diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/connectiondialog.cpp (renamed from src/gui/connection.cpp) | 2 | ||||
-rw-r--r-- | src/gui/connectiondialog.h (renamed from src/gui/connection.h) | 0 | ||||
-rw-r--r-- | src/gui/inventorywindow.cpp | 18 | ||||
-rw-r--r-- | src/gui/inventorywindow.h | 1 | ||||
-rw-r--r-- | src/gui/itemcontainer.cpp | 4 | ||||
-rw-r--r-- | src/gui/outfitwindow.cpp | 306 | ||||
-rw-r--r-- | src/gui/outfitwindow.h | 92 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 18 | ||||
-rw-r--r-- | src/gui/widgets/whispertab.cpp | 23 | ||||
-rw-r--r-- | src/gui/windowmenu.cpp | 1 |
10 files changed, 444 insertions, 21 deletions
diff --git a/src/gui/connection.cpp b/src/gui/connectiondialog.cpp index 4863edcd..1c3b7ff5 100644 --- a/src/gui/connection.cpp +++ b/src/gui/connectiondialog.cpp @@ -19,7 +19,7 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "connection.h" +#include "connectiondialog.h" #include "gui/widgets/button.h" #include "gui/widgets/label.h" diff --git a/src/gui/connection.h b/src/gui/connectiondialog.h index d6059c3f..d6059c3f 100644 --- a/src/gui/connection.h +++ b/src/gui/connectiondialog.h diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 47f66e76..06e43eac 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -79,6 +79,7 @@ InventoryWindow::InventoryWindow(int invSize): mUseButton = new Button(longestUseString, "use", this); mDropButton = new Button(_("Drop"), "drop", this); mSplitButton = new Button(_("Split"), "split", this); + mOutfitButton = new Button(_("Outfits"), "outfit", this); mItems = new ItemContainer(player_node->getInventory()); mItems->addSelectionListener(this); @@ -103,6 +104,7 @@ InventoryWindow::InventoryWindow(int invSize): place(0, 2, mUseButton); place(1, 2, mDropButton); place(2, 2, mSplitButton); + place(6, 2, mOutfitButton); Layout &layout = getLayout(); layout.setRowHeight(1, Layout::AUTO_SET); @@ -156,6 +158,16 @@ void InventoryWindow::logic() void InventoryWindow::action(const gcn::ActionEvent &event) { + if (event.getId() == "outfit") + { + extern Window *outfitWindow; + outfitWindow->setVisible(!outfitWindow->isVisible()); + if (outfitWindow->isVisible()) + { + outfitWindow->requestMoveToTop(); + } + } + Item *item = mItems->getSelectedItem(); if (!item) @@ -163,7 +175,7 @@ void InventoryWindow::action(const gcn::ActionEvent &event) if (event.getId() == "use") { - if (item->isEquipment()) + if (item->isEquipment()) { if (item->isEquipped()) Net::getInventoryHandler()->unequipItem(item); @@ -259,10 +271,10 @@ void InventoryWindow::updateButtons() mDropButton->setEnabled(false); return; } - + mUseButton->setEnabled(true); mDropButton->setEnabled(true); - + if (selectedItem->isEquipment()) { if (selectedItem->isEquipped()) diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h index 6e34666d..fbda5ac7 100644 --- a/src/gui/inventorywindow.h +++ b/src/gui/inventorywindow.h @@ -109,6 +109,7 @@ class InventoryWindow : public Window, gcn::Button *mUseButton; gcn::Button *mDropButton; gcn::Button *mSplitButton; + gcn::Button *mOutfitButton; gcn::Label *mWeightLabel; gcn::Label *mSlotsLabel; diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index 54aa818b..d8ae6e20 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -23,6 +23,7 @@ #include "gui/chat.h" #include "gui/itempopup.h" +#include "gui/outfitwindow.h" #include "gui/palette.h" #include "gui/sdlinput.h" #include "gui/viewport.h" @@ -162,6 +163,7 @@ void ItemContainer::selectNone() { setSelectedIndex(-1); mSelectionStatus = SEL_NONE; + outfitWindow->setItemSelected(-1); } void ItemContainer::setSelectedIndex(int newIndex) @@ -260,6 +262,8 @@ void ItemContainer::mousePressed(gcn::MouseEvent &event) mSelectionStatus = SEL_SELECTING; itemShortcut->setItemSelected(item->getId()); + if (item->isEquipment()) + outfitWindow->setItemSelected(item->getId()); } else { diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp new file mode 100644 index 00000000..f43e1440 --- /dev/null +++ b/src/gui/outfitwindow.cpp @@ -0,0 +1,306 @@ +/* + * The Mana World + * Copyright (C) 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "outfitwindow.h" + +#include "configuration.h" +#include "localplayer.h" +#include "graphics.h" +#include "inventory.h" +#include "equipment.h" +#include "item.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/checkbox.h" +#include "gui/widgets/label.h" +#include "gui/widgets/layout.h" + +#include "net/inventoryhandler.h" +#include "net/net.h" + +#include "resources/image.h" + +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include <vector> + +OutfitWindow::OutfitWindow(): + Window(_("Outfits")), + mBoxWidth(33), + mBoxHeight(33), + mGridWidth(3), + mGridHeight(3), + mItemClicked(false), + mItemMoved(NULL), + mItemSelected(-1), + mCurrentOutfit(0) +{ + setWindowName("Outfits"); + setCloseButton(true); + setDefaultSize(250, 250, 118, 180); //160 + + mPreviousButton = new Button("<", "previous", this); + mNextButton = new Button(">", "next", this); + mCurrentLabel = new Label("Outfit: 1"); + mCurrentLabel->setAlignment(gcn::Graphics::CENTER); + mUnequipCheck = new CheckBox(_("Unequip first"), + config.getValue("OutfitUnequip", true)); + + place(0, 3, mPreviousButton, 1); + place(1, 3, mCurrentLabel, 2); + place(3, 3, mNextButton, 1); + place(0, 4, mUnequipCheck, 4); + + Layout &layout = getLayout(); + layout.setRowHeight(0, Layout::AUTO_SET); + layout.setColWidth(4, Layout::CENTER); + + loadWindowState(); + + load(); +} + +OutfitWindow::~OutfitWindow() +{ + save(); +} + +void OutfitWindow::load() +{ + memset(mItems, -1, sizeof(mItems)); + for (int o = 0; o < 10; o++) + { + std::string outfit = config.getValue("Outfit" + toString(o), "-1"); + std::string buf; + std::stringstream ss(outfit); + + std::vector<int> tokens; + + while (ss >> buf) { + tokens.push_back(atoi(buf.c_str())); + } + + for (int i = 0; i < (int)tokens.size(); i++) + { + mItems[o][i] = tokens[i]; + } + } +} + +void OutfitWindow::save() +{ + std::string outfitStr; + for (int o = 0; o < 10; o++) + { + for (int i = 0; i < 9; i++) + { + outfitStr += mItems[o][i] ? toString(mItems[o][i]) : toString(-1); + if (i <8) outfitStr += " "; + } + config.setValue("Outfit" + toString(o), outfitStr); + outfitStr = ""; + } + config.setValue("OutfitUnequip", mUnequipCheck->isSelected()); +} + +void OutfitWindow::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "next") + { + if (mCurrentOutfit < 9) { + mCurrentOutfit++; + } else { + mCurrentOutfit = 0; + } + } + else if (event.getId() == "previous") + { + if (mCurrentOutfit > 0) { + mCurrentOutfit--; + } else { + mCurrentOutfit = 9; + } + } + mCurrentLabel->setCaption("Outfit: " + toString(mCurrentOutfit + 1)); +} + +void OutfitWindow::wearOutfit(int outfit) +{ + Item *item; + if (mUnequipCheck->isSelected()) + { + for (int i = 0; i < 11; i++) + { + //non vis is 3,4,7 + if (i != 3 && i != 4 && i != 7) + { +#ifdef TMWSERV_SUPPORT + if (!(item = player_node->mEquipment.get()->getEquipment(i))) + continue; +#else + if (!(item = player_node->getInventory()->getItem( + player_node->mEquipment.get()->getEquipment(i)))) + continue; +#endif + Net::getInventoryHandler()->unequipItem(item); + } + } + } + + for (int i = 0; i < 9; i++) + { + item = player_node->getInventory()->findItem(mItems[outfit][i]); + if (item && item->getQuantity()) + { + if (item->isEquipment()) { + Net::getInventoryHandler()->equipItem(item); + } + } + } +} + +void OutfitWindow::draw(gcn::Graphics *graphics) +{ + Window::draw(graphics); + Graphics *g = static_cast<Graphics*>(graphics); + + for (int i = 0; i < 9; i++) + { + const int itemX = 10 + (i % mGridWidth) * mBoxWidth; + const int itemY = 25 + (i / mGridWidth) * mBoxHeight; + + graphics->setColor(gcn::Color(0, 0, 0, 64)); + graphics->drawRectangle(gcn::Rectangle(itemX, itemY, 32, 32)); + graphics->setColor(gcn::Color(255, 255, 255, 32)); + graphics->fillRectangle(gcn::Rectangle(itemX, itemY, 32, 32)); + + if (mItems[mCurrentOutfit][i] < 0) + continue; + + Item *item = + player_node->getInventory()->findItem(mItems[mCurrentOutfit][i]); + if (item) { + // Draw item icon. + Image* image = item->getImage(); + if (image) { + g->drawImage(image, itemX, itemY); + } + } + } + if (mItemMoved) + { + // Draw the item image being dragged by the cursor. + Image* image = mItemMoved->getImage(); + if (image) + { + const int tPosX = mCursorPosX - (image->getWidth() / 2); + const int tPosY = mCursorPosY - (image->getHeight() / 2); + + g->drawImage(image, tPosX, tPosY); + } + } +} + + +void OutfitWindow::mouseDragged(gcn::MouseEvent &event) +{ + Window::mouseDragged(event); + if (event.getButton() == gcn::MouseEvent::LEFT) { + if (!mItemMoved && mItemClicked) { + const int index = getIndexFromGrid(event.getX(), event.getY()); + if (index == -1) { + return; + } + const int itemId = mItems[mCurrentOutfit][index]; + if (itemId < 0) + return; + Item *item = player_node->getInventory()->findItem(itemId); + if (item) + { + mItemMoved = item; + mItems[mCurrentOutfit][index] = -1; + } + } + if (mItemMoved) { + mCursorPosX = event.getX(); + mCursorPosY = event.getY(); + } + } +} + +void OutfitWindow::mousePressed(gcn::MouseEvent &event) +{ + Window::mousePressed(event); + const int index = getIndexFromGrid(event.getX(), event.getY()); + if (index == -1) { + return; + } + + // Stores the selected item if there is one. + if (isItemSelected()) { + mItems[mCurrentOutfit][index] = mItemSelected; + mItemSelected = -1; + } + else if (mItems[mCurrentOutfit][index]) { + mItemClicked = true; + } +} + +void OutfitWindow::mouseReleased(gcn::MouseEvent &event) +{ + Window::mouseReleased(event); + if (event.getButton() == gcn::MouseEvent::LEFT) + { + if (isItemSelected()) + { + mItemSelected = -1; + } + const int index = getIndexFromGrid(event.getX(), event.getY()); + if (index == -1) { + mItemMoved = NULL; + return; + } + if (mItemMoved) { + mItems[mCurrentOutfit][index] = mItemMoved->getId(); + mItemMoved = NULL; + } + if (mItemClicked) { + mItemClicked = false; + } + } +} + +int OutfitWindow::getIndexFromGrid(int pointX, int pointY) const +{ + const gcn::Rectangle tRect = gcn::Rectangle( + 10, 25, 10 + mGridWidth * mBoxWidth, 25 + mGridHeight * mBoxHeight); + if (!tRect.isPointInRect(pointX, pointY)) { + return -1; + } + const int index = (((pointY - 25) / mBoxHeight) * mGridWidth) + + (pointX - 10) / mBoxWidth; + if (index >= 9) + { + return -1; + } + return index; +} diff --git a/src/gui/outfitwindow.h b/src/gui/outfitwindow.h new file mode 100644 index 00000000..3e70815c --- /dev/null +++ b/src/gui/outfitwindow.h @@ -0,0 +1,92 @@ +/* + * The Mana World + * Copyright (C) 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef OUTFITWINDOW_H +#define OUTFITWINDOW_H + +#include "gui/widgets/window.h" + +#include <guichan/actionlistener.hpp> + +class Button; +class CheckBox; +class Item; +class Label; + +class OutfitWindow : public Window, gcn::ActionListener +{ + public: + /** + * Constructor. + */ + OutfitWindow(); + + /** + * Destructor. + */ + ~OutfitWindow(); + + void action(const gcn::ActionEvent &event); + + void draw(gcn::Graphics *graphics); + + void mousePressed(gcn::MouseEvent &event); + + void mouseDragged(gcn::MouseEvent &event); + + void mouseReleased(gcn::MouseEvent &event); + + void load(); + + void setItemSelected(int itemId) + { mItemSelected = itemId; } + + bool isItemSelected() + { return mItemSelected > -1; } + + void wearOutfit(int outfit); + + private: + Button *mPreviousButton; + Button *mNextButton; + Label *mCurrentLabel; + CheckBox *mUnequipCheck; + + int getIndexFromGrid(int pointX, int pointY) const; + + int mBoxWidth; + int mBoxHeight; + int mCursorPosX, mCursorPosY; + int mGridWidth, mGridHeight; + bool mItemClicked; + Item *mItemMoved; + + void save(); + + int mItems[10][9]; + int mItemSelected; + + int mCurrentOutfit; +}; + +extern OutfitWindow *outfitWindow; + +#endif diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index d954b99f..68b5fed3 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -202,9 +202,7 @@ void Viewport::draw(gcn::Graphics *gcnGraphics) mMap->drawCollision(graphics, (int) mPixelViewX, (int) mPixelViewY); -#if EATHENA_SUPPORT drawDebugPath(graphics); -#endif } } @@ -364,24 +362,12 @@ void Viewport::mousePressed(gcn::MouseEvent &event) if (player_node->withinAttackRange(being) || keyboard.isKeyActive(keyboard.KEY_ATTACK)) { - player_node->setGotoTarget(being); -//TODO: This can be changed when TMWServ moves to target based combat -#ifdef TMWSERV_SUPPORT - player_node->attack(); -#else player_node->attack(being, !keyboard.isKeyActive(keyboard.KEY_TARGET)); -#endif - } else { -#ifdef TMWSERV_SUPPORT - player_node->setDestination(event.getX() + (int) mPixelViewX, - event.getY() + (int) mPixelViewY); -#else - player_node->setDestination(tilex, tiley); -#endif + player_node->setGotoTarget(being); } break; default: @@ -410,9 +396,9 @@ void Viewport::mousePressed(gcn::MouseEvent &event) event.getY() + (int) mPixelViewY); } #else - player_node->stopAttack(); player_node->setDestination(tilex, tiley); #endif + player_node->stopAttack(); mPlayerFollowMouse = true; } } diff --git a/src/gui/widgets/whispertab.cpp b/src/gui/widgets/whispertab.cpp index 23325108..43c63cc0 100644 --- a/src/gui/widgets/whispertab.cpp +++ b/src/gui/widgets/whispertab.cpp @@ -21,6 +21,7 @@ #include "whispertab.h" +#include "commandhandler.h" #include "localplayer.h" #include "gui/palette.h" @@ -65,6 +66,8 @@ void WhisperTab::handleCommand(const std::string &msg) void WhisperTab::showHelp() { + chatLog(_("/ignore > Ignore the other player")); + chatLog(_("/unignore > Stop ignoring the other player")); chatLog(_("/close > Close the whisper tab")); } @@ -78,6 +81,18 @@ bool WhisperTab::handleCommand(const std::string &type, chatLog(_("Command: /close")); chatLog(_("This command closes the current whisper tab.")); } + else if (args == "ignore") + { + chatLog(_("Command: /ignore")); + chatLog(_("This command ignores the other player reguardless of " + "current relations.")); + } + else if (args == "unignore") + { + chatLog(_("Command: /unignore <player>")); + chatLog(_("This command stops ignoring the other player if they " + "are being ignored")); + } else return false; } @@ -85,6 +100,14 @@ bool WhisperTab::handleCommand(const std::string &type, { delete this; } + else if (type == "ignore") + { + commandHandler->handleIgnore(mNick, this); + } + else if (type == "unignore") + { + commandHandler->handleUnignore(mNick, this); + } else return false; diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp index 5e33a4ed..8964f072 100644 --- a/src/gui/windowmenu.cpp +++ b/src/gui/windowmenu.cpp @@ -48,7 +48,6 @@ extern Window *guildWindow; extern Window *magicDialog; #endif - WindowMenu::WindowMenu(): mEmotePopup(0) { |