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-rw-r--r--src/gui/debugwindow.cpp21
-rw-r--r--src/gui/debugwindow.h1
-rw-r--r--src/gui/setup_video.cpp4
3 files changed, 8 insertions, 18 deletions
diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp
index 2b5616cb..f4f2fd14 100644
--- a/src/gui/debugwindow.cpp
+++ b/src/gui/debugwindow.cpp
@@ -21,7 +21,6 @@
#include "gui/debugwindow.h"
-#include "engine.h"
#include "game.h"
#include "particle.h"
#include "main.h"
@@ -93,24 +92,16 @@ void DebugWindow::logic()
mFPSLabel->setCaption(strprintf(mFPSText.c_str(), fps));
- mTileMouseLabel->setCaption(strprintf(_("Cursor: (%d, %d)"), mouseTileX,
+ mTileMouseLabel->setCaption(strprintf(_("Cursor: (%d, %d)"),
+ mouseTileX,
mouseTileY));
- Map *currentMap = engine->getCurrentMap();
- if (currentMap)
+ if (const Map *map = Game::instance()->getCurrentMap())
{
// TODO: Add gettext support below
- const std::string music =
- "Music: " + currentMap->getProperty("music");
- mMusicFileLabel->setCaption(music);
-
- const std::string minimap =
- "Minimap: " + currentMap->getProperty("minimap");
- mMinimapLabel->setCaption(minimap);
-
- const std::string map =
- "Map: " + currentMap->getProperty("_filename");
- mMapLabel->setCaption(map);
+ mMusicFileLabel->setCaption("Music: " + map->getProperty("music"));
+ mMinimapLabel->setCaption("Minimap: " + map->getProperty("minimap"));
+ mMapLabel->setCaption("Map: " + map->getProperty("_filename"));
}
mParticleCountLabel->setCaption(strprintf(_("Particle count: %d"),
diff --git a/src/gui/debugwindow.h b/src/gui/debugwindow.h
index 50a5fc06..1ef32e02 100644
--- a/src/gui/debugwindow.h
+++ b/src/gui/debugwindow.h
@@ -50,7 +50,6 @@ class DebugWindow : public Window
Label *mParticleCountLabel, *mParticleDetailLabel;
Label *mAmbientDetailLabel;
-
std::string mFPSText;
};
diff --git a/src/gui/setup_video.cpp b/src/gui/setup_video.cpp
index aaa3ea35..f5bff9ba 100644
--- a/src/gui/setup_video.cpp
+++ b/src/gui/setup_video.cpp
@@ -22,7 +22,7 @@
#include "gui/setup_video.h"
#include "configuration.h"
-#include "engine.h"
+#include "game.h"
#include "graphics.h"
#include "localplayer.h"
#include "log.h"
@@ -502,7 +502,7 @@ void Setup_Video::action(const gcn::ActionEvent &event)
mParticleEffectsCheckBox->isSelected());
Particle::enabled = mParticleEffectsCheckBox->isSelected();
- if (engine)
+ if (Game::instance())
{
new OkDialog(_("Particle Effect Settings Changed."),
_("Changes will take effect on map change."));