog::action(const gcn::ActionEvent &event) } else if (eventId == "switch") { - state = STATE_SWITCH_LOGIN; + Client::setState(STATE_SWITCH_LOGIN); } else if (eventId == "change_password") { - state = STATE_CHANGEPASSWORD; + Client::setState(STATE_CHANGEPASSWORD); } else if (eventId == "change_email") { - state = STATE_CHANGEEMAIL; + Client::setState(STATE_CHANGEEMAIL); } else if (eventId == "unregister") { - state = STATE_UNREGISTER; + Client::setState(STATE_UNREGISTER); } } @@ -308,7 +308,7 @@ bool CharSelectDialog::selectByName(const std::string &name, if (mLocked) return false; - for (unsigned i = 0; i < MAX_CHARACTER_COUNT; ++i) { + for (int i = 0; i < MAX_CHARACTER_COUNT; ++i) { if (Net::Character *character = mCharacterEntries[i]->getCharacter()) { if (character->dummy->getName() == name) { mCharacterEntries[i]->requestFocus(); diff --git a/src/gui/charselectdialog.h b/src/gui/charselectdialog.h index 5a21566f..b6e71715 100644 --- a/src/gui/charselectdialog.h +++ b/src/gui/charselectdialog.h @@ -100,6 +100,7 @@ class CharSelectDialog : public Window, public gcn::ActionListener, gcn::Button *mUnregisterButton; gcn::Button *mChangeEmailButton; + enum { MAX_CHARACTER_COUNT = 3 }; CharacterDisplay *mCharacterEntries[MAX_CHARACTER_COUNT]; LoginData *mLoginData; diff --git a/src/gui/connectiondialog.cpp b/src/gui/connectiondialog.cpp index 7d474247..0ef14d5a 100644 --- a/src/gui/connectiondialog.cpp +++ b/src/gui/connectiondialog.cpp @@ -21,7 +21,6 @@ #include "connectiondialog.h" -#include "main.h" #include "log.h" #include "gui/widgets/button.h" @@ -56,7 +55,7 @@ ConnectionDialog::ConnectionDialog(const std::string &text, void ConnectionDialog::action(const gcn::ActionEvent &) { logger->log("Cancel pressed"); - state = mCancelState; + Client::setState(mCancelState); } void ConnectionDialog::draw(gcn::Graphics *graphics) diff --git a/src/gui/connectiondialog.h b/src/gui/connectiondialog.h index 0f826c9a..623a6645 100644 --- a/src/gui/connectiondialog.h +++ b/src/gui/connectiondialog.h @@ -22,7 +22,7 @@ #ifndef CONNECTION_H #define CONNECTION_H -#include "main.h" +#include "client.h" #include "gui/widgets/window.h" diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index 317ca93b..2ad0ba4a 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -21,6 +21,7 @@ #include "gui/debugwindow.h" +#include "client.h" #include "game.h" #include "particle.h" #include "main.h" diff --git a/src/gui/login.cpp b/src/gui/login.cpp index 20a48a44..9eb3f2c0 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -21,7 +21,7 @@ #include "gui/login.h" -#include "main.h" +#include "client.h" #include "configuration.h" #include "gui/okdialog.h" @@ -107,18 +107,19 @@ void LoginDialog::action(const gcn::ActionEvent &event) mRegisterButton->setEnabled(false); mServerButton->setEnabled(false); mLoginButton->setEnabled(false); - state = STATE_LOGIN_ATTEMPT; + + Client::setState(STATE_LOGIN_ATTEMPT); } else if (event.getId() == "server") { - state = STATE_SWITCH_SERVER; + Client::setState(STATE_SWITCH_SERVER); } else if (event.getId() == "register") { mLoginData->username = mUserField->getText(); mLoginData->password = mPassField->getText(); - state = STATE_REGISTER_PREP; + Client::setState(STATE_REGISTER_PREP); } } @@ -140,9 +141,9 @@ void LoginDialog::keyPressed(gcn::KeyEvent &keyEvent) } } -bool LoginDialog::canSubmit() +bool LoginDialog::canSubmit() const { return !mUserField->getText().empty() && !mPassField->getText().empty() && - state == STATE_LOGIN; + Client::getState() == STATE_LOGIN; } diff --git a/src/gui/login.h b/src/gui/login.h index b26ba776..93bae338 100644 --- a/src/gui/login.h +++ b/src/gui/login.h @@ -66,7 +66,7 @@ class LoginDialog : public Window, public gcn::ActionListener, * Returns whether submit can be enabled. This is true in the login * state, when all necessary fields have some text. */ - bool canSubmit(); + bool canSubmit() const; gcn::TextField *mUserField; gcn::TextField *mPassField; diff --git a/src/gui/palette.cpp b/src/gui/palette.cpp index b853a8f5..e7c49c89 100644 --- a/src/gui/palette.cpp +++ b/src/gui/palette.cpp @@ -23,7 +23,7 @@ #include "palette.h" #include "configuration.h" -#include "game.h" +#include "client.h" #include "gui/gui.h" diff --git a/src/gui/quitdialog.cpp b/src/gui/quitdialog.cpp index 0645dd7f..6ecc62a6 100644 --- a/src/gui/quitdialog.cpp +++ b/src/gui/quitdialog.cpp @@ -21,7 +21,7 @@ #include "gui/quitdialog.h" -#include "main.h" +#include "client.h" #include "gui/sdlinput.h" @@ -50,7 +50,9 @@ QuitDialog::QuitDialog(QuitDialog** pointerToMe): ContainerPlacer place = getPlacer(0, 0); - //All states, when we're not logged in to someone. + const State state = Client::getState(); + + // All states, when we're not logged in to someone. if (state == STATE_CHOOSE_SERVER || state == STATE_CONNECT_SERVER || state == STATE_LOGIN || @@ -106,19 +108,19 @@ void QuitDialog::action(const gcn::ActionEvent &event) { if (mForceQuit->isSelected()) { - state = STATE_FORCE_QUIT; + Client::setState(STATE_FORCE_QUIT); } else if (mLogoutQuit->isSelected()) { - state = STATE_EXIT; + Client::setState(STATE_EXIT); } else if (mSwitchAccountServer->isSelected()) { - state = STATE_SWITCH_SERVER; + Client::setState(STATE_SWITCH_SERVER); } else if (mSwitchCharacter->isSelected()) { - assert(state == STATE_GAME); + assert(Client::getState() == STATE_GAME); Net::getCharHandler()->switchCharacter(); } diff --git a/src/gui/recorder.cpp b/src/gui/recorder.cpp index 5bb02844..7cb6e055 100644 --- a/src/gui/recorder.cpp +++ b/src/gui/recorder.cpp @@ -20,7 +20,7 @@ #include "gui/recorder.h" -#include "main.h" +#include "client.h" #include "gui/chat.h" @@ -102,7 +102,7 @@ void Recorder::setRecordingFile(const std::string &msg) * recorded. */ localChatTab->chatLog(_("Starting to record..."), BY_SERVER); - const std::string file = std::string(getHomeDirectory() + msgCopy); + const std::string file = Client::getHomeDirectory() + msgCopy; mStream.open(file.c_str(), std::ios_base::trunc); diff --git a/src/gui/register.cpp b/src/gui/register.cpp index dd863483..9fbd8cc8 100644 --- a/src/gui/register.cpp +++ b/src/gui/register.cpp @@ -21,9 +21,9 @@ #include "gui/register.h" +#include "client.h" #include "configuration.h" #include "log.h" -#include "main.h" #include "gui/login.h" #include "gui/okdialog.h" @@ -144,7 +144,7 @@ void RegisterDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "cancel") { - state = STATE_LOGIN; + Client::setState(STATE_LOGIN); } else if (event.getId() == "register" && canSubmit()) { @@ -232,7 +232,7 @@ void RegisterDialog::action(const gcn::ActionEvent &event) mLoginData->email = mEmailField->getText(); mLoginData->registerLogin = true; - state = STATE_REGISTER_ATTEMPT; + Client::setState(STATE_REGISTER_ATTEMPT); } } } @@ -247,5 +247,5 @@ bool RegisterDialog::canSubmit() const return !mUserField->getText().empty() && !mPasswordField->getText().empty() && !mConfirmField->getText().empty() && - state == STATE_REGISTER; + Client::getState() == STATE_REGISTER; } diff --git a/src/gui/serverdialog.cpp b/src/gui/serverdialog.cpp index 091197c5..f439420b 100644 --- a/src/gui/serverdialog.cpp +++ b/src/gui/serverdialog.cpp @@ -21,9 +21,9 @@ #include "gui/serverdialog.h" +#include "client.h" #include "configuration.h" #include "log.h" -#include "main.h" #include "gui/okdialog.h" #include "gui/sdlinput.h" @@ -149,7 +149,8 @@ ServerDialog::ServerDialog(ServerInfo *serverInfo, const std::string &dir): currentServer.hostname = config.getValue(currentConfig, ""); currentConfig = "MostUsedServerPort" + toString(i); - currentServer.port = (short) config.getValue(currentConfig, DEFAULT_PORT); + currentServer.port = (short) config.getValue(currentConfig, + DEFAULT_PORT); currentConfig = "MostUsedServerType" + toString(i); currentServer.type = stringToServerType(config @@ -308,13 +309,13 @@ void ServerDialog::action(const gcn::ActionEvent &event) mServerInfo->hostname = currentServer.hostname; mServerInfo->port = currentServer.port; mServerInfo->type = currentServer.type; - state = STATE_CONNECT_SERVER; + Client::setState(STATE_CONNECT_SERVER); } } else if (event.getId() == "quit") { mDownload->cancel(); - state = STATE_FORCE_QUIT; + Client::setState(STATE_FORCE_QUIT); } else if (event.getId() == "addEntry") { @@ -328,7 +329,7 @@ void ServerDialog::keyPressed(gcn::KeyEvent &keyEvent) if (key.getValue() == Key::ESCAPE) { - state = STATE_EXIT; + Client::setState(STATE_EXIT); } else if (key.getValue() == Key::ENTER) { diff --git a/src/gui/unregisterdialog.cpp b/src/gui/unregisterdialog.cpp index 97b3bf76..8601e76b 100644 --- a/src/gui/unregisterdialog.cpp +++ b/src/gui/unregisterdialog.cpp @@ -21,7 +21,7 @@ #include "gui/unregisterdialog.h" -#include "main.h" +#include "client.h" #include "log.h" #include "gui/okdialog.h" @@ -95,7 +95,7 @@ void UnRegisterDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "cancel") { - state = STATE_CHAR_SELECT; + Client::setState(STATE_CHAR_SELECT); } else if (event.getId() == "unregister") { @@ -138,7 +138,7 @@ void UnRegisterDialog::action(const gcn::ActionEvent &event) // No errors detected, unregister the new user. mUnRegisterButton->setEnabled(false); mLoginData->password = password; - state = STATE_UNREGISTER_ATTEMPT; + Client::setState(STATE_UNREGISTER_ATTEMPT); } } } diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp index 1d5f001a..743f3936 100644 --- a/src/gui/updatewindow.cpp +++ b/src/gui/updatewindow.cpp @@ -21,9 +21,9 @@ #include "gui/updatewindow.h" +#include "client.h" #include "configuration.h" #include "log.h" -#include "main.h" #include "gui/sdlinput.h" @@ -223,7 +223,7 @@ void UpdaterWindow::action(const gcn::ActionEvent &event) } else if (event.getId() == "play") { - state = STATE_LOAD_DATA; + Client::setState(STATE_LOAD_DATA); } } @@ -234,7 +234,7 @@ void UpdaterWindow::keyPressed(gcn::KeyEvent &keyEvent) if (key.getValue() == Key::ESCAPE) { action(gcn::ActionEvent(NULL, mCancelButton->getActionEventId())); - state = STATE_WORLD_SELECT; + Client::setState(STATE_WORLD_SELECT); } else if (key.getValue() == Key::ENTER) { @@ -296,15 +296,18 @@ int UpdaterWindow::updateProgress(void *ptr, DownloadStatus status, float progress = (float) dn / dt; - if (progress != progress) progress = 0.0f; // check for NaN - if (progress < 0.0f) progress = 0.0f; // no idea how this could ever happen, but why not check for it anyway. - if (progress > 1.0f) progress = 1.0f; + if (progress != progress) + progress = 0.0f; // check for NaN + if (progress < 0.0f) + progress = 0.0f; // no idea how this could ever happen, but why not check for it anyway. + if (progress > 1.0f) + progress = 1.0f; uw->setLabel( uw->mCurrentFile + " (" + toString((int) (progress * 100)) + "%)"); uw->setProgress(progress); - if (state != STATE_UPDATE || uw->mDownloadStatus == UPDATE_ERROR) + if (Client::getState() != STATE_UPDATE || uw->mDownloadStatus == UPDATE_ERROR) { // If the action was canceled return an error code to stop the mThread return -1; diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 8320e7b1..b51d4878 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -21,10 +21,10 @@ #include "gui/viewport.h" +#include "client.h" #include "beingmanager.h" #include "configuration.h" #include "flooritemmanager.h" -#include "game.h" #include "graphics.h" #include "keyboardconfig.h" #include "localplayer.h" diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp index 9cbc7030..cf6dd6f5 100644 --- a/src/gui/widgets/avatarlistbox.cpp +++ b/src/gui/widgets/avatarlistbox.cpp @@ -29,6 +29,8 @@ #include "resources/image.h" #include "resources/resourcemanager.h" +#include "utils/stringutils.h" + #include <guichan/font.hpp> int AvatarListBox::instances = 0; diff --git a/src/gui/worldselectdialog.cpp b/src/gui/worldselectdialog.cpp index ac229302..3219b83d 100644 --- a/src/gui/worldselectdialog.cpp +++ b/src/gui/worldselectdialog.cpp @@ -21,7 +21,7 @@ #include "gui/worldselectdialog.h" -#include "main.h" +#include "client.h" #include "gui/sdlinput.h" @@ -115,12 +115,12 @@ void WorldSelectDialog::action(const gcn::ActionEvent &event) Net::getLoginHandler()->chooseServer(mWorldList->getSelected()); // Check in case netcode moves us forward - if (state == STATE_WORLD_SELECT) - state = STATE_WORLD_SELECT_ATTEMPT; + if (Client::getState() == STATE_WORLD_SELECT) + Client::setState(STATE_WORLD_SELECT_ATTEMPT); } else if (event.getId() == "login") { - state = STATE_LOGIN; + Client::setState(STATE_LOGIN); } } |