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-rw-r--r--src/gui/equipmentwindow.cpp4
-rw-r--r--src/gui/itemcontainer.cpp14
-rw-r--r--src/gui/playerbox.cpp6
3 files changed, 12 insertions, 12 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index f1b9b4ba..9904af02 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -69,7 +69,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
continue;
}
- image = itemset->spriteset[item->getInfo()->getImage() - 1];
+ image = itemset->get(item->getInfo()->getImage() - 1);
dynamic_cast<Graphics*>(graphics)->drawImage(
image, 36 * (i % 4) + 10, 36 * (i / 4) + 25);
}
@@ -81,7 +81,7 @@ void EquipmentWindow::draw(gcn::Graphics *graphics)
return;
}
- image = itemset->spriteset[item->getInfo()->getImage() - 1];
+ image = itemset->get(item->getInfo()->getImage() - 1);
dynamic_cast<Graphics*>(graphics)->drawImage(image, 160, 25);
std::stringstream n;
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index 67cb5251..cc42066a 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -74,8 +74,8 @@ void ItemContainer::logic()
void ItemContainer::draw(gcn::Graphics* graphics)
{
- int gridWidth = itemset->spriteset[0]->getWidth() + 4;
- int gridHeight = itemset->spriteset[0]->getHeight() + 10;
+ int gridWidth = itemset->get(0)->getWidth() + 4;
+ int gridHeight = itemset->get(0)->getHeight() + 10;
int w = getWidth();
int columns = w / gridWidth;
@@ -119,7 +119,7 @@ void ItemContainer::draw(gcn::Graphics* graphics)
if ((idx = item->getInfo()->getImage()) > 0)
{
dynamic_cast<Graphics*>(graphics)->drawImage(
- itemset->spriteset[idx - 1], itemX, itemY);
+ itemset->get(idx - 1), itemX, itemY);
}
// Draw item caption
@@ -143,8 +143,8 @@ void ItemContainer::setWidth(int width)
{
gcn::Widget::setWidth(width);
- int gridWidth = itemset->spriteset[0]->getWidth() + 4;
- int gridHeight = itemset->spriteset[0]->getHeight() + 14;
+ int gridWidth = itemset->get(0)->getWidth() + 4;
+ int gridHeight = itemset->get(0)->getHeight() + 14;
int columns = getWidth() / gridWidth;
if (columns < 1)
@@ -168,8 +168,8 @@ void ItemContainer::selectNone()
void ItemContainer::mousePress(int mx, int my, int button)
{
- int gridWidth = itemset->spriteset[0]->getWidth() + 4;
- int gridHeight = itemset->spriteset[0]->getHeight() + 10;
+ int gridWidth = itemset->get(0)->getWidth() + 4;
+ int gridHeight = itemset->get(0)->getHeight() + 10;
int w = getWidth();
int columns = w / gridWidth;
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp
index e61cabde..34283b4c 100644
--- a/src/gui/playerbox.cpp
+++ b/src/gui/playerbox.cpp
@@ -90,16 +90,16 @@ void PlayerBox::draw(gcn::Graphics *graphics)
// Draw character
dynamic_cast<Graphics*>(graphics)->drawImage(
- playerset->spriteset[0], 23, 12);
+ playerset->get(0), 23, 12);
// Draw his hair
if (hairColor >= 0 && hairStyle >= 0 &&
hairColor < NR_HAIR_COLORS && hairStyle < NR_HAIR_STYLES)
{
int hf = 9 * hairColor;
- if (hf >= 0 && hf < (int)hairset[hairStyle]->spriteset.size()) {
+ if (hf >= 0 && hf < (int)hairset[hairStyle]->size()) {
dynamic_cast<Graphics*>(graphics)->drawImage(
- hairset[hairStyle]->spriteset[hf], 35, 7);
+ hairset[hairStyle]->get(hf), 35, 7);
}
}
}